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Commit graph

9 Commits

Autor SHA1 Nachricht Datum
Dinnerbone
20ddc944bb Refactored a bunch of death code into the event factory 2011-09-21 15:41:24 +01:00
Dinnerbone
5b2c774edc Update for Minecraft 1.8 2011-09-15 01:23:52 +01:00
EvilSeph
aacb95e275 Fixed Sheep not firing EntityDeath event. 2011-07-02 21:28:45 -04:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
Andrew Ardill
1cbde901ba Entity audit. Adds checks for null entities, and adds conformity. 2011-01-21 16:54:30 +11:00
Andrew Ardill
26a590f030 fixed imports on all Entities 2011-01-18 17:16:05 +11:00
Andrew Ardill
6a3b096fb8 Addition of all Entity classes.
Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
2011-01-18 00:13:33 +08:00
Andrew Ardill
5209e17e1b Adding all Entities into CraftBukkit.
These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00