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geforkt von Mirrors/Paper
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302 Commits

Autor SHA1 Nachricht Datum
Iceee
19d4a47c33 Fix lava/water some times creating air instead of cobblestone 2015-08-04 17:57:17 -07:00
Byteflux
5b6b8beff8 Temporarily use getDouble() internally for calls to getFloat() in Paper configs
getFloat() seems to have an issue with reading modified values and always
returns the default value instead. This needs further investigating, but
for now making it use getDouble() internally appears to resolve the issue.
2015-08-04 17:57:17 -07:00
Byteflux
febaf3c5a1 Configurable TNT explosion volume 2015-08-04 17:47:57 -07:00
Byteflux
c92053d8b0 Add chests and soul sand to list of types falling blocks can collide with 2015-08-04 17:24:47 -07:00
Byteflux
6bcae0c948 Make the recheckGaps method async like other lighting updates 2015-08-04 15:44:54 -07:00
Byteflux
6cbf685402 Optimize getCubes() 2015-08-04 15:25:37 -07:00
Zach Brown
acd17efa2d Rebuild patches 2015-08-02 01:56:08 -05:00
Zach Brown
f4d9e4a686 Temporarily remove PlayerMicroMoveEvent implementation
Breaks the existing PlayerMoveEvent, to be re-worked soon
2015-07-30 22:47:22 -05:00
Zach Brown
7d566bf6b7 Update for upstream NMS mapping changes 2015-07-30 22:41:53 -05:00
Zach Brown
fd378c06e5 Update PaperSpigot to 1.8.8 2015-07-27 17:26:21 -05:00
Zach Brown
9486b3747e Re-add recentTps array for plugins that make bad choices 2015-07-26 15:58:37 -05:00
Zach Brown
a1497e2182 Rebuild 2015-07-25 18:00:37 -05:00
Sudzzy
21ee673718 Configurable container update tick rate 2015-07-23 22:06:57 -07:00
Byteflux
a5a657d88c Rebuild patches 2015-07-23 13:37:52 -07:00
Byteflux
a8b69d72c7 Add BeaconEffectEvent 2015-07-23 12:57:12 -07:00
Byteflux
c8f3b4ba4f Fix package naming of PaperSpigot events to be consistent with Bukkit/Spigot
Right now this only affects the recently added PlayerMicroMoveEvent. I
figured this should be done to keep the events organized in the same way
Bukkit and Spigot do. This should lead to a less cluttered event package
when we do add more events.
2015-07-23 09:56:24 -07:00
Techcable
f89d680e05 Add PlayerMicroMoveEvent 2015-07-23 04:30:13 -07:00
Iceee
b35f1a3c3e Optimize Spigot's Anti X-Ray 2015-07-23 04:24:24 -07:00
Jedediah Smith
57eedbe1b4 Send absolute position the first time an entity is seen 2015-07-23 04:13:26 -07:00
Zach Brown
c1e63e5d4b Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux
9491916ffa Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux
d0249a6935 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux
82ad0725c6 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee
86c171f56d ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux
963925b8ea Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux
c17ecdd93f Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux
ee2b2ec193 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux
cfd19b9792 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux
9874c9caa8 Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
3388d414cf Rebuild patches 2015-07-14 08:59:57 -07:00
Byteflux
950d51d5e3 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux
bf8eb1aba6 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux
9da2e5eff7 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux
fc9503b08d Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux
bc9a97a7a3 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux
811b3406a3 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux
498811bfc5 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux
16d34d5de1 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux
5030643f4e Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux
d37d0f83c4 Fast draining 2015-06-30 20:22:24 -07:00
Byteflux
f1b5decd73 Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux
cbe33d538c Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown
147438cc2f Rebuild patches 2015-06-20 22:05:36 -05:00
Byteflux
5b9a0a0122 Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux
820b9ac5e9 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown
b2aaf31f9e Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
Zach Brown
a29fda12b6 Rebuild patches 2015-06-06 12:15:22 -05:00
Byteflux
0f48b03bbc Update to 1.8.7 2015-06-05 05:45:30 -07:00
Byteflux
38aa4c080b FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux
55b9d1c093 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
7d15ab73ad Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux
5866cac361 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00
Byteflux
2778f5e485 Fix another structure generator NPE 2015-06-02 02:08:51 -07:00
Byteflux
e1c9ba99cd Fix NPE when disabling certain structure generators 2015-06-02 01:40:46 -07:00
Byteflux
e285ca5c92 Add generator settings from Paper 1.7
As of 1.8, it is possible to customize worlds beyond what these settings
allow using a Customized world type, however, this is still useful for
non-Customized worlds and Nether worlds.
