md_5
e56aa46656
SPIGOT-1988: Chorus Plant Generation
2016-03-20 19:02:48 +11:00
t00thpick1
b3f6de0da5
SPIGOT-1904: AreaEffectCloud events and additional API
2016-03-20 11:29:03 +11:00
md_5
105df861ed
SPIGOT-1980: Register new brewing slot
2016-03-20 10:22:24 +11:00
md_5
4cd46b242b
SPIGOT-1976: Never unload in use chunks.
2016-03-19 14:40:23 +11:00
Matthew
a12b1a4770
Implement EndGateway#getExitLocation and EndGateway#setExitLocation(Location)
2016-03-18 14:33:14 +11:00
Matthew
f09f7d8754
Implement SpectralArrow#getGlowingTicks and SpectralArrow#setGlowingTicks(int)
2016-03-18 14:30:14 +11:00
Matthew
f332350969
Implement SpectralArrow entity
2016-03-18 14:30:14 +11:00
Matthew
e80114dff4
Implement EndGateway#isExactTeleport and EndGateway#setExactTeleport(boolean)
2016-03-18 14:30:03 +11:00
Matthew
205982588f
Implement EndGateway#getExitLocation and EndGateway#setExitLocation(Location)
2016-03-18 14:30:03 +11:00
Matthew
da444904c2
Implement EndGateway state
2016-03-18 14:30:03 +11:00
Matthew
6efa87306b
Implement EnderCrystal#isShowingBottom and EnderCrystal#setShowingBottom(boolean)
2016-03-18 14:29:45 +11:00
Matthew
8cd69933c9
Implement Boat#getWoodType and Boat#setWoodType(TreeSpecies)
2016-03-18 14:29:33 +11:00
AgentLV
8b69bdd0d1
Add hand used to BlockPlaceEvent.
2016-03-16 07:14:10 +11:00
Matthew
e43b2780a5
SPIGOT-1914: Compare PotionEffectType objects using Object#equals(Object) when searching for a custom effect to remove
2016-03-14 16:54:57 +11:00
Matthew
0c7ae56148
SPIGOT-1856 / SPIGOT-1920: Fix Statistic.DROP not returning value when provided with a Material
2016-03-14 08:00:14 +11:00
md_5
55a85357a6
SPIGOT-1871: Fix wrong argument order in CraftMerchantRecipe
2016-03-13 09:48:23 +11:00
0x277F
1386bd3ddf
SPIGOT-1571: Add Entity Glide Events.
2016-03-12 21:01:07 +11:00
md_5
2bf333e0fc
SPIGOT-1901: Fix projectile launching.
2016-03-12 20:41:06 +11:00
md_5
0619f0eb3b
SPIGOT-1725: Fix dynamic scoreboard criteria on non-main scoreboards
2016-03-12 17:57:40 +11:00
t00thpick1
4a8818c5fd
SPIGOT-1638 / SPIGOT-1673: Rework Potions API
2016-03-12 12:38:22 +11:00
Matthew
1fefbf9b98
SPIGOT-1806: Implement HumanEntity#getMainHand
2016-03-12 08:15:43 +11:00
md_5
4c3da3f6e2
SPIGOT-1862: Fix banners withj shields.
2016-03-10 16:34:33 +11:00
md_5
daf45148d1
SPIGOT-1526 / SPIGOT-1809: Expand Inventory API
2016-03-09 16:33:08 +11:00
md_5
3cfd8ca3cb
SPIGOT-1828: CraftBanner tile entity return null
2016-03-08 18:01:54 +11:00
md_5
20d9f644a6
SPIGOT-1823: Use fast chunk lookup in CraftWorld also
2016-03-07 15:52:56 +11:00
Thinkofdeath
0cd6711085
Fix regenerating chunks not updating visually
2016-03-06 23:50:19 +00:00
Lukas Hennig
92494d7dba
Added a playSound method to World which accepts a String parameter.
...
Similar to the respective method in Player.
2016-03-06 12:20:38 +11:00
md_5
b6bb6beb63
SPIGOT-1768: Fix Eye of Ender with custom world generators.
2016-03-06 11:45:25 +11:00
md_5
d6a61e3e5d
SPIGOT-1776: Replace BossBar.hide/show with visibility.
2016-03-06 09:55:36 +11:00
BlackHole
45171f0864
SPIGOT-1772: Use correct statistics for entities
2016-03-06 08:28:34 +11:00
md_5
94ba824302
SPIGOT-1758: Apply correct ItemMeta to new CommandBlock types
2016-03-05 15:52:44 +11:00
Lukas Hennig
ef13ca4444
SPIGOT-1549: Fix custom String sounds.
2016-03-04 15:55:40 +11:00
md_5
7863085a62
SPIGOT-1721: Handle Enderman.getCarriedMaterial when not carrying.
2016-03-04 15:50:35 +11:00
md_5
6742811d69
SPIGOT-1666: Expand Team option API
2016-03-04 15:24:57 +11:00
md_5
5a3813d7fe
SPIGOT-1608: Add a way to get the hand used in PlayerInteract*Events
2016-03-04 15:24:51 +11:00
md_5
3e3516e3b2
Treat ShulkerBullet as Projectile
2016-03-04 07:22:10 +11:00
Melair
9056e66554
Enable support of PotionMeta on SPLASH_POTION, LINGERING_POTION and TIPPED_ARROW.
