Erik Broes
bcdad9f837
Fix snowball not recognizing int damage values properly from Craftbukkit -- Thanks Sleaker
2011-12-29 20:15:06 +01:00
Andrew Ardill
60a2d12250
CraftItemStack: Make sure this.item is not null when cloning.
...
Fixes BUKKIT-424
2011-12-29 22:44:58 +11:00
Andrew Ardill
5124f8f462
Test cloning of CraftItemStacks created with null nms ItemStacks
2011-12-29 22:44:58 +11:00
EvilSeph
8b735bf47a
Made startup completion time actually be reported in seconds. Again.
2011-12-27 20:10:49 -05:00
EvilSeph
8b21a0eeef
Disconnected means disconnected.
2011-12-27 19:57:54 -05:00
sunkid
066a95769c
fixed double firing of EntityDamageByEntityEvent
2011-12-27 20:21:28 +01:00
sunkid
5adcf526ab
moved firing of ProjectileHitEvent for mojang projectiles
2011-12-27 19:33:28 +01:00
Andrew Ardill
fb8a45b648
Teach CraftServer.getOfflinePlayers to also give all online players.
...
This method is most useful when it gives all the players who have ever
logged on to the server. Previously, it was not distinguishing between
players who had previously logged on, and were currently logged in,
and those who had previously looged on and were not currently logged in.
A distinction was made, however, between those currently logged in,
but who had not logged in previously.
This commit ensures that all players who have ever logged in (and are
listed as either logged in, or they have a player .dat file) will be
returned by the mentioned method.
Fixes BUKKIT-404
2011-12-27 16:48:09 +11:00
Erik Broes
834c420257
Update for cleanup in Bukkit
2011-12-25 15:35:12 +01:00
Tahg
81c751a8a3
Fix for water and lava removal in creative mode BUKKIT-362
2011-12-20 21:20:43 -05:00
Tahg
474b7838a6
Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)
2011-12-20 18:02:39 -05:00
Tahg
299a0d0919
Fixed signs being editable after placement. Fix for BUKKIT-364
2011-12-20 18:02:39 -05:00
Nathan Adams
972b2087f2
Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request!
2011-12-19 16:41:55 +00:00
Nathan Adams
246d07482b
Fixed world.getHighestBlockYAt(x,z) returning 0 for existing but not loaded chunks. This fixes BUKKIT-327. Thanks for dredhorse for the pull request!
2011-12-19 16:30:26 +00:00
Nathan Adams
bea7b1373e
Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request!
2011-12-19 16:26:11 +00:00
Nathan Adams
3648fb571d
Make rcon .sendMessage each write on a new line. This fixes BUKKIT-353. Thanks to ks07 for the pull req.
2011-12-19 16:22:59 +00:00
Andrew Ardill
1c6adc1587
Fix error when cloning enchanted ItemStacks.
...
The existing method for cloning a Bukkit ItemStack fails to correctly copy
the underlying enchantments. Fix this by overriding .clone() in
CraftItemStack, cloning the underlying nms ItemStack correctly.
Fixes BUKKIT-360
2011-12-20 00:30:54 +11:00
Andrew Ardill
acfb4f2fbe
Test cloning enchanted CraftItemStacks
2011-12-20 00:25:15 +11:00
Andrew Ardill
b0ab686964
Avoid some avoidable calls, clean PluginManager accessors
2011-12-19 18:32:35 +11:00
Sam Wilson
a7744ac751
Prevent VehicleEnterEvent being sent when player exits vehicle.
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Fix for BUKKIT-223.
Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired. Only the
VehicleExitEvent should fire.
Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.
Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
2011-12-19 18:22:38 +11:00
Nathan Adams
e1586e017a
... Fixed dispensers again!
2011-12-12 21:49:35 +00:00
Nathan Adams
5412d6f5a8
Fixed crash with dispensers dispensing dispensables
2011-12-12 21:23:46 +00:00
Nathan Adams
52faa415ef
Fixed clients not seeing EXP update immediately after using .setTotalExp and level methods
2011-12-12 19:44:57 +00:00
EvilSeph
bd181fa04e
The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!
2011-12-12 12:50:10 -05:00
Nathan Adams
b653ce3c1c
Implemented (offline)player date methods
2011-12-12 17:39:52 +00:00
Nathan Adams
91ff0b059d
Made OfflinePlayer and Player share the same .equals and .hashcode
2011-12-12 15:34:49 +00:00
Andrew Ardill
82965eb10f
Stop converting ItemStack to nms ItemStack by hand
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This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.
Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d34e289434
Teach nms ItemStack constructor how to take enchantments
2011-12-13 01:45:58 +11:00
EvilSeph
14754c71a2
Added missing CraftBukkit comments in previous commit.
2011-12-12 03:16:50 -05:00
EvilSeph
322330e942
Fixed players not receiving movement packets after trying to leave The End. Fixes BUKKIT-289.
2011-12-12 02:55:20 -05:00
Andrew Ardill
d7d48d8229
Teach CraftWorld.spawn how to spawn a Giant
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Fixes BUKKIT-235
2011-12-12 14:36:13 +11:00
Nathan Adams
b2af70e5c7
Implemented getKiller in LivingEntity
2011-12-11 16:05:27 +00:00
Nathan Adams
1fc8092ea6
Fixed corrupt mob spawners crashing on load - this fixes BUKKIT-69, BUKKIT-144
2011-12-11 15:59:55 +00:00
EvilSeph
88d1512507
Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264.
2011-12-11 02:13:48 -05:00
Tahg
77c07095bd
removed changes to MobSpawner behavior
2011-12-10 17:07:32 -05:00
EvilSeph
de1a32bb16
Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275.
2011-12-10 15:59:07 -05:00
EvilSeph
ec59dd9173
Fixed issues in our handling of The End as per BUKKIT-11.
...
This also addresses BUKKIT-27.
