Nassim Jahnke
00dec09758
Patching patched patched patches
2022-12-07 21:16:54 +01:00
Nassim Jahnke
b7dd55ce72
API patches
2022-12-07 17:46:46 +01:00
Jake Potrebic
48d31a56e9
Add api to resolve components ( #7648 )
2022-11-22 20:53:50 -08:00
Nassim Jahnke
b0694bd518
More more more work
2022-07-27 22:46:05 +02:00
Nassim Jahnke
858aabab7c
Move patches over, start with first few
2022-07-27 20:52:03 +02:00
Jake Potrebic
294026345e
bunch o' patches
2022-06-07 22:46:52 -07:00
Nassim Jahnke
1148687a8d
Prepare for 1.19 dev
2022-06-07 18:52:56 +02:00
Nassim Jahnke
fa04d53cbf
More more more more more more more more more more more more more more work
2021-11-24 17:06:46 +01:00
Jason Penilla
ed6d43ddb0
Prepare for updating server patches
2021-11-23 00:57:41 -08:00
Octavia Togami
1291aa829a
Replace ThreadLocal with ConcurrentHashMap in CommandSourceStack ( #6325 )
...
This object is created so often that it likely creates problems with the
ThreadLocalMap because the weak references can't be cleaned up fast
enough. This has manifest as lag seemingly caused by WorldEdit:
https://github.com/EngineHub/WorldEdit/issues/1668
2021-08-21 20:45:40 -07:00
Nassim Jahnke
7037cd401f
Update to Minecraft 1.17.1 ( #6097 )
2021-07-07 08:52:40 +02:00
Aurora
52bc694983
more work uwu
2021-06-14 11:46:59 +02:00