Commit graph

847 Commits

Autor SHA1 Nachricht Datum
Nathan Adams
5412d6f5a8 Fixed crash with dispensers dispensing dispensables 2011-12-12 21:23:46 +00:00
EvilSeph
bd181fa04e The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime! 2011-12-12 12:50:10 -05:00
Nathan Adams
b653ce3c1c Implemented (offline)player date methods 2011-12-12 17:39:52 +00:00
Andrew Ardill
82965eb10f Stop converting ItemStack to nms ItemStack by hand
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.

Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d34e289434 Teach nms ItemStack constructor how to take enchantments 2011-12-13 01:45:58 +11:00
EvilSeph
14754c71a2 Added missing CraftBukkit comments in previous commit. 2011-12-12 03:16:50 -05:00
EvilSeph
322330e942 Fixed players not receiving movement packets after trying to leave The End. Fixes BUKKIT-289. 2011-12-12 02:55:20 -05:00
Nathan Adams
b2af70e5c7 Implemented getKiller in LivingEntity 2011-12-11 16:05:27 +00:00
Nathan Adams
1fc8092ea6 Fixed corrupt mob spawners crashing on load - this fixes BUKKIT-69, BUKKIT-144 2011-12-11 15:59:55 +00:00
EvilSeph
88d1512507 Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264. 2011-12-11 02:13:48 -05:00
Tahg
77c07095bd removed changes to MobSpawner behavior 2011-12-10 17:07:32 -05:00
EvilSeph
de1a32bb16 Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275. 2011-12-10 15:59:07 -05:00
EvilSeph
ec59dd9173 Fixed issues in our handling of The End as per BUKKIT-11.
This also addresses BUKKIT-27.
2011-12-10 15:15:27 -05:00
EvilSeph
84a19565d4 Fixed (Bukkit multiworld) maps as described in BUKKIT-142. 2011-12-10 15:15:26 -05:00
Erik Broes
f7649724fe Implemented CraftServer.getAllowEnd(). Thanks codename-B! 2011-12-09 18:55:36 +01:00
Nathan Adams
d36ac82c83 Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End 2011-12-09 17:09:21 +00:00
Nathan Adams
5e43c61fad Implemented onStructureGrow event, thanks to md-5. 2011-12-09 16:11:56 +00:00
Nathan Adams
076460b419 Added ItemDye and WorldGenHugeMushroom for diff visibility 2011-12-09 16:01:37 +00:00
Andrew Ardill
d75d1660b3 Make EntityEnderDragon call the ExplosionEventi
Rather than just creating the event and not worrying any further about it.
Thanks for the heads up snowleo!
2011-12-08 10:30:20 +11:00
Andrew Ardill
b08b85bd26 Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).

The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.

Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
93a4a9ba8c Teach MinecraftServer how to handle Remote Console commands.
This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc Fix for entity spawning and some code cleanup 2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f Performance update to remove several very high counts of temp object creation 2011-12-06 08:52:45 -05:00
Tahg
57112887ca Another fix for enchantments when moving around inventory. (Still glitches visually at times) 2011-12-05 04:02:59 -05:00
Andrew Ardill
bf60f44013 Teach EnderDragon how to throw EntityDamage events
Relates to BUKKIT-129
2011-12-05 19:23:54 +11:00
Andrew Ardill
b1a3aa602a Clean-up some events to maintain general style 2011-12-05 19:23:40 +11:00
Nathan Adams
dbd3ff71fc Implemented server.getOfflinePlayers 2011-12-04 17:57:00 +00:00
Nathan Adams
1dbebb4593 Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.) 2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting) 2011-12-04 12:10:02 +00:00
Nathan Adams
55a532c251 Indicate when a teleport event was triggered by ender pearls or unknown internal teleports 2011-12-04 11:04:14 +00:00
Andrew Ardill
645079be08 Make the EnderDragon respect experience drop set in death event 2011-12-02 21:50:57 +11:00
Andrew Ardill
f15c466e89 Add EntityEnderDragon 2011-12-02 21:50:57 +11:00
Andrew Ardill
480376ef50 Ensure that DeathEvents are raised even for non loot-dropping living entities
Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Andrew Ardill
8511ef3902 Register damage caused by PrimedTNT entities as BLOCK_EXPLOSION
This fixes BUKKIT-74
2011-12-02 16:55:23 +11:00
Nathan Adams
9fe5529791 Fixed ender pearls ignoring damage cancellation 2011-12-02 00:06:27 +00:00
Nathan Adams
0c958c0dff Fixed exploit with Ender Pearls, and made them perform a damage event. This fixes BUKKIT-38 2011-12-01 23:34:14 +00:00
Nathan Adams
6f79ca5c54 Don't disconnect a player if they're already disconnected (fixes BUKKIT-43) 2011-12-01 22:35:19 +00:00
Nathan Adams
062d94d6bc Implemented 1.0.1 fixes. This fixes BUKKIT-3, BUKKIT-39, BUKKIT-150 2011-12-01 21:43:54 +00:00
Erik Broes
650717ad32 Fire BlockPlace event when placing a lilypad, Thanks DiddiZ; Fixes BUKKIT-162 2011-12-01 21:43:46 +01:00
Erik Broes
51f724f24d Fix missing data-value when placing a stair-block (somehow gets set after the fact) - Fixes BUKKIT-40 2011-12-01 21:03:22 +01:00
Erik Broes
df935a5eed Add more information to 'Fetching addPacket' so we might be able to find the reason why it happens. Gives info for BUKKIT-32 2011-12-01 21:02:59 +01:00
Nathan Adams
4ce061ccbe Fixed Players from technically only dying once (thanks Qala) 2011-11-30 23:45:55 +00:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Erik Broes
67924529a0 Fix drops of StairBlocks 2011-11-30 20:19:15 +01:00
Andrew Ardill
9455ff1777 cleanup of projectiles 2011-11-29 21:30:37 +11:00
Andrew Ardill
a1ad0c0103 Add events for EntitySmallFireball 2011-11-29 21:26:55 +11:00
Andrew Ardill
2759809ecb Fix Craft Entity constructors and toStrings.
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
2b751111d2 Add EntitySmallFireball.java from nms 2011-11-29 18:32:16 +11:00
Andrew Ardill
3da00ee41a Implementation of reworked EntityCombustEvents
Also includes some extra comments, and a refactoring of the
PaintingBreakByEntity event that is raised when lighting strikes a painting.
2011-11-29 18:20:21 +11:00
Andrew Ardill
89338db181 BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
7db72dfd2c Doors and trapdoors should function correctly once again 2011-11-28 07:00:04 +00:00
Nathan Adams
91b673e375 Ignore empty messages (not just null) for join and quit 2011-11-28 06:21:35 +00:00
Nathan Adams
aa90f2ff9c Made Snowmen obey animal spawning rules (thanks Amaranth) 2011-11-28 05:18:41 +00:00
Andrew Ardill
c0073e466d Add CraftMagmaCube 2011-11-28 11:17:04 +11:00
Nathan Adams
9c2b11ae94 Fixed gravel's enchantment detection 2011-11-27 17:00:20 +00:00
Nathan Adams
f6dc6745ed Fixed EntityDeathEvent not throwing for Ghasts and Pig Zombies (fixes issue #13) 2011-11-27 04:22:24 +00:00
Nathan Adams
139ad8c34a Fixed crash when breaking gravel with a high fortune enchant 2011-11-27 01:41:56 +00:00
Nathan Adams
eb7bd5f23b Implemented Enchantment API 2011-11-27 01:37:00 +00:00
Erik Broes
ba608f55e4 Remove expensive debugcalls from production code 2011-11-26 18:27:39 +01:00
Nathan Adams
9907638130 Fixed ancient vanilla typo in offline mode warnings. Thanks to Alexitaly92 for catching it. 2011-11-26 01:09:04 +00:00