2011-12-10 15:15:27 -05:00
EvilSeph
84a19565d4
Fixed (Bukkit multiworld) maps as described in BUKKIT-142.
2011-12-10 15:15:26 -05:00
EvilSeph
32a913a222
Linked thundering and storming.
2011-12-10 12:20:24 -05:00
Erik Broes
f7649724fe
Implemented CraftServer.getAllowEnd(). Thanks codename-B!
2011-12-09 18:55:36 +01:00
Nathan Adams
d36ac82c83
Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End
2011-12-09 17:09:21 +00:00
Nathan Adams
5e43c61fad
Implemented onStructureGrow event, thanks to md-5.
2011-12-09 16:11:56 +00:00
Nathan Adams
076460b419
Added ItemDye and WorldGenHugeMushroom for diff visibility
2011-12-09 16:01:37 +00:00
Andrew Ardill
d75d1660b3
Make EntityEnderDragon call the ExplosionEventi
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Rather than just creating the event and not worrying any further about it.
Thanks for the heads up snowleo!
2011-12-08 10:30:20 +11:00
Andrew Ardill
a25151306c
Fix NPE as described in BUKKIT-245. Thanks snowleo
2011-12-08 10:26:39 +11:00
Andrew Ardill
b08b85bd26
Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
...
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).
The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.
Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
4e318dd1c8
Implement new interface ConsoleCommandSender.
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Also use abstracted ServerCommandSender to reduce complexity! Yay!
2011-12-07 17:46:30 +11:00
Andrew Ardill
93a4a9ba8c
Teach MinecraftServer how to handle Remote Console commands.
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This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc
Fix for entity spawning and some code cleanup
2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f
Performance update to remove several very high counts of temp object creation
2011-12-06 08:52:45 -05:00
Tahg
eead44a692
fix NPE issue with CB inventory
2011-12-06 08:48:45 -05:00
Tahg
57112887ca
Another fix for enchantments when moving around inventory. (Still glitches visually at times)
2011-12-05 04:02:59 -05:00
Andrew Ardill
bf60f44013
Teach EnderDragon how to throw EntityDamage events
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Relates to BUKKIT-129
2011-12-05 19:23:54 +11:00
Andrew Ardill
b1a3aa602a
Clean-up some events to maintain general style
2011-12-05 19:23:40 +11:00
Nathan Adams
8363eadcab
CraftInventory.remove shouldn't care about amount (BUKKIT-138)
2011-12-05 01:51:33 +00:00
Nathan Adams
dbd3ff71fc
Implemented server.getOfflinePlayers
2011-12-04 17:57:00 +00:00
Nathan Adams
c6d182286c
Fixed some various CraftInventory bugs related to dropping Enchantments
2011-12-04 13:22:50 +00:00
Nathan Adams
1185ca75fc
Fixed player teleporting not working with a certain method. This fixes BUKKIT-198
2011-12-04 13:22:31 +00:00
Nathan Adams
1dbebb4593
Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.)
2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf
Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting)
2011-12-04 12:10:02 +00:00
Nathan Adams
55a532c251
Indicate when a teleport event was triggered by ender pearls or unknown internal teleports
2011-12-04 11:04:14 +00:00
Andrew Ardill
645079be08
Make the EnderDragon respect experience drop set in death event
2011-12-02 21:50:57 +11:00
Andrew Ardill
f15c466e89
Add EntityEnderDragon
2011-12-02 21:50:57 +11:00
Andrew Ardill
480376ef50
Ensure that DeathEvents are raised even for non loot-dropping living entities
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Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Andrew Ardill
c298c104ea
Remove unused import
2011-12-02 21:38:50 +11:00
Andrew Ardill
8511ef3902
Register damage caused by PrimedTNT entities as BLOCK_EXPLOSION
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This fixes BUKKIT-74
2011-12-02 16:55:23 +11:00
Nathan Adams
9fe5529791
Fixed ender pearls ignoring damage cancellation
2011-12-02 00:06:27 +00:00
Nathan Adams
0c958c0dff
Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38
2011-12-01 23:34:14 +00:00
Nathan Adams
6f79ca5c54
Don't disconnect a player if they're already disconnected (fixes BUKKIT-43)
2011-12-01 22:35:19 +00:00
Nathan Adams
6ea3cec762
Made world.spawnCreature just delegate to world.spawn. This fixes BUKKIT-57
2011-12-01 21:50:23 +00:00
Nathan Adams
062d94d6bc
Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150
2011-12-01 21:43:54 +00:00
Erik Broes
650717ad32
Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162
2011-12-01 21:43:46 +01:00
Erik Broes
da6b412fd2
Fix CraftBlock toString.
2011-12-01 21:03:23 +01:00
Erik Broes
51f724f24d
Fix missing data-value when placing a stair-block (somehow gets set after the fact) - Fixes BUKKIT-40
2011-12-01 21:03:22 +01:00
Erik Broes
df935a5eed
Add more information to 'Fetching addPacket' so we might be able to find the reason why it happens. Gives info for BUKKIT-32
2011-12-01 21:02:59 +01:00
Nathan Adams
d02a2eb49d
Fixed rare NPEs with CraftItemStack. This fixes BUKKIT-51
2011-12-01 05:21:03 +00:00
Nathan Adams
4ce061ccbe
Fixed Players from technically only dying once (thanks Qala)
2011-11-30 23:45:55 +00:00
Nathan Adams
a513406005
Fixed exp methods returning wrong values
2011-11-30 22:31:03 +00:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
8665161eaa
Fixed multiworld loading of some worlds, yay for 1 letter fixes :D
2011-11-30 21:48:16 +01:00
Erik Broes
67924529a0
Fix drops of StairBlocks
2011-11-30 20:19:15 +01:00
Andrew Ardill
c6af919114
Fix CraftEnderCrystal so that it implements EnderCrystal, not EnderSignal.
...
Thanks zhuowei!
