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248 Commits

Autor SHA1 Nachricht Datum
feildmaster
2f976705be Revert "Fix potential NPE in vanish API. Fixes BUKKIT-1541"
This reverts commit ebf121800bd3161e4af0f6d9229ccb39c31fc278.

If the handle ever becomes null we need to know about it so we can debug it further.
2012-04-27 12:48:40 -05:00
feildmaster
99aeb32d0d Remove Player cache and edit CraftPlayer.equals to account for EntityID. Fixes BUKKIT-1541 and Addresses BUKKIT-761 2012-04-27 12:33:40 -05:00
Travis Watkins
73ae279e8d Update players when potion effects are moved from them. Fixes BUKKIT-789 2012-04-24 21:58:35 -04:00
Travis Watkins
9c12dc0ef8 Fix potential NPE in vanish API. Fixes BUKKIT-1541 2012-04-24 21:57:54 -04:00
feildmaster
1dcb39074d Persist PlayerDeathEvent values. Fixes BUKKIT-1521 2012-04-14 00:30:39 -05:00
feildmaster
c16bf07e85 [Bleeding] Allow CraftItem to be backed by non-EntityItems. Fixes BUKKIT-1351 2012-03-26 16:36:31 -04:00
Nathan Adams
942c1c6a3e Fixed incorrect assigning to isFlying when toggling setAllowedFlight(false) 2012-03-23 14:41:53 +00:00
Nathan Adams
8fb141bfa0 Implemented new player flight methods. This implements BUKKIT-1281. This also fixes BUKKIT-1146. 2012-03-22 22:04:13 +00:00
Nathan Adams
9d09e7d016 Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. 2012-03-22 20:39:39 +00:00
aPunch
169c2ee8cb [Bleeding] Added Ageable interface for Villagers and Animals to extend. Addresses BUKKIT-1232 2012-03-21 16:05:07 -04:00
Celtic Minstrel
784aa3b602 [Bleeding] Fix the openInventory methods for custom inventories. Fixes BUKKIT-1248
Details:
- The attributes of custom inventory views are no longer ignored
- Enchanting or crafting inventories no longer ignore the passed inventory and open a new one
- Inventories associated with tile entities no longer raise a class cast exception if there was no associated tile entity
- InventoryOpenEvent and InventoryCloseEvent (if they already had some other inventory open) now fire in all cases
- If for any reason the inventory failed to open, the method now returns null instead of returned the previous inventory they had open (or the default inventory, if none)
2012-03-20 21:31:42 -04:00
Celtic Minstrel
93732e21bc [Bleeding] Fixed NullPointerException in InventoryView.setCursor() if you tried to empty the cursor by setting it to null. Fixes BUKKIT-1043 2012-03-20 20:45:26 -04:00
aPunch
ea60181a87 [Bleeding] Added way to get/set if Iron Golem was player created. Addresses BUKKIT-1229 2012-03-20 05:13:36 -04:00
Celtic Minstrel
f27427ad19 Fix some improper item cloning instances that would have dropped enchantments 2012-03-15 21:47:37 -04:00
Celtic Minstrel
28c1f571d2 [Bleeding] Added Player.isBlocking(). Addresses BUKKIT-858 2012-03-13 19:43:07 -04:00
Kevin Ingersoll
49ff166d15 Fixed potential packet loss issue with vanish API. Fixes BUKKIT-1125 2012-03-10 23:19:15 -05:00
EvilSeph
f534863552 Make setting slots to AIR set them to null. Addresses BUKKIT-1043 2012-03-10 15:54:10 -05:00
rmichela
b5e92871eb [Bleeding] Added ConversationAbandonedEvent and supporting infrastructure. Whenever a conversation exits, the ConversationAbandonedEvent is triggered with details about how the conversation ended and what, if anything caused it to end. Fixes BUKKIT-986 2012-03-08 01:29:49 -05:00
Nathan Adams
ec35500c63 Implemented Villager API for getting/setting Profession. This adds BUKKIT-887 2012-03-03 01:58:40 +00:00
Nathan Adams
f1f9802ded Implemented new 1.2 entities - this fixes BUKKIT-872 and BUKKIT-885 2012-03-01 18:03:14 +00:00
Nathan Adams
543c4879fe Updated CraftBukkit to 1.2 2012-03-01 14:38:31 +00:00
rmichela
1161de3f63 [Bleeding] Added Conversations API. Addresses BUKKIT-864 2012-03-01 04:33:59 -05:00
rmichela
818a61040e [Bleeding] Added Help API. Addresses BUKKIT-863 2012-03-01 04:33:58 -05:00
Erik Broes
33ba9f0a2f Updated to rename revision 02 2012-03-01 01:12:41 +00:00
Celtic Minstrel
0842bab48b [Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
See the corresponding Bukkit commit for details.

Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory

Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
Celtic Minstrel
d20091e64c Implementation of richer playEffect methods. Addresses BUKKIT-857 2012-02-29 14:59:27 -05:00
TomyLobo
53e4a034f4 Moved getVehicle, leaveVehicle and isInsideVehicle from CraftLivingEntity to CraftEntity. Addresses BUKKIT-811 2012-02-29 13:30:46 -05:00
rmichela
1394926e53 [Bleeding] Implement Metadata framework for Entities, Blocks, and Worlds 2012-02-29 19:21:25 +01:00
TomyLobo
92dfb2500b Adjusted CraftBukkit to work with the entity event convenience patch in Bukkit. Addresses BUKKIT-809 2012-02-29 00:12:26 -05:00
TomyLobo
dcf016822d Fixed sneaking eye height. Addresses BUKKIT-808 2012-02-27 20:16:25 -05:00
Feildmaster
796d4a8a74 [Bleeding] Fixed setTotalExp, any experience update bugs and removed Deprecated Methods. Fixes BUKKIT-798 and fixes BUKKIT-797 2012-02-23 18:27:22 -05:00
aPunch
036b5c3956 [Bleeding] Added launchProjectile.
Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods.
2012-02-23 15:07:41 -05:00
Celtic Minstrel
af51313ffb [Bleeding] Added EntityType to replace CreatureType. 2012-02-22 22:06:29 -05:00
Erik Broes
137880b727 Deprecation cleanup. 2012-02-18 13:06:12 -05:00
fullwall
f52665348e [Bleeding] Added Potions API. Fixes BUKKIT-389 2012-02-10 17:41:13 -05:00
Travis Watkins
7ff8c17568 [Bleeding] Make sure we don't keep stale references to vanished players. 2012-02-09 22:03:43 -05:00
EvilSeph
54e45b7d66 Prevent the Vanish API from sending unnecessary packets. 2012-02-03 05:12:54 -05:00
Travis Watkins
37c8868532 [Bleeding] Implemented Vanish API.
Remove players that cannot see a player from their EntityTrackerEntry and only
send user list updates to players who can see the player they reference.
2012-02-03 03:34:03 -05:00
Sam Wilson
e92bdab57a Fixed CraftLivingEntity.damage when the entity is an EntityComplex.
Fixes BUKKIT-589: if you call damage on an instance of EnderDragon, no damage
is done.

Reason for bug: damage calls Entity.damageEntity.  But EntityComplex
overrides damageEntity to do nothing.

Fix: CraftComplexLiving should call EntityComplex.e instead of
Entity.damageEntity.  e is the method that actually does damage to an
instance of EntityComplex.
2012-01-24 04:10:47 -05:00
Nathan Adams
1f1c9c0d4b Correctly take in ChatColor length when limiting player list size. This should fix BUKKIT-571 2012-01-19 15:10:00 +00:00
Erik Broes
112e0816b9 Actually close the inventory on a *cross*-world teleport. 2012-01-17 22:50:18 +01:00
Erik Broes
f5f268f939 Implement Player.setBedSpawnLocation(Location). Thanks md_5 2012-01-17 22:35:31 +01:00
Erik Broes
1d4a9e1df5 [Bleeding] Make sure to close any open inventory windows before teleporting. Thanks md_5. 2012-01-17 19:49:52 +01:00
Erik Broes
29096577b6 [Bleeding] Implement animal breeding API changes. 2012-01-17 19:44:11 +01:00
Nathan Adams
a753ee587d Implemented allowFlight methods. Thanks to Qala for the PR. 2012-01-15 10:56:09 +00:00
Erik Broes
a4ce846d07 Fix formatting. 2012-01-15 10:54:57 +01:00
Nathan Adams
657f458ba7 Player.setPlayerListName no longer counts colors towards the 16-char limit. Thanks to an (unfortunately old) PR by ZachBora. 2012-01-14 17:42:18 +00:00
Nathan Adams
d73c29aad7 Implemented entity.playEffect. Thanks to main-- 2012-01-14 17:36:47 +00:00
Nathan Adams
52c526f313 Small optimization in EntityPlayer by caching the hashcode. Thanks to a very old PR by Belphemur. In addition, changed and slightly improved the hashcode formula for entities 2012-01-14 15:01:44 +00:00
Nathan Adams
77a12d4dce Correct casting for creature target typechecking 2012-01-14 14:49:41 +00:00