Commit graph

2776 Commits

Autor SHA1 Nachricht Datum
Spottedleaf
250e78c42a Re-add fixlight command 2024-06-19 08:41:24 -07:00
Jason Penilla
4ea696ffe4
Add ticket for chunk load in isChunkGenerated 2024-06-18 21:15:20 -07:00
Jason Penilla
3b1c85b3a2
Execute chunk tasks while waiting for chunk load in isChunkGenerated
this shouldn't be needed as we are requesting EMPTY status, however there is a deeper issue that we will just work around for now

fixes #10916
2024-06-18 21:04:35 -07:00
Jason Penilla
d23825aa56
Add missing null check to getFullChunkIfLoaded
fixes #10915
2024-06-18 18:27:50 -07:00
Jason Penilla
126f6d7dc1
Remove getUnloadingChunkHolder check
It always returns null now. So it could NPE and is not useful.
2024-06-18 12:51:40 -07:00
Jason Penilla
7bbe6820c2
Fix CraftWorld#isChunkGenerated
The upstream implementation is returning true for non-full chunks.

This fix is not ideal since the new chunk system doesn't have a region file/chunk status patch. May want to be revisited before a non-experimental release.
2024-06-18 12:44:07 -07:00
Bjarne Koll
4514f41ffa
Correct duplicate attribute check (#10901)
Brackets got lost during the update, leading to an incorrect
precondition call.
2024-06-18 11:11:14 +02:00
Jake Potrebic
b4b820851f
Fix NPE for Jukebox#setRecord
Fallback to the global registry if no level exists
Fixes #10899
2024-06-17 17:44:04 -07:00
Nassim Jahnke
21c9a7c79d
Rebuild patches 2024-06-17 21:21:06 +02:00
willkroboth
b3e072a625
Fix hasFiredAsync parameter when AsyncPlayerSendCommandsEvent is called (#10896) 2024-06-17 21:17:51 +02:00
Jake Potrebic
bf8552f0f0
Delegate ItemStack (#10852) 2024-06-17 21:12:42 +02:00
Nassim Jahnke
13992b17c7
Make chunk system loggers calm down a bit 2024-06-17 13:43:21 +02:00
Nassim Jahnke
152f4feff3
Add back improved watchdog support patch 2024-06-17 13:36:43 +02:00
Jake Potrebic
a7f6633362
make EntityPortalReadyEvent#setTargetWorld work again 2024-06-16 15:48:38 -07:00
Jake Potrebic
fb762cf368
remove remaining reference to 'pgive' 2024-06-16 15:38:59 -07:00
Jake Potrebic
8dfb85c173
Enchantment and GameEvent Registry builders (#10889)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-06-17 00:00:12 +02:00
Nassim Jahnke
61b85e4cbf
Fix legacy cb version in remapper 2024-06-16 23:23:50 +02:00
Spottedleaf
f8ee0a06c5 Fix implementations of ChunkHolder#getChunkIfPresent
Implementations for ChunkStatuses below FULL are supposed to always
return ProtoChunk instances. However, since we used the last completed
status, it could return LevelChunk.

To resolve this, follow Vanilla behavior of tracking chunk
completions by status and replace old ProtoChunk statuses with
ImposterProtoChunk when the chunk generates to FULL.

Additionally, implement an optimisation for retrieving full chunks
by storing a map of pos -> LevelChunk. This requires only a simple
map lookup to occur for full chunks which are loaded.
2024-06-16 14:09:44 -07:00
Jake Potrebic
d9111ccec2
Registry Modification API (#10893)
* Registry Modification API

* some fixes

* even more fixes
2024-06-16 12:39:59 -07:00
Nassim Jahnke
106dbae220
Fix getAddress connection check 2024-06-16 21:31:39 +02:00
Jake Potrebic
167961e744
call EntityDamageItemEvent for thorns 2024-06-16 09:47:53 -07:00
Bjarne Koll
fbc2a55cde
Update Wither#canTravelThroughPortals 2024-06-16 18:04:11 +02:00
Bjarne Koll
e1c0033552
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2b4b6d14 PR-1023: Convert InventoryView to interface