2011-11-30 09:21:54 +11:00
Andrew Ardill
9455ff1777
cleanup of projectiles
2011-11-29 21:30:37 +11:00
Andrew Ardill
a1ad0c0103
Add events for EntitySmallFireball
2011-11-29 21:26:55 +11:00
Andrew Ardill
2759809ecb
Fix Craft Entity constructors and toStrings.
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Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
2b751111d2
Add EntitySmallFireball.java from nms
2011-11-29 18:32:16 +11:00
Andrew Ardill
3da00ee41a
Implementation of reworked EntityCombustEvents
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Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
2011-11-29 18:20:21 +11:00
Andrew Ardill
0c88f05c0d
Fix CraftVillager constructor to only take an EntityVillager
2011-11-29 09:46:20 +11:00
Andrew Ardill
89338db181
BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
...
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
7db72dfd2c
Doors and trapdoors should function correctly once again
2011-11-28 07:00:04 +00:00
Nathan Adams
91b673e375
Ignore empty messages (not just null) for join and quit
2011-11-28 06:21:35 +00:00
Nathan Adams
aa90f2ff9c
Made Snowmen obey animal spawning rules (thanks Amaranth)
2011-11-28 05:18:41 +00:00
Nathan Adams
fe3756f7a0
Fixed Enchantments being lost on inventory.setItem
2011-11-28 05:17:05 +00:00
Nathan Adams
99771b7b72
Fixed magma slimes from being nonspawnable
2011-11-28 05:08:28 +00:00
Andrew Ardill
4b87704c5a
Add new Entity types to CreatureSpawnEvent
2011-11-28 11:21:43 +11:00
Andrew Ardill
c0073e466d
Add CraftMagmaCube
2011-11-28 11:17:04 +11:00
Nathan Adams
9c2b11ae94
Fixed gravel's enchantment detection
2011-11-27 17:00:20 +00:00
Nathan Adams
f6dc6745ed
Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13 )
2011-11-27 04:22:24 +00:00
Nathan Adams
8d49f500ec
Fixed NPE in CraftPlayer.getBedSpawnLocation
2011-11-27 04:09:34 +00:00
Nathan Adams
402e3c26e1
Clone item enchantments unchecked
2011-11-27 03:58:43 +00:00
Nathan Adams
894ab9f949
Fixed issue with enchantments reseting under certain conditions
2011-11-27 02:45:34 +00:00
Nathan Adams
139ad8c34a
Fixed crash when breaking gravel with a high fortune enchant
2011-11-27 01:41:56 +00:00
Nathan Adams
eb7bd5f23b
Implemented Enchantment API
2011-11-27 01:37:00 +00:00
Erik Broes
ba608f55e4
Remove expensive debugcalls from production code
2011-11-26 18:27:39 +01:00
Nathan Adams
9907638130
Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 for catching it.
2011-11-26 01:09:04 +00:00
Nathan Adams
256d4ba555
Fixed the NPE in inventoryplayer once again, thanks to don4of4
2011-11-26 01:01:43 +00:00
Nathan Adams
8062d5c7be
Added death events for blaze and snowman, fixed reported loot for chickens
2011-11-26 00:56:11 +00:00
Nathan Adams
b9aaf3977c
Fixed NPE travelling to the nether from a custom world
2011-11-25 21:10:16 +00:00
Nathan Adams
197fdbd84c
Nether portals should now only work in the default world
2011-11-25 20:54:29 +00:00
Nathan Adams
bb16e6c5c1
Fixed portal event reporting wrong from-world
2011-11-25 20:05:51 +00:00
Nathan Adams
a105ec32b3
Fixed comment
2011-11-25 03:50:10 +00:00
Nathan Adams
ef75a286ac
Implemented world.getWorldFolder
2011-11-25 03:47:12 +00:00
Nathan Adams
20a0b0a9be
Changed Entity.isDead to be aware of health for living entities
2011-11-25 00:32:44 +00:00
Nathan Adams
620f101487
Another attempt at the vanilla tile entity bug
2011-11-25 00:15:00 +00:00
Nathan Adams
e31cedf583
Fixed NPE in player inventory + don't ignore the cancel state of world unloads
2011-11-24 20:27:16 +00:00
Nathan Adams
a7664a104f
Implemented new age methods in animals, and made spawned animals via eggs properly age back to children
2011-11-24 20:16:43 +00:00
Nathan Adams
47b4406b7e
I've either fixed going to The End, or made it worse. I'm sure we'll find out soon!
2011-11-24 20:00:55 +00:00
Nathan Adams
61edd36378
Made BlockStates inform playes upon update
2011-11-24 18:48:23 +00:00
Nathan Adams
c6beae8872
Fixed allow-nether being ignored
2011-11-24 18:48:01 +00:00
Nathan Adams
de7402ea8e
Fixed fireballs sleeping on the job
2011-11-23 03:33:53 +00:00
Nathan Adams
03762600df
Fixed trapdoors + few comments
2011-11-23 00:08:56 +00:00
Nathan Adams
929e5ff6c7
Implemented new biome values
2011-11-22 21:21:33 +00:00
Nathan Adams
774e59e179
Fixed vanillas tile-entity placement bug (thanks Moo0)
2011-11-22 21:14:42 +00:00
Nathan Adams
a3399c6431
Fixed crash on right clicking dragon eggs
2011-11-21 22:56:17 +00:00
Nathan Adams
a83fc1d6a2
Implemented new EnderCrystal entity class
2011-11-21 22:39:33 +00:00
sunkid
0a8bd56f16
fixed spawn method for projectiles
2011-11-20 18:21:21 -08:00
Nathan Adams
246ff3b352
Made the new Status info list plugins (test it out at http://dinnerbone.com/minecraft/tools/status/ )
2011-11-20 00:01:57 -08:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Nathan Adams
589f66bd1b
Added new --noconsole command argument, thanks to mkurzeja for the idea
2011-11-05 20:15:19 +00:00
Nathan Adams
b1671be875
Implemented bukkit versioning
2011-10-31 04:03:47 +00:00
Tahg
c69f5fda9b
added some missing comments for falling entities
2011-10-27 20:03:28 -04:00
Erik Broes
2f1513cae0
Add missing CraftBlock hashCode()
2011-10-20 23:20:26 +02:00
sk89q
695f25a32b
Added a case previously not covered by VehicleDestroyEvent for boats.
