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1535 Commits

Autor SHA1 Nachricht Datum
Shane Freeder
f5e9a14a25 Prevent compass from loading chunks 2022-11-06 22:37:34 +00:00
Owen1212055
0ea0d39edf Properly resend entities (#7041) 2022-11-05 14:50:16 -04:00
Jason Penilla
d8be0e795b Update Commodore modifications (#8542)
* Handle ldc insn for getOriginalOrRewrite in Commodore

* Remove fastutil rewrite

It's no longer relocated upstream
2022-11-04 22:16:57 -07:00
Jake Potrebic
2f0e0c5f2b Fix Advancement#getDisplay() api break (#8541) 2022-11-04 15:59:15 -07:00
Astro Angelfish
bf532ab0fb [ci-skip] Rename Paper stop tp Paper end. (#8539) 2022-11-05 00:08:01 +08:00
Jake Potrebic
a5e916fc00 Remove old redundant fix (#8530) 2022-11-03 14:03:31 -07:00
Lulu13022002
4400eb6600 Call PlayerLaunchProjectileEvent for trident (#8027) 2022-11-03 19:43:50 +01:00
Shane Freeder
857ece0812 Fix setting difficulity inside of API (Fixes #8533)
Vanilla moved some logic around setting the world difficulty which
was not adopted for inside of upstream properly, this addresses another
such case
2022-11-01 18:29:52 +00:00
Jason Penilla
bfdafa934b Build updates 2022-10-31 15:25:30 -07:00
Denery
ffceefa32f Fix EntityCombustEvent cancellation issues (#8529) 2022-10-31 19:31:40 +03:00
Jake Potrebic
13442cd5c9 Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8515)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9a4de097 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of

CraftBukkit Changes:
f43634ae4 SPIGOT-7170: Cannot set slots in custom smithing inventory
48f3a2258 SPIGOT-7171: Ability to get the IP/hostname players are requesting status of
30e31b4d1 SPIGOT-7177: Certain blocks don't call BlockCanBuildEvent
982364797 SPIGOT-7174: Avoid adding air to CraftMetaBundle

Spigot Changes:
6198b5ae PR-122: Add missing parentheses to pumpkin and melon growth modifier
1aec3fc1 Rebuild patches
2022-10-30 19:44:25 -07:00
Noah van der Aa
f40ba18fd0 Fix pumpkin growth modifier (#8517) 2022-10-30 13:27:37 +01:00
Owen1212055
4fad96576f Deprecate unused VehicleEntityCollisionEvent methods (#8498) 2022-10-29 13:18:17 -04:00
William Blake Galbreath
d786bfda5c Fix MC-147659 (#8423) 2022-10-27 19:53:16 -05:00
Hannes Greule
878600ebbc Fix wrong descriptor in ASMEventExecutorGenerator (#8506) 2022-10-28 02:27:33 +02:00
Jason Penilla
3b7ad4bb6f Make CommandSyntaxException implement ComponentMessageThrowable (#8513) 2022-10-27 10:10:28 -07:00
Jason Penilla
731f32f889 Fix EntityArgument suggestion permissions to align with EntitySelector#checkPermissions (#8511) 2022-10-26 18:31:55 -07:00
Jake Potrebic
f8cf06b774 Track projectile source for fireworks from dispensers (#8044) 2022-10-26 17:44:28 -07:00
Jake Potrebic
219d159e4d Fix a bunch more forceDrops for dropping items (#8095) 2022-10-26 17:32:03 -07:00
Noah van der Aa
f84fb32dc5 Add allow server listing & text filtering client options (#7595) 2022-10-27 01:09:03 +02:00
Lulu13022002
0af5c64201 Fix new block data in EntityChangeBlockEvent for silverfish when mobGriefing isn't enabled (#8099) 2022-10-27 00:05:15 +02:00
Spottedleaf
1e44e31be7 Add dirty flag to chunk tick lists
For whatever reason, vanilla does not mark the chunk as
dirty when changing its tick lists.

We also have it return dirty if the time since the last
save has changed, since it would affect the tick offsets
in the ticklist.
2022-10-24 19:48:19 -07:00
Spottedleaf
11bb97e66c Fix incorrect handling of mustNotSave
CB used the dirty flag to construct the chunk unload event,
but then sets mustNotSave to the inverted value of the event
after calling the event without considering that the chunk may
actually be brought up to loaded status again later. Then, CB
overrides the isUnsaved method of LevelChunk to additionally
use mustNotSave.

