md_5
67b242440b
SPIGOT-1515: Use CUSTOM reason for GENERIC damage
2016-07-02 14:01:31 +10:00
md_5
1628ce6240
SPIGOT-2474: Use .die() to set entity remove status
2016-07-02 11:24:14 +10:00
md_5
d3507d2818
SPIGOT-1364: sendMap should update entire map
2016-07-01 11:24:11 +10:00
md_5
45038571f9
SPIGOT-1341: Cancelled cake interact decreases client hunger
2016-07-01 11:20:31 +10:00
md_5
939423a8f1
SPIGOT-1181: Ensure Minecart command updates visually
2016-06-30 13:33:26 +10:00
md_5
1fe19a83f9
SPIGOT-1129: Fix spawning leash hitch without adjacent block
2016-06-30 13:21:22 +10:00
md_5
4c43856621
SPIGOT-1599: Allow teleporting disconnected players
2016-06-30 13:01:37 +10:00
md_5
00359a18fa
SPIGOT-2456: Don't wipe tiles if type is still the same
2016-06-27 11:25:49 +10:00
md_5
0ebb9c7afa
BUILDTOOLS-251: Make much of Bukkit locale independent
2016-06-26 19:32:05 +10:00
md_5
568e27fbd0
Fix air setting block updates
2016-06-26 12:31:24 +10:00
md_5
4c1e9342cb
SPIGOT-1039: Improve DoubleChest semantics
2016-06-25 21:21:55 +10:00
Pokechu22
f068c5e843
MC-100524: Fix log files getting overwritten
...
https://bugs.mojang.com/browse/MC-100524
Log files were previously overwritten when more than 7 were created on the same day. This is caused by Log4J's default behavior with DefaultRolloverStrategy, which defaults to a max of 7.
While a max of 1000 doesn't fully stop this problem from happening, for 1000 log files in a single day to be reached the server would have to restart faster than once every 1.5 minutes, which is unlikely to happen. So 1000 seems like a good limit. A higher max isn't used because when it gets higher, there are performance hits due to the way Log4J checks for the next file.
2016-06-25 20:44:50 +10:00
md_5
341da0730b
SPIGOT-611: Improve setBlock for tile->tile transitions
2016-06-25 20:16:48 +10:00
Aikar
1953f52da1
SPIGOT-2439: Consistently fire Chunk(Load|Unload)Event
...
Clean up implementation and firing of both of these events by routing
both unload and load behaviors to consistent method calls.
This fixes issues where a few places would not call Load or Unload events
when it should have.
Additionally, reduces diff by moving the neighbor marking code into these
consistent points.
Additional benefits of the change include improving the neighbor marking
methods to use getChunkIfLoaded instead of getLoadedChunkAt in some places,
as the latter will cause chunks to be marked active and not unload.
Finally, this also updates CraftWorld.loadChunk to use the new methods, as the
previous logic did not properly handle the new unload queue.
2016-06-23 10:34:08 +10:00
Ryan Michela
9af379fc47
SPIGOT-1319: Add EntityBreedEvent
2016-06-19 20:14:09 +10:00
Roy Curtis
9856d8a183
Improvements to BookMeta API
...
* Added hasGeneration()
* Fixed `applyHash()` (used by `CraftMetaItem.hashCode()`) not taking generation into account
* Fixed `equalsCommon()` (used by `CraftMetaItem.equals()`) not taking generation into account
2016-06-16 10:50:15 +10:00
md_5
fb568fdc70
SPIGOT-2408: setTicksLived does not properly affect FallingSand
2016-06-13 18:16:15 +10:00
md_5
7964365c84
SPIGOT-2398: Armor stands still need to be treated special for gravity
2016-06-12 16:32:51 +10:00
md_5
0bc2724e51
SPIGOT-2376: Way to distinguish Zombie professions.