2016-03-04 07:19:33 +11:00
md_5
23ad72b4c8
SPIGOT-1683: Arrows are not projectiles
2016-03-03 20:59:10 +11:00
md_5
e2c5473e07
SPIGOT-1679: Shulker bullets are not projectiles.
2016-03-03 17:17:42 +11:00
md_5
78578ca517
SPIGOT-1676: Launch projectiles with velocity
2016-03-03 16:52:19 +11:00
md_5
4d3af9c19b
SPIGOT-1677: Fix attributes with only single underscore.
2016-03-03 16:38:57 +11:00
Thinkofdeath
bad994e724
Don't round the location of playSound to the center of a block
2016-03-02 16:02:36 +00:00
Thinkofdeath
09b4549a29
SPIGOT-1640: Fix spawning particles that use MaterialData
2016-03-02 14:51:50 +00:00
md_5
b0411e8799
SPIGOT-1622: Add drop chance methods for off hand.
2016-03-02 17:03:20 +11:00
md_5
912dfae454
SPIGOT-1623: Use correct spawnParticle overloads.
2016-03-02 16:51:09 +11:00
Thinkofdeath
92602ad172
SPIGOT-1610: Treat clicking on an inventory window as clicking outside it
2016-03-01 23:44:22 +00:00
Thinkofdeath
1be3bd058f
SPIGOT-1607: Fix BlockPlaceEvent and BlockMultiPlaceEvent sometimes showing the wrong item used
2016-03-01 21:37:08 +00:00
md_5
76c04254c1
SPIGOT-1575: Fix PlayerInventory.setArmorContents
2016-03-02 06:58:45 +11:00
md_5
be538b8a2a
SPIGOT-1582: Add SkullType.DRAGON
2016-03-02 06:52:52 +11:00
md_5
dcbb2a45ab
SPIGOT-1576: Add more new 1.9 enchants.
2016-03-02 06:39:09 +11:00
md_5
69e196f796
SPIGOT-1567: Rework setItems to set slots correctly regardless of array reference.
2016-03-01 19:59:52 +11:00
md_5
4831c56cdb
SPIGOT-1523: Add FLY_INTO_WALL DamageCause to fix Elytra crash v2.
2016-03-01 17:35:18 +11:00
md_5
32587ed8e7
SPIGOT-1545: Populate Vanilla villager trades correctly.
2016-03-01 14:13:42 +11:00
md_5
41c02c0efd
SPIGOT-1528: Maintain static sound map due to oversight re: underscore :(
2016-03-01 14:04:41 +11:00
md_5
8b5c9c15b0
SPIGOT-1541: Fix firework launching
2016-03-01 13:46:07 +11:00
md_5
fdaa09b23b
SPIGOT-1536: Fix playNote
2016-03-01 13:42:54 +11:00
md_5
3879b98ac2
Ignore FROSTED_ICE in meta unit tests.
2016-03-01 13:30:26 +11:00
md_5
ea28c1e478
SPIGOT-1523: Crash when flying Elytra into wall.
2016-03-01 11:27:13 +11:00
md_5
3f5dfeb074
Run Biome test with AbstractTestingBase
2016-03-01 09:49:29 +11:00
md_5
aa008dff0f
Update to Minecraft 1.9
2016-03-01 09:32:45 +11:00
BlackHole
e1ebe524a7
[SPIGOT-1494] Really fix player skulls with custom texture but without owner.
2016-02-19 09:22:45 +11:00
md_5
69fe73e7d9
[SPIGOT-1465] Fix skulls with no owner not displaying texture.
2016-02-05 11:44:06 +11:00
Andrew
039621dd44
Strengthen CraftMetaSkull hasOwner method
2016-02-02 16:37:15 +11:00
Thinkofdeath
930a59c68c
Remove the length limit on inventory titles
...
1.8 no longer has a small limit like previous versions
2016-01-29 10:29:12 +00:00
ryanbennitt
07c300164a
SPIGOT-1390: Fixed issues with Array.fill upper bound in setRegion
2016-01-03 15:21:05 +11:00
md_5
18fbb24b46
SPIGOT-1235: Correctly validate MaterialData for playEffect.
...
Thanks Jikoo for the report / fix.
2015-10-18 19:40:00 +11:00
Adam Thomas
f4c67a5c32
SPIGOT-1232: CraftServer.getPlayer(String name) returns incorrect results in some cases.
...
Use the absolute value of the delta to prevent negative values resulting in a better match.
2015-10-18 19:38:46 +11:00
md_5
12698ea5ad
SPIGOT-1230: Normalize null log names in ForwardLogHandler.
...
Not technically 100% correct since null != "null", but without sacrficing performance this is the best way to fix the issue in the current implementation.
2015-10-10 22:09:31 +11:00
DemonWav
d4e32cef0c
SPIGOT-759: Add FireworkExplodeEvent.
2015-09-30 09:02:11 +10:00
BlackyPaw
8cc1683e83
SPIGOT-989: Cap assignment of pickup delays to Short.MAX_VALUE due to storage implementation constraints.
...
Changed assignment of pickup delays in such a way that they may not be larger than the value actually stored inside the NBT format that is Short.MAX_VALUE. Did not change method signature in order not to produce any shortening cast warnings in existing code. All values larger than 32767 are generally used to indicate that an item should never be picked up. Shortening this to 32767 will actually cause the pickup delay to never decrease, thus resulting in non-pickupable item stacks.
2015-09-30 08:48:28 +10:00
md_5
62a216966f
SPIGOT-1076: Add HurtEntities API for FallingBlock.