CraftBukkit Changes:
68603b1c1 Use expanded interaction ranges for traced interact events
eae9f760c PR-1414: Convert InventoryView to interface
ee9eafe67 Fix Implementation for DamageSource#isIndirect for internal custom causing entity
2024-06-16 17:23:42 +02:00
Jake Potrebic
ec4c712efa
update 'improve mass craft perf' patch 2024-06-16 08:08:06 -07:00
Jakub Zacek
d8c298007f
Add Adventure API to ServerLinks (#10891) 2024-06-16 13:54:38 +02:00
Nassim Jahnke
dc684c60d1
Remove bad server.scheduleOnMain disconnect calls from old patches
The new behavior of disconnect to block the current thread until the disconnect succeeded is better than throwing it off to happen at some point
2024-06-16 12:56:00 +02:00
Nassim Jahnke
752f957e12
Add back more patches 2024-06-16 12:47:57 +02:00
Bjarne Koll
60f3bd8d0c
De-deprecate BlockData#getDestroySpeed 2024-06-16 12:44:22 +02:00
Yannick Lamprecht
1f8e7a7b09
address compile and test issue (#10890) 2024-06-16 11:47:44 +02:00
Spottedleaf
f873bcee24 Fix NPE in V3808
The armor items may not exist, so we need to null check it.
2024-06-15 22:59:15 -07:00
Owen1212055
7240d9d81c
Restore functionality to sand dupe setting 2024-06-15 22:04:02 -04:00
Spottedleaf
b090c65fe0 Remove unnecessary changes from chunk status fix 2024-06-15 15:31:04 -07:00
Bjarne Koll
e339ec27b4
Deprecate BlockData#getDestroySpeed for removal
The method sadly is not usable in 1.21 without a player as all of an
enchantments attribtue modifiers rely on a base value supplied by a
player. The method could only offer a rough estimate based on some
default values, however a better method for this should be added down
the line rather than trying to force such logic into the existing one.
2024-06-16 00:19:10 +02:00
Bjarne Koll
3555a7776e
Properly forward DispenseEvent #getItem to saddle
Correctly use the DispenseEvent's #getItem ItemStack when placing the
saddle on entities during a dispense behaviour instead of the original
stack.
2024-06-16 00:01:55 +02:00
Bjarne Koll
7df472527f
Configurable damage tick when blocking with shield (#10877)
A long standing bug in spigot and its derivatives was the fact that
players taking damage while blocking with a shield would not receive
invulnerability, while they do in vanilla.

This enabled the pvp technique of disabling a shield and immediately
attacking again to knock a player into the air.
While upstream fixed this and properly aligned itself with vanilla
damage logic (in this specific case) changing such long standing
behaviour has some downsides.

To allow players used to this specific bug to still use it, this patch
introduces a configuration option to re-introduce said bug.
As there is no easy way to *only* re-add this bug, the option is found
in the unsupported section as it may introduce other damage related
disparity from vanilla.
2024-06-15 23:17:51 +02:00
Aya
d41636f445
Add back RecipeIterator fixes patch (#10887) 2024-06-15 21:53:46 +02:00
Jake Potrebic
c1aefeecc6
correctly change enchantment registry to a 'delayed' version 2024-06-15 12:04:06 -07:00
Nassim Jahnke
56b5b7d452
Fix max chunk status checks 2024-06-15 19:57:59 +02:00
Nassim Jahnke
0008fa17e9
Add back more optimization patches 2024-06-15 19:24:11 +02:00
Bjarne Koll
04dad71064
Improve enchantWithLevels logic
Previously would stream and optionally filter out all entries in the
enchantment registry.
Moves it to using the empty optional if treasure is allowed, leaving the
logic to EnchantmentHelper.
2024-06-15 19:08:11 +02:00
Nassim Jahnke
a835ad1076
Merge remote-tracking branch 'origin/dev/1.21' into dev/1.21 2024-06-15 18:52:19 +02:00
Ghast
b420038799
Fix ItemMeta#removeEnchantments (#10886) 2024-06-15 18:52:01 +02:00
Jake Potrebic
fb511c698e
Fix Player#sendBlockState (#10855) 2024-06-15 18:52:00 +02:00
Jake Potrebic
5bd7f4e8ae
Update AbstractArrow item method implementations for 1.20.6 (#10885) 2024-06-15 18:48:27 +02:00
Bjarne Koll
0b6701da5a
Revert DamageSource#getCausingEntity to vanilla 2024-06-15 18:39:55 +02:00
Nassim Jahnke
4bc15f13aa
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
e2160a18 Make MapCursor#type not depends on deprecated values

