Jake Potrebic
17275ffd68
[ci skip] add more comments & move 1 hunk to correct patch
2024-01-13 12:31:02 -08:00
Nassim Jahnke
a0ffb57745
[ci skip] Small cleanup to mc utils patch
2024-01-12 21:58:54 +01:00
Owen
509876d26f
Keep fully frozen entities fully activated ( #10103 )
...
* Keep fully frozen entities fully activated
* Rebase and switch to isFreezing
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Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-01-02 11:08:34 -08:00
Spottedleaf
1281f4f552
Make region/lock shift accessors per world
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This has been done to ensure that the shifts are not used
until the world object is being constructed, which is before
the global configuration is initialised. There also isn't any
reason for these shifts to be global anyways.
2023-12-30 15:45:24 -08:00
Jake Potrebic
1e7dd72f15
Remove 'fix Vanilla Minecart speed' patch ( #10068 )
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The game uses 0.95d now
2023-12-22 17:44:36 -08:00
Bjarne Koll
1c12701691
Update fluid chunk loading patch
2023-06-08 11:18:51 +02:00
Spottedleaf
74ad522fc5
Rebase chunk patches
2023-06-07 22:26:06 -07:00