2015-09-19 09:27:51 +10:00
Thinkofdeath
a0d2928ba4
Add a missing break statement for openInventory, fixes opening dropper inventories
2015-09-18 21:42:40 +01:00
0x277F
2d4f577bbf
Fixed how Dropper inventories are shown to players.
2015-09-18 15:16:50 +10:00
md_5
701ae54ffc
SPIGOT-1192: Restore some behaviour to entity.getNearbyEntities
2015-09-18 15:15:56 +10:00
md_5
5e9f698fac
SPIGOT-1165: Restore getNearbyEntities behaviour to include spectators.
2015-09-06 14:54:41 +10:00
Antony Riley
880a53248e
New ChunkGenerator.generate api for block ids and avoiding magic values.
2015-08-01 21:22:29 +10:00
Riccardo Paolo Bestetti
5e85956281
SPIGOT-1080: Added support for opening all inventories implementing Bukkit's Inventory class.
2015-07-31 18:47:09 +10:00
md_5
9935adc4ed
Update for minor remapping changes.
2015-07-30 17:13:35 +10:00
Thinkofdeath
2642f9b344
SPIGOT-1068: Limit the number of patterns on banners
2015-07-23 20:50:53 +01:00
Xor Boole
3e9b5c93d6
Prevent an Entity from riding itself.
2015-07-20 16:18:08 +10:00
Antony Riley
87b9f46d72
SPIGOT-1060: Allow custom generators to use block ids > 127 with bytes.
2015-07-19 09:23:48 +10:00
md_5
09ddd9b35e
SPIGOT-1051: CraftInventoryPlayer.setItem can cause NPE.
2015-07-18 12:43:33 +10:00
Antony Riley
bf4818b94a
Fix ItemStack.isSimilar(CraftItemStack) when HideFlags are set.
2015-07-15 19:47:59 +03:00
md_5
b105298f2e
Simplify getPlayerExact / try for exact match first in getPlayer.
2015-07-13 19:00:33 +10:00
md_5
65cd4d79fd
Simplify OfflinePlayer.getPlayer() logic.
2015-07-13 18:54:08 +10:00
md_5
1f73bbb56a
Simplify isOnline() logic.
2015-07-13 18:30:25 +10:00
Morphan1
2359f6fcb0
Implement ItemMergeEvent
2015-07-12 19:57:38 +10:00
Jofkos
a03743b3b4
Add basic sendTitle / resetTitle API.
...
More APIs to follow pending feedback of whether this is the preferred implementation. Methods marked as deprecated and subject to change, but work as is.
2015-07-10 16:24:02 +10:00
Thinkofdeath
f27339caf8
SPIGOT-977: Use vanilla's handling for command messages for vanilla commands
...
Fixes gamerules that control the output of those messages
2015-07-08 23:19:21 +01:00
BlackyPaw
e91aed81b3
SPIGOT-986: Default back to skull ID 0 (SKELETON) whenever an invalid ID is encountered instead of throwing an AssertionError
2015-06-28 08:44:27 +10:00
DoctorDark
d432434fd8
SPIGOT-980: Fix NPE when setting items of offline players
2015-06-27 15:48:22 +10:00
md_5
76c834a849
Clean up World.getPlayers().
...
Original idea from CyberTiger, PR #150
2015-06-27 15:46:19 +10:00
md_5
994b2aae3f
SPIGOT-892: Set chicken egg baby age before adding it to world.
2015-06-21 09:20:07 +10:00
md_5
0dfb243c86
SPIGOT-436: Add accompanying getSpectatorTarget().
2015-06-21 09:20:07 +10:00
Nathan Wolf
1880a9c0b6
SPIGOT-973: Add marker API to ArmorStand
2015-06-09 09:36:31 +10:00
md_5
f4ecc39ffc
SPIGOT-436: Add spectator camera API.
2015-06-09 09:17:54 +10:00
Nathan Wolf
845336b511
Serialize full skull item profile data in internal blob
2015-06-07 20:31:01 +01:00
md_5
e8c64031b1
Update commands.yml headers
2015-06-01 19:23:31 +10:00
md_5
d33f0dd3ba
Remove unused bukkit.yml options and update links / info.
2015-05-31 12:11:56 +10:00
Thinkofdeath
8c14eb49ef
Handle a missed case with our vanilla permissions override
2015-05-30 00:06:18 +01:00
Matt
55202e1f99
Add ability to add a string to a scoreboard instead of a player
2015-05-29 19:36:14 +10:00
DemonWav
c637b933dc
Send the packet for the correct container, rather than just the container that is active at the time. - SPIGOT-932
2015-05-28 17:19:36 +10:00
DemonWav
75f835c07a
Send the set item packet to the client when an item is changed or added in a player's inventory - Addresses SPIGOT-883
2015-05-26 18:46:24 +10:00
md_5
25de1e6baf
SPIGOT-769: Fix opening custom inventories.
2015-05-24 10:42:53 +10:00
Nathan Wolf
7bc9c08eb4
Default to BlockFace.SELF for null directions in getFacing
2015-05-24 09:25:02 +10:00
Thinkofdeath
a486600749
Update to 1.8.4
2015-05-17 10:32:59 +01:00
Matt
0a645a2726
Remove unneeded Java 1.5 Compat
2015-05-03 09:11:45 +10:00
Cory Redmond
7722428895
Add the ability for commandblocks to be sent messages via the API.