Thus, if the chunk is not marked dirty when unloading, the
mustNotSave value will be set to true. Then, once the chunk
is reloaded and edited the dirty flag will be set. However,
when unloading the chunk finally, the isUnsaved method
will return false due to mustNotSave being true. Thus, the
chunk will never be saved.

To fix these issues, no longer make mustNotSave override
isUnsaved and always set the save flag for the chunk unload
event.

This issue started popping up recently due to the recent
change to mark chunks as not dirty after saving them, which
increased the chance of the save issue occurring in the first
place.
2022-10-24 19:23:46 -07:00
Jason Penilla
b9481cae74 Move classes added to net.minecraft.server to paper packages (#8500) 2022-10-24 12:43:46 -07:00
evan
95bd943ca3 Only limit global sounds to same world if limiting radius (#8499) 2022-10-23 13:52:40 -05:00
Jake Potrebic
bac7ba4c5a Updated Upstream (Bukkit/Spigot) (#8445) 2022-10-23 10:41:34 -07:00
Spottedleaf
0aa7d1a07f Mark chunks as saved after saving them
Prevents re-saving them again later.
2022-10-23 09:09:18 -07:00
Owen1212055
646d59a575 Ignore impossible spawn tick (#8493)
Co-authored-by: dannyball710 <dannyball710@gmail.com>
2022-10-23 00:45:07 -04:00
Owen1212055
c1aac9ca35 Don't fire EntityToggleSitEvent on deserialization & reorder some api patches (#8495) 2022-10-22 22:55:28 -04:00
Owen1212055
fc19cbd800 Add Moving Piston API (#7019) 2022-10-22 20:37:37 -04:00
SoSeDiK
e7b3fba8e6 Add EquipmentSlot convenience methods (#8477) 2022-10-23 02:50:12 +03:00
uku
9e743bccff Add config setting for grindstone overstacking (#8156) 2022-10-23 01:25:17 +02:00
vytskalt
201ba4d328 Add fire-tick-delay option (#8037) 2022-10-23 01:57:09 +03:00
IEatBeans
634f212bd5 Added EntityToggleSitEvent (#7579)
* Added EntityToggleSitEvent Patches

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Updated event phrasing, fixed Boolean not being primitive, pandas now fire event, and event is defined and called in 1 line

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches

* Added EntityToggleSitEvent Patches
2022-10-22 15:20:52 -07:00
thelooter
28e6d9fd86 Add MaterialTags for the different Types of Tools (#8049)
* Add MaterialTags for the different Types of Tools

* Add Netherite Tools Tag
2022-10-22 23:51:34 +02:00
Lukas Alt
6ffb491076 Optimized dirt and snow spreading (#5124)
* Optimized dirt and snow spreading

