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596 Commits

Autor SHA1 Nachricht Datum
Zach Brown
43649ff73a
Fix blocking JavaDoc errors 2019-04-14 07:22:38 -04:00
Aikar
ab8bbdfd80
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2019-04-10 23:41:42 -04:00
Spottedleaf
237250c08d Add Heightmap API (#1724)
Resolves #1672 
This API is intended to expose useful heightmaps found in the server to API. This exposes all of the live world heightmaps currently in the server. 
If a heightmap becomes impossible to implement, api spec allows the implementation to throw UnsupportedOperationException (far better than returning some weird unexpected value).

Tested via:
https://gist.github.com/Spottedleaf/5d47f67c55a9fb870251ff344bfeb6b3
2019-04-10 23:36:31 -04:00
Spottedleaf
0181fb14b6 Add static encode/decode for block long keys (#1712)
Should make this API easier to use.
2019-04-09 00:08:14 -04:00
Aikar
87a726351b
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
7634491f Added Entity#setRotation.

CraftBukkit Changes:
0e1cea5a Added Entity#setRotation.
2019-04-03 04:51:39 -04:00
Aikar
747e70a90d
Try to improve Timings stack management
I can't reproduce issues locally, but this should be even more 'stable'
2019-04-02 23:25:48 -04:00
Zach Brown
e42b8d1c0c
Fix javadocs take 2: electric boogaloo 2019-03-29 00:44:41 -04:00
Aikar
4a0da388da
fix javadocs 2019-03-28 23:58:09 -04:00
Aikar
a73444b0e1
Reuse buffers for chunk compression to optimize memory use
Instead of allocating a buffer for every chunk compression, reuse
the same 64k sized buffer.

Also stopped doing dynamic compression levels. It wasn't helping enough.

This will improve memory usage and zlib performance of chunk compression.
2019-03-28 23:46:45 -04:00
Aikar
be067fea11
PlayerDeathEvent#getItemsToKeep
Exposes a mutable array on items a player should keep on death.

This allows a cleaner method to implement "Keep certain items on death"
than how plugins currently do it in that it never removes them in first
place, so its safe if the player logs out/server is shutdown before respawn.

Example Usage: https://gist.github.com/aikar/5bb202de6057a051a950ce1f29feb0b4
2019-03-28 01:12:38 -04:00
Aikar
8f25112b93
Server Tick Events
Fires event at start and end of a server tick
2019-03-27 22:49:29 -04:00
Aikar
4d3f9e2033
Fix issue in last build with null task timings 2019-03-26 01:31:59 -04:00
Aikar
e055103d3d
Improve Timings stack protection more
Ensures in more places that exceptions will not corrupt the Timings stack.

Timings will now better report stack corruption and auto repair itself too.
2019-03-26 00:58:23 -04:00
Shane Freeder
364a53e37a Ensure that TimedEventExecutor timings are closed (Fixes #1918)
pre this, any event handler firing an exception would leave the timings
open, causing the timings stack to be corrupted
2019-03-26 00:56:16 +00:00
Aikar
d4f193e15f
Improve nullability changes from last commit about getWorld 2019-03-24 19:33:26 -04:00
Aikar
4ae1989c4f
Restore some SANITY around nullability annotations
Some of these were wrong (scoreboard manager), others are counter to
everything everyone expects (Locations world being null, which wasnt ever safe EVER)
others are just too noisy.

Replace some with Contract to get rid of the nullability constraint and go back to
the old days of IDE not considering it strictly one way or the other.

Also, stop requiring annotations on package-private.

Introduces the next Developer Perk for Paper-API: Your plugin isn't yellow anymore.

Also fixed random dupe code in ensureServerConversions that got mistakenly set in the update.
2019-03-24 19:13:07 -04:00
Aikar
b1777724a5
Add the unnecessary annotation
cmon, that wasn't even API.

i've updated my IDE to now not skip tests :(
2019-03-24 18:32:08 -04:00
Aikar
4c807f929e
Timings Improvements
use a better stack for managing timing tree relationships
remove unnecessary synchronization (i forgot HANDLERS is only touched on main)

this should hopefully resolve any data integrity concerns
2019-03-24 17:47:23 -04:00
Joel Paulien
830137acbe Add PlayerPostRespawnEvent (#1622) 2019-03-24 13:50:42 -04:00
Mark Vainomaa
556259dd97 Add GS4 query event (#1906) 2019-03-24 13:01:31 -04:00
Aikar
458aa79f63
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
451bd74e Use gson for decoding version command

