13
0
geforkt von Mirrors/Paper

1982 Commits

Autor SHA1 Nachricht Datum
Shane Freeder
c738f996e8 Update B/CB/S 2017-10-29 15:19:21 +00:00
Shane Freeder
16e823a55d Don't send keepalive logger message if we've already disconnected 2017-10-17 21:40:53 +01:00
Riley Park
2d0e7faeb1 Merge pull request #914 from Minecrell/expose-client-protocol-host
Expose client protocol version and virtual host
2017-10-17 11:03:58 -07:00
Shane Freeder
b1fa92a5e4 allow keepalive to wait longer for a client response
and also provide a bit more information in the server
logs so we can work out what is going on.
2017-10-15 14:00:42 +01:00
Zach Brown
689fdea2c7 Add command for listing entities in a world
Port of 303a775fc3

Will display a list of all entities in a world, as well as which chunks
they are in. Hopefully, this will make tracking down chunks with lots of
entities easier.

Only real change from the forge version is that instead of dimension
IDs, we accept world names in the form of a string.

/paper entity list - Lists all entities in the player's current world
/paper entity list minecraft:zombie - Lists all zombies in the player's
current world

/paper entity list * world_nether - Lists all entities in the nether
/paper entity list minecraft:ghast world_nether - Lists all ghasts in
the nether
2017-10-15 17:43:16 -04:00
Shane Freeder
0e26fc4fbb Update CB 2017-10-13 22:07:48 +01:00
Minecrell
90e48db51c Expose client protocol version and virtual host 2017-10-10 18:45:43 +02:00
Shane Freeder
e813ac8f9f Remove lighting patches from spigot that cause more harm than good.
This commit removes two patches from spigot:
please review the patch messages for more information, however;

"Allow Disabling of Random Lighting Updates" potentially leaves chunk light maps in an invalid state, with
how often the server looks at these anyways, this patch really serves a questionable nature, the work is
going to be done, only it's being delayed and allowing the light map to be left in a potentially outdated
state.

"Fix some chunks not being sent to the client" sends chunks before their lighting has been calculated, this
means that the client will recieve chunks before they lighting has been calculated which can cause rendering
artifacts. The original issue around this patch appears to have already been fixed years ago.
2017-10-04 07:02:04 +01:00
Shane Freeder
45c25c868e Update B/CB 2017-10-09 10:15:17 +01:00
Shane Freeder
f618803d57 Revert keepalive back to 15 seconds 2017-10-09 09:49:12 +01:00
Shane Freeder
d649f90be0 Update CB/S 2017-10-07 09:57:38 +01:00
stonar96
3a9f17bc4b Anti Xray v2 (#858) 2017-10-05 14:38:21 +01:00
Shane Freeder
4632195902 Fix patch message (off the main thread!)
Don't tired and push!
2017-10-06 04:27:26 +01:00
Shane Freeder
f23cfe77fe rectify comment derp somebody just to point out 2017-10-05 03:39:51 +01:00
Shane Freeder
58a24b5aaf handle PacketPlayInKeepAlive async
In 1.12.2, Mojang moved the processing of PacketPlayInKeepAlive off the main
thread, while entirely correct for the server, this causes issues with
plugins which are expecting the PlayerQuitEvent on the main thread.

In order to counteract some bad behavior, we will post handling of the
disconnection to the main thread, but leave the actual processing of the packet
on the main thread.
2017-10-05 02:25:41 +01:00
Shane Freeder
2727dfbafc Update craftbukkit 2017-10-01 01:57:01 +01:00
Zach Brown
91e639e718 Update documentation around PlayerJumpEvent 2017-09-29 14:58:24 -04:00
Zach Brown
563ee0f840 Fix build 2017-09-28 18:54:38 -04:00
Zach Brown
6e9bfd7ac6 Patch files need headers, weird isn't it 2017-09-28 18:43:36 -04:00
Zach Brown
12bf7a15ad Add PlayerJumpEvent 2017-09-28 17:38:17 -04:00
Shane Freeder
4a6a473a13 Update metrics to support java 9
http://openjdk.java.net/jeps/223
Java decided to change their versioning scheme and in doing so modified the
java.version system property to return $major[.$minor][.$secuity][-ea], as
opposed to 1.$major.0_$identifier we can handle pre-9 by checking if the "major"
is equal to "1", otherwise, 9+

of course, it really wouldn't be all that simple if they didn't add a quirk, now would it.
valid strings for the major may potentially include values such as -ea to deannotate a pre release
2017-09-26 05:58:52 +01:00
Minecrell
c4553b3936 Disable logger prefix for various plugins bypassing the plugin logger
Some plugins bypass the plugin logger and add the plugin prefix
manually to the log message. Since they use other logger names
(e.g. qualified class names) these would now also appear in the
log. Disable the logger prefix for these plugins so the messages
show up correctly.
2017-09-22 09:47:01 +02:00
Minecrell
a64c8c70da Allow plugins to use SLF4J for logging
SLF4J is a commonly used abstraction for various logging frameworks
such as java.util.logging (JUL) or Log4j. Currently, plugins are
required to do all their logging using the provided JUL logger.
This is annoying for plugins that target multiple platforms or when
using libraries that log messages using SLF4J.