* Add optimization to bukkit event call

* Clarify var names

Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
2022-10-22 20:13:59 +02:00
Lukas Alt
d68e096dd8 fixed entity vehicle collision event not called (#5053) 2022-10-22 19:09:45 +02:00
Noah van der Aa
95e37fca48 Detect headless JREs (#8491)
Crashes caused by the missing AWT dependency come up in the support channels fairly often.
This patch detects the missing dependency and stops the server with a clear error message,
containing a link to instructions on how to install a non-headless JRE.
2022-10-22 18:57:21 +02:00
Noah van der Aa
ddc8e1fd7c Load Allay duplication cooldown as a long (#8410)
It is saved as a long, and the API exposes a long, so loading it as an int may cause issues like overflows.
2022-10-22 16:16:24 +02:00
Jason Penilla
13f7207665 Add stacktrace deobfuscation in more places (#8484) 2022-10-18 19:21:07 -07:00
Spottedleaf
03245caed0 Fix inconsistent isChunkLoaded calls
When we update the chunk state to border, it should be
the case that isChunkLoaded returns true and that
getChunkIfLoadedImmediately returns a non-null value.
Now add the chunk to the loaded map before making any
callbacks after updating to border state.
2022-10-18 08:11:23 -07:00
Nassim Jahnke
2f1aaaa85c Fix another case of missing chat headers 2022-10-18 10:20:35 +02:00
Melncat
cd71f3c427 Add LivingEntity knockback API (#8479) 2022-10-18 00:33:58 -07:00
Jakub Žáček
154762a316 Add converted Slot number to PlayerInventorySlotChangeEvent (#8482) 2022-10-18 09:32:22 +02:00
SoSeDiK
50c3dccb29 Add LivingEntity#swingHand(EquipmentSlot) convenience method (#8456) 2022-10-16 14:49:56 +03:00
Jakub Žáček
fc419cfa50 Fix package for PlayerInventorySlotChangeEvent (#8475)
Co-authored-by: Jakub Zacek <dawon@dawon.eu>
2022-10-16 09:49:47 +02:00
19MisterX98
a35758c72d FIx bedrock patterns (#8474) 2022-10-16 00:34:10 +02:00
Lexi
11281d0789 Avoid usages of RecipeChoice#getItemStack() (#8453)
Replaces some internal usages of this method with RecipeChoice#test(ItemStack) and deprecates every other method still utilizing this legacy method.
2022-10-15 15:20:12 -04:00
SoSeDiK
254a07415d Allow changing bed's 'occupied' property (#8458) 2022-10-14 11:37:01 +03:00
Lulu13022002
c0e86f0599 Avoid cycle deprecation (#8466) 2022-10-13 13:52:04 +02:00
Lulu13022002
e827d176c4 Update settings directory path in exceptions (#7968) 2022-10-13 13:38:06 +02:00
SoSeDiK
683149f9a1 Elder Guardian appearance API (#8455) 2022-10-13 13:26:51 +03:00
Shane Freeder
c0e803bfd2 Make CraftMinecartTNT public
adding the getHandle method causes some issues with things like ProtocolLib
due to the expectation that all classes which provide a getHandle method
are public.
2022-10-12 16:10:52 +01:00
Jake Potrebic
c8d979234f Fix a classloading issue in tests (#8459) 2022-10-11 20:05:28 -07:00
Jason Penilla
420e6ac365 Fix stacktrace in server tests 2022-10-11 16:52:49 -07:00
Jakub Žáček
07f0c9755b Add PlayerInventorySlotChangeEvent (#7321) 2022-10-11 23:49:10 +02:00
Owen1212055
e7535118d9 Add missing Entity + Projectile API (#7632) 2022-10-11 17:04:26 -04:00
SoSeDiK
9ff21585db Expose isUnderWater to Entity (#8454) 2022-10-11 15:43:10 +03:00
Jake Potrebic
5afab91756 Add missing structure set seed configs (#8030) 2022-10-09 13:19:35 -07:00
Jake Potrebic
5eb4ada324 Fix configs that relied on outdated min/max y levels (#6986) 2022-10-08 23:52:09 -07:00
Jake Potrebic
68ca16f075 Add Unmodifiable annotations to getDrops methods (#8440) 2022-10-07 11:51:54 -07:00
Warrior
3ef916da77 Exempt players in creative/spectator from nether ceiling damage (#8427) 2022-10-07 20:43:26 +02:00
Jake Potrebic
9e43d68e57 Correctly handle interactions with items on cooldown (#8008) 2022-10-07 08:22:45 -07:00
Jake Potrebic
365d10556b EntityPickupItemEvent fixes (#8096) 2022-10-04 21:38:39 -07:00
Jake Potrebic
6e4207e2d9 Fix custom piglin interest items (#8097) 2022-10-04 20:28:46 -07:00
Nassim Jahnke
bf82a75a52 Remove unnecessary onTrackingStart during nav warning
Closes #8396
2022-10-03 20:50:53 +02:00
Gero
bb41ef89ff Avoid resizing of ArrayList in ChunkMap#getPlayers (#8416) 2022-10-03 19:22:01 +02:00
Nassim Jahnke
ad03c22822 [ci skip] Minor patch cleanup 2022-10-03 19:07:03 +02:00
Friwi
b483d1d056 Fix nothing mlg (#8432) 2022-10-03 18:44:19 +02:00
Nassim Jahnke
0254c46a8b Updated Upstream (Bukkit/CraftBukkit) (#8430)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09943450 Update SnakeYAML version
5515734f SPIGOT-7162: Incorrect description for Entity#getVehicle javadoc
6f82b381 PR-788: Add getHand() to all relevant events

