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3259 Commits

Autor SHA1 Nachricht Datum
Jake Potrebic
a8e6a93aec
Deprecate for removal all OldEnum-related methods (#11371) 2024-09-07 13:02:45 -07:00
Jake Potrebic
5d91bef46f
Fix shulkerbox loot table replenish (#11366)
* Fix shulkerbox loot table replenish

* re-add loot table if cleared

* add config
2024-09-07 12:49:28 -07:00
Pedro
0e825274e5
Fix NPE while trying to respawn an already disconnected player (#11353) 2024-09-07 21:34:03 +02:00
Bjarne Koll
21f125f3c2
Revert velocity natives to 3.1.2 (#11368)
The updated velocity native compilation pipeline seems to emit binaries
that are not compatible with alpine.
The commit temporarily reverts the natives included until a proper
solution is found.
2024-09-07 11:00:57 +02:00
Newwind
3db475838f
Check dead flag in isAlive() (#11330)
* Create 1055-Check-dead-flag-in-isAlive().patch

* Rebase
2024-09-06 15:06:32 -07:00
Lulu13022002
e0021b15b6
Fix allowSpiderWorldBorderClimbing world config (#11321) 2024-09-06 23:15:29 +02:00
Jake Potrebic
805a97444a
Improve console completion with brig suggestions (#9251)
* Improve console completion with brig suggestions

* silence warning

* small fixes

* squashed
2024-09-06 13:37:09 -07:00
VelVeV
10f5879992
Change condition check order of entity tracking Y (#11348) 2024-09-06 22:14:20 +02:00
nathannm23
953e6e9918
Fire BlockExpEvent on grindstone use (#11346) 2024-09-06 22:14:10 +02:00
VelVeV
012c527671
Update Velocity natives (#11347) 2024-09-06 21:44:24 +02:00
lucko
691d452643
Fix bundled spark permission check (#11355) 2024-09-06 21:41:54 +02:00
Nassim Jahnke
ff251e42b6
Use reference hash set in reference Holder (#11363) 2024-09-06 21:03:17 +02:00
Space Walker
b483da4e02
Update Alternate Current to v1.9 (#11333) 2024-09-01 10:59:20 -07:00
Tamion
227c94ae21
Fix inventory desync when placing blocks with spawn protection (#11090)
* fix

* mention mojira issue

* move to vanilla bug fixes patch

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-31 12:01:29 -07:00
Tamion
2f0891ed81
Fix InventoryOpenEvent cancellation (#11304)
* fix

* other blocks

* add missing diff in ContainerEntity

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-31 11:50:24 -07:00
Newwind
509ea2fd17
Fix horse armor desync (#11341) 2024-08-31 20:29:50 +02:00
Jason Penilla
e01ddf4627
Fixup porting issue in vanillaBiomeProvider impl (#11185) 2024-08-31 19:59:17 +02:00
Gegy
e08e6679fc
Fix: synchronise sending chat to client with updating message signature cache (#11332)
In the case where multiple messages from different players are being processed in parallel, there was a potential race condition where the messages would be sent to the client in a different order than the message signature cache was updated. However, the cache relies on the fact that the client and server get the exact same updates in the same order. This race condition would cause the caches to become corrupted, and any future message received by the client would fail to validate.

This also applies to the last seen state of the server, which becomes inconsistent in the same way as the message signature cache and would cause any messages sent to be rejected by the server too.
2024-08-26 19:53:28 +02:00
Lulu13022002
789a267e93
Re-implement maxLeashDistance world conf and call missing event (#11301)
* Re-implement maxLeashDistance world config and call missing event

* migrate config setting to double or default

* fixes

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-25 14:32:32 -07:00
okx-code
a7b8d9574e
Add enchantment seed update API (#11282) 2024-08-25 22:39:06 +02:00
Isaac - The456
dd8c70a851
Ensure TabCompleteEvent always has a mutable backing list. (#11302) 2024-08-25 22:28:32 +02:00
DerEchtePilz
374d9c85ba
Add a method to reset Lodestone compasses back to normal ones (#11308) 2024-08-25 22:25:13 +02:00
DerEchtePilz
ad4c524c2f
Properly destroy placed blocks on the end platform (#11292) 2024-08-25 21:19:40 +02:00
Jake Potrebic
e2da65c689
Deprecate API relating to menu title changes (#11309) 2024-08-25 20:56:17 +02:00
Jake Potrebic
5167856bb8
Fix despawn ranges by defaulting to an ellipsoid shape (#11312) 2024-08-25 20:26:33 +02:00
Newwind
5b2c43edaf
Remove set damage lootable item function from compasses (#11317) 2024-08-25 19:52:12 +02:00
Newwind
94444cebc3
Fix incorrect timestamp in region file header recalculation (#11318) 2024-08-25 19:42:15 +02:00
Lulu13022002
5625051564
Prevent duplicate pickup event for piglins (#11322) 2024-08-25 19:27:31 +02:00
Janet Blackquill
956b3d1c4e
Ensure MaterialChoice materials are items (#11325) 2024-08-25 19:20:10 +02:00
Nassim Jahnke
fcedb49fea
Update spark-paper 2024-08-24 10:52:38 +02:00
roro1506HD
2fdb2e9dcd
Fix structure check API (#11307)
* Fix structure check API

