Commit graph

15 Commits

Autor SHA1 Nachricht Datum
VictorD
bf9a55049e Second part of NPE and arctan update :3 2011-02-20 23:22:28 +01:00
Andrew Ardill
be9a264249 Fixed bug in event when taking fall damage. Now uses event damage. 2011-02-12 22:40:28 +11:00
Dinnerbone
914688e2a0 Implemented ENTITY_DEATH for monsters and animals 2011-01-30 20:22:09 +00:00
Erik Broes
da00e2e3a9 Fixed rogue chmods 2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
sk89q
d0cd8c6cc7 Fixed drowning damage event. 2011-01-30 01:26:45 -08:00
Andrew Ardill
1cbde901ba Entity audit. Adds checks for null entities, and adds conformity. 2011-01-21 16:54:30 +11:00
sk89q
62624a0799 Added suffocation damage as an event. 2011-01-20 02:10:32 -08:00
sk89q
62344b57f2 Expanded scope of change comments. 2011-01-20 02:10:32 -08:00
sk89q
d3e8f792e5 Added fall damage event. 2011-01-20 02:10:31 -08:00
Andrew Ardill
26a590f030 fixed imports on all Entities 2011-01-18 17:16:05 +11:00
Andrew Ardill
d7d7a68f91 fixes to combust event so that it is raised only once on combustion.
minor fixes to imports
2011-01-18 16:30:01 +11:00
Andrew Ardill
6a3b096fb8 Addition of all Entity classes.
Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
2011-01-18 00:13:33 +08:00
Andrew Ardill
5209e17e1b Adding all Entities into CraftBukkit.
These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00