2015-06-02 00:44:06 -07:00
Iceee
1bcfd0b911 Fix lag from explosions processing dead entities 2015-06-01 22:56:10 -07:00
Byteflux
257119a254 Stackable Buckets 2015-06-01 22:27:22 -07:00
Zach Brown
45fc70b6fc Re-add the teleport passenger/vehicel with player patch from 1.7.10 2015-05-31 01:52:17 -05:00
Zach Brown
f8db037fab Remove the spigot TileEntity/Entity capping feature
It appears to cause visual glitching issues with certain TNT entities
fired from cannons. TileEntity tick capping has already been removed
for some time, Entity tick capping removal is new to this patch.
2015-05-30 01:39:20 -05:00
Zach Brown
62c1f6b296 Rebuild Patches for upstream changes 2015-05-30 01:11:16 -05:00
Zach Brown
c22f803441 Bring chunkloading TNT/FallingBlocks/EnderPearls to 1.8
Forward ported from PaperSpigot 1.7.10
2015-05-28 22:19:49 -05:00
DoctorDark
e97a33af9b Configurable end credits when leaving the end 2015-05-28 20:29:51 -05:00
Zach Brown
bd0045257f Rebuild patches for upstream changes 2015-05-28 00:11:18 -05:00
Zach Brown
e6727223f8 Update to 1.8.6 2015-05-25 15:59:30 -05:00
Zach Brown
b86b4ff71e Things compile better when you update mc-dev 2015-05-23 13:04:28 -05:00
Zach Brown
db0d9a2531 Update PaperSpigot to 1.8.5 2015-05-23 12:09:55 -05:00
Zach Brown
56edb22600 Misc. cleanup from 1.8.4 update 2015-05-18 19:22:48 -05:00
Jedediah Smith
140e26958b Fix jar being shaded multiple times 2015-05-18 19:06:10 -05:00
Zach Brown
9ba49f12fd Re-enable Metrics so that we can better understand our userbase 2015-05-18 19:03:24 -05:00
Zach Brown
b7ec28b5d2 Update PaperSpigot to 1.8.4 2015-05-18 18:41:57 -05:00
Zach Brown
a5b3760b6d Rebuild patches 2015-05-10 19:24:52 -05:00
Zach Brown
47ad0d451e Add ArmorStand Marker NBT API 2015-05-03 17:47:28 -05:00
Zach Brown
a3f9c58fed Fix a typo in the server POM 2015-05-03 16:28:13 -05:00
Isaac Moore
465453dc21 Add PlayerLocaleChangeEvent 2015-04-27 21:43:59 -05:00
Zach Brown
093677dbdd Fix the repo's patches because I can't merge things today
Thanks to Byteflux for all the PRs you see below bringing 1.8 PaperSpigot that much closer to feature parity with it's 1.7 branch
2015-04-18 15:14:31 -05:00
Byteflux
1e502e4eae Toggleable player crits 2015-04-18 02:46:53 -07:00
Byteflux
3586742ccc Optimize draining 2015-04-18 02:31:53 -07:00
Byteflux
1ff35348bb Async Lighting 2015-04-18 01:30:12 -07:00
Byteflux
2dae421290 Configurable tickNextTickListCap bypass for redstone 2015-04-17 03:54:46 -07:00
Byteflux
83a95a05c8 Fix remove-unloaded.enderpearls option not being respected 2015-04-17 03:25:02 -07:00
Byteflux
41cb01fa3f Add FallingBlock source location API 2015-04-17 02:51:46 -07:00
Zach Brown
b5f5886e5b Rebuild patches 2015-04-13 15:48:16 -05:00
Zach Brown
5e6c99aec2 Always tick falling blocks - Exclude from EAR 2015-04-10 18:07:59 -05:00
Roman Alexander
67d1ba7c1a How about we actually make that tickNextTickList cap configurable
*glances at Z*
2015-03-24 18:28:19 -05:00
Zach Brown
819db3aba6 Allow users to configure the tickNextTickList cap 2015-03-23 14:40:52 -05:00
Zach Brown
9263823b95 Remove patch that kept the player on world changes 2015-03-20 21:39:37 -05:00
Zach Brown
5ec0ee10bd Rebuild Patches 2015-03-19 19:41:36 -05:00
Zach Brown
bc8b1ee8d7 Rebuild patches 2015-03-09 16:02:50 -05:00
Zach Brown
6538ccd924 Update PaperSpigot to Minecraft 1.8.3 2015-03-07 19:16:09 -06:00
Zach Brown
0d6db011bc Check online mode before converting and renaming player data 2015-03-05 15:30:48 -06:00
Zach Brown
de2ec8b0a9 Manually bump the config version since git won't 2015-02-23 16:59:00 -06:00
Zach Brown
78487dca8c PaperSpigot TNT Changes
Brought our multiple TNT change patches into a single patch and
configuraiton section.