Expose SLF4J as optional logging API for plugins, so they can use
it without having to shade it in the plugin and going through
several layers of logging abstraction.
2017-09-21 16:34:36 +02:00
Minecrell
57d987e936 Handle plugin prefixes in Log4j configuration 2017-09-21 16:18:30 +02:00
Minecrell
8556beee8c Use Log4j IOStreams to redirect System.out/err to logger
Log4j2 provides an optimized implementation of PrintStream that
redirects its output to a logger. Use it instead of a custom
implementation for minor performance improvements and some fixes.

With the old implementation, each call to System.print()
results in a separate line, even though it should not result in
a line break. Log4j's implementation handles it correctly.
2017-09-18 12:07:47 +02:00
Minecrell
03891a7fe5 Update TerminalConsoleAppender to 1.0.0 (updates JLine)
Fixes #879
2017-09-23 19:57:16 +02:00
Riley Park
041250dfb9 Avoid NPE in AdvancementDataWorld thanks to Spigot being dumb 2017-09-21 07:01:40 -07:00
Zach Brown
7be477c2cc Update upstream CB
Fixes GH-887
2017-09-18 22:01:43 -04:00
Aikar
68b6b07086 World can be null for sign conversion, fixes #886 2017-09-18 21:03:45 -04:00
Riley Park
d5dcfbc32d Avoid NPE during CraftBlockEntityState load 2017-09-18 13:39:40 -07:00
Shane Freeder
5ce5ef1c9f Update to 1.12.2, May the Tacos be with you 2017-09-18 12:04:01 +01:00
Shane Freeder
9f7b45a945 Update CB, refactor 0229-Fix-this-stupid-bullshit
Refactored 0229-Fix-this-stupid-bullshit in order to prevent merge conflicts
when spigot decides to update the timer and to provide some form of hint in the
console/log on startup.
2017-09-15 15:37:05 +01:00
Zach Brown
fe190b78a1 Fix race condition with chunks, dead tile entities
Fixes PaperMC/Paper#883 same issue as MinecraftForge/MinecraftForge#4386

A more detailed anaylsis of what is probably going on, courtesy of
@bs2609 and the MCForge Issue Tracker is:

When a chunk is unloaded, the entities and tile entities it contains are
marked for removal. The actual removal (from the world) occurs later,
when the world ticks its entities.
Conversely, when a chunk is loaded, it generally adds its entities to
the world promptly, without queuing.

Here's the normal sequence of events:

Chunk unloaded
Old entities removed
Chunk loaded
New entities added

However, what can happen:

Chunk unloaded
Chunk loaded
New entities added
Old entities removed

This occurs when an unloaded chunk is reloaded before its corresponding
entities have been removed.
2017-09-11 22:21:57 -04:00
Zach Brown
4424c3dec9 Rebuild patches 2017-09-06 22:59:08 -04:00
Shane Freeder
ada06c9e99 Rebuild patches 2017-09-03 01:09:35 +01:00
BillyGalbreath
8fc7933953 LivingEntity#setKiller 2017-08-24 15:18:41 -04:00
Riley Park
cc7b5ac739 Allow specifying a custom "authentication servers down" kick message
Thanks to @phenomax in #855
2017-08-17 16:13:22 -07:00
Shane Freeder
7fc4d26c3f Update CB 2017-08-16 16:47:06 +01:00
Shane Freeder
a6eb798352 Update S 2017-08-12 22:32:01 +01:00
Zach Brown
7a01df109a Merge pull request #853 from Brokkonaut/dragon-egg-falling
I forgot the // Paper comment
2017-08-11 21:39:54 -05:00
Brokkonaut
db39b99f26 I forgot the // Paper comment 2017-08-12 02:23:35 +02:00
Zach Brown
73f04c4828 Don't let Player#getLocale return null
Thanks for reporting @MatrixTunnel
2017-08-11 18:16:00 -05:00
Zach Brown
e70452db81 Remove null values in TileEntity tick list
Because who wouldn't want to tick a null tile entity right?
Fixes GH-851
2017-08-11 17:59:44 -05:00
Shane Freeder
4bf6691021 Update CB 2017-08-11 12:02:53 +01:00
Brokkonaut
3c154072d3 MC-94186 Fix dragon egg falling in lazy chunks
Fixes falling dragon eggs in lazy chunks fall to the block below the last empty block and replacing that block with them.

See also https://bugs.mojang.com/browse/MC-94186
2017-08-11 03:32:07 +02:00
Zach Brown
b8cda19a77 Fix MC-117075: TE Unload Lag Spike
PaperMC port of https://github.com/MinecraftForge/MinecraftForge/pull/4281
2017-08-09 18:11:57 -05:00
Shane Freeder
fbeadaefff Update CB (#846) 2017-08-09 19:44:28 +01:00
BillyGalbreath
19afa58c90 Ocelot despawns should honor nametags and leash (#821) 2017-08-07 22:26:44 -05:00
BillyGalbreath
568f82f3f8 Reset spawner timer when spawner event is cancelled (#819) 2017-08-07 22:25:59 -05:00
chickeneer
0e9f94b07a Fix Nether Portal Creation on cancelled event
Spigot is manipulating the Travel Agents canCreatePortal, but forgot to reset it on cancel

This causes nether portals to not be generated if the event is ever cancelled
2017-08-07 23:08:50 -04:00