Aikar
76e1e4d79f
Update Upstream
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Removed my ChunkLoadEvent patch as upstream fixed it
2018-07-30 01:08:59 -04:00
Aikar
b9b32ba7dc
Update upstream
2018-07-29 22:16:15 -04:00
Aikar
4f7a858bd6
Merge pull request #1248
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c2d29a73
PlayerElytraBoostEvent (BillyGalbreath)
* pull/1248/head:
PlayerElytraBoostEvent
Also merged paper config into parent
2018-07-23 20:29:55 -04:00
Shane Freeder
84c98c2ba8
NOT FINISHED! She compiles, and she... suffers the wrath of chunkgen...
2018-07-19 05:42:43 +01:00
Aikar
5b6dfb3463
NOT FINISHED!!! Current Progress on 1.13-pre7 update
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This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.
Do not try to use this branch. You will fail.
2018-07-16 00:13:29 -04:00
Aikar
230bf934b5
Fix issue with entity activation range check - #1199
2018-07-14 00:12:42 -04:00
Aikar
db4ecc9d9d
Multitude of changes to attempt to fix #1199
2018-07-12 16:50:17 -04:00
Aikar
6745297b05
Only use stored chunk ref if it matches current chunk registration
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Closes #1197
While this really undoes a lot of the desired performance gains avoiding chunk lookups,
we sadly have to accept this because we are seeing lots of bugs with entities.
2018-07-08 22:39:46 -04:00
Aikar
17525cd54b
Fix weird bugs with entities - Fixes #1195
2018-07-05 18:39:43 -04:00
Aikar
18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
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This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.
We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00
Zach Brown
c02c01b2c5
Add rate limiting to PacketPlayInUseItem as well
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Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:44:06 -05:00
Zach Brown
c442e96eb9
Update to Minecraft 1.10
2016-06-08 23:42:46 -05:00
Martin Panzer
cf65e06d96
Make falling block height nerf respect doEntityDrops
2016-06-06 21:14:35 +02:00
Aikar
18b4817a33
bump the default maxMobSpawns default to 250, and add support for unlimited
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Use -1 to represent vanilla/unlimited.
Updated PaperWorldConfig to also update the individual worlds limit if it was set
to the new default value.
Should hopefully help #235
2016-05-16 22:07:12 -04:00
Aikar
b59e2a51de
Paper 1.9.4 Update
2016-05-12 01:01:13 -04:00
Aikar
9ff01b16ab
Add MCUtils helper
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This will be used by my next commit. But trying to get the build going
since CI blew up
2016-03-28 21:01:42 -04:00
Zach Brown
99fec76702
Paper 1.9
2016-03-03 03:46:49 -06:00
Zach Brown
a26fef50ef
Re-introduce an option to limit the height of a flying tnt entity
2016-01-18 16:24:29 -06:00