2015-04-19 09:15:15 +10:00
Thinkofdeath
8e5e4c189b
SPIGOT-581: Allow for unhandled nbt tags to be serialized to yaml
2015-04-16 11:01:13 +01:00
Thinkofdeath
5b2764148d
SPIGOT-798: Allow for CustomPotionEffects to be empty
2015-04-15 15:02:34 +01:00
Thinkofdeath
e4ca2af9c4
Strip events from book pages on signing
2015-04-14 10:28:34 +01:00
Thinkofdeath
a25c96eda7
SPIGOT-742: Throw an exception instead of passing null when the sender cannot be converted
2015-04-13 11:51:04 +01:00
Thinkofdeath
35d953bac8
Replace the two nextTickList sets with a single one that combines both
...
Should prevent them from going out of sync
2015-04-13 11:04:38 +01:00
Nathan Wolf
96c2c39245
Implement World.getNearbyEntities
2015-04-07 19:08:07 +10:00
Thinkofdeath
61ef214f91
Implement BlockStateMeta which allows creating and editting 1.8's blockEntityTag
2015-03-24 16:02:47 +00:00
Thinkofdeath
3fce0ec0f5
SPIGOT-729: Revert the entity slice move
2015-03-22 19:01:30 +00:00
Thinkofdeath
350cb9927e
Update the rename markers
2015-03-19 21:29:33 +00:00
Thinkofdeath
234e60735c
SPIGOT-716: Fix regenerating chunks
2015-03-17 21:17:56 +00:00
Thinkofdeath
30d751b362
Move the entity slice loading
2015-03-16 19:44:51 +00:00
Thinkofdeath
7f609b12b9
SPIGOT-705: Fix possible CME
2015-03-15 21:38:05 +00:00
md_5
6e0120a058
SPIGOT-323: Enchanting tables can no longer be force opened. (reverted from commit bbe75338c1
)
2015-03-13 17:53:15 +11:00
md_5
bbe75338c1
SPIGOT-323: Enchanting tables can no longer be force opened.
2015-03-13 17:48:57 +11:00
Thinkofdeath
2acb9e4ec3
SPIGOT-370: Remove LOCKED_CHEST
...
It doesn't exist anymore and has been deprecated for a year
2015-03-11 17:50:32 +00:00
Thinkofdeath
7f52bd6c95
Fix getActivePotionEffects ignoring the particles flag
2015-03-11 13:18:06 +00:00
Thinkofdeath
294d07dcc0
SPIGOT-678: Fix the particles flag being ignored in PotionMeta
2015-03-11 11:54:31 +00:00
Thinkofdeath
4e47c1c393
Add a unit test for map colors
2015-03-07 12:57:59 +00:00
Thinkofdeath
d8a9c7be42
Update to Minecraft 1.8.3
2015-03-04 09:48:58 +00:00
Thinkofdeath
3ee97a30eb
SPIGOT-586: Fix a mistake in CraftMetaItem
2015-02-18 10:21:40 +00:00
md_5
726656b864
Fix hashcode / equals / formatting.
2015-02-15 12:54:18 +11:00
md_5
709f95833b
API for setting/getting hideFlags. Implementation of the hideFlags to be saved in NBT.
2015-02-15 12:47:07 +11:00
FearThe1337
116514c162
Implement armor stand event.
2015-02-15 12:24:14 +11:00
BillyGalbreath
9648edfa61
Add alternatives for deprecated methods
2015-02-15 12:16:12 +11:00
Thinkofdeath
15e81cf551
SPIGOT-449: Fix the wrong caller being used in chain execute commands
2015-01-25 15:17:48 +00:00
Thinkofdeath
4b6df5adfe
SPIGOT-456: Provide equals & hashCode methods for CraftObjective and CraftTeam
2015-01-25 14:39:20 +00:00
Thinkofdeath
df17927d45
Fix PerMaterialTest skipping useful tests for certain blocks
2015-01-25 12:04:21 +00:00
md_5
0d52f683db
SPIGOT-469: Increment and print reload count.
2015-01-25 10:31:31 +11:00
BuildTools
17962f66ec
SPIGOT-443: Synchronize access to HANDLED_TAGS as Spigot uses it async
2015-01-18 17:33:13 +00:00
Thinkofdeath
59dd2ddb9d
SPIGOT-438: Correct CraftScoreboard.getObjective NPEing instead of returning null for missing objectives
2015-01-17 23:10:08 +00:00
md_5
00eba538b0
Fix mismatch between teams and player teams.
2015-01-17 19:59:16 +11:00
md_5
42ebec1f71
SPIGOT-242: Fix scoreboard API.
...
In particular don't maintain an internal list of state, as this gets out of whack when Minecraft adds or removes scoreboards / teams.
2015-01-17 09:41:52 +11:00
md_5
e6f9fd4dc7
isThundering should just reflect thunder state.
2015-01-13 20:42:33 +11:00
md_5
93e7b199bd
Fix the CraftWorld weather methods duplicating events.
2015-01-13 20:40:23 +11:00
Hitoprl
5e6c347daa
Fix SPIGOT-260: Item drops don't spill in correct place.
2015-01-11 09:46:54 +11:00
md_5
7658819130
Fix off by one in CraftRabbit. Fixes SPIGOT-392
2015-01-10 14:15:34 +11:00
md_5
4470462a54
SPIGOT-387: Remove redundant custom vehicle handling.