CraftBukkit Changes:
6ce172642 SPIGOT-7761: Ender pearl does not damage or spawn endermites
f5a63f734 SPIGOT-7759: Chunk not there when requested in ChunkUnloadEvent
28287259c Remove unused import
eb9a7dde0 SPIGOT-7757: Cannot set item in Stonecutter Inventory
f8be9d752 Move deserialized removed unhandled tags to dedicated removedTags
a7e576186 Fix potential mutability issue with CraftMetaItem copy constructor
995885452 SPIGOT-7741: Vanilla ItemComponent in commands can't remove components
9ef69aa0b PR-1284: Move ItemType <-> ItemMeta linking to a centralized place
3e82eafbe PR-1420: Fix DirectEntity and CausingEntity Damager for Creepers ignited by Player
c23daa71f SPIGOT-7751: Fix crash caused by arrows from trial spawners
Make MapCursor#type not depends on deprecated values
SPIGOT-7761: Ender pearl does not damage or spawn endermites
2024-06-15 18:31:58 +02:00
Jake Potrebic
5d834b1b71
rebuild patches 2024-06-15 06:22:06 -07:00
Nassim Jahnke
ee9b820fbe
Update more optimization patches 2024-06-15 14:12:22 +02:00
Spottedleaf
730882fca9 Chunk System and Starlight WIP
Chunk system patch was refactored to take advantage of
newer ConcurrentUtil's concurrent long hash table (which
fixes hash collisions caused by chaining fastutil's long hash
and CHM's hash) plus some other minor improvements.

The chunk system was also merged with Starlight, which mostly
provides a small improvement to ThreadedLevelLightEngine#checkBlock
as the scheduling was rewritten.
2024-06-14 17:39:15 -07:00
Jake Potrebic
ffe310a8e1
remove api that was scheduled for removal 2024-06-14 14:07:44 -07:00
Spottedleaf
f5693896c5 Update ConcurrentUtil
Mostly for the primitive long to reference hashtable impl
2024-06-14 10:47:33 -07:00
Spottedleaf
df633e5ffa DataConverter 1.21 2024-06-14 10:34:45 -07:00
Spottedleaf
38b3182a90 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
befcf86d SPIGOT-7740: Fix using new map cursor types
09229095 Add EntityDamageEvent.DamageCause#CAMPFIRE