CraftBukkit Changes:
51100db8 SPIGOT-4678: Fix placing signs in certain circumstances
2019-03-24 12:33:39 -04:00
Zach Brown
c5ef31cb0d
Restore lost player cooldown APIs
Accidentally removed in 0976d52bbd
2019-03-24 13:16:59 -04:00
Aikar
e58c65bb37
Entity#getEntitySpawnReason
Allows you to return the SpawnReason for why an Entity Spawned

Pre existing entities will return NATURAL if it was a non
persistenting Living Entity, SPAWNER for spawners,
or DEFAULT since data was not stored.
2019-03-24 01:05:20 -04:00
Shane Freeder
ea855e2b46 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Developers!: You will need to clean up your work/Minecraft/1.13.2 folder
for this

Also, restore a patch that was dropped in the last upstream

Bukkit Changes:
279eeab3 Fix command description not being set
96e2bb18 Remove debug print from SyntheticEventTest

CraftBukkit Changes:
d3ed1516 Fix dangerously threaded beacons
217a293d Don't relocate joptsimple to allow --help to work.
1be05a21 Prepare for imminent Java 12 release
a49270b2 Mappings Update
5259d80c SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports

Spigot Changes:
e6eb36f2 Rebuild patches
2019-03-20 01:55:16 +00:00
Shane Freeder
0976d52bbd Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Please note that this build includes changes to meet upstreams
requirements for nullability annotations. While we aim for a level of
accuracy, these might not be 100% correct, if there are any issues,
please speak to us on discord, or open an issue on the tracker to
discuss.

Bukkit Changes:
9a6a1de3 Remove nullability annotations from enum constructors
3f0591ea SPIGOT-2540: Add nullability annotations to entire Bukkit API

CraftBukkit Changes:
8d8475fc SPIGOT-4666: Force parameter in HumanEntity#sleep
8b1588e2 Fix ExplosionPrimeEvent#setFire not working with EnderCrystals
39a287b7 Don't ignore newlines in PlayerListHeader/Footer

Spigot Changes:
cf694d87 Add nullability annotations
2019-03-20 00:31:18 +00:00
Mark Vainomaa
bf2be652f0 Add WhitelistToggleEvent (#1899) 2019-03-13 16:51:42 -04:00
Zach Brown
825d17c326
Update upstream B/CB
--- work/Bukkit
Submodule work/Bukkit 96e09e50..0b95b68f:
  > SPIGOT-4650: Charging API for Vex

--- work/CraftBukkit
Submodule work/CraftBukkit f102d882..77ca7ca0:
  > Rebuild patches
  > Improve damage handling of dead entities
  > SPIGOT-4646: Test + fix InventoryWrapper.getContents
  > SPIGOT-4650: Charging API for Vex
2019-03-06 00:46:21 -05:00
Spottedleaf
e5f0d0f5dc
Fix World#getChunkAtAsync(Location) variants incorectly calculating chunk x
The blockX needs to be floored before converted to int, as float -> integer
operations are truncation. (i.e -0.5 -> 0, we want -0.5 -> -1)
2019-03-02 18:54:20 -05:00
Aikar
c83601bcff
Add ItemStack Recipe API helper methods
Allows using ExactChoice Recipes with easier methodss
2019-02-25 21:31:39 -05:00
Aikar
32b9e543d9
BlockDestroyEvent
Adds an event for when the server is going to destroy a current block,
potentially causing it to drop. This event can be cancelled to avoid
the block destruction, such as preventing signs from popping when
floating in the air.

This can replace many uses of BlockPhysicsEvent, as this will not fire
with the same velocity as BPE.
2019-02-25 21:26:12 -05:00
Zach Brown
1e38743b1d
Update upstream B/CB/S
Also fixes build as a result of an upstream force push

--- work/Bukkit
Submodule work/Bukkit 217dc08d..d13fdf8c:
  > SPIGOT-4637: Add source block to BlockPhysicsEvent.

--- work/CraftBukkit
Submodule work/CraftBukkit acbba8ba..cb98c6ea:
  > Fix line endings in CraftDefaultPermissions
  > SPIGOT-4637: Add source block to BlockPhysicsEvent.

