Zach Brown
5ee589911c
Upsteam fix missed diff from MC 1.3.1 Update
...
SpigotMC/Spigot@2e45f5d2fa
2014-08-01 03:51:48 -05:00
Zach Brown
1d84acbcff
Update from upstream SpigotMC
...
Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77
Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
2014-07-31 19:16:47 -05:00
Zach Brown
7cab612cfb
Update from upstream SpigotMC
...
Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
2014-07-30 03:39:03 -05:00
Byteflux
aeead930a1
Better nerf for TNT Cannons ...
...
Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:32 -05:00
Zach Brown
df10dcf656
Update from upstream SpigotMC
...
Set the minimum max health attribute value to 0.1 SpigotMC/Spigot@d3b9fa0d1f
Add an option for a global cache for any request on Mojang's api SpigotMC/Spigot@3452c620df
Handle cases where the api fails to return a profile SpigotMC/Spigot@6a6eff3319
2014-07-29 14:59:47 -05:00
Zach Brown
03ff104849
Update from upstream SpigotMC
...
Allow Attribute Capping. SpigotMC/Spigot@fb3a9d38dd
Fix unit tests (broken in the above) SpigotMC/Spigot@1e98f1161f
Update attribute maxes again once loaded SpigotMC/Spigot@2bf4481e15
2014-07-28 03:00:45 -05:00
Zach Brown
6d67f53a26
Fix CraftBukkit-Patches/0032 that got mangled in the upstream update
2014-07-27 14:26:04 -05:00
Zach Brown
398f6983bd
Update from upstream SpigotMC
...
Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:20:28 -05:00
Zach Brown
7dd671146d
Update from upstream SpigotMC
...
Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown
a5c9b31256
Update from upstream SpigotMC
...
No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown
4aef5602d5
Update from upstream SpigotMC
...
Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
7b0c576798
Restructure PaperSpigot as a new set of modules
...
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
b2ec959ec7
Upstream - Classloader changes and interact limiter changes
2014-07-16 14:11:44 -05:00
Zach Brown
56df661368
Configurable delay for mob AI targetting
...
Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
489e293d69
Upstream - Don't overwrite invalid config files
2014-07-12 19:38:57 -05:00
Zach Brown
604d0e801d
Upstream - Don't crash when a skele shoots an item frame
2014-07-11 08:17:54 -05:00
Zach Brown
5c711db6f1
Restore our earlier and simpler TNT direction bias fix
2014-07-11 03:57:06 -05:00
Iceee
1ffb628a78
Don't tick chests v3 - Now with more not-ticking
...
As always, thanks Ice
2014-07-11 01:57:39 -05:00
Zach Brown
2352f9cadd
Use CraftBukkit's damage API fix instead of our own
...
... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b
9e2cc27fb0
Actually fix the spawn chunks persistence patch
2014-07-10 13:47:43 -05:00
Zach Brown
f23a372321
Revert "Update spawn chunk persistence patch"
...
This reverts commit 27494d6d9f
.
2014-07-09 23:46:54 -05:00
Dmck2b
27494d6d9f
Update spawn chunk persistence patch
2014-07-09 22:06:09 -05:00
Zach Brown
832f7ad2c3
Configurable nerf for TNT cannons
2014-07-09 17:40:03 -05:00
Zach Brown
56c2ba6437
Replace TNT fix with less buggy solution
...
... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
b848676e2f
Don't tick chests v2
2014-07-08 22:56:08 -05:00
Zach Brown
66dd81d53a
Better EULA handling
2014-07-08 22:40:26 -05:00
Zach Brown
f125630ef1
PaperSpigot 1.7.10
2014-07-08 22:05:35 -05:00
Aikar
0e9f7b049f
Revert Bukkit damage API changes
2014-07-08 19:31:45 -05:00
Zach Brown
cfd51ccfb9
Revert updates to TNT bias patch
2014-07-08 19:28:16 -05:00
Evan A. Haskell
3a120c167c
Fix null tile entity worlds crashing the server
2014-07-08 18:26:32 -05:00
Dmck2b
74692cfcd3
Allow toggling of chunk persistance
2014-07-09 00:00:00 +01:00
Zach Brown
8d8bbf09ec
Update TNT directional bias patch
...
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
e75a3020e5
Upstream merge
2014-07-08 16:10:12 -05:00
Zach Brown
bba86b10b2
Experimental: Don't tick chests
...
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
42744f8853
Add configurable despawn ranges for living entities
2014-07-06 22:23:20 -05:00
gsand
64863c09c3
Player Exhaustion Multipliers
2014-07-06 19:19:11 -05:00
Zach Brown
a1c77b4f20
Upstream merge - Revert player ticking in main loop
2014-07-06 19:16:34 -05:00
Zach Brown
d9bc079038
Restore gsand's name to this patch :)
2014-07-06 02:50:09 -05:00
Zach Brown
04b7baf758
Remove patch 0012 hunger mulitplier for sprint jump
...
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
41a98e8541
Let's not check the config value every time
...
Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
0976e9a02a
Make players tick in main loop "feature" configurable
...
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
7711f9fc8a
Make JSON errors more user friendly and less crash prone
2014-07-05 14:54:21 -05:00
Dmck2b
1c632afdd1
Add more information and instructiions to some world crashes/issues
2014-07-05 14:47:42 -05:00
Zach Brown
3709c87cb8
Upstream merge - remove movement limit
2014-07-03 23:21:36 -05:00
Zach Brown
31a917241b
Configurable movement limit restriction
2014-07-03 19:29:30 -05:00
Zach Brown
b82fe3a901
Configurable interaction limit restriction
2014-07-03 00:57:36 -05:00
Zach Brown
503d0a4dbb
Move our config options out of spigot.yml and into paper.yml
2014-07-02 22:57:47 -05:00
Zach Brown
3471a29b6e
Allow nerfed mobs to jump
...
Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown
53192b8cac
Configurable fishing time ranges
2014-06-29 13:33:49 -05:00
Zach Brown
26539d2f17
Revert "Remove 0017 - potentially causing issues on respawn with plugins"
...
Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00