Dinnerbone
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5b2c774edc
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Update for Minecraft 1.8
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2011-09-15 01:23:52 +01:00 |
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Rigby
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4117d6b65e
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Implemented per world setting to keep the spawn in memory or not.
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2011-08-05 15:52:38 -04:00 |
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Erik Broes
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a98c7ba2c7
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Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
Also minimized all the nms diffs and generic cleanups all around.
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2011-06-27 00:47:03 +02:00 |
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Dinnerbone
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e08568de4a
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Implemented ChunkPopulateEvent
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2011-06-16 19:33:36 +01:00 |
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Dinnerbone
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b042f48b24
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Fixed random NPEs when generating a world
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2011-06-11 23:47:30 +01:00 |
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Erik Broes
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96b1b8a10c
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Generic cleanup
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2011-06-12 00:30:52 +02:00 |
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Dinnerbone
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fedcbdf256
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Implemented custom chunk generators and block populators
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2011-06-06 18:38:47 +01:00 |
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Dinnerbone
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6903f20242
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Implemented 1.6!
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2011-05-26 13:48:22 +01:00 |
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Erik Broes
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309846d732
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Whitespace + general cleanup
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2011-05-15 13:41:46 +02:00 |
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Erik Broes
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a6c8a36dce
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Update for 1.5_02.
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2011-04-21 04:25:46 -04:00 |
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Erik Broes
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483a878b8b
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Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
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2011-04-20 19:05:14 +02:00 |
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Dinnerbone
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87c36febeb
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Updated to Minecraft version 1.4
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2011-03-31 21:40:00 +01:00 |
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Erik Broes
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e24b10dfd9
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Updated for the cleanups done in Bukkit
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2011-03-26 22:32:56 +01:00 |
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Erik Broes
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437025a179
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Fixing event names
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2011-03-21 00:30:00 +01:00 |
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Tahg
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078f48c0fb
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Code cleanup, fixed doors, chunk entity fetching
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2011-03-11 16:25:35 -05:00 |
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Raphfrk
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03a5bbc612
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Regenerate and refresh chunk methods
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2011-03-07 12:34:27 +00:00 |
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tahg
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87dc04b750
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limit chunk unloading to 50 per tick
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2011-03-02 00:24:22 -08:00 |
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FrozenCow
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9832ce06f1
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Synchronized and moved Hash classes
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2011-03-01 16:37:19 -05:00 |
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Tahg
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5d3b8de87a
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Fixed some debug
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2011-02-24 03:51:00 -05:00 |
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Erik Broes
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09aa37fe4a
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Generic code cleanup
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2011-02-23 14:12:33 +01:00 |
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Dinnerbone
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f759e0b60d
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Update to Minecraft 1.3 beta
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2011-02-23 02:37:56 +00:00 |
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Dinnerbone
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f659231e34
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N.M.S cleanup in preparation for update
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2011-02-21 22:30:01 +00:00 |
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Erik Broes
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09026095b6
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Minor cleaning of code
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2011-02-20 18:15:17 +01:00 |
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Erik Broes
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6e3ee31336
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Prevent Blocks from getting lost when a chunk reloads
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2011-02-20 17:09:38 +01:00 |
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Tahg
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ca4076077e
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fixed buttons, plates
added yield to explosion
added event for chunk unloading
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2011-02-19 23:44:35 -05:00 |
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Dinnerbone
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4b6c633659
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Removed debug and fixed //craftbukkit comments from 0239b76f611597f8486a
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2011-02-11 09:27:57 +00:00 |
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Tahg
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c0b940d619
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more chunk fixes
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2011-02-11 02:01:32 -05:00 |
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Dinnerbone
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1d49e5a4b1
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Fixed chunk unloading
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2011-02-10 13:27:53 +00:00 |
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Dinnerbone
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1a983aceb3
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Just cleaning some commits. Don't mind me.
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2011-02-08 15:22:46 +00:00 |
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Dinnerbone
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3526a66fbe
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Added loadChunk, unloadChunk and unloadChunkRequest.
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2011-02-08 14:26:55 +00:00 |
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Erik Broes
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421d1c1c1f
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Fixing missing mandatory comments.
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2011-02-07 09:49:42 +01:00 |
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Tahg
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3629580868
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Chunk fetching improvements
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2011-02-07 01:33:57 -05:00 |
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Raphfrk
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101d01ef64
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getLoadedChunks method
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2011-02-05 15:06:02 +01:00 |
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Erik Broes
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1dac92a766
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Update chunk handling.
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2011-02-02 00:29:37 +01:00 |
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Erik Broes
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df69047324
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Port to new mc-dev format.
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2011-01-30 13:24:39 +01:00 |
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Erik Broes
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8c8f53fd44
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Events should be present tense, not paste tense.
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2011-01-15 21:26:52 +01:00 |
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Dinnerbone
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2761b59845
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Update to Minecraft Server 1.2
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2011-01-14 13:31:10 +00:00 |
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Erik Broes
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22dab8e985
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Updated against new mc-dev format, takes out quite some casting troubles at the cost of extra ()'s
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2011-01-11 09:27:35 +01:00 |
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Dinnerbone
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1ed14de10e
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Implemented CHUNK_LOADED
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2011-01-04 15:54:41 +00:00 |
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