Dinnerbone
7369ef7300
Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity
2011-01-31 01:23:10 +00:00
Dinnerbone
1c9e7f9aee
toString!
2011-01-30 22:02:23 +00:00
Erik Broes
da00e2e3a9
Fixed rogue chmods
2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae
Reworked getEntity; Hi instanceof, bay 16 classes
2011-01-30 16:15:24 +01:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
stevenh
d92376e106
Merge branch 'master' of github.com:Bukkit/CraftBukkit
2011-01-29 21:04:16 +00:00
stevenh
4301a76b31
Updated commands to use CommandSender instead of Player
2011-01-29 21:04:02 +00:00
Dinnerbone
c2d9af58fe
Implemented player.performCommand(String)
2011-01-28 09:15:32 +00:00
Andrew Ardill
a809e4e6e3
removed all instances of new CraftEntity* where appropriate.
...
Entity.getBukkitEntity() is now used instead.
2011-01-23 23:23:13 +11:00
sk89q
d98c8e2100
Revert "Entity's bukkitEntity field now holds a CraftEntity by default."
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This reverts commit 7a64e864fc481f001812d78cc4d767872c458706.
2011-01-21 18:35:32 -08:00
sk89q
3931be421e
Entity's bukkitEntity field now holds a CraftEntity by default.
2011-01-21 16:21:19 -08:00
sk89q
0357c8f936
Added compass setting methods.
2011-01-20 02:10:32 -08:00
Dinnerbone
46e1b54a74
Fixed blockcache being inaccurate
2011-01-20 00:17:44 +00:00
speakeasy
e93061be48
Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow
2011-01-20 05:52:36 +08:00
Tahg
c20a40a581
fixed health
2011-01-17 16:45:20 -05:00
Andrew Ardill
431f2f62cf
New Entity Classes implementing the new Bukkit interfaces.
2011-01-18 00:13:33 +08:00
Andrew Ardill
5f2c8108b7
Updates to all Entities to use getBukkitEntity() any time an event is
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raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Erik Broes
0c492912de
Updated CraftHumanEntity to refresh the inventory on death, should fix odd behavior around that.
2011-01-17 01:55:18 +01:00
Andrew Ardill
ceaf94d5bb
Implementation of the EntityDamage*Events.
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Many files were added to enable the correct hooking of these events, and a new
event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the
ability to get the projectile entity (such as an egg) and also set if the
projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow
and Fish - were if the fish bounces it means the fish is not hooked. Bouncing
is independent of any damage caused via the event. In addition, the changes to
EntityDamageEvent that enable setting post-event damage were implemented in all
hooks.
Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
2011-01-16 14:14:30 +01:00
sk89q
5d93ab3e54
Added item-in-hand related API.
2011-01-15 19:33:28 -08:00
sk89q
5dafc601db
Moved org.bukkit.Vector to org.bukkit.util.
2011-01-15 13:44:22 -08:00
Dinnerbone
7877229881
Missed an Entity
2011-01-15 21:31:59 +00:00
Dinnerbone
2fe673741c
All inventory stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.inventory
2011-01-15 21:29:17 +00:00
Dinnerbone
6b9ad41a05
All inventory stuff in org.bukkit moved to org.bukkit.inventory
2011-01-15 21:27:29 +00:00
Dinnerbone
9150e8d85d
All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.entity
2011-01-15 21:24:07 +00:00