CraftBukkit Changes:
aaf484f6f SPIGOT-7163: CraftMerchantRecipe doesn't copy demand and specialPrice from BukkitMerchantRecipe
5329dd6fd PR-1107: Add getHand() to all relevant events
93061706e SPIGOT-7045: Ocelots never spawn with babies with spawn reason OCELOT_BABY
2022-10-02 09:56:36 +02:00
TetraTheta
1fc4118bd8 Only create paper.yml-README.txt on config conversion (#8334) 2022-10-02 16:29:09 +09:00
Jake Potrebic
88d5b59398 Fix a handful of vanilla bugs (#8187) 2022-10-01 10:39:42 -07:00
Melncat
4a28b308a5 Add getDrops to BlockState and isPreferredTool to BlockData (#8284) 2022-10-01 03:30:00 -07:00
Nassim Jahnke
18149f8cb2 Add system property to dump stack on bad plugin class access (#8417) 2022-10-01 11:49:27 +02:00
Remynfv
f064550583 Fix other jigsaw related disconnect bug (#8414) 2022-10-01 01:08:07 -07:00
Nassim Jahnke
bcbb7dae76 Don't print full packages in new chunk system classes
Closes #8391, #8412
2022-09-30 23:19:51 +02:00
Pasqual Koschmieder
99a00c8e1c Fix wrong yaw and pitch of CommandSourceStack#getBukkitLocation (#8411) 2022-09-30 21:03:42 +02:00
Remynfv
1fe1b8b78e use BlockFormEvent for mud converting into clay (#8398)
Co-authored-by: Legitimoose <legitimoose@gmail.com>
2022-09-30 03:33:31 -07:00
Ilari Suhonen
87abd1cde2 Reduce allocation rate for checkBlock
Use ObjectOpenHashSet instead of HashSet
Remove unnecessary chunkToSave modification
2022-09-29 09:04:52 -07:00
Spottedleaf
3acabf7aa9 Do not log throwable for duplicate entity adds 2022-09-29 08:53:33 -07:00
Bjarne Koll
f044bd9e6c Mark parsed PoiChunks with data as not loaded (#8405)
Previously, PoiChunk#empty would create a new empty poi chunk with
loaded already set to true, as no data was contained in the chunk.
This allowed the poi chunk to skip expensive trips to the main thread.

However, PoiChunk#parse used #empty to create the initial PoiChunk
instance that is then filled with data.
This leads to PoiChunks returned from #parse to already be marked as
loaded, preventing the then needed trip to the tick thread to update
things like the village distance tracker.

To fix this, this commit now marks the PoiChunks loaded state as false
if the parse logic actually read and parsed any data.
This allows the PoiChunk#load method to properly run its callbacks when
called for the first time.
2022-09-29 17:54:47 +02:00
F1rsi
b1d359f247 [ci skip] Added the missing "d" character (#8267) 2022-09-29 17:36:01 +03:00
Remynfv
484512facb Fix jigsaw block kicking user (#8404) 2022-09-29 04:37:56 -07:00
Jason Penilla
79f4c49afc Update Velocity natives (#8387) 2022-09-29 04:18:20 -07:00
Shane Freeder
bf718e5334 [ci skip] shuffle patches and rebuild 2022-09-28 04:27:26 +01:00
Nassim Jahnke
60161bb02c Fix user auth thread pool queue 2022-09-27 18:00:46 +02:00
Jake Potrebic
f7c05166ab Fixes a couple issues with entity spawn reasons (#8390) 2022-09-26 17:24:56 -07:00
Nassim Jahnke
9fdc8516b8 Update snekyaml 2022-09-26 19:47:22 +02:00
Spottedleaf
0f1a8717e8 Rewrite chunk system (#8177)
Patch documentation to come

Issues with the old system that are fixed now:
- World generation does not scale with cpu cores effectively.
- Relies on the main thread for scheduling and maintaining chunk state, dropping chunk load/generate rates at lower tps.
- Unreliable prioritisation of chunk gen/load calls that block the main thread.
- Shutdown logic is utterly unreliable, as it has to wait for all chunks to unload - is it guaranteed that the chunk system is in a state on shutdown that it can reliably do this? Watchdog shutdown also typically failed due to thread checks, which is now resolved.
- Saving of data is not unified (i.e can save chunk data without saving entity data, poses problems for desync if shutdown is really abnormal.
- Entities are not loaded with chunks. This caused quite a bit of headache for Chunk#getEntities API, but now the new chunk system loads entities with chunks so that they are ready whenever the chunk loads in. Effectively brings the behavior back to 1.16 era, but still storing entities in their own separate regionfiles.