--- work/Spigot
Submodule work/Spigot 75ee78a0c...4165cd8f4 (commits not present)
  > (Manually Added) - Appears to be a result of an upstream force push
  > (Manually Added) - Changed: SPIGOT-4636: Add creative mode NBT permissions
2019-02-25 04:39:24 -05:00
Aikar
91129b798e
[Auto] Updated Upstream (Bukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
217dc08d SPIGOT-4634: Make Inventory iteration behaviour explicit
2019-02-25 03:16:35 -05:00
Aikar
d1b6d22eac
Improvements to Timings concurrency and lookup performance
ConcurrentHashMap synchronizes on .computeIfAbsent even on hits,
so this does a .get(key) first, which most of our use should
be hits, and then falls back to the CHM computeIfAbsent for thread safe puts.

Also improve concurrency on handler and group collections to use a synchronized
list instead of an array deque for concurrency safety.
2019-02-23 16:18:34 -05:00
Aikar
17b58d00d8
Unwrap Event Exceptions
This was a useless exception wrapper that ends up making
stack traces harder to read as well as the JVM cutting off
the important parts

Nothing catches this exception, so its safe to just get rid
of it and let the REAL exception bubble down
2019-02-23 12:17:41 -05:00
Aikar
13d1abf01e
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has only been PARTIALLY tested by PaperMC and as with ANY update, please do your own testing

I've tested basic region file saving as well as our oversized chunks approach.

Bukkit Changes:
e167e549 Clarify MerchantInventory#getSelectedRecipe.
3a1d5b8f Apply default permissions by registration order.
c64cc93f Make tags Keyed
ec037ed7 Added a method to get a list of tags
bfb6ef86 Introduce rotation methods to the Vector class
fc727372 Remove draft API from FluidLevelChangeEvent

CraftBukkit Changes:
6430d9c0 SPIGOT-4632: BlockState location is not fixed
14cd1688 Fix CraftInventoryMerchant#getSelectedRecipe if there is no active merchant recipe.
c24abab7 Load custom permissions after default permissions.
bc99dfe8 Make tags Keyed
6fce004f Added a method to get a list of tags

Spigot Changes:
e5e5c7c6 Allow Saving Large Chunks
e8d3881c Rebuild patches
2019-02-21 22:41:40 -05:00
Shane Freeder
182d4f528f
Fix NPE during server initialization from server list pings 2019-02-06 19:15:46 +00:00
Shane Freeder
abba3d113b
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
bb813f6f SPIGOT-4605: Warn against hacking physics

CraftBukkit Changes:
2ced0233 Don't handle sync packets for kicked players
d5e96882 SPIGOT-4602: Cache reflection in decompile error workaround

Spigot Changes:
b0f4c22b SPIGOT-4605: Catch more physics problems
2019-02-03 15:34:04 +00:00
Shane Freeder
7a73ce03e9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3108e64a SPIGOT-4193: API for selecting entities by strings

CraftBukkit Changes:
ad6070df SPIGOT-4193: API for selecting entities by strings
2019-01-31 04:49:52 +00:00
Shane Freeder
e87859d8a5
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d58803c2 SPIGOT-4597: Make BlockDropItemEvent use a list
d450fdf1 Add note about Maven repository usage to pom.xml

CraftBukkit Changes:
ed274c51 SPIGOT-4597: Make BlockDropItemEvent use a list
1734f378 SPIGOT-4598: Shift click on custom workbench inventory causes crash
a65b73ad Add note about Maven repository usage to pom.xml
2019-01-30 13:26:12 +00:00
kashike
f238f3a0f4 Force anti-xray chunk edge mode to WAIT 2019-01-25 16:11:42 -08:00
Shane Freeder
40a8c003df
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d38ac1be Update compiler
2844ce20 Add CookTimeTotal API to Furnace

CraftBukkit Changes:
13f71402 Update compiler
61c762f4 Add CookTimeTotal API to Furnace
2019-01-24 21:36:24 +00:00
Shane Freeder
54dd19b818
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
18cda936 Fix variant of unloadChunkRequest that was incorrectly never deprecated
00763e1b Deprecate some methods
35a83d54 SPIGOT-4572: Make default no permission message clearer
6163343d Fix some misplaced material enum entries
8736469c Fix typo in TechnicalPiston documentation