Nathan Adams
256d4ba555 Fixed the NPE in inventoryplayer once again, thanks to don4of4 2011-11-26 01:01:43 +00:00
Nathan Adams
8062d5c7be Added death events for blaze and snowman, fixed reported loot for chickens 2011-11-26 00:56:11 +00:00
Nathan Adams
b9aaf3977c Fixed NPE travelling to the nether from a custom world 2011-11-25 21:10:16 +00:00
Nathan Adams
197fdbd84c Nether portals should now only work in the default world 2011-11-25 20:54:29 +00:00
Nathan Adams
bb16e6c5c1 Fixed portal event reporting wrong from-world 2011-11-25 20:05:51 +00:00
Nathan Adams
a105ec32b3 Fixed comment 2011-11-25 03:50:10 +00:00
Nathan Adams
ef75a286ac Implemented world.getWorldFolder 2011-11-25 03:47:12 +00:00
Nathan Adams
620f101487 Another attempt at the vanilla tile entity bug 2011-11-25 00:15:00 +00:00
Nathan Adams
e31cedf583 Fixed NPE in player inventory + don't ignore the cancel state of world unloads 2011-11-24 20:27:16 +00:00
Nathan Adams
a7664a104f Implemented new age methods in animals, and made spawned animals via eggs properly age back to children 2011-11-24 20:16:43 +00:00
Nathan Adams
47b4406b7e I've either fixed going to The End, or made it worse. I'm sure we'll find out soon! 2011-11-24 20:00:55 +00:00
Nathan Adams
c6beae8872 Fixed allow-nether being ignored 2011-11-24 18:48:01 +00:00
Nathan Adams
de7402ea8e Fixed fireballs sleeping on the job 2011-11-23 03:33:53 +00:00
Nathan Adams
03762600df Fixed trapdoors + few comments 2011-11-23 00:08:56 +00:00
Nathan Adams
774e59e179 Fixed vanillas tile-entity placement bug (thanks Moo0) 2011-11-22 21:14:42 +00:00
Nathan Adams
a3399c6431 Fixed crash on right clicking dragon eggs 2011-11-21 22:56:17 +00:00
Nathan Adams
246ff3b352 Made the new Status info list plugins (test it out at http://dinnerbone.com/minecraft/tools/status/ ) 2011-11-20 00:01:57 -08:00
Erik Broes
345ea36c7b Update for 1.0.0 2011-11-20 00:01:33 -08:00
Nathan Adams
589f66bd1b Added new --noconsole command argument, thanks to mkurzeja for the idea 2011-11-05 20:15:19 +00:00
Tahg
c69f5fda9b added some missing comments for falling entities 2011-10-27 20:03:28 -04:00
sk89q
695f25a32b Added a case previously not covered by VehicleDestroyEvent for boats. 2011-10-13 01:17:04 -07:00
Nathan Adams
75d9b04deb Added new bukkit.yml entry (settings -> world-container) to control the directory worlds are stored in 2011-10-12 04:25:03 +01:00
Nathan Adams
fd57c7111c Fixed fauxSleeping check on leaving bed 2011-10-11 02:38:32 +01:00
Nathan Adams
ac0641887b Fixed Explosion cast error 2011-10-11 02:12:22 +01:00
Nathan Adams
a49a358349 Changing the blockList on explosions now correctly updates which blocks are changed 2011-10-11 00:37:39 +01:00
Tahg
d39c363e5c another attempt at mob spawners - 3rd time's the charm? 2011-10-06 11:02:39 -04:00
Tahg
696349884b don't store weak references for EmptyChunks or cache CraftBlocks 2011-10-05 11:36:03 -04:00
Tahg
8ab90b344c fix for spawners not properly checking whether an entity can spawn 2011-10-05 11:36:02 -04:00
Tahg
d74145ef23 hopeful fix for blocks not being pistons when they should be 2011-10-05 11:36:02 -04:00
EvilSeph
73f419197a Fixed Skeletons not dropping experience. 2011-10-04 10:04:45 -04:00
EvilSeph
09801eeabf Exempted moving pistons from the tile entity fix. 2011-10-03 18:18:14 -04:00
EvilSeph
1f4e671af9 Fixed Silverfish having a base damage of 0. 2011-10-03 17:40:53 -04:00
sunkid
3a224266c4 Fixed PlayerChangedWorld event.
Moved the call of PlayerChangedWorldEvent to more appropriate location
2011-10-03 00:28:47 -04:00
Dinnerbone
80c2bc266a Minimal diffs! Move methods for the new list-name away from nms 2011-10-03 00:37:44 +01:00
Dinnerbone
bf09121354 Attempt to fix any damage caused by misplaced tile entities 2011-10-03 00:14:06 +01:00
sunkid
199a5c2a77 Implemented PlayerChangedWorldEvent. 2011-10-01 15:38:25 -04:00
EvilSeph
d532136903 Fixed bed spawns for multiworld worlds. Thanks Meaglin! 2011-10-01 13:37:20 -04:00
EvilSeph
22baa13894 Painting improvements. Thanks CelticMinstrel!
Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
2011-10-01 13:37:03 -04:00
EvilSeph
d53a155e4c Packet handling improvements. 2011-10-01 01:40:08 -04:00
EvilSeph
64322ed26b Added SlimeSplit event. Thanks garbagemule!
The SlimeSplit event is fired when a Slime attempts to split upon death.
The event may be cancelled, and the amount of smaller slimes may be
customized.
2011-09-30 19:50:19 -04:00