You /will/ need to update your configs, sorry.

Adds additional configuration and features as well.
2015-02-23 15:03:10 -06:00
Zach Brown
7e7840e064 (Temporarily?) Disable Spigot's TE changes in favor of our own
Pending proper benchmarks and a potential rewrite, this appears to be a
good short-term solution
2015-02-22 02:38:45 -06:00
Zach Brown
c6f594dcfc Remove upstream-pulled patch 2015-02-14 20:16:45 -06:00
Zach Brown
f0f2754d8a Make Enderman drop the block they're holding when they die 2015-02-13 14:50:25 -06:00
Bestle
152d9b5890 Despawn items outside EAR activation range 2015-02-13 14:33:49 -06:00
Zach Brown
22957cd6d1 Rebuild patches for upstream changes 2015-02-13 14:24:02 -06:00
Zach Brown
0c2ee8bf90 Rebuild a patch 2015-02-06 09:06:09 -06:00
Zach Brown
00e1315f65 Rebuild patches for upstream changes 2015-02-03 17:53:51 -06:00
Zach Brown
1c6f7636d8 Add configurable top of nether void damage patch 2015-01-29 15:34:32 -06:00
Zach Brown
335c9c3009 Remove the broken teleport passenger vehicle with player patch 2015-01-29 15:26:20 -06:00
Zach Brown
e1e0781a99 Fix patch usernames and emails 2015-01-29 15:25:50 -06:00
Zach Brown
eb76f6ab42 Remove patch that was pulled upstream 2015-01-25 02:08:21 -06:00
Zach Brown
04dbeb4bf1 Fix certain mobs crashing the server from MobSpawners 2015-01-18 12:43:42 -06:00
Zach Brown
d04f8d3c65 Rebuild patches for upstream changes 2015-01-12 11:21:32 -06:00
Zach Brown
a386f23f24 Rebuild patch for upstream update 2015-01-08 21:53:39 -06:00
Zach Brown
985a51fc17 Rebuild patches for upstream changes 2015-01-06 22:13:40 -06:00
Zach Brown
436c6f2449 Rebuild our patches for upstream changes 2015-01-04 20:30:07 -06:00
Howaner
b7fb738d91 Fix kick messages 2015-01-03 18:26:09 -06:00
Zach Brown
641703cfd8 Fix block placement in the invisible players patch
Thanks Mojang...
2015-01-03 17:35:46 -06:00
Aikar
5e5d11f13b Prevent tile entity and entity based crashes 2014-12-22 15:13:29 -06:00
gsand
1b72b3fc59 [00:50:57] <Clippy> wait, actually I need to do additional testing, just
remove it
[00:51:09] <Clippy> ;(
[00:51:17] * Clippy opens mcp
[00:51:22] <Z750> ._.
2014-12-21 00:52:01 -06:00
gsand
383a3d442d [00:32:19] <Clippy> I goofed, forgive meeeee! ;____; 2014-12-21 00:45:53 -06:00
gsand
3038c837a9 Allow the first spawn location "fuzziness" to be configured 2014-12-20 19:22:28 -06:00
Aikar
73bc2489c0 Do not allow negative count itemstacks (infinite itemstacks)
Should work around quite a few issues and this
'feature' is relatively worthless anyway
2014-12-19 16:35:01 -06:00
Zach Brown
c683d9ad52 Rebuild our patches for upstream changes 2014-12-18 17:35:10 -06:00
Zach Brown
f920086bbd Remove unnecessary patch 2014-12-14 16:26:48 -06:00
Zach Brown
1d0898c3cc Rebuild our patches for upstream changes 2014-12-14 16:25:11 -06:00
Zach Brown
e67bfe69d1 Missed a comment in chest sound patch 2014-12-07 22:57:26 -06:00
Zach Brown
535076aa8b Improve chest sound handling patch 2014-12-07 14:52:19 -06:00
Zach Brown
275af1a769 Update our patches for upstream changes 2014-12-07 13:29:55 -06:00
Byteflux
6c0aedf367 Use the servers built in UUID map for player lookups 2014-12-07 13:28:45 -06:00
Zach Brown
7ae5abba9e Add a constructor for setting both the header and the footer to PacketPlayOutPlayerListHeaderFooter 2014-12-05 22:47:37 -06:00
Zach Brown
b889c27630 Clean up some of our patches
Remove unused torch placement config option
Remove ambiguity in invisible players patch
2014-12-05 22:28:08 -06:00
Zach Brown
77ef1b5cc7 Update our patches for Spigot changes 2014-12-05 22:22:47 -06:00
Zach Brown
c78777957f Update our patches for the latest changes
/ver is no longer useless! Meaninful version tracking yay!
