Commit graph

5102 Commits

Autor SHA1 Nachricht Datum
Zach Brown
58a75fef88 Rebuild patches 2015-07-20 20:14:39 -05:00
Byteflux
4d70f421f6 Unload client chunks + only cache whole chunk maps 2015-07-16 14:06:33 -07:00
Byteflux
e3e7539232 Configurable chunk map caching 2015-07-15 16:16:27 -07:00
Byteflux
b5666dd9e8 Improvements to ChunkMap caching 2015-07-15 13:31:34 -07:00
Iceee
7562f087f8 ChunkMap caching 2015-07-15 02:42:49 -07:00
Byteflux
536af803c4 Lookup neighbor chunks more efficiently in async lighting 2015-07-15 02:01:49 -07:00
Byteflux
8de3946478 Nerfed spawner mobs should use PathfinderGoalFloat to swim if available 2015-07-14 10:51:38 -07:00
Byteflux
04705fd392 Optimize item movement 2015-07-14 10:17:39 -07:00
Byteflux
4d0466c559 Configurable mob spawner tick rate 2015-07-14 10:01:28 -07:00
Byteflux
4cd1afddde Various configurable toggles
- Disable explosion knockback for players
- Disable thunder logic
- Disable ice and snow formation
- Disable mood sounds
2015-07-14 09:34:10 -07:00
Byteflux
c17e209dc1 Rebuild patches 2015-07-14 08:59:57 -07:00
md_5
301396a116 Add note about BungeeCord when in offline mode.
See PR #10 for motivation.
2015-07-14 08:18:22 -07:00
md_5
8fecf733fe SPIGOT-997: Add restart API for server. 2015-07-14 08:18:22 -07:00
md_5
a457345b27 Use Map for getPlayer(String) lookup. 2015-07-14 08:18:21 -07:00
md_5
62112bb526 Rebuild patches for updates. 2015-07-14 08:18:21 -07:00
md_5
5683ee8585 Fix conflicts. 2015-07-14 08:17:50 -07:00
Byteflux
a5bb700ee9 Remove obsolete patch 2015-07-10 03:45:20 -07:00
Byteflux
c3a07a7060 Remove bad condition in async lighting check 2015-07-10 03:20:10 -07:00
Byteflux
edfdff2218 Load chunks in getCubes() 2015-07-07 13:44:35 -07:00
Byteflux
f1652c14d8 Fix off-by-one in async lighting neighbor loop 2015-07-04 17:42:28 -07:00
Byteflux
5ceee0e6e0 Fix liquids stuck in fast drain loop 2015-07-03 12:38:43 -07:00
Byteflux
7f032d52e6 Add player view distance API 2015-07-01 01:01:42 -07:00
Byteflux
d07fe95b65 Configurable lava flow speed 2015-07-01 00:39:31 -07:00
Byteflux
6d7eed6d75 Clean up async lighting patch 2015-07-01 00:27:58 -07:00
Byteflux
ca8627834d Clean up forced chunk loading patch 2015-06-30 22:58:11 -07:00
Byteflux
41064e2faa Fast draining 2015-06-30 20:22:24 -07:00
Byteflux
7ef5da4a4d Stop updating flowing block if material has changed 2015-06-30 19:46:05 -07:00
Byteflux
2811124265 Always use optimized draining fix 2015-06-30 19:23:17 -07:00
Zach Brown
929b5b0452 Patch rebuild 2015-06-27 01:18:29 -05:00
Zach Brown
5d7c5da500 Rebuild patches 2015-06-20 22:05:36 -05:00
md_5
cf58c06c01 Rebuild patches. 2015-06-20 22:03:12 -05:00
Thinkofdeath
0aa4a6c88c Add a missing Spigot comment 2015-06-16 06:01:34 -07:00
Thinkofdeath
208f7a2e3b Remove a special case in vanilla's chunk saving as it interferes with our autosave changes 2015-06-16 06:01:21 -07:00
Byteflux
111ed5569b Optimize explosions 2015-06-16 05:55:15 -07:00
Byteflux
d3a270e365 Do not filter out large getEntities call 2015-06-16 05:34:03 -07:00
Zach Brown
6b6eb8f7f7 Rebuild patches for upstream API addition
Removes ArmorStand Marker API as that was added to Bukkit
2015-06-10 22:35:26 -05:00
md_5
b59cf404af Fix patches from camera API 2015-06-10 22:26:46 -05:00
Zach Brown
b537fcb6cd Rebuild a patch for upstream changes 2015-06-07 15:51:24 -05:00
md_5
f5e295d087 Remove UserCache import as it is used now. 2015-06-07 15:47:52 -05:00
Zach Brown
55b35d8a6f Rebuild patches 2015-06-06 12:15:22 -05:00
md_5
41e8bf6c5c Fix merge conflicts from access transform update. 2015-06-06 12:01:23 -05:00
Byteflux
f6bd873c1d Update to 1.8.7 2015-06-05 05:45:30 -07:00
md_5
a5bd933c3a Update to Minecraft 1.8.7 2015-06-05 05:26:00 -07:00
Antony Riley
1f6afb8934 Fix map decorations to store UUIDs internally. 2015-06-05 05:26:00 -07:00
md_5
7639a2f972 Remove custom links patch. 2015-06-05 05:26:00 -07:00
md_5
619f854054 SPIGOT-945 - random light ticking not called whenoptimal chunks is zero. 2015-06-05 05:25:59 -07:00
Byteflux
d6fa7c2b99 FallingBlock and TNT entities collide with specific blocks 2015-06-05 01:24:22 -07:00
Byteflux
e82e438855 Add configurable fix for TNT cannnons.
This attempts to revert cannoning mechanics to pre-1.8 behavior. A huge
thanks to TheIceAP who championed almost every fix in this patch.

Another shoutout to Jebediah Smith from SportBukkit for the velocity
update patch which mostly fixes the client issue of TNT moving in water.
2015-06-04 14:25:07 -07:00
Byteflux
d75469a33d Migrate old TNT height nerf settings to falling block height nerf 2015-06-04 03:57:23 -07:00
Byteflux
9420859807 Remove giant TNT changes patch 2015-06-04 01:42:09 -07:00