CraftBukkit Changes:
a1d2cd152 SPIGOT-7747: Mob head is not dropped when mob was blown up by a charged creeper
8078294bc SPIGOT-7746: Server Crashing when Players Getting into End Portals
8d842e250 SPIGOT-7744: Fix exception for shooting projectiles with flame enchantment
64e0ad129 SPIGOT-7744: Fix crash when shooting arrows in creative mode
819f7a10a Fix player items not dropping on death
0a0229bb5 Implement DamageCause#CAMPFIRE and minor improvement in exception for Unhandled block damage
2024-06-14 10:15:52 -07:00
Nassim Jahnke
66f7b672ed
Fix body equipmentslot and effect enum 2024-06-14 18:53:32 +02:00
Nassim Jahnke
038f8d915e
Fixup and deprecate player profiles in ping event
The player sample uses game profile internally, but discards everything but the name and uuid and does not follow player profile restrictions, so it doesn't make sense to use that in the event.
2024-06-14 18:17:26 +02:00
Nassim Jahnke
5442bffab5
Make it compile 2024-06-14 18:02:15 +02:00
Bjarne Koll
547f09dfa0
Some work on the ItemMend events 2024-06-14 16:01:00 +02:00
Bjarne Koll
69d1d0a4f4
Pretend to fix compile errors 2024-06-14 15:16:29 +02:00
Nassim Jahnke
a308c7c8d7
Fix more compile issues 2024-06-14 14:28:06 +02:00
Nassim Jahnke
0d3ce2d704
Fix more compile issues 2024-06-14 14:11:52 +02:00
Nassim Jahnke
3c04f9f668
Fix a few compile errors 2024-06-14 13:07:50 +02:00
Bjarne Koll
6d4e235784
988 2024-06-14 11:59:44 +02:00
Bjarne Koll
4140de28eb
960 2024-06-14 11:07:50 +02:00
Bjarne Koll
a399f23903
956 2024-06-14 10:56:28 +02:00
Bjarne Koll
14c03366ed
922 2024-06-14 10:17:11 +02:00
Jason Penilla
33b36cde31
update some patches 2024-06-13 20:41:44 -07:00
Jake Potrebic
52b49fbcc8
788/1053 2024-06-13 18:30:23 -07:00
Jake Potrebic
8731266275
650/1053 2024-06-13 17:08:12 -07:00
Jake Potrebic
ba163e10bb
585/1053 2024-06-13 16:32:45 -07:00
Bjarne Koll
ed2ea4538e
538 2024-06-14 00:44:26 +02:00
Jake Potrebic
083bd9e75c
531/1053 2024-06-13 14:42:02 -07:00
Jake Potrebic
27e29ccaf2
487/1053 2024-06-13 13:57:13 -07:00
Jake Potrebic
0bc9aeef26
385 2024-06-13 13:14:13 -07:00
Jake Potrebic
ec05cb8b38
279 2024-06-13 12:04:27 -07:00
Jake Potrebic
0b7552272a
194 2024-06-13 11:09:28 -07:00
Jake Potrebic
2055809b1e
117 2024-06-13 10:30:39 -07:00
Jake Potrebic
8a37f93925
62 2024-06-13 10:12:48 -07:00
Jake Potrebic
7fbb8278e7
Finish API patches 2024-06-13 08:45:43 -07:00
Bjarne Koll
79e2cb620e
Update upstream (Bukkit/CraftBukkit/Spigot) (#10875)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
376e37db SPIGOT-7677: Update which entities are marked as spawnable
06c4add3 SPIGOT-7737: Add separate TreeType.MEGA_PINE
19b7caaa SPIGOT-7731: Spawn eggs cannot have damage
e585297e PR-1022: Add force option to Player#spawnParticle
d26e0094 PR-1018: Add methods to get players seeing specific chunks
8df1ed18 PR-978: Add Material#isCompostable and Material#getCompostChance
4b9b59c7 SPIGOT-7676: Enforce locale parameter in toLowerCase and toUpperCase method calls and always use root locale
8d1e700a PR-1020: Cast instead of using #typed when getting BlockType and ItemType to better work with testing / mocks
fa28607a PR-1016: Fix incorrect assumption of Fireball having constant speed
4c6c8586 PR-1015: Add a tool component to ItemMeta
6f6b2123 PR-1014: Add PotionEffectTypeCategory to distinguish between beneficial and harmful effects
f511cfe1 PR-1013, SPIGOT-4288, SPIGOT-6202: Add material rerouting in preparation for the switch to ItemType and BlockType
def44cbf SPIGOT-7669: Fix typo in ProjectileHitEvent#getHitBlockFace documentation
53fa4f72 PR-1011: Throw an exception if a RecipeChoice is ever supplied air

CraftBukkit Changes:
ee95e171a SPIGOT-7737: Add separate TreeType.MEGA_PINE
0dae4c62c Fix spawn egg equality check and copy constructor
ab59e847c Fix spawn eggs with no entity creating invalid stacks and disconnect creative clients
3b6093b28 SPIGOT-7736: Creative spawn egg use loses components
c6b4d5a87 SPIGOT-7731: Spawn eggs cannot have damage
340ccd57f SPIGOT-7735: Fix serialization of player heads with note block sound
fd2f41834 SPIGOT-7734: Can't register a custom advancement using unsafe()
02456e2a5 PR-1413: Add force option to Player#spawnParticle
6a61f38b2 SPIGOT-7680: Per-world weather command
58c41cebb PR-1409: Add methods to get players seeing specific chunks
16c976797 PR-1412: Fix shipwreck loot tables not being set for BlockTransformers
7189ba636 PR-1360: Add Material#isCompostable and Material#getCompostChance
900384556 SPIGOT-7676: Enforce locale parameter in toLowerCase and toUpperCase method calls and always use root locale
bdb40c5f1 Increase outdated build delay
d6607c7dd SPIGOT-7675: Fix FoodComponent config deserialization
b148ed332 PR-1406: Fix incorrect assumption of Fireball having constant speed
3ec31ca75 PR-1405: Add a tool component to ItemMeta
5d7d675b9 PR-1404: Add PotionEffectTypeCategory to distinguish between beneficial and harmful effects
960827981 PR-1403, SPIGOT-4288, SPIGOT-6202: Add material rerouting in preparation for the switch to ItemType and BlockType
94e44ec93 PR-1401: Add a config option to accept old keys in registry get calls
a43701920 PR-1402: Fix ChunkSnapshot#isSectionEmpty() is always false
87d0a3368 SPIGOT-7668: Move NONE Registry updater to FieldRename to avoid some class loader issues
2ea1e7ac2 PR-1399: Fix regression preventing positive .setDamage value from causing knockback for 0 damage events
ba2d49d21 Increase outdated build delay

