EvilSeph
45cf927446
(Re)restricted the nether to 128 world height. Fixes BUKKIT-976
2012-03-09 12:08:59 -05:00
SpaceManiac
a602d5c8c1
[Bleeding] Implemented getting the hostname a player used to log in. Addresses BUKKIT-984
2012-03-09 11:46:06 -05:00
Mike Primm
97669f8d90
[Bleeding] Add updated interfaces for custom chunk generation. Addresses BUKKIT-874
2012-03-09 11:46:06 -05:00
Mike Primm
796a9ba8fd
Add vanilla ChunkSection.java from mc-dev for diff visibility.
2012-03-09 01:10:29 -05:00
EvilSeph
cbdcb44a11
Made zombie invasions fire CreatureSpawn event. Fixes BUKKIT-1090
2012-03-08 22:12:54 -05:00
EvilSeph
ec555a71e3
Added VillageSiege for diff visibility.
2012-03-08 22:08:37 -05:00
EvilSeph
ecb00bba85
Made iron golems fire CreatureSpawn event. Fixes BUKKIT-1089
2012-03-08 21:57:46 -05:00
EvilSeph
f5ce8627c6
Added Village for diff visibility.
2012-03-08 21:54:29 -05:00
EvilSeph
43a00954f5
Made PlayerPortalEvent fire when leaving The End. Fixes BUKKIT-478
2012-03-08 19:50:01 -05:00
EvilSeph
f26fbc3bf3
Fixed EnderPearls not being limited to the world they were used in. Fixes BUKKIT-658
2012-03-08 19:31:10 -05:00
EvilSeph
8ecdfe9eed
Added missing filters to addEntity. Fixes BUKKIT-794
2012-03-08 18:09:32 -05:00
Mike Primm
1e06e150b6
[Bleeding] Only do unload-all on tick when last player leaves. Fixes BUKKIT-1060
2012-03-08 16:27:01 -05:00
aPunch
0ba2d285f0
[Bleeding] Made Iron Golems and Ocelots throw EntityDeathEvent. This fixes BUKKIT-1010.
2012-03-08 02:17:46 -05:00
aPunch
1c641ed982
Added EntityIronGolem and EntityOcelot for diff visibility.
2012-03-08 02:14:41 -05:00
EvilSeph
7a8ef4f6a4
Extremely hackish fix for the entity interactivity issue. Fixes BUKKIT-960
2012-03-07 23:51:55 -05:00
EvilSeph
b5af5adc7e
Fixed the dreaded GSOD crash. Fixes BUKKIT-1040
2012-03-07 22:07:37 -05:00
Tahg
4ac2b08320
Added missing null check for enchantments. Fixes BUKKIT-897
2012-03-03 05:59:40 -05:00
Nathan Adams
90fae3b579
Fixed leaf decay issue - this fixes BUKKIT-948 and BUKKIT-871
2012-03-03 10:15:26 +00:00
Tahg
2d5263bfe5
recover from converter issue FIXES BUKKIT-890
2012-03-02 20:59:24 -05:00
Nathan Adams
974ff6cb8a
... Comments!
2012-03-02 20:13:53 +00:00
Nathan Adams
61fb069c61
Fixed fatal crashes when there's a block at maxheight at spawn - this fixes BUKKIT-922.