2014-12-02 00:03:53 -06:00
Aikar
9cb520d8f1 Add TNT source location API 2014-11-30 22:58:25 -06:00
Zach Brown
1610f6d153 Improvements to teleport with passenger vehicle 2014-11-30 22:35:33 -06:00
Zach Brown
c5d9810268 Fix an improperly updated patch file 2014-11-30 20:09:09 -06:00
Byteflux
4deff62371 Allow specified ItemStacks to retain their invalid data 2014-11-30 18:59:49 -06:00
Byteflux
1552122433 Configurable TNT water movement 2014-11-29 23:14:36 -08:00
Zach Brown
2cbc92c37e Fix a mistake in Teleport w/ passenger/vehicle patch
Along with restoring authorship to the original writer
2014-11-28 16:30:20 -06:00
Zach Brown
a52eb21fd8 Update PaperSpigot to Minecraft 1.8 2014-11-27 17:17:45 -08:00
Aikar
3a304401b4 Add Async Chunk Load API 2014-11-06 18:31:52 -06:00
Zach Brown
a454aabf95 Random space is most certainly not best space 2014-10-24 23:44:38 -05:00
Zach Brown
41b428475c Replace non-picky rails with non-picky torches
Issues with rails colliding with hitboxes on fences
non-picky torches can be placed on stained glass on 1.8+ clients only (client-side limitation)
2014-10-24 23:41:49 -05:00
Zach Brown
bf250caafe Minor configuration code formatting 2014-10-24 22:28:29 -05:00
Zach Brown
eb70bd92ab Make certain game mechanics configurable
Boat drops and rail placement at this time
2014-10-24 22:25:14 -05:00
Aikar
d1cbf1b137 Implement performance improvements from the EMC-CraftBukkit fork
See the individual patch files for more details
2014-10-19 17:58:49 -05:00
Byteflux
b8bc46347f Fix PaperSpigot entity removal in unloaded chunks 2014-10-14 19:36:06 -05:00
Zach Brown
a4bc5cc10c Remove 1.8 blocks/items patches
For those interested in these features, you can continue to use these patches in your own builds or use a plugin, such as Carbon, to add them
2014-10-14 19:28:05 -05:00
Byteflux
f9fa108a49 Update with more Spigot binary patches 2014-10-02 16:54:57 -05:00
Byteflux
e6bc90dccb Backwards compatible PacketPlayOutEntityTeleport constructor 2014-09-21 22:25:58 -05:00
Zach Brown
69bb19d9af Redo protocol warning message 2014-09-21 22:23:33 -05:00
Byteflux
64acfb63bc Update with latest patches from upstream SpigotMC 2014-09-21 22:05:59 -05:00
Zach Brown
4c10135801 Re-add SportBukkit visual offset fix
Looks to be entirely unrelated to the visual issues being seen

Revert "Remove SportBukkit visual offset fix, may cause issues with certain cannons"

This reverts commit 1156e17179492f530ced9a91a2db0ee32f6bf0e9.
2014-09-12 15:27:47 -05:00
Zach Brown
1db4108509 Fix slime block sounds 2014-09-11 20:33:37 -05:00
Zach Brown
f697665d8c Remove SportBukkit visual offset fix, may cause issues with certain cannons 2014-09-11 16:36:50 -05:00
Zach Brown
078032ff25 Don't register standing or wall banner, and daylight detector inverted
Cause client crashes, likely because they arent ticking yet
2014-09-10 20:49:42 -05:00
Zach Brown
e0bda3c916 Don't allow 1.8 clients to join...
they crash when encountering 1.8 blocks/items/etc
2014-09-10 19:41:12 -05:00