Commit graph

8223 Commits

Autor SHA1 Nachricht Datum
Jake Potrebic
fbbc03a740
Add EntityDyeEvent and CollarColorable interface (#7625) 2022-04-23 12:38:42 -07:00
Jake Potrebic
47f43da438
Add missing javadoc deprecation msgs for PlayerProfile (#7688) 2022-04-23 07:40:37 -07:00
Nassim Jahnke
caf4a6f0d6
Remove or replace a few dumb deprecations (#7760) 2022-04-23 11:25:30 +02:00
Jake Potrebic
16f224a79a
Trigger bee_nest_destroyed trigger in the correct place (#7436) 2022-04-22 18:17:14 -07:00
Jake Potrebic
0f8aa4e6fd
Fix NPE for BlockDataMeta#getBlockData (#7670) 2022-04-22 17:21:38 -07:00
Bjarne Koll
ef6a1a5f99
Revert to old createProfile(UUID, String) logic (#7723) 2022-04-22 19:54:08 +01:00
Jason Penilla
c449f6a1f7
Build updates
- update paperweight to 1.3.6
- update tiny-remapper to 0.8.2
2022-04-21 19:27:56 -07:00
Jason
567fce6c76
Don't apply previous potion when item is potion (fixes #7756) (#7757) 2022-04-21 17:07:56 -07:00
petersv5
76ed156764
Grant temporary immunity from EAR to moving entities (Fixes #7637) (#7644)
Co-authored-by: Peter Svensson <petersv@psv.nu>
2022-04-20 10:34:00 +01:00
Owen
873bfa6000
Remove World#refreshChunk deprecation (#7684) 2022-04-20 10:28:53 +01:00
Shane Freeder
4ecc338e09
WorldCreator#keepSpawnLoaded (#7673) 2022-04-20 10:26:09 +01:00
Shane Freeder
c7d4c0188e
Ignore invalid jars inside of the updates folder (Fixes #7751)
This really needs a deeper look here, the way updates are handled is
fairly immature, but, this wasn't ever intended to be a large scale thing

Ideally, imho, we'd collect the list of update files into some form of Map,
that way we just have a reference of Name > File refs, and can filter out
cases where there are two versions of a plugin in there and warn expectidely,
but, that creates some complications, you would need to fall back to a dir
scan in the case of a plugin calling loadPlugin, but, it would at least
give us more defined behavior, as well as improve performance here vs
repeatidely trying to deserialise the plugin.yml defs for every file
in there on every load
2022-04-20 10:11:35 +01:00
Xemor
c642d25f63
Improve update folder behavior (#7687)
Closes #6570
2022-04-18 18:12:39 +02:00
Noah van der Aa
86fb3d201d
Don't send itemmeta for books with the hide option enabled (#7734) 2022-04-18 12:23:37 +02:00
HexedHero
c66b0f99f2
Add pre-unbreaking amount to PlayerItemDamageEvent (#7724) 2022-04-18 11:51:45 +02:00
Owen
8bfb1d22f8
Pass ServerLevel for gamerule callbacks (#7668) 2022-04-18 11:46:21 +02:00
Nassim Jahnke
6b9f7a073e
Don't fire worldborder events for virtual borders (#7749)
Fixes #7748
2022-04-18 11:26:18 +02:00
Jake Potrebic
af943641e2
Fix slime spawners not spawning outside slime chunks (#7741) 2022-04-16 11:32:20 -07:00
Nassim Jahnke
1cfd363d32
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
fc460d1b PR-735: Add Villager#zombify
c8c8331e PR-690: Add method to read ItemStack input
62845f2f SPIGOT-6829: Add per-player world border API

CraftBukkit Changes:
a459f4d4 PR-1033: Add Villager#zombify
d65d1430 PR-975: Add method to read ItemStack input
b5559f8c SPIGOT-6990: Fix setRepairCost(0) in Anvil
6c308e1b SPIGOT-6829: Add per-player world border API

