EvilSeph
748a6288e4
Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested!
2011-08-12 23:06:02 -04:00
Dinnerbone
e6876a97da
Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanilla_permissions . Removed op requirement for all server commands :o
2011-08-13 03:15:32 +01:00
EvilSeph
27f7a99512
Item drop handling changes.
2011-08-12 21:20:44 -04:00
Rigby
96a0e87068
Fixed chunks being overwritten with empty chunks when the memory setting is immediately changed after a world loads.
2011-08-12 21:19:53 -04:00
EvilSeph
f795055012
Fixed a piston crash (AIOOBE).
2011-08-12 21:19:53 -04:00
EvilSeph
c1e85002b6
Added missed colors to ColouredConsoleSender. Thanks flames!
2011-08-12 21:19:52 -04:00
Rigby
587b9662c9
More PlayerMove fixes.
...
Revert the 'from' location changes.
Only fire a PlayerMoveEvent if the movement is going to be processed.
Attempt to catch Teleporting within the event better.
Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime!
2011-08-08 21:54:42 -04:00
EvilSeph
28b3c9b0d7
Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ!
2011-08-08 16:01:35 -04:00
EvilSeph
831d97c8de
Added "getViewDistance()", "getAllowNether()", "hasWhitelist()" and "getAllowFlight()". Thanks robin0van0der0v!
2011-08-08 16:01:34 -04:00
Dinnerbone
47453c6055
Extremely experimental fix to the tile-entity wipe, thanks to Wug
2011-08-08 18:30:57 +01:00
tahg
effc6c8559
Fix placement of scheduler tick
2011-08-07 00:45:56 -03:00
Rigby
bb89847632
Map handling improvements.
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Fixed an NPE occurring under certain circumstances.
Made it possible for maps to exist without having to associate them with a world.
2011-08-05 16:02:02 -04:00
Rigby
ae43b837b0
Prevent Nether Portals from teleporting the player from Bukkit worlds to the Nether.
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Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
2011-08-05 16:01:27 -04:00
EvilSeph
a7f2798862
Made PlayerPortal event fire regardless of allow-nether setting.
2011-08-05 15:52:39 -04:00
Rigby
4117d6b65e
Implemented per world setting to keep the spawn in memory or not.
2011-08-05 15:52:38 -04:00
Rigby
6ae23e3f03
Chunk Compression on seperate thread. Thanks to Zeerix.
2011-08-03 20:55:44 -04:00
EvilSeph
85805e53a3
Added ServerCommandEvent. Thanks celticminstrel!
2011-08-03 12:10:09 -04:00
EvilSeph
817cd83f0b
Made PlayerAnimation cancellable. Thanks desmin88!
2011-08-03 12:10:08 -04:00
sunkid
7d4ec8b183
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
2011-07-28 01:51:09 -04:00
EvilSeph
e2e4d7f4ca
Added PlayerVelocityEvent. Thanks Evenprime!
2011-07-28 01:17:31 -04:00
EvilSeph
57e0a106fe
Fixed BlockPlace event for doublesteps. Thanks DiddiZ!
2011-07-28 01:05:07 -04:00
EvilSeph
a8df829a8b
Made /kill trigger a damage event. Thanks hollic!
2011-07-28 00:58:50 -04:00
EvilSeph
6b9c7fa678
Added Version startup argument to Main. Thanks cyberdudedk!
2011-07-28 00:58:37 -04:00
EvilSeph
5b7b46593c
Added various utility methods to make chunk handling easier. Thanks Meaglin!
2011-07-28 00:32:58 -04:00
EvilSeph
226318d8af
Removed deprecated methods.
...
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
4fdc225528
Fixed crash caused by Jukeboxes under certain circumstances.
2011-07-27 13:04:34 -04:00
EvilSeph
f4a789b48a
Fixed NPE in BlockFurnace.
2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a
Fixed map render distance when view-distance < 7.
2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6
Fixed maps crashing/disconnecting the client under certain circumstances.
2011-07-21 22:35:58 -04:00
Dinnerbone
7ad853a51b
Implemented maxheight
2011-07-20 00:03:47 +01:00
Dinnerbone
5d2a195835
Implemented new permission system
2011-07-17 17:19:41 +01:00
Erik Broes
cc9ccc8976
Removed some old deprecated code and clean up javadocs + warnings
2011-07-17 18:14:45 +02:00
Erik Broes
fd260b0f4d
Allow colorchar to be uppercase
2011-07-17 18:14:45 +02:00
Erik Broes
f7712eb20c
Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()
2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca
Implemented BLOCK_PISTON_CONTRACT/EXPAND
2011-07-17 18:14:45 +02:00
Dinnerbone
e4edbf288d
Don't use weak/soft references for keys, attempt to lessen memory impact further
2011-07-16 02:55:54 +01:00
Dinnerbone
c101c3553b
Readded ConcurrentSoftMap because apparently some plugins need this. (They really, really shouldn't be using it. At all.)
