13
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geforkt von Mirrors/Paper

15 Commits

Autor SHA1 Nachricht Datum
Bukkit/Spigot
66cea125d6 Minor cosmetic cleanups to imports etc
Please see https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/pull-requests/389/overview

By: Parker Hawke <hawkeboyz2@hotmail.com>
2018-10-27 14:55:52 -04:00
Bukkit/Spigot
417599c2ab Some minor improvements from static analysis
By: md_5 <git@md-5.net>
2017-11-07 17:28:28 +11:00
Bukkit/Spigot
b2d54f59bb Clean up the javadoc to pass java 8's doclint
By: Thinkofdeath <thinkofdeath@spigotmc.org>
2014-11-30 21:09:01 +00:00
Bukkit/Spigot
bb50f1a774 Pulling all pending Bukkit-JavaDoc changes
A special thanks goes to @aerouk for almost all of the changes found here.

By: Wesley Wolfe <weswolf@aol.com>
2013-12-15 01:07:43 -05:00
Bukkit/Spigot
121764ab61 Check null before grabbing metadata owning plugin. Fixes BUKKIT-4665
MetadataStoreBase throws a NullPointerException when passed a null value
for setMetaData. The intended behavior is to throw an
IllegalArgumentException. This commit changes the value's null check to
occur before referencing the owning plugin of a value.

By: AlphaBlend <whizkid3000@hotmail.com>
2013-04-04 17:00:26 -07:00
Bukkit/Spigot
599ec05858 Pulling all pending Bukkit-JavaDoc changes
By: Edmond Poon <sagaciouszzzz@gmail.com>
2013-08-03 21:46:30 -04:00
Bukkit/Spigot
2436d2b3f8 Prevent classloader leak in metadata system. Fixes BUKKIT-3854
Metadata values keep strong reference to plugins and they are not
cleared out when plugins are unloaded. This system adds weak reference
logic to allow these values to fall out of scope. In addition we get
some operations turning to O(1) "for free."

By: crast <contact@jamescrasta.com>
2013-03-21 18:13:20 -06:00
Bukkit/Spigot
1378ec9381 Don't cache metadata store disambiguations. Fixes BUKKIT-3841
The metadata system generates unique keys for metadata entries based on
the subject metadata is being applied to and the name of the metadata
being applied. It was assumed this would be an expensive operation so a
cache was put in place to ensure this was done as little as possible.

In reality this cache only has a benefit when you have a hit rate above
~90% and is otherwise much slower. As the implementation of the cache is
a hashmap of hashmaps it also uses a significant amount of memory which
is not worth it even for the performance increase with a high hit rate.

This commit simply removes the cache which results in speedups for most
cases and large memory savings.

By: crast <contact@jamescrasta.com>
2013-03-20 19:13:14 -06:00
Bukkit/Spigot
1ed361e0cc Improve speed and memory use of FixedMetadataValue. Fixes BUKKIT-1460
FixedMetadataValue currently just extends LazyMetadataValue with a value
that never changes. While this works it is a lot of unneeded overhead
that causes FixedMetadataValue to be a lot slower and use a lot more
memory than one would expect. To correct this we store the value directly
in FixedMetadataValue and override the the appropriate methods to use it.

Ideally we would modify FixedMetadataValue to no longer extend
LazyMetadataValue as this would give a very large memory savings. However,
this is not currently done for backwards compatibility reasons.

By: crast <contact@jamescrasta.com>
2013-02-16 17:34:52 -07:00
Bukkit/Spigot
79f657b1a7 Refactor common metadata code into base class. Fixes BUKKIT-3624
Implementing the MetadataValue interface is significant work due to
having to provide a large amount of conversion stub methods. This commit
adds a new optional abstract base class to aid in implementation.

By: crast <contact@jamescrasta.com>
2013-02-16 14:33:24 -07:00
Bukkit/Spigot
977cc8a31c Updated null checks in MetadataStoreBase. Fixes BUKKIT-1412
Previously, the method could be called with a null MetadataStore and stored.
In later execution null pointer exceptions would be generated when checking
for the plugin that the set Metadata belongs to.

Additionally, places where a plugin is referenced will now throw an
IllegalArgumentException if specified plugin is null. Using null would be an
obvious logical flaw, and in some cases produce additional exceptions later
in execution.

By: mbax <github@phozop.net>
2012-07-16 15:05:51 -04:00
Bukkit/Spigot
cc95e9f5ef [Bleeding] Removing the last metadata item for a key now sets hasMetadata(key) to false. Addresses BUKKIT-1380
By: rmichela <deltahat@gmail.com>
2012-03-28 01:41:33 -04:00
Bukkit/Spigot
853f14f0dc [Bleeding] MetadataBase now properly takes the metadata key into account when computing hasMetadata(). Addresses BUKKIT-1211
By: rmichela <deltahat@gmail.com>
2012-03-28 01:36:36 -04:00
Bukkit/Spigot
99569c1767 [Bleeding] Added missing NPE protection to removeMetadata(). Fixes BUKKIT-933
By: rmichela <deltahat@gmail.com>
2012-03-05 22:33:22 -05:00
Bukkit/Spigot
dd1bee786b [Bleeding] Added a Metadata framework for Entities, Blocks, and Worlds
This metadata implementation has the following features:

- All metadata is lazy. Metadata values are not actually computed until another plugin requests them. Memory and CPU are conserved by not computing and storing unnecessary metadata values.

- All metadata is cached. Once a metadata value is computed its value is cached in the metadata store to prevent further unnecessary computation. An invalidation mechanism is provided to flush the cache and force recompilation of metadata values.

- All metadata is stored in basic data types. Convenience methods in the MetadataValue class allow for the conversion of metadata data types when possible. Restricting metadata to basic data types prevents the accidental linking of large object graphs into metadata. Metadata is persistent across the lifetime of the application and adding large object graphs would damage garbage collector performance.

- Metadata access is thread safe. Care has been taken to protect the internal data structures and access them in a thread safe manner.

- Metadata is exposed for all objects that descend from Entity, Block, and World. All Entity and World metadata is stored at the Server  level and all Block metadata is stored at the World level.

- Metadata is NOT keyed on references to original objects - instead metadata is keyed off of unique fields within those objects. Doing this allows metadata to exist for blocks that are in chunks not currently in memory. Additionally, Player objects are keyed off of player name so that Player metadata remains consistent between logins.

- Metadata convenience methods have been added to all Entities, Players, Blocks, BlockStates, and World allowing direct access to an individual instance's metadata.

- Players and OfflinePlayers share a single metadata store, allowing player metadata to be manipulated regardless of the player's current online status.

By: rmichela <deltahat@gmail.com>
2011-12-08 00:33:33 -05:00