2015-01-09 16:59:40 +11:00
Thinkofdeath
5b92dc3d0a
Whoops missed a file
2015-01-04 23:36:55 +00:00
Thinkofdeath
6ac32df219
Redirect execute through our command system and allow entities to be CommandSenders
2015-01-04 23:26:02 +00:00
md_5
dde25d45ef
SPIGOT-323: Allow force creating enchant table containers. Usefullness is not guaranteed.
2015-01-05 10:05:01 +11:00
md_5
c99cdafd3f
SPIGOT-323: Enchanting tables can no longer be force opened. (reverted from commit 9784338acf
)
2015-01-05 10:00:26 +11:00
md_5
9784338acf
SPIGOT-323: Enchanting tables can no longer be force opened.
2015-01-05 09:59:31 +11:00
md_5
e5c51c790f
Actually return.
2015-01-05 09:25:27 +11:00
md_5
93efa5a803
"Fix" SPIGOT-349 - don't allow + or ! in path.
2015-01-05 09:24:44 +11:00
Xor Boole
e8e3ca29e2
Add null check before iterating over iterator.
2014-12-28 13:57:27 -04:00
Thinkofdeath
eae50b4f2a
Remove DEBUG_ALL_BLOCK_STATES due to it being broken
2014-12-28 16:56:54 +00:00
Thinkofdeath
0a0d3aa5a7
SPIGOT-287: Fire a cancelled inventory open event for locked chests
2014-12-28 15:14:53 +00:00
Thinkofdeath
0e2396c22f
Remove tile entity tags for signs and command blocks
2014-12-27 22:44:51 +00:00
Thinkofdeath
d51936efb4
SPIGOT-298: Fix book serialization
2014-12-27 12:13:28 +00:00
Thinkofdeath
306b233a40
SPIGOT-279: Fix all metadata being cleared for items that support blockEntityTag on material mis-match
2014-12-27 00:51:59 +00:00
Thinkofdeath
264d479fd8
SPIGOT-136, SPIGOT-267: Store pages as chat component to retain chat events unless a plugin touches them
2014-12-26 21:55:35 +00:00
FearThe137
2db3ea29a6
Implement Rabbit types.
2014-12-24 09:11:25 +11:00
md_5
6dfcbc61ab
SPIGOT-204: Add way to set block type without using IDs or updating physics.
2014-12-22 19:48:02 +11:00
Thinkofdeath
40aaa31c49
Fix EntityEquipment for armor stands and redirect the getters/setters to use it
2014-12-21 23:26:42 +00:00
FearThe1337
53fc3cf74f
Fix custom chunk generators. Fixes SPIGOT-193.
2014-12-21 17:38:42 +00:00
FearThe1337
89944c09c9
SPIGOT-231 and SPIGOT-229. Fix itemframe behaviour.
...
Confirmed fix for itemframes not showing up. Based on the code in
CraftPainting.
Besids this fix we now pass null itemstacks directly to the
EntityItemFrame to allow the removal of items in ItemFrames.
2014-12-21 09:59:45 +11:00
Fabian Faßbender
ce7dd34b5c
aW() does re register Attributes which causes a IllegalArgumentException. This fixes it and sets the Guardian back to a normal Guardian without any problem.
2014-12-21 08:52:20 +11:00
Adam Thomas
606cf0eea4
Implement NameTag visibility API for Teams.
2014-12-18 21:27:46 +11:00
0x277F
dadb43af92
Use value from new potion effect particle visibility API.
2014-12-18 21:20:51 +11:00
FrozenBrain
618abf7a36
SPIGOT-228: Don't deserialize meta of written books twice
2014-12-18 09:47:10 +11:00
FearThe1337
6fab8fe51e
SPIGOT-236 - fix notes playing wrongly.
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Formula is from BlockNote (NMS), slightly formatted different to be smaller.
2014-12-18 09:47:10 +11:00
Thinkofdeath
20c65caae7
SPIGOT-210: Remove the exception when dropping a non-existant task
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If the server crashes during chunk generation then the chunk would have never
been added to the executor, this caused a second exception to be thrown when
the server shutdown from the first exception
2014-12-16 10:53:29 +00:00
Thinkofdeath
6b061e2581
SPIGOT-152, SPIGOT-197: Add a system to handle new tags before an api is ready for them
2014-12-15 15:44:57 +00:00
Stefan
e1070b9fbb
SPIGOT-206 Further checks and fixes for Hanging entities.
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Adds an check for existing entities before selecting the location allowing
for hanging entities to be spawned in blocks where there already is an
hanging entity at the default rotation.
Fixes the CraftHanging setRotation function to use the new 1.8 logic.
2014-12-15 14:42:00 +00:00
Thinkofdeath
28f37a113c
Fix entities freezing when a chunk is regenerated
2014-12-15 13:46:41 +00:00
TheCutter
07c2162118
Implement WorldBorder API
2014-12-14 10:02:33 +11:00
Stefan
01f0122a9e
Fix the spawning of HangingEntities by picking the right direction
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Related to SPIGOT-206.
Currently HangingEntities should be located next to the block they are
hanging on. With the direction set to the opposite of the block they
are hanging from.
This code is modified to find the correct direction.
