md_5
639aa0cf48
SPIGOT-3320: Apply tile entity fixer to more types
2017-06-11 08:32:29 +10:00
md_5
ed8c725d19
SPIGOT-3304: Respect duration from Vanilla /weather
2017-06-09 16:17:08 +10:00
md_5
2c34c38d7a
SPIGOT-3303: Warn when attempting to grant non existent recipe
2017-06-09 16:13:35 +10:00
md_5
1b3122eef1
SPIGOT-3302: Armor stands not dropping armor
2017-06-09 15:51:56 +10:00
md_5
bb4ae3b3b8
Update to Minecraft 1.12
2017-06-08 18:00:00 +10:00
chickeneer
fe3ca95c76
Prevent NPE when setting tempt target to null
2017-06-04 08:43:00 +10:00
md_5
10daedccdd
Add proper TeleportCause for /teleport
2017-06-04 08:39:36 +10:00
md_5
9a032b246b
SPIGOT-3290: /teleport command overrides player rotation
2017-06-04 08:34:52 +10:00
md_5
701b06494d
SPIGOT-3286: Call BlockFormEvent for Concrete Powder -> Concrete
2017-06-03 17:39:03 +10:00
md_5
921ba53556
SPIGOT-3283: Don't allow plugin induced infinite velocity / position
2017-06-02 18:44:37 +10:00
md_5
9496c2dad1
SPIGOT-3284: Allow TNTPrimed#getSource to return invalid entities
...
Eg dead players.
2017-06-02 18:28:30 +10:00
md_5
e13d119686
Update to Minecraft 1.12-pre6
2017-05-30 21:55:13 +10:00
BlackHole
c155d8dd32
SPIGOT-3277: Fix Entity.eject()
2017-05-28 22:27:57 +02:00
Scetra
ccc420a957
Add support for preventing block drops in BreakEvent
2017-05-28 17:08:28 +10:00
md_5
c037fe3d44
Add color API for Teams
2017-05-28 11:00:02 +10:00
Pokechu22
44dd60ac27
SPIGOT-3272: Fix duplicate creative inventory
...
This change properly identifies the creative inventory as one with 5 crafting slots (as that's the default set in ContainerPlayer, and handled properly in other containers), instead of having the same inventory twice (which breaks slot identification).
2017-05-28 10:32:31 +10:00
MiniDigger
274304b8ca
SPIGOT-439: Add player locale related APIs.
2017-05-27 19:06:28 +10:00
md_5
a479029a85
Ensure gameLoop function gets selectors applied.
2017-05-26 16:43:56 +10:00
md_5
c7920f4302
SPIGOT-3257: Issue with AdvancementRewards function
2017-05-21 10:28:07 +10:00
md_5
24147056e0
SPIGOT-3258: VehicleBlockCollisionEvent only fires in certain directions
2017-05-21 10:24:47 +10:00
md_5
cda27c992d
SPIGOT-3254: Check chunks are loaded before ticking entities as per previous versions.
2017-05-20 11:28:38 +10:00
md_5
4377dac138
SPIGOT-3253: Fix entity yaw changes
2017-05-20 11:16:28 +10:00
md_5
1004352990
Update to Minecraft 1.12-pre5
2017-05-19 21:00:13 +10:00
BlackHole
3ecbb59cbb
SPIGOT-3248: Don't set shoulder compounds of EntityHuman to null
2017-05-18 07:34:25 +10:00
md_5
45102fcf28
Misc advancement / recipe reload fixes including SPIGOT-3240
2017-05-16 21:22:07 +10:00
md_5
c410240567
SPIGOT-3240: Temporarily stub out rarely used resetRecipes method to fix some issues.
2017-05-16 06:58:37 +10:00
md_5
240f16d1cc
SPIGOT-3244: Downgrade MySQL driver to 5.1.42 - the current GA release
2017-05-15 21:38:06 +10:00
md_5
68b0515b51
SPIGOT-3243: Remove recipe reset on world change / death
2017-05-15 18:11:48 +10:00
md_5
913c5a61f7
SPIGOT-3242: Fix rain not showing client side
2017-05-15 15:01:05 +10:00
md_5
743252dbe5
SPIGOT-3238: Add Server.advancementIterator
2017-05-15 08:25:53 +10:00
md_5
5195487ec6
Update to Minecraft 1.12-pre2
2017-05-14 12:00:00 +10:00
md_5
6e3cec8bc7
Change book limit to allow for automatically generated colour codes
2017-05-14 11:19:38 +10:00
md_5
36e3402814
Remove outdated build delay.
2017-05-14 10:35:01 +10:00
md_5
fcc5dcce54
SPIGOT-3235: Disconnect for payload errors
2017-05-14 09:25:25 +10:00
Lukas Hennig
2b6c9f40ae
Set health before entity death.
2017-05-04 19:18:46 +10:00
BlackHole
fbb47e8383
SPIGOT-3215: Call BlockPhysicsEvent for tall plants
2017-05-01 19:49:37 +10:00
md_5
fecf4b4137
SPIGOT-3214: Allow book titles up to 32 even though they can't be created by a Vanilla client.
2017-04-30 13:20:43 +10:00
Matthew
d9d7552262
Implement getColor / setColor for Shulker entity
2017-04-30 09:54:34 +10:00
Pokechu22
a2af8f0a73
SPIGOT-3207: Fix hiding players in a BukkitRunnable after joining
...
This happened because "joining" wasn't cleared until the player was ticked. Runnables (presumably) ran _after_ the player list packet was sent, but before the player was ticked; thus, the player list packet was sent, but not cleared. The fix is to replace joining with hasSentListPacket, which is set immediately before sending any player list packets (thus, if hidePlayer is called after, it sees that the list packet has been sent and sends a new one to reset it). With this fix, the player is added to the list and then removed shortly afterwards.
The reason why running /hideall in the example wouldn't fix the invisibility is because the server already thinks the player's been removed from the list (as they're hidden), and thus doesn't want to send another hide packet. This is correct behavior assuming that they get hidden correctly the first time, which they now do.
2017-04-28 15:27:57 +10:00
Geoff Crossland
6194f6cc49
Drop RegionFile.chunkExists() in favour of Mojang's own version
2017-04-27 21:25:33 +10:00
Matthew
55a1f9ff12
Implement getColor / setColor for TippedArrow
2017-04-26 20:28:27 -04:00
md_5
2453830549
Reset player arrow count on death
2017-04-26 15:56:06 +10:00
md_5
28d993ccec
Skip invalid enchants in CraftMetaItem
2017-04-26 15:45:52 +10:00
Senmori
c19c2932bf
Create NBT TypeId helper class
2017-04-22 15:50:30 +10:00
md_5
7b044defc0
Remove players from vehicle when changing world via NMS methods.
2017-04-21 14:56:41 +10:00
md_5
0ab698655b
SPIGOT-3192: Return default value for invalid map icons
2017-04-21 08:20:49 +10:00
md_5
1c3428e534
Add small throttle to book edits.
2017-04-20 22:10:31 +10:00
md_5
4acd0f49e0
Enforce proper limits on books.
2017-04-20 21:45:42 +10:00
md_5
be9ef980b9
Implement cooldown API
2017-04-19 18:04:32 +10:00
Lukas Hennig
e04a1793ae
Inventory getContents Cleanup
2017-04-17 18:09:15 +10:00