2016-06-12 10:28:09 +10:00
md_5
46233ffa8f
Add Player.stopSound
2016-06-12 10:28:09 +10:00
md_5
6cbdec1f15
SPIGOT-2381: Use custom spawnreason for dropItem
2016-06-12 10:26:48 +10:00
md_5
1c2593826c
SPIGOT-2389: Zombie.setVillager inverted
2016-06-12 10:14:25 +10:00
md_5
d5ecbd0e93
SPIGOT-2387: Magma does not provide a block for EntityDamageEvent.
2016-06-11 16:11:51 +10:00
md_5
6d3efa0634
SPIGOT-2380: Hitting in the air will always load the chunk at 0,0
2016-06-11 09:25:31 +10:00
md_5
5fc80916f5
SPIGOT-2369: Tab completing non existant command
2016-06-09 20:47:39 +10:00
md_5
9b4ad2a45f
Add DamageCause.HOT_FLOOR
2016-06-09 12:45:07 +10:00
md_5
8b94601269
Better map Zombie/Villager professions.
2016-06-09 12:20:30 +10:00
md_5
a8a4bedd2a
Update to Minecraft 1.10
2016-06-09 11:43:49 +10:00
md_5
0cd0397a82
SPIGOT-249: Set skull owner by UUID
2016-06-03 20:41:49 +10:00
md_5
a28041daa7
SPIGOT-1292: BlockState based FlowerPot API.
2016-06-03 20:41:43 +10:00
Roy Curtis
cee5bbf00c
SPIGOT-783: API for book generation data.
2016-06-03 20:41:28 +10:00
Sansko1337
dd0e968c6a
SPIGOT-713: APIs to manipulate Entity's silent status.
2016-06-03 20:30:48 +10:00
md_5
5ff377a9b2
SPIGOT-2336: Zombie.setVillager(Z)V
2016-05-31 20:55:17 +10:00
md_5
ef3ccc94e0
SPIGOT-2315: Neighbour chunk unload marking
2016-05-25 18:21:54 +10:00
minoneer
d8637dfb7e
Implementation of interface to modify the pumpkin head "derp mode" of a snowman
2016-05-19 20:41:00 +10:00
md_5
88157110ad
Implement TabCompleteEvent
2016-05-16 16:59:57 +10:00
md_5
4e19de1295
SPIGOT-2285: New CommandBlock types.
2016-05-16 16:38:43 +10:00
md_5
88123f0569
SPIGOT-2286: Don't store CraftBlockState light level
2016-05-16 16:37:22 +10:00
md_5
7e9122e74d
Fix some [but not all] chunk unload issues
2016-05-11 15:34:16 +10:00
md_5
c5e9a169fa
Minecraft 1.9.4
2016-05-10 21:47:39 +10:00
md_5
935f18b476
SPIGOT-2206: playEffect doesn't accept sub classes of the expected data type
2016-04-26 09:35:17 +10:00
md_5
7a6b1433e2
SPIGOT-2213: Fix custom anvil inventory
2016-04-24 16:20:53 +10:00
md_5
d884ab38d8
SPIGOT-2211: Fix offhand slot client refresh
2016-04-24 12:31:02 +10:00
md_5
a28f87a55c
Missing import
2016-04-11 19:26:47 +10:00
2008Choco
767f028054
Properly validate boss bar progress
2016-04-11 19:16:52 +10:00
Thinkofname
420b983d59
Fix broken potion serialization
2016-04-10 20:54:16 +01:00
t00thpick1
d39a750709
SPIGOT-2085 / SPIGOT-2087 / SPIGOT-2156: Rework internal PotionMeta state to be correct and less complex.
2016-04-09 20:24:02 -04:00
Jofkos
8cb1b362eb
Begin console output with ANSI line erase.
2016-04-09 12:59:17 +10:00
md_5
5c23262f15
Update physics on attached block when setting data of attachable blocks
2016-04-09 12:57:19 +10:00
Thinkofname
8d16fc08f1
Support integer data values for Effect.VILLAGER_PLANT_GROW
2016-04-06 12:26:49 +01:00