* Use CraftStructure#bukkitToMinecraft

* Fixed spelling mistake on CraftStructure class name
2024-08-20 18:27:33 -07:00
Jake Potrebic
32711191cd
Fix SculkBloomEvent firing for block entity loading (#11306) 2024-08-19 14:28:03 -07:00
Nassim Jahnke
e4b38b4f8c
Fixup config parsing 2024-08-19 12:47:50 +02:00
DerEchtePilz
a8cb8e6745
[ci skip] Fix JavaDocs for HeightMap#MOTION_BLOCKING_NO_LEAVES (#11291) 2024-08-19 11:48:20 +02:00
Anthony J. Halliday
ba1b0162fa
Allow server administrators to disable book size checks (#10457) 2024-08-19 11:46:39 +02:00
kokiriglade
dae906ba45
Add getWorld method that uses adventure Key (#11199) 2024-08-19 11:41:55 +02:00
Nassim Jahnke
8fd3a67138
[ci skip] Clean up book limits patch (#11297) 2024-08-19 11:33:17 +02:00
Spottedleaf
be1078f5f2 Use player file, not directory, when checking for offline player data
When trying to fall back to offline player data in onlide mode,
we need to use the player file. This fixes a mistake during
update where 'file' was used, but the new code uses 'file1'
for the player file.
2024-08-18 15:32:25 -07:00
Spottedleaf
b4bc512cac Fix entity limit patch deleting unnecessary entities
We need to continue the save loop, not break from it
when a limit is reached.
2024-08-18 11:14:39 -07:00
SoSeDiK
64c9ee6584
Allow getting/setting the sign's editor uuid (#10637)
* Allow getting/setting the sign's editor uuid

* rebased

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-17 14:36:27 -07:00
Tamion
44017487a8
Fix CraftBukkit drag system (#10703) 2024-08-17 23:31:38 +02:00
Isaac - The456
8c3018a4b1
Fix Selector Arguments not working with permission (#11286) 2024-08-17 23:20:21 +02:00
Lulu13022002
57dd822393
Leashable API (#10961) 2024-08-17 23:17:18 +02:00
Jake Potrebic
2e82fd2d2c
Add even more Enchantment API (#11115) 2024-08-17 22:58:36 +02:00
Lulu13022002
66a97cc929
Update item data sanitization (#11227) 2024-08-17 22:30:21 +02:00
Jake Potrebic
0e7361704a
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11284)
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
4068c6aa PR-1053: Change docs for max power in FireworkMeta
6b3c241b SPIGOT-7783, SPIGOT-7784, PR-1051: Add Trial Vault & Spawner event API
5fe300ec PR-1052: Fix broken links and minor improvement for checkstyle.xml

CraftBukkit Changes:
7548afcf2 SPIGOT-7872: Fix crash with event-modified teleports
93480d5d6 SPIGOT-7868, PR-1463: Fix default and max power in FireworkMeta
5060d1a84 SPIGOT-7783, SPIGOT-7784, PR-1460: Add Trial Vault & Spawner event API
11dfcae71 PR-1462: Fix broken links and minor improvement for checkstyle.xml

Spigot Changes:
ca581228 Rebuild patches
2024-08-17 12:39:11 -07:00
Tamion
75655ec1d3
Add Configuration for vertical Despawn Ranges (#11279) 2024-08-17 21:13:10 +02:00
Shane Freeder
52ae4ad466
Migrate ArmorStand meta to using entity tag (#11107) 2024-08-17 00:30:11 +02:00
Lulu13022002
d5ffc573dc
Implement more methods for horse inventories (#11147) 2024-08-17 00:27:47 +02:00
Lulu13022002
4829fbf6bd
Handle custom registry elements properly (#11230)
* Handle custom registry elements properly

* update error message

Datapack made painting variant support is added in https://github.com/PaperMC/Paper/pull/11244

