Zach Brown
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7c567d6ed4
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Don't let FishingHooks use portals
Closes GH-531
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2016-12-16 16:03:56 -06:00 |
|
Zach Brown
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1d8b7e2ecc
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Update upstream B/CB
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2016-12-16 15:00:16 -06:00 |
|
Zach Brown
|
7c210e35b4
|
Update upstream CB
|
2016-12-10 17:50:31 -06:00 |
|
Zach Brown
|
b41a5ab566
|
Update upstream B/CB
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2016-12-09 18:07:35 -06:00 |
|
Zach Brown
|
57c2b8de43
|
Update upstream B/CB
|
2016-12-06 17:12:19 -06:00 |
|
Zach Brown
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6c7152dbfe
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Update upstream, fix accidental removal from last
|
2016-12-02 21:11:39 -06:00 |
|
Zach Brown
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7e6d4b54e1
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Don't remove random diffs in update
|
2016-12-02 21:06:21 -06:00 |
|
Zach Brown
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f986ebbae5
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Update upstream CB
|
2016-12-02 18:07:07 -06:00 |
|
Aikar
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4de83c79ab
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Optimize World.isLoaded(BlockPosition)Z
Reduce method invocations for World.isLoaded(BlockPosition)Z
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2016-12-02 00:20:34 -05:00 |
|
Aikar
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5d1cc02e6a
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Ignore "Unable to resolve BlockEntity" debug messages - Fixes #489
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2016-12-02 00:02:18 -05:00 |
|
Techcable
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33e453fcfd
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Speedup BlockPos by fixing inlining
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2016-11-30 21:03:50 -06:00 |
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AlphaBlend
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dfdd4e3334
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Add source to PlayerExpChangeEvent
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2016-11-30 17:33:06 -06:00 |
|
Zach Brown
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2bfdbc4afa
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Update upstream CB
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2016-11-29 18:02:20 -06:00 |
|
Jamie Mansfield
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b4c00f4b27
|
Resolve previous pr
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2016-11-29 19:58:13 +00:00 |
|
willies952002
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6d966ed034
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Allow Reloading of Command Aliases
Use "/reload commands" to reload the aliases stored in commands.yml
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2016-11-28 21:54:19 -05:00 |
|
Zach Brown
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ed6bd4ea4a
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Update upstream B/CB - hitEntity added upstream
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2016-11-28 17:16:07 -06:00 |
|
Jamie Mansfield
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b45c0327c8
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Update inventory. Fixes #505
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2016-11-28 21:32:05 +00:00 |
|
Zach Brown
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9571357cce
|
Rebuild patches
|
2016-11-27 17:39:16 -06:00 |
|
Zach Brown
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2807fdcf84
|
Update patch number
|
2016-11-27 16:54:10 -06:00 |
|
Zach
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3f5dffc4e5
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Merge pull request #517
Don't process packets from offline players
|
2016-11-27 16:23:17 -06:00 |
|
