Restab at the last upstream to add support for migrating the option for disabling player data
saving back into spigots config, vs blindly dropping it
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Spigot Changes:
a19903d2 SPIGOT-520: Add option to disable player data saving
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
f4f2ef4c SPIGOT-6222: Correct javadoc for Entity#setPassenger
1871ca9d #559: Add wait time modification for FishHook
CraftBukkit Changes:
bc6a175e #767: Add wait time modification for FishHook
2fc37bcc SPIGOT-6197: Prevent world loading from updating spawn settings of all worlds
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
a339310c#755: Fix NPE when calling getInventory() for virtual EnderChests
2577f9bf Increase outdated build delay
1dabfdc8#754: Fix pre-1.16 serialized SkullMeta being broken on 1.16+, losing textures