Dinnerbone
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20ddc944bb
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Refactored a bunch of death code into the event factory
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2011-09-21 15:41:24 +01:00 |
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Dinnerbone
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5b2c774edc
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Update for Minecraft 1.8
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2011-09-15 01:23:52 +01:00 |
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EvilSeph
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aacb95e275
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Fixed Sheep not firing EntityDeath event.
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2011-07-02 21:28:45 -04:00 |
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Erik Broes
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b2a0c5a2ae
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Reworked getEntity; Hi instanceof, bay 16 classes
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2011-01-30 16:15:24 +01:00 |
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Erik Broes
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df69047324
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Port to new mc-dev format.
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2011-01-30 13:24:39 +01:00 |
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Andrew Ardill
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1cbde901ba
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Entity audit. Adds checks for null entities, and adds conformity.
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2011-01-21 16:54:30 +11:00 |
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Andrew Ardill
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26a590f030
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fixed imports on all Entities
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2011-01-18 17:16:05 +11:00 |
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Andrew Ardill
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6a3b096fb8
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Addition of all Entity classes.
Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
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2011-01-18 00:13:33 +08:00 |
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Andrew Ardill
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5209e17e1b
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Adding all Entities into CraftBukkit.
These are needed to properly allow for determining class type, in
accordance with current practice.
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2011-01-18 00:13:32 +08:00 |
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