2011-10-13 01:17:04 -07:00
Tahg
8c02599256
fixed mapping of Art <-> EnumArt in Paintings
2011-10-12 14:13:11 -04:00
Nathan Adams
7d153a9f58
Added header to bukkit.yml
2011-10-12 13:26:07 +01:00
Nathan Adams
75d9b04deb
Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in
2011-10-12 04:25:03 +01:00
Nathan Adams
f4229fcadd
Implemented getPlayer of OfflinePlayer
2011-10-11 14:52:07 +01:00
Nathan Adams
fd57c7111c
Fixed fauxSleeping check on leaving bed
2011-10-11 02:38:32 +01:00
Nathan Adams
af1838305c
Implemented entity age methods
2011-10-11 02:23:10 +01:00
Nathan Adams
ac0641887b
Fixed Explosion cast error
2011-10-11 02:12:22 +01:00
Nathan Adams
a49a358349
Changing the blockList on explosions now correctly updates which blocks are changed
2011-10-11 00:37:39 +01:00
Nathan Adams
7e005474b6
Added hashCode and equals to CraftWorld
2011-10-10 22:45:52 +01:00
Nathan Adams
1195944c90
Removed deprecated ConcurrentSoftMap
2011-10-10 22:05:35 +01:00
Nathan Adams
c818414fd5
Updated to the new Configuration api
2011-10-10 21:10:48 +01:00
Erik Broes
255778b388
Fix CraftBlock.equals as they are not singletons anymore
2011-10-07 11:48:14 +02:00
Tahg
d39c363e5c
another attempt at mob spawners - 3rd time's the charm?
2011-10-06 11:02:39 -04:00
Tahg
696349884b
don't store weak references for EmptyChunks or cache CraftBlocks
2011-10-05 11:36:03 -04:00
Tahg
8ab90b344c
fix for spawners not properly checking whether an entity can spawn
2011-10-05 11:36:02 -04:00
Tahg
d74145ef23
hopeful fix for blocks not being pistons when they should be
2011-10-05 11:36:02 -04:00
EvilSeph
73f419197a
Fixed Skeletons not dropping experience.
2011-10-04 10:04:45 -04:00
EvilSeph
09801eeabf
Exempted moving pistons from the tile entity fix.
2011-10-03 18:18:14 -04:00
EvilSeph
1f4e671af9
Fixed Silverfish having a base damage of 0.
2011-10-03 17:40:53 -04:00
EvilSeph
9177c205b4
Revert "Added callback line of sight methods. Thanks xZise!"
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This reverts commit 49cf586f969626bdb59632bb2fd5adfe79d38057.
2011-10-03 15:17:34 -04:00
EvilSeph
11b388ff39
Fixed multiworld difficulty.
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World difficulty was incorrectly being set to 0 or 1 on reload depending
on spawn-monsters instead of the difficulty server property.
2011-10-03 10:53:17 -04:00
EvilSeph
7c5007c016
Added Difficulty API.
2011-10-03 10:29:24 -04:00
sunkid
3a224266c4
Fixed PlayerChangedWorld event.
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Moved the call of PlayerChangedWorldEvent to more appropriate location
2011-10-03 00:28:47 -04:00
EvilSeph
3b2347093f
Added missing call for WorldUnload event.
2011-10-02 23:16:58 -04:00
EvilSeph
aaefd4ecb5
Added callback line of sight methods. Thanks xZise!
2011-10-02 23:04:03 -04:00
Dinnerbone
80c2bc266a
Minimal diffs! Move methods for the new list-name away from nms
2011-10-03 00:37:44 +01:00
Dinnerbone
bf09121354
Attempt to fix any damage caused by misplaced tile entities
2011-10-03 00:14:06 +01:00
sunkid
199a5c2a77
Implemented PlayerChangedWorldEvent.
2011-10-01 15:38:25 -04:00
EvilSeph
d532136903
Fixed bed spawns for multiworld worlds. Thanks Meaglin!
2011-10-01 13:37:20 -04:00
EvilSeph
22baa13894
Painting improvements. Thanks CelticMinstrel!
...
Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
2011-10-01 13:37:03 -04:00
EvilSeph
d53a155e4c
Packet handling improvements.
2011-10-01 01:40:08 -04:00
Mike Primm
aa66851119
Correct biome data in ChunkSnapshot - wrong API used
2011-09-30 23:31:37 -04:00
EvilSeph
64322ed26b
Added SlimeSplit event. Thanks garbagemule!
...
The SlimeSplit event is fired when a Slime attempts to split upon death.
The event may be cancelled, and the amount of smaller slimes may be
customized.
2011-09-30 19:50:19 -04:00
Tahg
b73d095a9f
revert change to make mobspawners drop a spawner of that type
...
removed some debug code
fixed a 1.5 compatibility issue
2011-09-29 15:36:52 -04:00
Dinnerbone
935313dea7
Fixed players not receiving broadcasts (and other similar issues) after signing out and in rapidly
2011-09-27 23:14:53 +01:00
Tahg
95666779f8
added fallback code for invalid entities from mobspawners
2011-09-27 16:46:29 -04:00
sk89q
40c8cc0421
Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman.
2011-09-26 15:37:38 -07:00
sk89q
afd95b7e30
Added server list ping event.
2011-09-26 15:32:05 -07:00
sk89q
87494d46f8
Added Player.get/setListName to change the name of the player on the player list.