Spigot Changes:
fcd94e21 Rebuild patches
342f4939 SPIGOT-7661: Add experimental unload-frozen-chunks option
2024-06-13 16:45:27 +02:00
Bjarne Koll
906df69f05
Prevent internal NPE on ItemStack#damage (#10836)
ItemStack#damage internally uses ItemStack#hurtAndBreak, which
previously would call a Consumer in case the item broke.
Since 1.20.5 the break game event logic however resides in said method
and was using the equipment slot passed, which is null in the case of
the API ItemStack#damage method.

This commit prevents the NPE by first null checking the slot.
Addittionally, hurtAndBreak also now checks if the player has infinite
materials, e.g. is in creative mode, to prevent damaging the item.

As such as filter is undesirable for API calls, this commit also skips
this logic in case of an API invocation.
2024-06-10 08:24:52 +02:00
Lulu13022002
bd5867a96f
Handle alpha channel from potion_contents component (#10808) 2024-06-04 16:55:29 -04:00
Jake Potrebic
88d76d9fe5
Make Bogged implement Shearable (#10844) 2024-06-04 16:26:40 -04:00
Spottedleaf
4f13be937e Do not perform chunk existance check for I/O scheduling
In order to check if a chunk exists, the RegionFile lock
(if the RegionFile is opened) will be acquired. However,
the RegionFile may be performing I/O operations, in which
case will stall the acquire operation.

To ensure that threads scheduling loads do not incur a stall,
we can avoid this check entirely - the RegionFile I/O
thread(s) will eventually perform the exist check itself.
2024-06-03 13:31:41 -07:00
Bjarne Koll
b8f2101c36
Only assign blockstate data if super ctor did not (#10841)
The CraftBlockStateMeta constructor CraftBlockStateMeta(Map) invokes its
parent constructor, which itself invokes deserializeInternal, which is
implemented on CraftBlockStateMeta to read the components and block
entity tag from the passed map.

Field initialization happens after the call to the super constructor,
meaning the current code overwrites the parsed internal data with the
EMPTY defaults.

This is prevented by moving the initialization into its own code block
that can null check the fields prior to defaulting their value to EMPTY.
2024-06-03 10:39:20 -07:00
Jake Potrebic
ac647513b2
Use RegistryOps in the correct places (#10843) 2024-06-02 15:19:17 -07:00
Bjarne Koll
5d8e53d78d
Fix CommandSourceStack#bypassSelectorPermissions (#10837)
The previous implementation would throw a command exception if the
CommandSourceStack had its bypassSelectorPermissions flag set to true,
which is the incorrect behaviour.

Instead, it should only throw an exception if the flag is set to false
and all its other checks "fail" too.
2024-06-01 16:26:11 +02:00
Jake Potrebic
0513374b1f
Fire TabCompleteEvent for legacy commands (#10834) 2024-05-31 17:46:42 +02:00
TotalledZebra
3181470ad7
Add entity heal API (#10267) 2024-05-30 22:31:45 +02:00
Jake Potrebic
a47e11d464
fix knockback events (#10831)
* fix knockback events

