Commit graph

67 Commits

Autor SHA1 Nachricht Datum
feildmaster
748ebae550 Properly call EntityDeathEvent for mobs. Fixes BUKKIT-1519 2012-04-15 09:16:43 -05:00
feildmaster
1dcb39074d Persist PlayerDeathEvent values. Fixes BUKKIT-1521 2012-04-14 00:30:39 -05:00
feildmaster
52d9473e6b SpawnRadius should only apply to main world. Fixes BUKKIT-1427 2012-04-02 16:40:45 -05:00
feildmaster
a963880bd8 Add BlockRedstoneEvent to Redstone Lamps, Addresses BUKKIT-1431 2012-04-02 14:11:02 -05:00
feildmaster
058bd748b6 Fixed interacting with Air returning a false block. 2012-04-01 05:10:31 -05:00
feildmaster
c8d4a7c835 Fixed breaking at world height in creative. Fixes BUKKIT-997 2012-03-31 19:21:29 -05:00
Warren Loo
c100e20d60 Reverting the Drop API for now, we need to re-evalute this as it is causing too many issues and blocking releases.
This reverts commits:
- d2d03afc8854394aeefb40ea5ebf224c8032b19f
- 6245746e91123dd8ef70e5f15b7cdfc7e36d8e8c
- 41fae5c613e9e69a8f6bdf33b23bb09d7f407433
- c34bdecab42cf4098054a5ea43e1c2958d44ae92
- d7445084ac9a90fa0b66d8b050b8d0d2a062eaf3
- 6a6ed2e6ae2328a8a791bcc6857c44dc6c6a7030
- a783bc4dc95da8e26c673abe48fad96b550aba28
- cb50fd68766df8e07631ba5be85759f8257e8068
- 34dfff2ad5c407c712b2783f02960aac5e8649f2
- f33b513820de987b49a4338e85df80968217a601
- 5fd9fdfde055e6eb6a83db246d009b69377b7c94
- 2795b116f40d06551fbb7b96d1963c0ddbeac384
2012-03-27 20:04:26 -04:00
feildmaster
9d0ea52021 [Bleeding] Fixed potions throwing double events. Fixes BUKKIT-1332 2012-03-26 16:05:38 -04:00
feildmaster
80db22b643 Refactor code to be more efficient. 2012-03-25 19:46:55 -04:00
feildmaster
c30e339af6 [Bleeding] Fixed item duping in certain occasions. Fixes BUKKIT-1310 2012-03-25 18:57:27 -04:00
feildmaster
9c7ffb6d3c [Bleeding] Fixed blocks dropping when BlockBreakEvent is canceled. Fixes BUKKIT-1299 2012-03-23 14:51:05 -04:00
feildmaster
52ecd60e61 [Bleeding] Add a check for illegal blocks. Addresses BUKKIT-1278. Needs more investigation. 2012-03-22 21:04:06 -04:00
Celtic Minstrel
5ba8928041 [Bleeding] Added getting and setting drops to all appropriate events. Fixes BUKKIT-397 and fixes BUKKIT-1252
- Allows drops in creative mode by adding items to the getDrops() list
- Contents of containers are not reported
- Contents of storage minecarts are not reported
2012-03-21 12:42:51 -04:00
Wesley Wolfe
68b98d4c8f [Bleeding] Implement ExpBottleEvent; Addresses BUKKIT-888 2012-03-20 03:24:57 -04:00
Celtic Minstrel
92f771a022 [Bleeding] Implemented ProjectileLaunchEvent. Addresses BUKKIT-284 2012-03-15 07:18:59 -04:00
feildmaster
4503167283 Fixed EntityDamageByEntityEvent to call for every attackable entity. Fixes BUKKIT-1129, Fixes BUKKIT-1054 and Fixes BUKKIT-147. 2012-03-15 05:11:48 -04:00
zml2008
868eaf571c [Bleeding] Call a LAVA BlockIgniteEvent in another place in BlockStationary. Fixes BUKKIT-970
Also adds CraftEventFactory.callEvent(Event), which returns the event called. Currently only used for n.m.s.BlockStationary's lava
BlockIgniteEvent calls.
2012-03-15 00:33:55 -04:00
feildmaster
06b814fd7e [Bleeding] Added EntityBreakDoorEvent. Fixes BUKKIT-1134 2012-03-11 16:31:11 -04:00
feildmaster
77ef051095 [Bleeding] Added new target events. Fixes BUKKIT-935 2012-03-10 02:08:33 -05:00
Tahg
eddefa6c50 Preserve data if possible when dropping Items from entities. Partial solution for BUKKIT-15 2012-03-01 23:02:59 -05:00
Erik Broes
33ba9f0a2f Updated to rename revision 02 2012-03-01 01:12:41 +00:00
Celtic Minstrel
0842bab48b [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details.

Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory

Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
ZNickq
bf01e93ab6 Added EntityTargetEvent for Experience Orbs, happens when it starts moving towards a human entity! Addresses BUKKIT-820 2012-02-29 14:45:18 -05:00
TomyLobo
92dfb2500b Adjusted CraftBukkit to work with the entity event convenience patch in Bukkit. Addresses BUKKIT-809 2012-02-29 00:12:26 -05:00
Feildmaster
d7f6d2d929 [Bleeding] Use player.getItemInHand(), instead of a new ItemStack. Addresses BUKKIT-767 2012-02-23 18:27:22 -05:00
Celtic Minstrel
af51313ffb [Bleeding] Added EntityType to replace CreatureType. 2012-02-22 22:06:29 -05:00
Feildmaster
7792156fb2 [Bleeding] Added BlockGrowEvent. Addresses BUKKIT-104 2012-02-22 21:46:45 -05:00
Feildmaster
1922672f14 [Bleeding] Fire EntityDamageByEntityEvent for EnderCrystal. Fixes BUKKIT-776 2012-02-19 01:06:38 -05:00
Feildmaster
b06719dd03 [Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775 2012-02-19 01:05:11 -05:00
Erik Broes
137880b727 Deprecation cleanup. 2012-02-18 13:06:12 -05:00
EvilSeph
028cbb8fe9 Removed MONSTER CreatureType. 2012-02-03 02:42:40 -05:00
Erik Broes
3173b68bbe Filter null/AIR from items dropped on death. Fixes: BUKKIT-653 2012-01-29 13:37:32 +01:00
Zeerix
872dad5540 [Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307 2012-01-24 02:12:41 -05:00
Nathan Adams
b0f29b1755 Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR. 2012-01-19 16:07:18 +00:00
Zeerix
bcf6440bc4 [Bleeding] Implement EntityShootBowEvent. Thanks Zeerix. 2012-01-17 19:51:06 +01:00
Zeerix
1d04305cea [Bleeding] Added event calls for healing and harming by potions 2012-01-17 19:49:11 +01:00
Erik Broes
a4ce846d07 Fix formatting. 2012-01-15 10:54:57 +01:00
Nathan Adams
2ab160e484 Implemented new PlayerDeathEvent methods for exp setting 2012-01-14 18:08:27 +00:00
Feildmaster
6cc56b8c2c Added ItemDespawnEvent 2012-01-14 17:03:38 +00:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Andrew Ardill
4b87704c5a Add new Entity types to CreatureSpawnEvent 2011-11-28 11:21:43 +11:00
sk89q
afd95b7e30 Added server list ping event. 2011-09-26 15:32:05 -07:00
Rigby
1da2d1f5b6 Implements the ability to customise and remove Player death messages. 2011-09-21 16:55:27 +01:00
Dinnerbone
20ddc944bb Refactored a bunch of death code into the event factory 2011-09-21 15:41:24 +01:00
EvilSeph
820c51ab97 Added new entity mappings to CreatureSpawnEvent factory. 2011-09-16 20:10:49 -04:00
Dinnerbone
f165d4082d Refactored some code from nms to ob for minimal diffs 2011-08-29 16:09:13 +01:00
EvilSeph
79337d3aab Added SpawnReasons to CreatureSpawn events. Thanks winsock! 2011-06-21 16:37:07 -04:00
Dinnerbone
7aadc3d666 Moved spawn-protection from server.properties into (settings.)spawn-radius in bukkit.yml 2011-06-17 04:49:58 +01:00
EvilSeph
6f1d6a4ca8 Fixed EntityTame event. 2011-06-15 15:01:09 -04:00