2011-09-26 15:10:35 -07:00
EvilSeph
484376bbac
Fixed saturation handling for FoodLevelChange event.
2011-09-26 14:33:37 -04:00
Tahg
31eef6e001
fixed build issues, code cleanup
2011-09-26 04:30:24 -04:00
Tahg
d226e551ae
data improvements
2011-09-26 03:07:46 -04:00
sk89q
b7c43fbff1
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
2011-09-25 11:20:51 -07:00
Dinnerbone
8f8c62b71b
Ensure there's only one OfflinePlayer object per actual offline player
2011-09-25 04:21:35 +01:00
Dinnerbone
a1f8d3fd47
Changed max player count from 126 to 60 for ingame player list rendering fixes
2011-09-25 04:14:27 +01:00
Celtic Minstrel
aece687d01
Implementation of the Jukebox BlockState
2011-09-25 03:54:51 +01:00
Dinnerbone
6c6eef8759
Implemented get/setPickupDelay on Item entities, thanks robin0van0der0v
2011-09-25 03:40:28 +01:00
Dinnerbone
ceba082703
Implemented getOperators
2011-09-25 03:28:00 +01:00
Dinnerbone
cb49379b24
Adds a method that returns the File representation of the update folder. Thanks raphfrk
2011-09-25 02:22:06 +01:00
Wizjany
3c7a843944
Made grass throw a BlockSpread event when growing and a BlockFade event when receding.
2011-09-25 01:54:38 +01:00
Dinnerbone
79e7ae85dd
Swapped an =="" for "".equals in EntityHuman
2011-09-25 01:36:05 +01:00
Dinnerbone
fad2656c63
Implemented world.getSeaLevel, made getHeight load from world instead of hardcoded
2011-09-25 01:05:55 +01:00
Dinnerbone
1fbd439dc5
Implemented new createWorld method
2011-09-25 01:05:10 +01:00
Dinnerbone
44136f2e7d
Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender
2011-09-24 23:14:13 +01:00
Dinnerbone
0118a20d6a
Update to mcdev rename revision 01 for 1.8.1
2011-09-24 22:05:22 +01:00
Erik Broes
75ac4e00b2
Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.
2011-09-23 21:05:23 +02:00
Erik Broes
a2957c7b8f
Stop sending multiple time packets to each client
2011-09-23 20:20:18 +02:00
EvilSeph
e08535d688
Fixed FoodLevelChange event adding too much to the food level.
2011-09-22 15:53:39 -04:00
EvilSeph
a7717d4d79
Added RegainReason.SATIATED.
...
This reason is used when a player regains health from generating due to their hunger being satisfied.
2011-09-22 01:36:31 -04:00
EvilSeph
aa0739d90a
Added FoodLevelChange event.
2011-09-21 22:13:54 -04:00
EvilSeph
8d5a8667de
Made death message handling check for 'null' to disable death messages, along with an empty string.
2011-09-21 18:02:59 -04:00
EvilSeph
217b414118
Added EntityDamageEvent for caused by starving.
2011-09-21 17:11:06 -04:00
Rigby
e6e9cec1e9
Added PlayerToggleSprint event and sprinting related API.
2011-09-21 16:25:26 -04:00
Rigby
1da2d1f5b6
Implements the ability to customise and remove Player death messages.
2011-09-21 16:55:27 +01:00
Dinnerbone
59908c43c9
Ok, this'll have to do for exp orbs.
2011-09-21 16:28:46 +01:00
Dinnerbone
02f6e99d9e
Let's swap that around. More results!
2011-09-21 16:12:11 +01:00
Dinnerbone
5a8ec0cb9d
This should reduce the amount of exp-orbs quite a bunch
2011-09-21 16:07:19 +01:00
Dinnerbone
20ddc944bb
Refactored a bunch of death code into the event factory
2011-09-21 15:41:24 +01:00
Tahg
751ab82be0
stopgap build - mostly stable
2011-09-21 08:38:41 -04:00
Tahg
f6ab0f8611
more chest checks
2011-09-21 05:01:44 -04:00
Tahg
75e18f304a
better chest fix
2011-09-21 04:26:05 -04:00
Tahg
d06d111b94
fix for stair data
2011-09-21 01:40:18 -04:00
EvilSeph
905b977670
Added getBedSpawnLocation to CraftPlayer. Thanks fernferret!
2011-09-20 23:44:44 -04:00
EvilSeph
3f04f04be6
Added/updated EntityDeathEvents to reflect changes to the Vanilla spec.
2011-09-20 23:44:44 -04:00
EvilSeph
0a52c7f334
Made health regeneration only occur if difficulty is set to 0 (Peaceful).
2011-09-20 23:44:43 -04:00
Dinnerbone
e4d58faf5b
Fixed NPE when players are killed by (for example) dispensers
2011-09-21 00:50:35 +01:00
Dinnerbone
a0216584b0
Return OfflinePlayer for offline wolf tamers. Thanks robinjam
2011-09-20 19:10:06 +01:00
Dinnerbone
2d1d86b77e
Fixed endermen not loading carried-data properly
2011-09-20 18:52:37 +01:00
Wizjany
2ae6b431b3
Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding.
2011-09-20 18:49:47 +01:00
EvilSeph
167febd8e6
Fixed allow-animals not applying to chunk generation.
...
Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00
Dinnerbone
d01a3acd82
Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d
2011-09-19 22:06:38 +01:00
Dinnerbone
5b68bae02e
Fixed NPE when people experience the chest crash
2011-09-19 21:58:47 +01:00
Dinnerbone
914a8a0c04
Nullchex!