Spigot Changes:
42b61526 SPIGOT-7000: Generation and /locate issues when using custom structure seeds
2022-04-16 10:29:50 +02:00
Pedro
c6e631aacb
Use username instead of display name in PlayerList#getPlayerStats (#7740) 2022-04-15 15:23:10 -07:00
Jason Penilla
b8fa41ecdf
[ci skip] Remove Mojang repo from test-plugin 2022-04-13 20:16:14 -07:00
Jason
a9f252e56a
Replace third party repos with Paper repo (#7733)
we now mirror Fabric, Forge, and Mojang
2022-04-13 19:58:48 -07:00
Shane Freeder
d4a712d957
[CI-SKIP] Remove unused import from last patch 2022-04-13 09:15:28 +01:00
Shane Freeder
a9ee1046a5
Prevent tile entity copies loading chunks 2022-04-13 08:27:16 +01:00
Jason Penilla
e42d683d75
Fix StructureGrowEvent species for RED_MUSHROOM 2022-04-12 16:40:30 -07:00
Owen
f8e8d6c3cd
Strip enderpearl owners when they are no longer ticked (#7559) 2022-04-08 01:52:25 +01:00
Jason
4322c05f02
Use patched spigot decompiler (#7706) 2022-04-07 09:36:19 -07:00
Nassim Jahnke
2f16393ad9
Updated Upstream (CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2542945e Remove broken quickMoveStack implementation
5631e8bf SPIGOT-6973: Setting biome calls String#intern for every biome placed
2022-04-07 10:56:36 +02:00
Etil
11e0dcdf86
Fix NBT pieces overriding a block entity during worldgen deadlock (#7692) 2022-04-07 10:42:20 +02:00
Pedro
29144573e6
Allow seting custom podium location for ender dragon (#7695) 2022-04-07 10:31:30 +02:00
Jason Penilla
62dcff3e8d
Update actions 2022-04-05 10:44:21 -07:00
Jason Penilla
92426e39be
Update Gradle wrapper 2022-04-05 10:37:45 -07:00
Jason Penilla
820e9ca70b
Update decompiler & param mappings 2022-04-05 10:37:36 -07:00
Jake Potrebic
87e11bf7fd
Cache resource keys instead of trying to create them (#7643) 2022-04-02 18:10:13 -07:00
Nassim Jahnke
ea2c81e4b9
Fix lectern quick move 2022-04-02 09:15:39 +02:00
Peter Crawley
443c5062c1
Fix Nullability Annotations for PrepareItemEnchantEvent (#7681) 2022-04-01 20:14:56 -07:00
Jake Potrebic
04c7b16bde
Undeprecate Material#isLegacy (#7679) 2022-03-31 09:13:19 -07:00
Spottedleaf
7bf9446d9e Add per player chunk loading limits
Configurable under "settings.chunk-loading.player-max-chunk-load-rate",
defaults to -1. This commit also changes the chunk loading to be
distributed equally for all players, rather than distance based. This is
to ensure players flying around do not take priority over everyone else.
The exception to this new rule is the min-load-radius, which still has
priority over everything else.
2022-03-31 06:33:13 -07:00
Jake Potrebic
7f47b9b7f8
Remove KeyedObject interface (#7680) 2022-03-30 13:28:38 -07:00
Jake Potrebic
d3c102373f
fix player loottables running when mob loot gamerule is false (#7651) 2022-03-29 13:15:26 -07:00
Owen
fa68bb1e81
Fix entity position desync for hanging entities (#7659) 2022-03-29 10:42:46 +02:00
Jake Potrebic
7fa8870043
Updated Upstream (Bukkit/CraftBukkit) (#7672)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7902647a PR-737: Update WorldCreator#generatorSettings docs
67556a50 PR-736: Update README

CraftBukkit Changes:
10922194 Java 18 support
d53c4fb6 PR-1039: Use correct ops in GeneratorSettings
a567e4ae PR-1038: Removed the no longer needed getChunkUnchecked method from ChunkProviderServer.
4ac8fcce SPIGOT-6980: Since 1.18.2, World#isChunkLoaded returned false for chunks that have just been loaded (e.g. inside ChunkLoadEvent).
e6cc7c70 PR-1035: Update README
3ec79a27 SPIGOT-5140: Call EntityChangeBlockEvent when a ChorusFlower is destroyed by a projectile
2022-03-29 10:32:18 +02:00
Jason
e2f743d914
Fix PalettedContainer synchronization (#7663) 2022-03-27 10:51:39 -07:00
SoSeDiK
e7d928a8e1
Fix EntityChangeBlockEvent#getBlockData for when sheep eats grass block (#7646) 2022-03-21 11:43:52 -07:00
Jake Potrebic
ab666a48ee
Deprecating remaining blockkey methods (#7638) 2022-03-21 11:06:42 -07:00
Jake Potrebic
a939d6e08e
Fix generator settings string for flat-type worlds (#7568) 2022-03-21 11:06:26 -07:00
Owen
993f8288fa
Add TameableDeathMessageEvent (#5392) 2022-03-20 00:50:33 +00:00
Owen
a686ff5670
Add more missing entity API (#7592) 2022-03-19 15:30:16 +01:00
Bjarne Koll
7b46444bea
Properly create profiles with custom name/uuid (#7558) 2022-03-19 14:39:38 +01:00
Shane Freeder
5eb61dd432
Buffer OOB setBlock calls
lets debug mode throw a trace in order to potentially see where
such calls are cascading from easier, but, generally, if you see one setBlock
call, you're gonna see more, and this just potentially causes a flood of logs
which can cause issues for slower terminals, etc.

We can limit the flood by just allowing one for a single gen region,
we'll also only gen a trace for the first one, I see no real pressing need
to generate more, given that that would *massively* negate this patch otherwise
2022-03-19 12:35:56 +00:00