2014-12-13 19:15:29 +01:00
Thinkofdeath
d5ede3bd6d
Rework the vanilla link fix so that hover/click events aren't lost
2014-12-13 10:27:26 +00:00
Thinkofdeath
5f2a9eadde
SPIGOT-199: Default to white instead of black for chat messages
2014-12-13 09:37:47 +00:00
Thinkofdeath
64157d1de5
SPIGOT-189: Remove ListenerWrapper in favour of just doing it in EntityPlayer
2014-12-12 19:27:37 +00:00
Thinkofdeath
54888dfafb
Wrap player's ICommandListener so that our permission system can handle permission
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for vanilla commands
2014-12-12 10:33:54 +00:00
Thinkofdeath
81db41b4d2
Ignore errors when parsing books and treat them as old books
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In previous versions there was a mistake with book handled which
may leave books in a broken state, this tries to handle that
2014-12-12 09:46:31 +00:00
zreed
45be36a7b8
Update JLine
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Later releases include the TerminalLineSettings patch. Also move call to AnsiConsole.systemInstall() to avoid patching AnsiWindowsTerminal.
2014-12-12 11:06:13 +11:00
FearThe1337
c13e6e69a2
Implement displayblocks for minecarts (SPIGOT-14).
2014-12-12 11:01:47 +11:00
TheCutter
fe8d20e376
using generator settings from WorldCreator to specify presets for FLAT or CUSTOMIZED world types
2014-12-12 11:00:41 +11:00
md_5
9fa497cd55
Add implementation of the elder Guardian API
2014-12-12 10:57:00 +11:00
Thinkofdeath
6575597292
Merge pull request #43 in SPIGOT/craftbukkit from ~FEARTHE1337/craftbukkit:perm to master
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* commit '33af6fbbbf1c1a8fee3ecc8d4cf79b4a2ba17c16':
Add the new minecraft command permission nodes.
2014-12-11 21:43:19 +01:00
FearThe1337
33af6fbbbf
Add the new minecraft command permission nodes.
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Previously bukkit ones were in bukkit. Moved to CraftBukkit with new prefixes.
2014-12-11 21:36:02 +01:00
Thinkofdeath
b13fd35165
Re-enable selectors for players and the console using vanilla commands
2014-12-11 20:05:48 +00:00
Thinkofdeath
84699b36a8
Rewrite book handling, Fixes SPIGOT-182 and part of SPIGOT-164
2014-12-11 19:38:09 +00:00
Thinkofdeath
14d69f1513
Remove old dev comments
2014-12-11 00:40:25 +00:00
Thinkofdeath
a6465002bf
Add some missing Tile Entities
2014-12-07 13:38:16 +00:00
Thinkofdeath
44ea9d88c2
Add CraftMetaTileEntity, fixes the previously broken tests
2014-12-07 13:22:56 +00:00
Thinkofdeath
fb445e5337
Minor bug fixes
2014-12-07 12:18:50 +00:00
Thinkofdeath
c571bbe590
Disable some tests whilst issues with them are looked into
2014-12-07 11:50:45 +00:00
Thinkofdeath
6880e5277f
Fix isEmpty and hashCode for CraftMetaItem
2014-12-07 11:42:37 +00:00
Thinkofdeath
6268eb5a3e
Fix BlockEntityTag being stripped from items
2014-12-07 11:36:31 +00:00
Thinkofdeath
1227934d57
Make CraftMetaItem's attribute handling less strict on types
2014-12-07 10:48:14 +00:00
Thinkofdeath
cc2b09de09
Add basic support for executing commands from signs
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TODO: Wrap the player in to allow for plugins to handle it better
2014-12-05 23:10:47 +00:00
zreed
9e04f2f765
Use PlayerList's UUID->EntityPlayer map in CraftServer.getPlayer(UUID)
2014-12-05 02:03:49 -05:00
Thinkofdeath
e2c4f20ed1
Serialize baseColor as a string
2014-12-04 10:10:24 +00:00
Thinkofdeath
2ba7357b4a
Merge pull request #27 in SPIGOT/craftbukkit from ~AIKAR/craftbukkit:fixWorldSaveEvent to master
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* commit '64492523a761fb37d2b73f4aad8b8041f7a30d83':
Move WorldSaveEvent to proper location
2014-12-03 20:37:32 +01:00
Aikar
64492523a7
Move WorldSaveEvent to proper location
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calling CraftWorld.save() currently does not call WorldSaveEvent, and WorldSaveEvent could fire on worlds that have saving disabled.
New location will always fire during a world save and only during an actual save.
2014-12-03 14:35:33 -05:00
Thinkofdeath
200ae2b6ac
Fix a issue with skulls that have a blank owner
2014-12-03 19:04:19 +00:00
Thinkofdeath
4c02ffcaf3
Merge pull request #5 in SPIGOT/craftbukkit from ~DMCK2B/craftbukkit:feature/implementDepthStrider to master
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* commit 'cce45591f624c915e87ce132b508adf8e0d7961b':
Implement the Depth Strider enchantment for the API
2014-12-03 17:41:27 +01:00
Fabian Faßbender
497a7b4cfb
Add ANVIL and BEACON custom inventories. Also handle a few special cases for inventory sizes
2014-12-03 16:20:55 +00:00
Thinkofdeath
8110f51b50
Minor formatting fixes
2014-12-03 11:08:35 +00:00
Thinkofdeath
a972ddfc74
Missed a case
2014-12-02 23:57:29 +00:00
Thinkofdeath
1613d09138
Don't wrap the y coordinate in World.getBlockAt
2014-12-02 23:54:38 +00:00
BuildTools
351edbf4e5
Fix CraftMetaBanner serialization.