2011-09-19 14:26:46 +01:00
Erik Broes
9954a3d8b4
Missed closing the comment block -- doh
2011-09-18 14:26:26 +02:00
Erik Broes
a4355d4bd9
Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug
2011-09-18 13:11:17 +02:00
sunkid
af6ba0f026
implementation of PlayerGameModeChangeEvent call
2011-09-18 11:19:08 +02:00
Dinnerbone
65052c8a59
Workaround for crash when chests mix up with furnaces - need to investigate cause
2011-09-18 11:19:03 +02:00
Mike Primm
3f4ee9ab56
Added support back in for biome temperature and rainfall in snapshots.
2011-09-17 17:12:44 -04:00
Tahg
5534efd66f
painting fix
2011-09-17 16:47:33 -04:00
Dinnerbone
f5957c1831
Invalid position errors for chunks now display what world they're for
2011-09-17 14:53:14 +01:00
Erik Broes
0ae6e11761
Fix silly infiniteloop in pingpacket
2011-09-17 14:35:48 +02:00
EvilSeph
e83a197567
Removed extra addEntity call in SpawnerCreature.
2011-09-17 02:26:40 -04:00
EvilSeph
392e2a4272
Implemented configurable ping packet limit.
2011-09-16 22:26:49 -04:00
EvilSeph
096672b3c1
Added toString overrides to new Craft entities.
2011-09-16 22:26:11 -04:00
EvilSeph
820c51ab97
Added new entity mappings to CreatureSpawnEvent factory.
2011-09-16 20:10:49 -04:00
Tahg
fb26465c58
passive fix for chests (add an active fix later)
2011-09-16 16:25:16 -04:00
Dinnerbone
bd93cd7182
Fixed not being able to move properly around doors or trapdoors
2011-09-16 21:08:47 +01:00
Dinnerbone
900c541246
Bunchafixes which may or may not have any end result
2011-09-16 20:10:11 +01:00
Dinnerbone
94d1338feb
Fix for doors breaking themselves in certain situations
2011-09-16 13:57:05 +01:00
EvilSeph
88e57fbf2d
Fixed bow drawback not affecting arrow damage.
2011-09-16 07:11:48 -04:00
Rigby
456ce51711
More latency handling fixes.
...
Fixed Clientside rendering issues of the PlayerInfo window if max players > 126.
Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126.
2011-09-16 06:02:06 -04:00
EvilSeph
76493f9c76
Fixed fall distance accumulating while being in Creative mode.
2011-09-16 05:48:05 -04:00
EvilSeph
72e5ea6cc3
Fixed NPE when a client queries a server that is unable to handle it.
2011-09-16 05:32:25 -04:00
EvilSeph
85c0c1bb51
Fixed the client having an incorrect world seed on respawn/teleporting across worlds.
2011-09-16 05:19:07 -04:00
EvilSeph
f8d36cd09c
Fixed food data not persisting appropriately.
2011-09-16 05:19:06 -04:00
EvilSeph
e85c99289c
Fixed latency update issues.
2011-09-16 05:19:06 -04:00
Dinnerbone
2995a08324
Removed some unneeded code, possibly fixed animal spawning
2011-09-15 22:29:15 +01:00
Dinnerbone
35defecc41
Fixed a couple of minor obf translations
2011-09-15 20:19:14 +01:00
sunkid
cdbd318bb5
Fixed missing PlayerInteractEvent call in creative mode
2011-09-15 19:24:23 +01:00
Dinnerbone
9252230e3a
Update for Minecraft 1.8.1
2011-09-15 18:01:13 +01:00
Dinnerbone
2b5a61f03d
Rename revision 2
2011-09-15 17:39:17 +01:00
EvilSeph
3c5632de31
Fixed Creative not having infinite items.
2011-09-15 04:23:14 -04:00
Dinnerbone
53b32f43cc
Fixed minecarts forgetting their purpose in life
2011-09-15 06:33:57 +01:00
Dinnerbone
965b185c5c
Setting exp shouldn't add, it should set
2011-09-15 06:27:55 +01:00
Dinnerbone
8b08696177
Implemented food methods + fixed dying resetting food
2011-09-15 06:24:45 +01:00
Dinnerbone
7eff773769
Fixed spawning the new entities
2011-09-15 05:53:19 +01:00
Dinnerbone
548ecfdec8
Implemented Exp Orb methods
2011-09-15 05:48:31 +01:00
Dinnerbone
fce1a61254
Fixed logging in to the wrong game mode
2011-09-15 05:38:49 +01:00
Dinnerbone
706f0da595
Fix for ItemDoor crash
2011-09-15 05:23:17 +01:00
Dinnerbone
1c95476a00
Implemented player experience methods
2011-09-15 05:13:10 +01:00
Dinnerbone
ca57a1a1af
1.8 rename fixes
2011-09-15 04:44:32 +01:00
EvilSeph
6e44626d0a
Fixed item drop protection.
2011-09-14 22:29:26 -04:00
EvilSeph
d71e83d8d2
Possible fix for flying.
2011-09-14 22:12:32 -04:00
Dinnerbone
ca4810e8d4
Implemented new entities
2011-09-15 02:33:50 +01:00
Dinnerbone
a9b3a90dc9
Implemented gamemode methods
2011-09-15 02:22:20 +01:00
Dinnerbone
5b2c774edc
Update for Minecraft 1.8
2011-09-15 01:23:52 +01:00
Top-Cat
54bcd1c1f3
Indentation is important, ok?
2011-09-12 19:40:30 +08:00
Dinnerbone
f36bca9fb7
Implemented new GameMode methods (hint: You can't set game mode yet. Sorry.)
2011-09-09 01:19:23 +01:00
Dinnerbone
59babb2c31
Fixed issue with console being subscribed multiple times to permissions
2011-09-04 00:24:32 +01:00
Dinnerbone
c8d77561b1
Added new Server.getPlayerExact() method, added whitelist methods and don't use vanilla commands
2011-09-03 15:57:54 +01:00
Dinnerbone
09d90e639b
Implemented new ban and unban methods
2011-09-03 02:13:07 +01:00
Dinnerbone
598be22800
Implemented IP-banning methods
2011-09-03 01:59:28 +01:00
Dinnerbone
2547c46099
Actually push the CraftOfflinePlayer implementation!