* squash

* handle cancelled event for explosions
2024-05-30 13:17:16 -07:00
Shane Freeder
8e6554a80a
Fix sending disconnect packet in phases where it doesn't exist 2024-05-30 19:05:39 +01:00
Jake Potrebic
0fcf3e347f
Deprecate InvAction#HOTBAR_MOVE_AND_READD (#10784) 2024-05-29 14:56:14 -07:00
SoSeDiK
27d2ed84f4
Extend fishing API (#10634)
Adds a missing fishing state when the fish is lured and fires an event for it.
Also adds a way to control the fish swimming time towards the bobber.
2024-05-29 23:45:01 +02:00
Jake Potrebic
efd91e52a6
Add registry-related argument types (#10770)
* Add registry-related argument types

* fix tests
2024-05-29 14:11:52 -07:00
Jake Potrebic
a31dc90741
Several fixes and new api for experience merging/stacking (#9242) 2024-05-29 22:58:57 +02:00
Bjarne Koll
ed85aac53c
Flatten namespaced vanilla command alias redirects (#10821)
The brigadier command dispatcher is not capable of executing commands
that redirect more than one.
The exemplary alias 'minecraft:tp' may hence not redirect to 'tp' it
instead has to redirect to 'teleport' as 'tp' itself is merely a
redirect.
2024-05-29 21:47:07 +02:00
Jake Potrebic
7e2b682e54
Fix skipping custom block entity tag (#10812) 2024-05-29 21:22:51 +02:00
Jake Potrebic
716b868b08
Use RegistryOps for loadAdvancement (#10799) 2024-05-29 20:27:29 +02:00
Jake Potrebic
672c07728f
handle BODY slot for non-mobs (#10822) 2024-05-29 11:23:51 -07:00
Lulu13022002
84f6e6e0b1
Fix max temper API for llama (#10823) 2024-05-29 11:17:56 -07:00
Bjarne Koll
9d6f2cced7
[ci skip] Rebuild patches (#10803) 2024-05-28 14:19:41 +02:00
Bjarne Koll
b0c9b9c4d8
Only remove worldgen block entity on changed block (#10794) 2024-05-28 11:45:03 +02:00
Shane Freeder
23fe1166d4
Fix missing debug trace 2024-05-27 18:33:34 +01:00
Tamion
347bbe3897
Fix Cancelling BlockPlaceEvent calling onRemove (#10773) 2024-05-27 00:03:48 +02:00
Jake Potrebic
b0e3ca43b8
Prevent NPE if hooked entity was cleared (#10712) 2024-05-26 23:41:30 +02:00
Lulu13022002
841ab4134d
Fix more item desync when an event is cancelled (#10654) 2024-05-26 23:30:45 +02:00
Cross
1b8cdc6d82
Extend Player Interact cancellation to cover Jigsaw blocks (#10719) 2024-05-26 22:54:55 +02:00
Jake Potrebic
6649a171dc
Fix BlockStateMeta equals (#10795) 2024-05-26 22:49:00 +02:00
Lulu13022002
ac4ee06c01
Fix integer overflow for lag compensating eating check (#10797) 2024-05-26 22:35:58 +02:00
Jake Potrebic
9774a52d11
fix and cleanup loot table patches (#10100)
* fix and cleanup loot table patches

* fixes
2024-05-26 12:51:15 -07:00
Lulu13022002
ca50b87947
Clear firework item properly (#10793) 2024-05-26 19:57:38 +02:00
Jake Potrebic
a7ae966530
readd itemstack data sanitization (#10454)
* readd itemstack data sanitization

* use autocloseable
2024-05-26 10:56:33 -07:00
Jake Potrebic
4e10fadfdc
reset meta block state on BlockStateMeta#setBlockState 2024-05-25 22:36:55 -07:00
Jake Potrebic
41bee55b53
Fix NPE for color-related metas
Fixes #10789
2024-05-25 19:55:51 -07:00
Janet Blackquill
f0bd0cca8f
Expose anvil cost in the API (#10682) 2024-05-26 01:47:14 +02:00
Jake Potrebic
26e90b9ffb
Fix CraftMetaBlockState for data components (#10731)
This will go on forever...
2024-05-25 16:37:35 -07:00
Lulu13022002
535dca56c2
Fix a few issues with ItemMeta (#10740) 2024-05-26 00:58:56 +02:00
TonytheMacaroni
377733d44c
Use getter/setter on Mob for equipment drop chances (#10780) 2024-05-24 19:52:54 +02:00
Shane Freeder
3004717b0e
Do not re-wrap vanilla goals (#10751)
There is no need to rewrap vanilla goals when they're being reregistered,
this breaks some expectations around behavior outside of general
wasting of resources.