CraftBukkit Changes:
0c715b32 SPIGOT-4579: Shulker boxes not dropping in creative
50fbc3f1 SPIGOT-4576: Fix attributes in itemstack internal data being lost
8059a937 SPIGOT-4577: Fix loss of int/double custom tags when serialized to yaml
07e504c3 Clarify exception thrown when setting drop chance for player inventory
98b862ad Fix duplicate iron golem add
843cee65 Fix a bunch of duplicate EntityCombustEvent calls
43855624 SPIGOT-4571: EntityCombustEvent not firing for phantoms
2019-01-15 21:12:19 +00:00
Shane Freeder
b9badbf2bc
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
79f6ba25 Skip tests on default builds
b85cc32f Further discourage World.regenerateChunk

CraftBukkit Changes:
7560d3b5 Skip tests on default builds
d0a9130d SPIGOT-4563: Fix regenerating chunks saved to disk already

Spigot Changes:
8173d06f Remove need for redundant second clone of repositories
8ede0393 Rebuild patches
2019-01-04 19:19:36 +00:00
Shane Freeder
ccbeb5c4ed
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
6ffe5a68 Add RecipeChoice.ExactChoice API for NBT matches on ingredients
ffccf6b7 SPIGOT-4560: Add HumanEntity.sleep and related APIs

CraftBukkit Changes:
917411fd Remove redundant BlockPosition creation from sleep API
756c38d1 Add RecipeChoice.ExactChoice API for NBT matches on ingredients
8e65d8df SPIGOT-4560: Add HumanEntity.sleep and related APIs
a8382862 SPIGOT-4562: reducedDebugInfo not updated on world change
2019-01-02 18:10:14 +00:00
Zach Brown
9af685abe7
Add APIs to replace OfflinePlayer#getLastPlayed
Currently OfflinePlayer#getLastPlayed could more accurately be described
as "OfflinePlayer#getLastTimeTheirDataWasSaved".

The API doc says it should return the last time the server "witnessed"
the player, whilst also saying it should return the last time they
logged in. The current implementation does neither.

Given this interesting contradiction in the API documentation and the
current defacto implementation, I've elected to deprecate (with no
intent to remove) and replace it with two new methods, clearly named and
documented as to their purpose.
2019-01-02 01:04:11 -06:00
Shane Freeder
b68b282439
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Warning: this commit contains more mapping changes from upstream, As always, ensure that you
have working backups and test this build before deployment; Developers working on paper will,
yet again, need to delete their work/Minecraft/1.13.2 folder

Bukkit Changes:
7fca5fd4 SPIGOT-4558: Preserve user order in the face of copied defaults in configurations
15c9b1eb Ignore spurious slot IDs sent by client, e.g. in enchanting tables
5d2a10c5 SPIGOT-3747: Add API for force loaded chunks
d6dd2bb3 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
771db4aa SPIGOT-794: Call EntityPlaceEvent for Minecart placement
55462509 Add InventoryView#getSlotType
2f3ce5b6 Remove EntityTransformEvent and CustomItemTagContainer from draft API
f04ad7b6 Make ProjectileLaunchEvent extend EntitySpawnEvent
ccb85808 Define EntitySpawnEvent
b8cc3ebe Add PlayerItemDamageEvent
184a495d Ease ClassLoader Deadlocks Where Possible
11ac4728 Expand Boolean Prompt Values in Conversation API
aae62d51 Added getAllSessionData() to the Conversation API.
9290ff91 Add InventoryView#getInventory API
995e530f Add API to get / set base arrow damage

CraftBukkit Changes:
c4a67eed SPIGOT-4556: Fix plugins closing inventory during drop events
5be2ddcb Replace version constants with methods to prevent compiler inlining
a5b9c7b3 Use API method to create offset command completions
2bc7d1df SPIGOT-3747: Add API for force loaded chunks
a408f375 SPIGOT-3538: Add getHitBlockFace for ProjectileHitEvent
b54b9409 SPIGOT-2864: Make Arrow / Item setTicksLived behave like FallingBlock
79ded7a8 SPIGOT-1811: Death message not shown on respawn screen
b4a4f15d SPIGOT-943: InventoryCloseEvent called on death regardless of open inventory
0afed592 SPIGOT-794: Call EntityPlaceEvent for Minecart placement
2b2d084a Add InventoryView#getSlotType
01a9959a Do not use deprecated ItemSpawnEvent constructor
9642498d SPIGOT-4547: Call EntitySpawnEvent as general spawn fallback event
963f4a5f Add PlayerItemDamageEvent
63db0445 Add API to get / set base arrow damage
531c25d7 Add CraftMagicNumbers.MAPPINGS_VERSION for use by NMS plugins
d05c8b14 Mappings Update
bd36e200 SPIGOT-4551: Ignore invalid attribute modifier slots

