Nathan Adams
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897551e39e
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Update to mc-dev rename revision 01
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2012-01-12 15:27:39 +00:00 |
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Nathan Adams
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8fbe78a2c3
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Updated to use mc-dev rename revision 1
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2011-11-30 21:46:19 +00:00 |
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Andrew Ardill
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3da00ee41a
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Implementation of reworked EntityCombustEvents
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
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2011-11-29 18:20:21 +11:00 |
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Erik Broes
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345ea36c7b
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Update for 1.0.0
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2011-11-20 00:01:33 -08:00 |
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EvilSeph
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73f419197a
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Fixed Skeletons not dropping experience.
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2011-10-04 10:04:45 -04:00 |
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Dinnerbone
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2b5a61f03d
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Rename revision 2
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2011-09-15 17:39:17 +01:00 |
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Dinnerbone
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ca57a1a1af
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1.8 rename fixes
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2011-09-15 04:44:32 +01:00 |
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Dinnerbone
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5b2c774edc
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Update for Minecraft 1.8
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2011-09-15 01:23:52 +01:00 |
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Dinnerbone
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a679e7f380
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Update to Minecraft 1.7
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2011-06-30 15:19:25 +01:00 |
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Erik Broes
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a98c7ba2c7
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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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2011-06-27 00:47:03 +02:00 |
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Dinnerbone
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6903f20242
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Implemented 1.6!
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2011-05-26 13:48:22 +01:00 |
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Erik Broes
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a6c8a36dce
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Update for 1.5_02.
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2011-04-21 04:25:46 -04:00 |
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Erik Broes
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483a878b8b
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Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
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2011-04-20 19:05:14 +02:00 |
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Dinnerbone
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87c36febeb
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Updated to Minecraft version 1.4
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2011-03-31 21:40:00 +01:00 |
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Erik Broes
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e24b10dfd9
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Updated for the cleanups done in Bukkit
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2011-03-26 22:32:56 +01:00 |
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Erik Broes
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09aa37fe4a
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Generic code cleanup
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2011-02-23 14:12:33 +01:00 |
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Dinnerbone
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f759e0b60d
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Update to Minecraft 1.3 beta
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2011-02-23 02:37:56 +00:00 |
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Dinnerbone
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914688e2a0
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Implemented ENTITY_DEATH for monsters and animals
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2011-01-30 20:22:09 +00:00 |
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Erik Broes
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da00e2e3a9
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Fixed rogue chmods
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2011-01-30 20:18:15 +01:00 |
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Erik Broes
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b2a0c5a2ae
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Reworked getEntity; Hi instanceof, bay 16 classes
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2011-01-30 16:15:24 +01:00 |
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Erik Broes
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df69047324
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Port to new mc-dev format.
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2011-01-30 13:24:39 +01:00 |
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Andrew Ardill
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1cbde901ba
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Entity audit. Adds checks for null entities, and adds conformity.
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2011-01-21 16:54:30 +11:00 |
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Andrew Ardill
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26a590f030
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fixed imports on all Entities
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2011-01-18 17:16:05 +11:00 |
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Andrew Ardill
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6a3b096fb8
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Addition of all Entity classes.
Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
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2011-01-18 00:13:33 +08:00 |
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Andrew Ardill
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5f2c8108b7
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Updates to all Entities to use getBukkitEntity() any time an event is
raised.
Similar update to CraftVehicle and CraftLivingEntity
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2011-01-18 00:13:32 +08:00 |
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Andrew Ardill
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2de3e2e7e4
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created getBukkitEntity() in minecraft.server.Entity
This returns a protected field that is set in the constructor of each
minecraft.server.Entity to a new CraftEntity of some specific type.
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2011-01-18 00:13:31 +08:00 |
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Dinnerbone
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9150e8d85d
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All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.entity
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2011-01-15 21:24:07 +00:00 |
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Dinnerbone
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2761b59845
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Update to Minecraft Server 1.2
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2011-01-14 13:31:10 +00:00 |
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Erik Broes
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22dab8e985
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Updated against new mc-dev format, takes out quite some casting troubles at the cost of extra ()'s
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2011-01-11 09:27:35 +01:00 |
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Erik Broes
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136ad76e6a
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Remember, minimal diffs and *NO TABS*
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2011-01-10 09:30:34 +01:00 |
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Taylor Kelly
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c6d80df80d
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Fixed EntityZombie
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2011-01-10 10:50:31 +08:00 |
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Taylor Kelly
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103d4ee887
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EntityCombustEvent
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2011-01-10 09:46:57 +08:00 |
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