2012-03-02 20:12:53 +00:00
Nathan Adams
8016bf2dd0
Fixed punching out fire in creative - this fixes BUKKIT-914, thanks to md-5
2012-03-02 19:56:03 +00:00
Travis Watkins
4ac8d68c39
Fixed porting issue in World. Now uses correct variable names to add chunks for growth. This fixes BUKKIT-934
2012-03-02 14:34:31 -05:00
Nathan Adams
a42e710bbc
Updated from 1.2.2 to 1.2.3. This fixes BUKKIT-943
2012-03-02 19:31:06 +00:00
Tahg
cb669f72a0
Fixed porting issue with SpawnerCreature. Fixes BUKKIT-921
2012-03-02 11:12:47 -05:00
md_5
5198f2efb4
Allow the new jungle tree type to be grown both as a single sapling and as a group of 4. Fixes BUKKIT-886
2012-03-02 13:32:46 +00:00
Nathan Adams
94d4d68211
Convert contained worlds to Anvil (thanks to Amaranth)
2012-03-02 13:17:49 +00:00
EvilSeph
bcf979b2a6
Fixed hunger not behaving correctly. Addresses BUKKIT-907
2012-03-01 22:47:33 -05:00
Tahg
2510af0d1a
Fix porting issue in World.mayPlace Fixes BUKKIT-915
2012-03-01 21:26:21 -05:00
Mike Primm
82f2a2e773
World height related fixes - 128 -> 256. Addresses BUKKIT-889
2012-03-01 20:13:28 -05:00
Nathan Adams
efc9ced128
Fixed sending maxPlayers at initial login
2012-03-01 18:41:20 +00:00
Tahg
5108569383
Revert filtering by dynamic block range
2012-03-01 12:17:24 -05:00
Nathan Adams
0e7b9834f9
Potentially fixed crash when building at max world height
2012-03-01 17:07:02 +00:00
Nathan Adams
6f1fecbd31
Fixed cast issues when passing delegates to world generators, and WorldGenMegaTree method exception. This fixes BUKKIT-866, and references BUKKIT-868.
...
Also bumped version to 1.2.2-R0.1-SNAPSHOT to match Bukkit.
2012-03-01 15:35:12 +00:00
Nathan Adams
aa3678a783
Fixed NoSuchMethodError in WorldGenGroundBush
2012-03-01 15:10:06 +00:00
Nathan Adams
543c4879fe
Updated CraftBukkit to 1.2
2012-03-01 14:38:31 +00:00
rmichela
1161de3f63
[Bleeding] Added Conversations API. Addresses BUKKIT-864
2012-03-01 04:33:59 -05:00
Erik Broes
33ba9f0a2f
Updated to rename revision 02
2012-03-01 01:12:41 +00:00
Celtic Minstrel
0842bab48b
[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
...
See the corresponding Bukkit commit for details.
Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory
Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
Celtic Minstrel
10e593649c
Imported from mc-dev:
...
- TileEntity
- Container
- ContainerFurnace
- ContainerDispenser
- ContainerChest
- ContainerEnchantTableSubcontainer
- ContainerEnchantTableInventory
- ContainerBrewingStand
2012-02-29 15:13:08 -05:00
ZNickq
bf01e93ab6
Added EntityTargetEvent for Experience Orbs, happens when it starts moving towards a human entity! Addresses BUKKIT-820
2012-02-29 14:45:18 -05:00
James Clarke
cd90cec48c
Implemented TeleportCause enums. Addresses BUKKIT-265
2012-02-29 14:23:12 -05:00
TomyLobo
92dfb2500b
Adjusted CraftBukkit to work with the entity event convenience patch in Bukkit. Addresses BUKKIT-809
2012-02-29 00:12:26 -05:00
Sam Wilson
cc2e721ffc
Implement PortalCreateEvent reason codes. Addresses BUKKIT-833
...
This commit modifies the construction of PortalCreateEvents to specify
a reason for the event. Reasons are either:
1. FIRE: the portal is being created because a player set fire to an
obsidian frame.
2. DESTINATION: the portal is being created as a destination for an existing portal.
2012-02-26 15:20:09 -05:00
Celtic Minstrel
57bd84510f
[Bleeding] Made dragon eggs trigger BlockFromTo events when they teleport. Addresses BUKKIT-828
2012-02-25 19:17:12 -05:00
EvilSeph
5901a74565
Fixed changes made to PlayerCommandPreprocess events having no effect. Fixes BUKKIT-376
2012-02-25 16:53:54 -05:00
Celtic Minstrel
d6c6b18ba9
Fix for shaped recipes stripping enchantments from the result. Fixes BUKKIT-602
2012-02-25 16:43:16 -05:00
steffen
2887f99fe5
Fixed EntityArrow just to use the PVP setting if the destination is a
...
Player. Fixes BUKKIT-803
2012-02-24 16:58:39 -05:00
Zeerix
7a49e29b55
[Bleeding] Undo changes to the tree WorldGenerators.
...
- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data.
- Moved StructureGrowDelegate into a separate class
2012-02-23 18:27:23 -05:00
Feildmaster
d7f6d2d929
[Bleeding] Use player.getItemInHand(), instead of a new ItemStack. Addresses BUKKIT-767
2012-02-23 18:27:22 -05:00