2011-09-03 00:49:10 +01:00
Dinnerbone
0206757029
Implemented OfflinePlayer
2011-09-03 00:41:48 +01:00
Dinnerbone
fe0cd5405b
Implemented new broadcast method
2011-09-02 22:24:28 +01:00
Dinnerbone
db691ff5c8
Fixed player.setOp not deopping players
2011-09-02 21:30:16 +01:00
Dinnerbone
7c491b7bc7
Fixed world.save, implemented autosave methods
2011-09-02 20:46:26 +01:00
Dinnerbone
0c20045964
Implemented Server.shutdown()
2011-09-02 20:18:35 +01:00
Dinnerbone
d69bbd38c2
Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", added legacy perms for compat
2011-09-02 19:19:50 +01:00
Dinnerbone
3915c15ef5
Version message doesn't need to be printed manually now
2011-09-02 16:56:10 +01:00
Dinnerbone
f165d4082d
Refactored some code from nms to ob for minimal diffs
2011-08-29 16:09:13 +01:00
EvilSeph
1e8bbbfbd5
Fixed PlayerDropItem event cancelling.
2011-08-27 01:18:36 -04:00
EvilSeph
e4a2177281
Fixed memory leak Chunk Compression handling. Thanks Zeerix!
2011-08-27 01:16:53 -04:00
EvilSeph
6f8d4c3a52
Fixed using custom PTAs for PlayerPortal event.
2011-08-27 01:16:53 -04:00
Tahg
6e4b12cdf1
safety check (and hopeful fix) for chunk saving
2011-08-19 23:17:48 -04:00
Dinnerbone
90d1afb748
Refactored default permission registration. Added "craftbukkit" and "craftbukkit.command" parent perms, and fixed whitelist adding
2011-08-18 14:04:59 +01:00
EvilSeph
26bd45c233
Made suiciding through the /kill command not reliant on pvp being allowed.
2011-08-15 14:30:27 -04:00
EvilSeph
8ea590bbcc
Revert "Implements interface for changing the view distance."
2011-08-15 14:27:02 -04:00
Andrew Ardill
12e377501e
Implements interface for changing the view distance.
...
Uses default view distance if player's view distance is not set
Throws an illegal argument exception if view distance is set too high
or too low.
Pushes notifications of server and world view distance changes to the player.
Move view distance functions from PlayerManger to WorldServer.
Set player minimum view distance to 1 for now.
Reset player's 'last known' position when recalculating visible chunks.
Use per-player view distance in chunk distance checks
2011-08-15 14:57:25 +10:00
Rigby
a6c03ded28
Movement handling cleanup.
2011-08-12 23:06:02 -04:00
EvilSeph
748a6288e4
Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested!
2011-08-12 23:06:02 -04:00
Dinnerbone
e6876a97da
Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanilla_permissions . Removed op requirement for all server commands :o
2011-08-13 03:15:32 +01:00
EvilSeph
27f7a99512
Item drop handling changes.
2011-08-12 21:20:44 -04:00
Rigby
96a0e87068
Fixed chunks being overwritten with empty chunks when the memory setting is immediately changed after a world loads.
2011-08-12 21:19:53 -04:00
EvilSeph
f795055012
Fixed a piston crash (AIOOBE).
2011-08-12 21:19:53 -04:00
EvilSeph
c1e85002b6
Added missed colors to ColouredConsoleSender. Thanks flames!
2011-08-12 21:19:52 -04:00
Rigby
587b9662c9
More PlayerMove fixes.
...
Revert the 'from' location changes.
Only fire a PlayerMoveEvent if the movement is going to be processed.
Attempt to catch Teleporting within the event better.
Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime!
2011-08-08 21:54:42 -04:00
EvilSeph
28b3c9b0d7
Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ!
2011-08-08 16:01:35 -04:00
EvilSeph
831d97c8de
Added "getViewDistance()", "getAllowNether()", "hasWhitelist()" and "getAllowFlight()". Thanks robin0van0der0v!
2011-08-08 16:01:34 -04:00
Dinnerbone
47453c6055
Extremely experimental fix to the tile-entity wipe, thanks to Wug
2011-08-08 18:30:57 +01:00
tahg
effc6c8559
Fix placement of scheduler tick
2011-08-07 00:45:56 -03:00
Rigby
bb89847632
Map handling improvements.
...
Fixed an NPE occurring under certain circumstances.
Made it possible for maps to exist without having to associate them with a world.
2011-08-05 16:02:02 -04:00
Rigby
ae43b837b0
Prevent Nether Portals from teleporting the player from Bukkit worlds to the Nether.
...
Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
2011-08-05 16:01:27 -04:00
EvilSeph
a7f2798862
Made PlayerPortal event fire regardless of allow-nether setting.
2011-08-05 15:52:39 -04:00
Rigby
4117d6b65e
Implemented per world setting to keep the spawn in memory or not.
2011-08-05 15:52:38 -04:00
Rigby
6ae23e3f03
Chunk Compression on seperate thread. Thanks to Zeerix.
2011-08-03 20:55:44 -04:00
EvilSeph
85805e53a3
Added ServerCommandEvent. Thanks celticminstrel!
2011-08-03 12:10:09 -04:00
EvilSeph
817cd83f0b
Made PlayerAnimation cancellable. Thanks desmin88!
2011-08-03 12:10:08 -04:00
sunkid
7d4ec8b183
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
2011-07-28 01:51:09 -04:00
EvilSeph
e2e4d7f4ca
Added PlayerVelocityEvent. Thanks Evenprime!
2011-07-28 01:17:31 -04:00
EvilSeph
57e0a106fe
Fixed BlockPlace event for doublesteps. Thanks DiddiZ!
2011-07-28 01:05:07 -04:00
EvilSeph
a8df829a8b
Made /kill trigger a damage event. Thanks hollic!