2014-12-02 15:29:04 +01:00
Thinkofdeath
275603d37a
Merge pull request #21 in SPIGOT/craftbukkit from ~GENAZT/craftbukkit:bugfix/SPIGOT-93 to master
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* commit '7371301edb1c44ab9153e1fba3722ba2f4e3c411':
Forgot that i work in Bukkit... Screw sun conventions
Implementation for the new rotation values. Fixes SPIGOT-93
2014-12-02 13:23:46 +01:00
Thinkofdeath
733e4290d8
[Slightly breaking] setType(Id) will not longer reuse the previous data value
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of the block and instead reset the the data value to the block's default
2014-12-02 12:03:02 +00:00
Thinkofdeath
b58808d54d
Fix tree related crashes due to lazy BlockState updating
2014-12-02 11:51:49 +00:00
Fabian Faßbender
7371301edb
Forgot that i work in Bukkit... Screw sun conventions
2014-12-02 00:20:31 +01:00
Fabian Faßbender
0d5693dec5
Implementation for the new rotation values. Fixes SPIGOT-93
2014-12-02 00:13:25 +01:00
Adam Thomas
cc9b479fe6
Fix show player
2014-11-30 20:12:54 +00:00
Thinkofdeath
22df292258
Add a somewhat hacky fix for plugins converting between book types
2014-11-30 15:06:14 +00:00
Thinkofdeath
6eb0c79271
Fix Chunk.getTileEntities() (Fixes SPIGOT-62)
2014-11-30 12:15:56 +00:00
Thinkofdeath
20207a0124
Correct the return value of getPlayerListName
2014-11-30 10:30:32 +00:00
Fabian Faßbender
b08f233fe1
Rewrite the level.dat properly. This fixes SPIGOT-46
2014-11-29 20:33:33 +01:00
Mike Primm
4692204921
SPIGOT-30: Fix restoring of WorldData when loading worlds
2014-11-29 09:34:54 -06:00
Suddenly
cce45591f6
Implement the Depth Strider enchantment for the API
2014-11-29 15:13:43 +00:00
Thinkofdeath
f498585ecc
Ignore invalid blocks in ChunkSnapshots
2014-11-29 15:05:28 +00:00
Mike Primm
dd33bcf6a5
Fix chunk snapshot generation (needed for Dynmap)
2014-11-28 18:30:59 -06:00
Thinkofdeath
585a827dcd
Fix setAge and related methods
2014-11-29 00:17:45 +00:00
Thinkofdeath
923b375d8e
Fix missed case in CraftBlock
2014-11-29 00:14:46 +00:00
Thinkofdeath
2575b3f9c0
Remove extra color codes at the start from converted json chat
2014-11-28 19:59:41 +00:00
Thinkofdeath
24557bc2b3
Update to Minecraft 1.8
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For more information please see http://www.spigotmc.org/
2014-11-28 17:16:30 +11:00
bendude56
a4805dbd77
Allow teleportation of entities on vehicles. Fixes BUKKIT-4210
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Up until Minecraft version 1.5 it was not possible to teleport entities
within vehicles. With the 1.5 update came the change in the Minecraft
teleportation logic to dismount before teleporting the entity, if
applicable.
This commit ammends the existing CraftBukkit logic for rejecting
teleportation for entities in vehicles to permit the action. Due to this
change, CraftBukkit is now in-line with Minecraft 1.5 teleportation logic.
2014-08-17 11:49:27 -06:00
Jerom van der Sar
80e8f2ab87
Implement ability to keep items on death via plugins. Adds BUKKIT-5724
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When a player dies their inventory is normally scattered over the the area
in which they died. Plugins should be able to modify this behaviour by
defining whether or not the player's inventory will be dropped on the ground or waiting for the player when they eventually respawn.
This commit implements the methods included in the Bukkit half for the new
behaviour by acting upon the boolean flag. The boolean flag is tested
prior to clearing the inventory as well as prior to dropping the items on
the ground. If the flag is true (indicating "keep inventory"), the items
are not removed from the player's inventory and are not dropped on the
ground.
2014-08-17 11:41:40 -06:00
Starbuck Johnson
3626720d53
Modify the invalid item set to permit command blocks. Fixes BUKKIT-4342
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When using a "vanilla" Minecraft server using the "pick block" key on a
command block yields the invoker with a command block within their
inventory while in creative mode. Implications of the invalid items set
containing the command block also include having a "ghost" item that
cannot be placed due to it not actually existing.
This commit resolves the problem and brings Craftbukkit closer to vanilla
behaviour by removing the command block item ID, 137, from the invalid
items set.
2014-08-17 11:23:28 -06:00
myiume
4507cec090
Fix PlayerFishEvent not correctly cancelling. Fixes BUKKIT-5396
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Prior to this commit cancelling the PlayerFishEvent would cause various
states of the fishing routine to be incorrectly or wrongly fired. This
incorrect behaviour was due to the miscommunication between the server and
client regarding the fishing state. When the event was cancelled, the
bobber entity was removed and caused the client to incorrectly determine
what the "next state" was to logically be.
This commit resolves the issue by ensuring the client is made aware of the
correct changes at the correct time regarding the bobber entity, therefore
keeping the logical steps of "fishing" proper and in-tact.
2014-08-17 00:17:02 -06:00
Wesley Wolfe
b3e83b00fc
Implement deprecated methods. Adds BUKKIT-5752
2014-08-07 19:35:16 -05:00
Wesley Wolfe
1f0c791444
Use sensible AssertionError instead of ambiguous RuntimeException
2014-08-07 19:29:35 -05:00
ase34
87f6fa7bc9
Fix cancelling PlayerDropItemEvent. Fixes BUKKIT-3313
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Up until this commit the PlayerDropItemEvent, if cancelled, would return
items to the first available slot in the inventory - which is clearly
undesirable as a player and plugin author to deal with.