2011-07-15 21:49:53 +01:00
Dinnerbone
a507add4ea
Fixed huge memory leak (gigabytes/hour!) by placing a bukkit under the ceiling.
2011-07-15 20:52:54 +01:00
EvilSeph
0bd535e054
Made fire spread trigger BlockSpreadEvent. Thanks N3X15!
2011-07-14 23:26:01 -04:00
sunkid
30a382a6dc
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
2011-07-14 22:37:31 -04:00
Dinnerbone
43492ab6af
Revert "Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out." See 3632d99122 (commitcomment-478252)
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This reverts commit 3632d99122e8795cadb8f94e14e42eb4aa6d7c4c.
2011-07-14 23:21:28 +01:00
Afforess
4a932c11de
Do not immediately re-queue repeating tasks, or they may simply keep repeating on this tick, until the 35ms time limit runs out.
2011-07-14 15:49:23 -04:00
EvilSeph
958acee5af
Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!
2011-07-14 15:45:24 -04:00
EvilSeph
3c5ecd0854
Fixed missing BiomeBase.SKY to Biome.SKY mapping. Thanks mikeprimm!
2011-07-14 15:05:43 -04:00
Celtic Minstrel
cc94325b28
Implemented pig zombie get/set anger functions.
2011-07-14 14:58:12 -04:00
EvilSeph
c9979169b9
Possibly fixed crashes caused by tile entities under certain circumstances again.
2011-07-13 21:27:42 -04:00
EvilSeph
185d590146
Fixed the accounting for world UID conflicts.
2011-07-13 15:40:31 -04:00
Dinnerbone
3d28c67c08
Implemented helper methods + new biome methods
2011-07-13 10:44:03 +01:00
EvilSeph
7f6e7060d7
Account for world UID conflicts.
2011-07-13 03:29:43 -04:00
Warren Loo
eb19e4e8dc
Fixed uuid code that was prematurely pushed.
2011-07-13 02:19:56 -04:00
Rigby
9e49127c7d
Made the order of aliases matter. We may or may not re-do this in a later build.
2011-07-13 00:31:05 -04:00
Warren Loo
a9cdc36f2c
Possibly fixed crashes caused by tile entities under certain circumstances.
2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50
uuid changes
2011-07-13 00:06:07 -04:00
stevenh
83fd8fad69
Added command line logging configuration which enables log file:
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* Size limiting (--log-limit <size in bytes>)
* Rotation (--log-count <count of files>)
* Custom naming (--log-pattern <filename pattern>)
* Append (--log-append <true|false>)
Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies.
All settings default to that of the standard server
2011-07-10 18:28:57 +01:00
Dinnerbone
c56d0c0842
Use generators from bukkit.yml if none was specified at createWorld
2011-07-08 19:01:03 +01:00
Dinnerbone
2f218ba6b1
Update for 1.7.3
2011-07-08 13:25:53 +01:00
Dinnerbone
cc635ed51c
Try find conflicting UIDs
2011-07-07 20:49:13 +01:00
Dinnerbone
0993e6cbd1
Okay, back to arbitrary offsets!
2011-07-07 20:29:57 +01:00
Dinnerbone
2564043882
No longer use an arbitrary offset to locate the correct map
2011-07-07 20:22:03 +01:00
Dinnerbone
83abbfe4d6
Cleaned up this worlduid stuff a little.
2011-07-07 19:47:42 +01:00
Rigby
4cab8635db
Made maps support MultiWorld worlds.
2011-07-07 14:40:27 -04:00
Rigby
9ced39421f
Implements a World UID.
2011-07-07 14:20:05 -04:00
EvilSeph
3789f61c7e
Added PlayerFish event.
2011-07-03 03:01:38 -04:00
EvilSeph
aacb95e275
Fixed Sheep not firing EntityDeath event.
2011-07-02 21:28:45 -04:00
EvilSeph
f7e17b68de
Fixed PlayerPickupItem event returning wrong amount picked up and added function to get the amount remaining on the ground.