Resolves: #10743
2024-05-24 16:22:41 +02:00
Jason Penilla
5e7b65a9a9
Allow using PluginLoader classpath API from Bukkit plugins (#10758)
Allows using the PluginLoader API without any of the other changes imposed by switching to a paper-plugin.yml.

Used by setting paper-plugin-loader in plugin.yml to the class name of your PluginLoader.

Also allows skipping the libraries field by setting paper-skip-libraries to true (by default both libraries and jars provided by the PluginLoader are added to the classpath).
2024-05-23 13:13:02 -07:00
Jake Potrebic
2a90732677
Remove incorrect logic for Fireball#setVelocity (#10764) 2024-05-23 12:48:11 -07:00
Jake Potrebic
6de7a1f052
Improve default item attributes API (#10765) 2024-05-23 11:44:07 -07:00
Jake Potrebic
3de408ee3e
Fix equipment slot and group API (#10767) 2024-05-23 10:39:44 -07:00
Jake Potrebic
a9201d4a7d
[ci skip] Move logic in our patches to ItemType/BlockType (#10772) 2024-05-23 10:32:02 -07:00
Jake Potrebic
b14958485d
Always show command exception stack traces in logs (#10766) 2024-05-22 10:24:09 -07:00
Jake Potrebic
d3ffa62b7f
fix default item attributes 2024-05-22 07:16:50 -07:00
Spottedleaf
980cff9f29 Fix compile 2024-05-21 08:41:36 -07:00
Spottedleaf
66cb880754 Remove ThreadedWorldUpgrader patch
The patch does not implement Vanilla forceUpgrade behavior.
Specifically, poi/entity conversion and regionfile recreation.

The Vanilla force upgrader is also no longer broken by CB, so the
bug fixes from this patch are not relevant anymore.
2024-05-21 08:21:28 -07:00
Jake Potrebic
7d2e5c33ea
Add an 'empty' RecipeChoice for certain ingredient slots (#10710) 2024-05-20 07:20:47 -07:00
Jake Potrebic
591521e697
Check for more correct profile validation (#10730) 2024-05-19 17:45:43 -07:00
Jake Potrebic
b3b340617e
fix CompassMeta not being correct (#10737) 2024-05-19 17:15:44 -07:00
Shane Freeder
0ad09de75b
Make PaperSimplePluginClassLoader show class which is not found 2024-05-18 21:17:54 +01:00
Jake Potrebic
5a9afbee65
Fixes issues in the suppress dismount cancellation patch (#10735) 2024-05-17 14:37:16 -07:00
Jake Potrebic
d8d59e0cde
Fix NPE sending resource pack without prompt
Fixes KyoriPowered/adventure#1075
2024-05-17 14:22:45 -07:00
Riley Park
f17519338b
Expose server build information (#10729)
* Expose server build information

* squash patches

* final tweaks

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: masmc05 <masmc05@gmail.com>
2024-05-15 17:06:59 -07:00
Jason Penilla
3fc93581bb
Show stacktrace when modifyItemStack fails 2024-05-13 22:58:50 -07:00
Jason Penilla
2faa3b2f44 Correctly copy alias requirements in command upgrader
Fixes NPE when converting namespaced commands.