This commit changes that by ensuring that the item is returned to where
it came from in the player's inventory. This still supports modifying the
drop from the player and will default to "first available slot" if the
item has changed since the event was fired. Other remaining behaviour of
the event is still in tact and has not been modified.
2014-08-04 12:27:50 -06:00
feildmaster
971329c42b
Fix removal of items from Item Frames. Fixes BUKKIT-5736
2014-08-02 16:12:03 -05:00
Travis Watkins
594d7cb8c9
Don't confuse client with sound coordinates outside view distance.
2014-07-15 21:28:10 -05:00
Wesley Wolfe
c7398b9fdf
Provide modifier functions to EntityDamageEvent. Fixes BUKKIT-5688
2014-07-13 00:07:38 -05:00
Travis Watkins
319a9c20eb
Handle uniform block ids greater than 127. Fixes BUKKIT-5686
2014-07-10 19:19:48 -05:00
Travis Watkins
13482ac7f6
Put damage modifiers in Functions for event. Fixes BUKKIT-5681
2014-07-09 18:21:59 -05:00
Travis Watkins
dbb5e6e3cd
Update CraftBukkit to Minecraft 1.7.10
2014-07-08 14:31:10 -05:00
Wesley Wolfe
a8628fd645
Use 4787c23dce0f5ac856d8d398225828971a93a3ff Guava patch for onlinePlayers
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This change improves the quality of life for plugin developers using
iterator iteration with side-effects. In the specified Guava patch, the
internal iterator no longer relies on the AbstractList iterator which
iterates by index, and will instead wrap the provided iterator in a
transformer given the Function.
2014-07-01 00:48:07 -05:00
Wesley Wolfe
b602b5efa4
Implement new getOnlinePlayers. Adds BUKKIt-5668
2014-06-25 15:59:58 -05:00
t00thpick1
83e934b3bd
[Bleeding] Fix checks for non-living entities. Fixes BUKKIT-5667
2014-06-24 18:24:29 -05:00
t00thpick1
9099e48e74
[Bleeding] Ignore damage done by LivingEntity.damage(). Fixes BUKKIT-5666
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This matches behavior previous to new damage event API of not throwing
events for plugin-triggered damage.
2014-06-23 16:42:31 -05:00
Travis Watkins
6364f59ac4
Use compact memory format for uniform chunk section data.
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Many chunk sections contain parts of their data that are the same for
every block they contain. In these cases we can save memory by saving
a single value instead of an array of 4096 copies of that value. Block light
and block data are most likely to be uniform followed closely by sky light
data. Block ids are far less likely to be uniform but give the largest
saving when they are. Because of this we use a compact format for every
part of the chunk. Memory saved from this technique will vary based on the
world but seems to be about 50% on normal Minecraft generated chunks.
2014-06-23 16:24:39 -05:00
t00thpick1
5adbab524d
[Bleeding] Set projectile source for reflected fireballs. Fixes BUKKIT-5661
2014-06-22 16:52:52 -05:00
t00thpick1
6f21d3ca8f
[Bleeding] Implement new damage api. Fixes BUKKIT-5326, BUKKIT-3878.
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This commit centralizes event handling to where damage is actually applied
to the entity to avoid bugs that have resulted from nodamageticks,
modifications to damage after the event has been called, and similar
mishaps. This also implements new API for getting and setting of
modifications made to the damage amount actually applied to the entity.
This is done by storing the change in the damage amount as each modifier
is applied by vanilla code.
The method that actually damages the armor worn by an entity has been
relocated beneath the event called as to not apply durability loss when
the event has been cancelled.
2014-06-22 15:23:16 -05:00
t00thpick1
bed3f7f8f5
[Bleeding] Repair missing diff in Explosion. Fixes BUKKIT-5662
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The blast protection enchantment dampers explosions, however
the functionality was only added to block explosions, and not
entity explosions.
2014-06-22 15:23:15 -05:00
Travis Watkins
5b9950b5f7
Avoid checking for loaded chunks for lighting and entity ticking.
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When a chunk is loaded the server tries to ensure it has its initial light
calculations done before sending it to the player. When ticking entities
the server tries to ensure the entity does not walk into an unloaded chunk.
To accomplish these the server checks a one chunk radius around the chunk
to be lit or a two chunk radius around the chunk the entity is in. These
lookups happen every tick even though their result is unlikely to change
that often. To reduce the cost of these checks we replace them with a
system to keep track of what neighbor chunks a chunk has loaded and update
it when chunks load or unload which is a much less frequent action. On a
server with ten players this change removes about 100,000 calls a tick to
LongObjectHashMap's containsKey method.
2014-06-21 21:12:46 -05:00
Travis Watkins
ea126f98ad
Don't check unload queue before ticking things anymore.
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In commits 71a238ee and c8591397 we added checks while ticking to ensure
we never ticked anything in a chunk meant to be unloaded. We did this to
prevent these chunks being removed from the unload queue and leaked.
However, this causes a ridiculously large number of lookups on the queue
for a somewhat rare occurance. We also now have the chunk GC which will
take care of these leaked chunks when they do happen. With this in mind
we now remove these checks which removes almost all uses of the
LongHashSet backing the unload queue.
2014-06-21 21:03:00 -05:00
bloodshot
1b48298d25
Add special case for handling place event with lilies. Fixes BUKKIT-5641
2014-06-01 00:23:06 -05:00