2011-07-28 00:58:50 -04:00
EvilSeph
6b9c7fa678
Added Version startup argument to Main. Thanks cyberdudedk!
2011-07-28 00:58:37 -04:00
EvilSeph
5b7b46593c
Added various utility methods to make chunk handling easier. Thanks Meaglin!
2011-07-28 00:32:58 -04:00
EvilSeph
226318d8af
Removed deprecated methods.
...
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
4fdc225528
Fixed crash caused by Jukeboxes under certain circumstances.
2011-07-27 13:04:34 -04:00
EvilSeph
f4a789b48a
Fixed NPE in BlockFurnace.
2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a
Fixed map render distance when view-distance < 7.
2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6
Fixed maps crashing/disconnecting the client under certain circumstances.
2011-07-21 22:35:58 -04:00
Dinnerbone
7ad853a51b
Implemented maxheight
2011-07-20 00:03:47 +01:00
Dinnerbone
5d2a195835
Implemented new permission system
2011-07-17 17:19:41 +01:00
Erik Broes
cc9ccc8976
Removed some old deprecated code and clean up javadocs + warnings
2011-07-17 18:14:45 +02:00
Erik Broes
fd260b0f4d
Allow colorchar to be uppercase
2011-07-17 18:14:45 +02:00
Erik Broes
f7712eb20c
Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()
2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca
Implemented BLOCK_PISTON_CONTRACT/EXPAND
2011-07-17 18:14:45 +02:00
Dinnerbone
e4edbf288d
Don't use weak/soft references for keys, attempt to lessen memory impact further
2011-07-16 02:55:54 +01:00
Dinnerbone
c101c3553b
Readded ConcurrentSoftMap because apparently some plugins need this. (They really, really shouldn't be using it. At all.)
2011-07-15 21:49:53 +01:00
Dinnerbone
a507add4ea
Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.
2011-07-15 20:52:54 +01:00
EvilSeph
0bd535e054
Made fire spread trigger BlockSpreadEvent. Thanks N3X15!
2011-07-14 23:26:01 -04:00
sunkid
30a382a6dc
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
2011-07-14 22:37:31 -04:00
Dinnerbone
43492ab6af
Revert "Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out." See 3632d99122 (commitcomment-478252)
...
This reverts commit 3632d99122e8795cadb8f94e14e42eb4aa6d7c4c.
2011-07-14 23:21:28 +01:00
Afforess
4a932c11de
Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out.
2011-07-14 15:49:23 -04:00
EvilSeph
958acee5af
Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!
2011-07-14 15:45:24 -04:00
EvilSeph
3c5ecd0854
Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!
2011-07-14 15:05:43 -04:00
Celtic Minstrel
cc94325b28
Implemented pig zombie get/set anger functions.
2011-07-14 14:58:12 -04:00
EvilSeph
c9979169b9
Possibly fixed crashes caused by tile entities under certain circumstances again.
2011-07-13 21:27:42 -04:00
EvilSeph
185d590146
Fixed the accounting for world UID conflicts.
2011-07-13 15:40:31 -04:00
Dinnerbone
3d28c67c08
Implemented helper methods + new biome methods
2011-07-13 10:44:03 +01:00
EvilSeph
7f6e7060d7
Account for world UID conflicts.
2011-07-13 03:29:43 -04:00
Warren Loo
eb19e4e8dc
Fixed uuid code that was prematurely pushed.
2011-07-13 02:19:56 -04:00
Rigby
9e49127c7d
Made the order of aliases matter. We may or may not re-do this in a later build.
2011-07-13 00:31:05 -04:00
Warren Loo
a9cdc36f2c
Possibly fixed crashes caused by tile entities under certain circumstances.
2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50
uuid changes
2011-07-13 00:06:07 -04:00
stevenh
83fd8fad69
Added command line logging configuration which enables log file:
...
* Size limiting (--log-limit <size in bytes>)
* Rotation (--log-count <count of files>)
* Custom naming (--log-pattern <filename pattern>)
* Append (--log-append <true|false>)
Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies.
All settings default to that of the standard server
2011-07-10 18:28:57 +01:00
Dinnerbone
c56d0c0842
Use generators from bukkit.yml if none was specified at createWorld
2011-07-08 19:01:03 +01:00
Dinnerbone
2f218ba6b1
Update for 1.7.3
2011-07-08 13:25:53 +01:00
Dinnerbone
cc635ed51c
Try find conflicting UIDs
2011-07-07 20:49:13 +01:00
Dinnerbone
0993e6cbd1
Okay, back to arbitrary offsets!
2011-07-07 20:29:57 +01:00
Dinnerbone
2564043882
No longer use an arbitrary offset to locate the correct map
2011-07-07 20:22:03 +01:00
Dinnerbone
83abbfe4d6
Cleaned up this worlduid stuff a little.
2011-07-07 19:47:42 +01:00
Rigby
4cab8635db
Made maps support MultiWorld worlds.
2011-07-07 14:40:27 -04:00
Rigby
9ced39421f
Implements a World UID.
2011-07-07 14:20:05 -04:00
EvilSeph
3789f61c7e
Added PlayerFish event.
2011-07-03 03:01:38 -04:00
EvilSeph
aacb95e275
Fixed Sheep not firing EntityDeath event.
2011-07-02 21:28:45 -04:00
EvilSeph
f7e17b68de
Fixed PlayerPickupItem event returning wrong amount picked up and added function to get the amount remaining on the ground.
2011-07-02 21:27:31 -04:00
EvilSeph
22097a9962
Fixed NPE in BlockFurnace.
2011-07-02 20:46:25 -04:00
EvilSeph
7cd03e65d1
Improved FurnaceBurn event.
...
- Added the ability to set the burn time of the fuel.
- Added the ability to set if a fuel should burn or not.
2011-07-01 18:55:40 -04:00