Since the brigadier command api, more aliased commands
(namespaced variants) are registered in the vanilla dispatcher,
which made this issue more apparent.
2024-05-13 15:55:15 -07:00
Spottedleaf
bebcc9cc93 Make exception during command conversion non-fatal
Instead of allowing chunks to fail to convert completely,
simply log the exception and the offending command. Command
conversion failure should never result in chunk data deletion,
as commands are not critical chunk data.
2024-05-13 14:40:02 -07:00
Jake Potrebic
0688f212f5
Better way to keep paper datapack enabled 2024-05-12 21:48:07 -07:00
Bjarne Koll
f041f48458
Prevent infinite recursion on cyclic brig redirect (#10705)
Prevent infinite recursion when declaring a cyclic relation between
command nodes via child nodes redirecting to an nth parent by marking a
command node as unwrapped before unwrapping its children.
2024-05-12 17:41:21 +02:00
Owen
7e48f66c05
Properly pass requirement on namespaced redirects (#10701) 2024-05-11 23:46:42 -07:00
Jason Penilla
711f82e01e
Fix signed book page serialization (#10696) 2024-05-12 00:13:18 +02:00
Jake Potrebic
ac554ad46d
Updated Upstream (Bukkit/CraftBukkit) (#10691)
Updated Upstream (Bukkit/CraftBukkit)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fa99e752 PR-1007: Add ItemMeta#getAsComponentString()
94a91782 Fix copy-pasted BlockType.Typed documentation
9b34ac8c Largely restore deprecated PotionData API
51a6449b PR-1008: Deprecate ITEMS_TOOLS, removed in 1.20.5
702d15fe Fix Javadoc reference
42f6cdf4 PR-919: Add internal ItemType and BlockType, delegate Material methods to them
237bb37b SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent
035ea146 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it
8c7880fb PR-1004: Improve field rename handling and centralize conversion between bukkit and string more
87c90e93 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent

CraftBukkit Changes:
4af0f22e8 SPIGOT-7664: Item meta should prevail over block states
c2ccc46ec SPIGOT-7666: Fix access to llama and horse special slot
124ac66d7 SPIGOT-7665: Fix ThrownPotion#getEffects() implementation only bringing custom effects
66f1f439a Restore null page behaviour of signed books even though not strictly allowed by API
6118e5398 Fix regression listening to minecraft:brand custom payloads
c1a26b366 Fix unnecessary and potential not thread-safe chat visibility check
12360a7ec Remove unused imports
147b098b4 PR-1397: Add ItemMeta#getAsComponentString()
428aefe0e Largely restore deprecated PotionData API
afe5b5ee9 PR-1275: Add internal ItemType and BlockType, delegate Material methods to them
8afeafa7d SPIGOT-1166, SPIGOT-7647: Expose Damager BlockState in EntityDamageByBlockEvent
4e7d749d4 SPIGOT-6993: Allow #setVelocity to change the speed of a fireball and add a note to #setDirection about it
441880757 Support both entity_data and bucket_entity_data on axolotl/fish buckets
0e22fdd1e Fix custom direct BlockState being not correctly set in DamageSource
f2182ed47 SPIGOT-7659: TropicalFishBucketMeta should use BUCKET_ENTITY_DATA
2a6207fe1 PR-1393: Improve field rename handling and centralize conversion between bukkit and string more
c024a5039 SPIGOT-7650: Add DamageSource for EntityDeathEvent and PlayerDeathEvent
741b84480 PR-1390: Improve internal handling of damage sources
0364df4e1 SPIGOT-7657: Error when loading angry entities
2024-05-11 23:48:37 +02:00
Owen
b98d20a8ac
Brigadier Command Support (#8235)
Adds the ability for plugins to register their own brigadier commands 

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-05-11 16:30:30 -04:00
Jake Potrebic
6c02dbcfa1
handle recent ItemMeta changes in serialization logic 2024-05-11 09:14:23 -07:00
Jake Potrebic
a61d58d467
adjust ItemMeta to distinguish null and empty modifiers
Fixes #10686 (again)
2024-05-11 07:16:23 -07:00
Jake Potrebic
cdb6ba8ef1
Fix keepalive time interval (#10690) 2024-05-10 17:23:58 -07:00
Jake Potrebic
39532a1f8c
Fix stacks losing empty attr modifiers
Fixes #10686
2024-05-10 12:05:07 -07:00
Jason Penilla
4fd58a1b8f
Add conversion for summon command 2024-05-10 12:57:07 +02:00
Nassim Jahnke
7f1a154d15
Add validation to player profile and properties (#10680) 2024-05-10 12:52:03 +02:00
Spottedleaf
8748ae16ac Use MCDataConverter instead of raw convert call for cmd converter
MCDataConverter uses the breakpoint system, which for future
updates may be neccesary (probably not).

Also, add the 1.20.6 version field.
2024-05-10 00:34:37 -07:00