The above list is not complete. The patch documentation will complete it.

New chunk system hard relies on starlight and dataconverter, and most importantly the new concurrent utilities in ConcurrentUtil.

Some of the old async chunk i/o interface (i.e the old file io thread reroutes _some_ calls to the new file io thread) is kept for plugin compat reasons. It will be removed in the next major version of minecraft.

The old legacy chunk system patches have been moved to the removed folder in case we need them again.
2022-09-26 01:02:51 -07:00
Bjarne Koll
614f528234 Fix typos in isTickingWorlds API javadocs (#8382) 2022-09-25 02:01:17 +02:00
Lulu13022002
f059f8fce5 Fix setEggCount method from TurtleLayEggEvent (#8385) 2022-09-24 18:34:20 +02:00
Owen1212055
aba5839fde Fix player desync on dimension change (#8253) 2022-09-24 01:45:13 -04:00
Lulu13022002
2e51143433 Avoid item meta usage for itemstack enchantment getter (#8373) 2022-09-24 07:19:51 +02:00
willkroboth
28f9b1a3cb Add method isTickingWorlds to Bukkit (#8316)
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>

Also, restores un/loading worlds mid tick. This will not be officially supported API contract that such a routine is safe, and these restrictions may be restored in the future.
2022-09-24 01:19:05 -04:00
Shane Freeder
fb6addf9e6 Fix mangled patch 2022-09-24 05:48:42 +01:00
willkroboth
60fa7be5b1 Avoid potential place where the world map could be modified after its iterator is created (#8315) 2022-09-24 00:33:20 -04:00
Shane Freeder
8e18842fbc Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c7c11188 SPIGOT-2620: Add Player#sendBlockChanges()
f63d2b44 Improve annotation test on parameters
3372e7b4 SPIGOT-1244, SPIGOT-6860, SPIGOT-6874: Various Javadoc and formatting fixes
a1e8a9ab PR-793: Ignore .checkstyle file generated by Eclipse IDE

CraftBukkit Changes:
c2c39089e SPIGOT-2620: Add Player#sendBlockChanges()
8209158db PR-1113: Ignore .checkstyle file generated by Eclipse IDE

Spigot Changes:
4aa5ead2 Rebuild patches
2022-09-24 02:38:12 +01:00
Jake Potrebic
d885450b81 Correct javadocs on PlayerArmorStandManipulateEvent (#7719) 2022-09-22 22:55:02 -07:00
Lulu13022002
2277da6ec5 Call BlockPhysicsEvent more often (#8264) 2022-09-23 07:35:15 +02:00
Lulu13022002
6d4edceb20 Call EntityChangeBlockEvent for frogs egg (#8136) 2022-09-23 07:32:32 +02:00
Shane Freeder
eb3f66c6da Updated Upstream (Bukkit/CraftBukkit) (#8378) 2022-09-23 06:08:43 +01:00
Jake Potrebic
99640f47f1 Fix ground pathfinding (#7683) 2022-09-20 14:06:11 -07:00
ChristopheG
bb10a5d633 Copper clear on lightning strike calls EntityChangeBlockEvent (#8126) 2022-09-20 04:35:38 +02:00
Owen1212055
d56d06cb3c Respect preventMovingIntoUnloadedChunks for optimized collision checking (#8259) 2022-09-19 22:02:52 -04:00
tahmid-23
72772baccf Fix Pathfinding After World Has Changed (#8068) 2022-09-19 21:39:46 -04:00
Nick Hensel
ad4ca0a429 Also load resources from LibraryLoader (#8335) 2022-09-20 03:07:03 +02:00
Shane Freeder
ede4468516 Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321) (#8371)
* Make WorldCreator#keepSpawnLoaded return the WorldCreator (Fixes #8321)

Thought that I fixed this before push/merge, apparently not, hence, fix
the return type and add mitigation for this.

