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5 Commits

Autor SHA1 Nachricht Datum
Shane Freeder
844eb92abf
Revert "Optimize Persistent Data loading" (Fixes #2229) 2019-06-25 05:14:30 +01:00
Spottedleaf
7fc60e411a Fix chunks refusing to save (#2196)
We should only set hasBeenLoaded to false potentially after saving a chunk
other wise we will not save it. The method to do this is
PlayerChunk#l(), which we were potentially calling for chunks we were not saving.
2019-06-17 08:47:51 +01:00
Spottedleaf
fcb4d9ab28
fix exception message 2019-06-15 11:07:03 -07:00
Spottedleaf
9a5ec7f21d Proper paper commenting 2019-06-15 10:36:09 -07:00
Spottedleaf
61a6d011d9 Show blockstate location if we failed to read it 2019-06-15 10:30:43 -07:00