Alfie Cleveland
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a2301816d0
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Don't process packets from offline players
|
2016-11-27 22:17:55 +00:00 |
|
Alfie Cleveland
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a0fce85086
|
Optimise removeQueue
|
2016-11-26 22:36:10 -06:00 |
|
Alfie Cleveland
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ed90e5b3a6
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Fix double lock in ServerConnection
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2016-11-26 22:06:39 -06:00 |
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Zach Brown
|
8c27c1fd27
|
Alter last to force conflicts but keep contents
|
2016-11-26 22:02:19 -06:00 |
|
Alfie Cleveland
|
324acd64b4
|
Optimise NetworkManager
|
2016-11-26 21:48:09 -06:00 |
|
Zach Brown
|
a68f5fbec0
|
Update upstream B/CB/S
|
2016-11-24 21:12:18 -06:00 |
|
vemacs
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ddbf7318b2
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Optimize network queue by making size() constant-time
Idea from @AlfieC
|
2016-11-23 13:20:16 -05:00 |
|
Aikar
|
8d4d85ccb8
|
Merge branch 'vemacs-cachedthreadpool-login'
* vemacs-cachedthreadpool-login:
Cache user authenticator threads Idea from @AlfieC
|
2016-11-23 12:03:34 -05:00 |
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vemacs
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4eaa6f6dbc
|
Cache user authenticator threads
Idea from @AlfieC
|
2016-11-23 08:48:47 -05:00 |
|
Zach Brown
|
4ea87e5378
|
Update upstream B/CB/S
|
2016-11-22 18:06:14 -06:00 |
|
AlphaBlend
|
5eebb50cf2
|
Relocate bad call to ProjectileHitEvent
|
2016-11-22 01:47:43 -05:00 |
|
Aikar
|
2290e5f85d
|
Update upstream
|
2016-11-21 18:00:40 -05:00 |
|
Zach Brown
|
97e0eac6e7
|
Update upstream B/CB
|
2016-11-21 15:51:27 -06:00 |
|
Zach Brown
|
cb66c8dce7
|
Add ShulkerBoxes to the LootTable API
|
2016-11-19 11:31:01 -06:00 |
|
Aikar
|
9725050889
|
Update Upstream
|
2016-11-18 23:58:56 -05:00 |
|
Aikar
|
ae5a66ed1b
|
Re-add dependency reduced pom
Learned the correct way to handle that file
|
2016-11-18 21:09:03 -05:00 |
|
Zach Brown
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7e37e54053
|
Simplify the affects spawning API implementation
Get the hell away from EntitySelectors, not that that one right anyway
Fixes GH-482
|
2016-11-18 18:55:14 -06:00 |
|
Zach Brown
|
a6d146a939
|
Update Paper to MC 1.11
|
2016-11-18 16:21:06 -06:00 |
|
Black Hole
|
6c1880847f
|
@Z750 There are other command block types
Blocks.dc and .dd (don't know why they ain't renamed yet).
cc GH-478
|
2016-11-13 20:21:37 -06:00 |
|
Zach Brown
|
bd503d35b0
|
Expand NBT filtering from last commit
cc GH-478
|
2016-11-13 19:36:23 -06:00 |
|
Zach Brown
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dec715e07b
|
Filter bad data from ArmorStand and SpawnEgg items
Fixes GH-478
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2016-11-12 23:32:40 -06:00 |
|
Zach Brown
|
65538782cd
|
Update upstream B/CB/S
|
2016-11-12 20:21:46 -06:00 |
|
Zach Brown
|
d7276f6ffd
|
Always cleanup collideRule teams at startup
Fixes GH-463
|
2016-11-05 13:34:18 -05:00 |
|
Zach Brown
|
f0acdb8df6
|
Raise packet tolerance in spam threshold patch
Fixes GH-462
|
2016-11-04 22:35:59 -05:00 |
|
Aikar
|
c0aeab4cf9
|
Chunk Save Stats Debug Option
Adds a command line flag to enable stats on how chunk saves are processing.
Stats on current queue, how many was processed and how many were queued.
|
2016-11-04 02:21:33 -04:00 |
|
Aikar
|
4f39daf70a
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Rework that save cap patch and make it configurable
|
2016-11-04 01:55:36 -04:00 |
|
Aikar
|
ab7b7d8072
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Don't process auto save if the save queue is filled
This avoids ever growing pending NBT objects which eat up memory.
|
2016-11-04 01:33:08 -04:00 |
|
Aikar
|
4f5d91198f
|
Prevent Hoppers from loading chunks by double chest
|
2016-11-04 01:32:53 -04:00 |
|
Aikar
|
3725f9d940
|
Fix faulty logic in Auto Save check - Fixes #443
|
2016-11-04 01:31:49 -04:00 |
|
AlphaBlend
|
02006e6b24
|
Add EntityZapEvent
|
2016-10-30 21:31:02 -05:00 |
|