EvilSeph
0170ae9523
Cleanup.
2012-02-10 00:43:12 -05:00
Feildmaster
8ecfca47de
[Bleeding] Fixed EnderDragon suffocation.
2012-02-09 20:12:38 -05:00
EvilSeph
bb730f0ee7
Cleanup.
2012-01-27 18:23:58 -05:00
Erik Broes
61ec751ca1
Update for 1.1_01 renames.
...
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Nathan Adams
897551e39e
Update to mc-dev rename revision 01
2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6
Fix CraftBukkit comments.
2012-01-12 12:07:38 +01:00
EvilSeph
bd181fa04e
The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!
2011-12-12 12:50:10 -05:00
Nathan Adams
b2af70e5c7
Implemented getKiller in LivingEntity
2011-12-11 16:05:27 +00:00
Tahg
e4a839cbbc
Fix for entity spawning and some code cleanup
2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f
Performance update to remove several very high counts of temp object creation
2011-12-06 08:52:45 -05:00
Andrew Ardill
480376ef50
Ensure that DeathEvents are raised even for non loot-dropping living entities
...
Related to BUKKIT-129
2011-12-02 21:38:51 +11:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
ba608f55e4
Remove expensive debugcalls from production code
2011-11-26 18:27:39 +01:00
Nathan Adams
03762600df
Fixed trapdoors + few comments
2011-11-23 00:08:56 +00:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Dinnerbone
0118a20d6a
Update to mcdev rename revision 01 for 1.8.1
2011-09-24 22:05:22 +01:00
Dinnerbone
20ddc944bb
Refactored a bunch of death code into the event factory
2011-09-21 15:41:24 +01:00
Dinnerbone
2b5a61f03d
Rename revision 2
2011-09-15 17:39:17 +01:00
Dinnerbone
5b2c774edc
Update for Minecraft 1.8
2011-09-15 01:23:52 +01:00
Dinnerbone
2f218ba6b1
Update for 1.7.3
2011-07-08 13:25:53 +01:00
EvilSeph
8a521ec629
Added reasons for entities regaining health.
2011-06-30 13:42:18 -04:00
Dinnerbone
a679e7f380
Update to Minecraft 1.7
2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
...
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
EvilSeph
f3d25e647f
Added EntityRegainHealthEvent. Thanks TimWolla!
2011-06-17 16:55:00 -04:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
Erik Broes
309846d732
Whitespace + general cleanup
2011-05-15 13:41:46 +02:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
e24b10dfd9
Updated for the cleanups done in Bukkit
2011-03-26 22:32:56 +01:00
Erik Broes
3129348866
Implementation of LivingEntity maximumNoDamageTicks, noDamageTicks, lastDamage
2011-03-24 00:32:41 +01:00
Gunther De Wachter
d732457354
Implement DamageType.VOID
2011-03-17 20:01:07 +01:00
Andrew Ardill
76d8016b32
BUGFIX: Damage events should be using getDamage() to set damage.
2011-02-28 17:43:56 +11:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Dinnerbone
f659231e34
N.M.S cleanup in preparation for update
2011-02-21 22:30:01 +00:00
VictorD
bf9a55049e
Second part of NPE and arctan update :3
2011-02-20 23:22:28 +01:00
Andrew Ardill
be9a264249
Fixed bug in event when taking fall damage. Now uses event damage.
2011-02-12 22:40:28 +11:00
Dinnerbone
914688e2a0
Implemented ENTITY_DEATH for monsters and animals
2011-01-30 20:22:09 +00:00
Erik Broes
da00e2e3a9
Fixed rogue chmods
2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae
Reworked getEntity; Hi instanceof, bay 16 classes
2011-01-30 16:15:24 +01:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
sk89q
d0cd8c6cc7
Fixed drowning damage event.
2011-01-30 01:26:45 -08:00
Andrew Ardill
1cbde901ba
Entity audit. Adds checks for null entities, and adds conformity.
2011-01-21 16:54:30 +11:00
sk89q
62624a0799
Added suffocation damage as an event.
2011-01-20 02:10:32 -08:00
sk89q
62344b57f2
Expanded scope of change comments.
2011-01-20 02:10:32 -08:00
sk89q
d3e8f792e5
Added fall damage event.
2011-01-20 02:10:31 -08:00
Andrew Ardill
26a590f030
fixed imports on all Entities
2011-01-18 17:16:05 +11:00