2011-07-02 21:27:31 -04:00
EvilSeph
22097a9962
Fixed NPE in BlockFurnace.
2011-07-02 20:46:25 -04:00
EvilSeph
7cd03e65d1
Improved FurnaceBurn event.
...
- Added the ability to set the burn time of the fuel.
- Added the ability to set if a fuel should burn or not.
2011-07-01 18:55:40 -04:00
Erik Broes
68506e2a4a
Forgot version in CraftBukkit
2011-07-01 14:24:59 +02:00
Erik Broes
1497eec04a
Update for 1.7.2
2011-07-01 14:07:34 +02:00
EvilSeph
25f72c9caa
Fixed doors not updating their state to reflect any redstone currents when placed.
2011-06-30 13:54:12 -04:00
EvilSeph
b530299759
Made trapdoors fire BlockRedstone events.
2011-06-30 13:51:42 -04:00
Rigby
1e209e8e11
Improved PlayerMove event implementation.
2011-06-30 13:42:18 -04:00
EvilSeph
49df44ad6c
Possible fix for cancelled CraftScheduler tasks still running.
2011-06-30 13:42:18 -04:00
EvilSeph
8a521ec629
Added reasons for entities regaining health.
2011-06-30 13:42:18 -04:00
EvilSeph
f518ced9ad
Fixed BlockRedstone event firing too many times under certain circumstances.
2011-06-30 13:11:47 -04:00
Dinnerbone
61a7a0633c
Update to minecraft 1.7_01
2011-06-30 15:47:36 +01:00
Dinnerbone
a679e7f380
Update to Minecraft 1.7
2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
...
Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
9e5dba8306
Picking up arrows now also fires PlayerPickupItem
2011-06-27 00:05:17 +02:00
Erik Broes
f0402d9d6c
Fixed cancelling the PlayerPickup event, getAmount(), item duping issue.
2011-06-26 05:04:14 -04:00
EvilSeph
b4c0492b15
Fixed Explosion.setYield(0) still dropping blocks.
2011-06-26 00:02:56 -04:00
Dinnerbone
528e8c7221
Don't register commands only on init
2011-06-26 02:46:04 +01:00
EvilSeph
0b92a51ba7
Fixed the fix of the EntityTame event.
2011-06-23 20:07:34 -04:00
Rigby
a5dd42adb9
Portals created by fire now trigger PortalCreateEvent.
2011-06-23 20:02:00 -04:00
Dinnerbone
b94bb27663
Delayed alias registration until postworld
2011-06-24 00:57:46 +01:00
EvilSeph
22c28e593e
We build for JDK 1.5.
2011-06-23 15:41:07 -04:00
sunkid
6e746ef79a
Made bukkit settings reload on reload().
2011-06-23 14:35:05 -04:00
EvilSeph
ebfd973d09
Fixed PlayerPickupItem event firing even if the player could not pick up the item.
2011-06-23 01:25:08 -04:00
Dinnerbone
98098481e9
Fixed default command alias to do an array
2011-06-22 19:20:14 +01:00
Dinnerbone
0a3b89c8f8
Implemented new alias system
2011-06-22 19:10:29 +01:00
Dinnerbone
e73b10cf9e
Fire WorldLoad events on default worlds for plugins who load:startup
2011-06-22 18:33:23 +01:00
Dinnerbone
7f0126a364
You may now set a generator to a default world using plugin.yml
2011-06-22 18:27:52 +01:00
Dinnerbone
d647e2098e
Implemented startup plugin loading
2011-06-22 18:27:51 +01:00
EvilSeph
ff67eda4c4
Fixed players not healing in other worlds when spawn-monsters is false.
2011-06-22 12:52:02 -04:00
Rigby
7efaa1a02e
Inform the client when a move event is cancelled.
2011-06-22 12:49:50 -04:00
Dinnerbone
568731f29c
Line endings.
2011-06-22 16:55:04 +01:00
EvilSeph
79337d3aab
Added SpawnReasons to CreatureSpawn events. Thanks winsock!
2011-06-21 16:37:07 -04:00
EvilSeph
faab690dc7
Added Sky biome for the Skylands. Thanks robin0van0der0v!
2011-06-21 15:46:02 -04:00
EvilSeph
cd1c3858eb
Fixed spawn location offset.
2011-06-21 00:24:20 -04:00
Rigby
0648302078
Implements isBedSpawn() to the PlayerRespawnEvent.
2011-06-21 00:21:11 -04:00