* Fix patch/build

* Rebuild patches
2022-09-20 01:28:22 +01:00
Shane Freeder
e14a2a0cce Configurable chat thread limit (#7878) 2022-09-20 01:16:23 +01:00
Melncat
d2239c40a5 Add a consumer parameter to ProjectileSource#launchProjectile (#8374)
Co-authored-by: MelnCat <melncatuwu@gmail.com>
2022-09-19 17:03:59 -07:00
Nex
d843d7659e Added byte array serialization/deserialization for PersistentDataContainers (#7505) 2022-09-18 04:06:53 +00:00
Lulu13022002
661b30a785 Missing some effect cause (#8307) 2022-09-18 05:46:20 +02:00
Lulu13022002
d146ab42bd Missing eating regain reason (#8244) 2022-09-18 05:24:28 +02:00
Jake Potrebic
7e1f4ba55c fire EntityChangeBlockEvent in more places (#6371)
* fire EntityChangeBlockEvent in more places

* Rebuild patches

Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
2022-09-17 20:03:54 -07:00
elmital
fb4e4f7a34 EndDragonFight killed statuses should be false for newly created worlds (#8354) 2022-09-18 03:44:06 +02:00
Peter Crawley
44c7404b51 Limit size of Authenticator Cache Thread Pool (#8360) 2022-09-17 22:58:51 +01:00
Fruxz
d92d75fb7b Add custom destroyerIdentity parameter to the sendBlockBreak function (#5840) 2022-09-17 23:27:46 +02:00
Bjarne Koll
0ed6315664 Properly close section storage managed files (#8364) 2022-09-17 20:50:01 +02:00
Jaren
5666320311 Stop large look changes from crashing the server (#8326) 2022-09-16 23:30:00 -04:00
karthanistyr
24d3f7bb49 Restore no-crash behaviour when read-only config file(s) (#8318) 2022-09-17 05:22:17 +02:00
Nassim Jahnke
39ae9b75e9 Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ae3f10f SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
48c0c547 PR-786: Add methods to get sounds from entities

CraftBukkit Changes:
5cc9c022a SPIGOT-7152: Handle hand item changing during air interact event
4ffa1acf6 SPIGOT-7154: Players get kicked when interacting with a conversation
4daa21123 SPIGOT-3842: Add Player#fireworkBoost() and expand Firework API
e5d6a9bbf PR-1100: Add methods to get sounds from entities
b7e9f1c8b SPIGOT-7146: Reduce use of Material switch in ItemMeta

Spigot Changes:
4c157bb4 Rebuild patches
2022-09-12 13:31:45 +02:00
Jake Potrebic
d1129b0ded Fix console completer/highlighter having invalid source stack (#8346) 2022-09-09 14:25:54 -07:00
Jake Potrebic
328360359a Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8347) 2022-09-09 11:54:00 -07:00
okx-code
2cb0061b0a Allow preventing BlockDestroyEvent from dropping items (#8349) 2022-09-08 16:13:50 +01:00
Spottedleaf
a2df674cc0 Re-add legacy getChunkAtAsynchronously to ChunkProviderServer
Apparently some plugins use it
2022-09-02 04:41:08 -07:00
Spottedleaf
0ee53db50a Fix World#refreshChunk not working for chunks in no-tick range
The chunk would not be marked as ticking in this case, so
retrieving the ticking chunk would not work.
2022-09-01 15:39:24 -07:00
Spottedleaf
90da9124c5 Re-arrange most chunk system patches to front (#8338)
* Re-arrange most chunk system patches to front

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2022-09-01 09:51:59 -07:00
Spottedleaf
61a8488806 Ensure players are removed from pendingLogin
Looks like they would not have been removed if they disconnected
during the chunk load, preventing the world from being unloaded.
2022-08-29 06:21:45 -07:00
Spottedleaf
9760e8f86a Prevent unloading worlds with pending player logins
Logging into an unloaded world isn't going to end well.
This may fix the cases of people seeing errors about regionfiles
being closed, as loading chunks in an unloaded world will cause this
as the regionfile cache is closed but not cleared.
2022-08-26 21:56:55 -07:00
Nassim Jahnke
b81ec3b8b5 Fix client lag spikes due to client light recalc 2022-08-25 12:59:08 +02:00
José Miguel Moreno
df753f9b3f Fix plugin loggers on shutdown (#5592)
Potentially this should be merged back into the original logging changes patches
2022-08-21 04:57:17 +02:00
Nassim Jahnke
0446f518f4 Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
0b32cbaa PR-782: ThrownPotion now extends ThrowableProjectile
474238ca SPIGOT-7138: Can't retrieve pixel color from map