Spigot Changes:
518206a1 Remove redundant trove depend
1959ad21 MC-11211,SPIGOT-4552: Fix placing double slabs at y = 255
29ab5e43 SPIGOT-3661: Allow arguments in restart-script
7cc46316 SPIGOT-852: Growth modifiers for beetroots, potatoes, carrots
82e117e1 Squelch "fatal: Resolve operation not in progress" message
0a1a68e7 Mappings Update & Patch Rebuild
2019-01-01 03:29:51 +00:00
Shane Freeder
0318e62b45
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0969eedc Clarify furnace burn time behaviour as per SPIGOT-844
16453bfd SPIGOT-4503: Add API to insert complete ItemStack into Jukebox

CraftBukkit Changes:
dff66dfc Reduce copying of positions from block states
91cae6ef SPIGOT-4387: Durability looping from cancelled BlockPlaceEvent
24c5e68c SPIGOT-4493: Allow burnt out furnaces to remain lit like Vanilla whilst retaining SPIGOT-844 API
bc943daf Fix Jukebox API not synchronizing playing data with state
fe89a8c1 SPIGOT-4503: Add API to insert complete ItemStack into Jukebox
fc102494 Make CraftBlockState use BlockPosition
89ab4887 SPIGOT-4543: Jukebox playing calls should not use legacy data
6ff5a64c SPIGOT-4541: Cancelled bucket events require inventory update
2018-12-23 17:04:13 +00:00
Shane Freeder
ac66acab27
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
78568d11 Tweak Block.getTemperature to return actual block temperature
9ad459ca SPIGOT-2151: Add support for getting simple bounding box of a block
ad28b19f Add BlockData#getAsString(boolean) to hide unspecified states

CraftBukkit Changes:
1b982fd6 Tweak Block.getTemperature to return actual block temperature
f55c8191 SPIGOT-2151: Add support for getting simple bounding box of a block
4b843638 Add BlockData#getAsString(boolean) to hide unspecified states

Spigot Changes:
573cdf2c BUILDTOOLS-425: Disable commit.gpgSign in applyPatches.sh
667bdd6b Deprecate Spigot version of Entity.isInvulnerable
2018-12-21 16:09:17 +00:00
Shane Freeder
3496f2d7e4
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Developers!: You will need to clean up your work/Minecraft/1.13.2 folder for this

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b850a822 SPIGOT-4526: Add conversion time API for Zombie & subclasses

CraftBukkit Changes:
38cf676e SPIGOT-4534: CreatureSpawnEvent not being called for CHUNK_GEN
b446cb5d SPIGOT-4527: Fix sponges with waterlogged blocks
6ec8ea5c SPIGOT-4526: Add conversion time API for Zombie & subclasses
c64fe508 Mappings Update
a3c2ec03 Fix missing ServerListPingEvent call for legacy pings

Spigot Changes:
1dc156ce Rebuild patches
140f654d Mappings Update
2018-12-17 05:19:39 +00:00
Spottedleaf
9cf4eeda47 Add PlayerConnectionCloseEvent (#1552)
* Add PlayerConnectionCloseEvent

This event is invoked when a player has disconnected. It is guaranteed that,
if the server is in online-mode, that the provided uuid and username have been
validated.

The event is invoked for players who have not yet logged into the world, whereas
PlayerQuitEvent is only invoked on players who have logged into the world.

The event is invoked for players who have already logged into the world,
although whether or not the player exists in the world at the time of
firing is undefined. (That is, whether the plugin can retrieve a Player object
using the event parameters is undefined). However, it is guaranteed that this
event is invoked AFTER PlayerQuitEvent, if the player has already logged into
the world.

This event is guaranteed to never fire unless AsyncPlayerPreLoginEvent has
been invoked beforehand, and this event may not be called in parallel with
AsyncPlayerPreLoginEvent for the same connection.

Cancelling the AsyncPlayerPreLoginEvent guarantees the corresponding
PlayerConnectionCloseEvent is never called.

The event may be invoked asynchronously or synchronously. As it stands,
it is never invoked asynchronously. However, plugins should check
Event#isAsynchronous to be future-proof.

On purpose, the deprecated PlayerPreLoginEvent event is left out of the
API spec for this event. Plugins should not be using that event, and
how PlayerPreLoginEvent interacts with PlayerConnectionCloseEvent
is undefined.
2018-12-12 20:17:38 -05:00