CraftBukkit Changes:
cdef8fc72 PR-1097: CraftThrownPotion now extends CraftThrowableProjectile
419010b13 SPIGOT-7112: Mobs added 1.17 and after do not create an EntityTargetEvent properly
e71426201 SPIGOT-7079: Allays don't call EntityTargetEvent on ground items
f80adb8b9 SPIGOT-7138: Can't retrieve pixel color from map
2022-08-17 13:02:35 +02:00
petersv5
53102645d2 Grant temporary immunity to hopper minecarts while actively pulling (fixes #8281) (#8282)
Reduce the impact from EAR on hopper minecart based unloaders by making them immune to
EAR while pulling objects. The EAR is still active outside misc activation range when
the hopper minecart is idle, keeping lag low.
2022-08-14 19:41:15 +02:00
Nassim Jahnke
1e9ec27588 More ThrownPotion API 2022-08-14 16:53:36 +02:00
Josh Roy
89ee9379b2 Add NamespacedKey biome methods
Co-authored-by: Thonk <30448663+ExcessiveAmountsOfZombies@users.noreply.github.com>
2022-08-14 12:23:57 -04:00
Pedro
a16e146a5b [ci skip] Show @org.bukkit.UndefinedNullability in javadocs (#8291) 2022-08-14 12:18:39 -04:00
Nassim Jahnke
e8d9f65042 Add method to get highest anger level of warden 2022-08-14 10:25:28 +02:00
Nassim Jahnke
4c6f66a6a3 Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
ead719a65 SPIGOT-7136: Cancelling PlayerInteractEntityEvent with the Allay desyncs
8468e167e SPIGOT-7137: StructureGrowEvent isFromBonemeal and getPlayer have incorrect values
d45057c59 SPIGOT-7089: Crash when command blocks attempt to load worlds

Spigot Changes:
450dcaa8 Rebuild patches
2022-08-14 10:03:13 +02:00
Shane Freeder
f7b33b60b0 Use thread safe Random inside of ServerLoginPacketListenerImpl
Vanilla uses a Random instance which is not thread safe inside of the
constructor for ServerLoginPacketListenerImpl, this is an issue because
instances of that class are created on the network worker threads, which
means that there is a potential (which we have reports confirming) that
multiple users logging on could trip this
2022-08-11 14:38:45 +01:00
TheTuso
6d7a5c31d1 Fix mad cursor addition via API (#8276) 2022-08-11 10:40:19 +02:00
Spottedleaf
e48774fd72 Simple patch changes for chunk system
Major ones soon
2022-08-10 08:07:49 -07:00
Shane Freeder
53885ac491 Don't manually send ClientboundPlayerPositionPacket for refreshPlayer
in 1.19, mojang made it so that teleporations validate that an awaiting pos was
set in the server when teleporting, thus we need to ensure that this is set when
sending the player pos, otherwise the player will be kicked when the client sends
back the aknowledgement
2022-08-10 15:01:39 +01:00
Nassim Jahnke
7fdee6200b Send signature headers when chat event viewers are modified
Fixes #8275
2022-08-10 09:59:28 +02:00
Owen1212055
9541fc32dc Fix command pool submitting on shutdown (#8272) 2022-08-09 23:51:17 -04:00
Nassim Jahnke
d4b4d5b95b Updated Upstream (Bukkit/CraftBukkit) (#8270)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d43a1e72 SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
9d6e4847 SPIGOT-7122: New Allay Methods from 1.19.1

CraftBukkit Changes:
c379a6b4e SPIGOT-2450: Improve scoreboard criteria API, add missing DisplaySlots
051fcced1 SPIGOT-7122: New Allay Methods from 1.19.1
2022-08-09 09:18:08 +02:00
FivePB (Xer)
eb5b0d0edf Update modern forwarding to v3 (#8219) 2022-08-08 15:25:41 +00:00
Owen1212055
fa737884a7 Separate Command Sending to Separate Thread Pool (#8170) 2022-08-08 07:32:17 -04:00
Josh Roy
a7ca38de1f Fix Player#chat kicking all clients (#8262) 2022-08-08 03:31:10 -04:00
Jake Potrebic
7e03e79e50 Improve documentation of Inventory#removeItem (#8263) 2022-08-07 23:17:51 -07:00
Jason Penilla
b9991242f3 Allow old behavior for CommandRegisteredEvent (#8249) 2022-08-06 16:22:51 -07:00
Jake Potrebic
2782b0c375 1.19.2 (#8250) 2022-08-05 15:58:34 -07:00