* change msg for art conversion

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-16 14:21:35 -07:00
Lulu13022002
78216fef26
Re-implement portalCreateRadius world config (#11267) 2024-08-16 13:59:46 -07:00
Mart
e619744fbd
Allow skipping of world symlink validation (#11250) 2024-08-16 22:36:30 +02:00
Bjarne Koll
534ab86010
[ci-skip] Revert "Add Configuration for vertical Despawn Ranges (#10440)" (#11278)
This reverts commit 1b8ab116ed.
2024-08-16 22:33:52 +02:00
Tamion
1b8ab116ed
Add Configuration for vertical Despawn Ranges (#10440) 2024-08-16 22:29:53 +02:00
Abel
ec55c11fc0
Fix indestructable light blocks (#11275)
Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-08-16 22:13:00 +02:00
Lulu13022002
95719832bf
Fix scanForLegacyEnderDragon world config (#11262) 2024-08-16 21:45:07 +02:00
Spottedleaf
fb530743e5 Apply optimise collision checking in move packet handling patch 2024-08-16 06:56:13 -07:00
Lulu13022002
bf5852a615
Fix NPE for PlayerPostRespawnEvent#getRespawnedLocation (#11268) 2024-08-16 09:20:57 +02:00
Lulu13022002
11b4ac7c65
Fix disableEndCredits world config (#11261) 2024-08-14 21:26:38 +02:00
hyperdefined
9ab644ed29
Fix TooltipContext.create being wrong(#11254)
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-14 14:39:45 +02:00
Nassim Jahnke
7c9240f4a6
Improve standard messenger logging 2024-08-12 18:42:08 +02:00
Jake Potrebic
1798e949e5
Fix BasicCommand suggestion arg count (#11241) 2024-08-12 09:40:39 +02:00
hyperdefined
4a97ba3ea8
Fix setSendViewDistance's return (#11247) 2024-08-12 09:27:27 +02:00
Jake Potrebic
f97aff74b6
[ci skip] Fix Effect javadocs (#11182) 2024-08-12 00:35:45 +02:00
Lulu13022002
098bd39092
Remove arbitrary book page limit (#11228) 2024-08-12 00:30:23 +02:00
Newwind
ab0d24aa6f
Configuration for horizontal-only item merging (#11219) 2024-08-12 00:16:20 +02:00
Jake Potrebic
dd941cc40a
Re-add patches for can-place/can-destroy API (#11238)
* Re-add patches for can-place/can-destroy API

This API is all deprecated for removal and has to be replaced
as the structure of it has too radically changed

* update patches

* add link to MaterialRerouting

* Deprecation

---------

Co-authored-by: Bjarne Koll <lynxplay101@gmail.com>
2024-08-11 13:51:37 -07:00
Jake Potrebic
1187544fb0
Fix teleport event getTo returning null (#11239) 2024-08-11 22:42:39 +02:00
Jake Potrebic
1c3c47ab0b
Correctly check enchants for ItemStack#damage (#11240) 2024-08-11 13:27:24 -07:00
Lulu13022002
7d7f123e98
Fix wrong spawn reason for trial spawners (#11229) 2024-08-10 15:19:54 -07:00
Lulu13022002
1cecc24cad
Fix tag key generator output inconsistencies (#11218)
* Fix tag key generator output inconsistencies

* use NonNull instead of NotNull for generated api

---------

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2024-08-10 15:11:57 -07:00
Lulu13022002
70dfa467e7
Fix CraftMetaShield equality (#11232) 2024-08-10 15:08:00 +02:00
Nassim Jahnke
83b6b26d39
Update to 1.21.1 2024-08-10 12:24:38 +02:00
Nassim Jahnke
b1b5d4c1e4
Check shooter in configurable projectile relative velocity patch 2024-08-10 11:55:08 +02:00
Joo200
4d7cef3418
Fix source of knockback for spigot events (#11176) 2024-08-09 22:57:55 +02:00
Bjarne Koll
77a5779e24
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11197)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2ec53f49 PR-1050: Fix empty result check for Complex Recipes
10671012 PR-1044: Add CrafterCraftEvent
4d87ffe0 Use correct method in JavaDoc
ae5e5817 SPIGOT-7850: Add API for Bogged shear state
46b6d445 SPIGOT-7837: Support data pack banner patterns
d5d0cefc Fix JavaDoc error
b3c2b83d PR-1036: Add API for InventoryView derivatives
1fe2c75a SPIGOT-7809: Add ShieldMeta

CraftBukkit Changes:
8ee6fd1b8 SPIGOT-7857: Improve ItemMeta block data deserialization
8f26c30c6 SPIGOT-7857: Fix spurious internal NBT tag when deserializing BlockStateMeta
759061b93 SPIGOT-7855: Fire does not spread or burn blocks
00fc9fb64 SPIGOT-7853: AnvilInventory#getRepairCost() always returns 0
7501e2e04 PR-1450: Add CrafterCraftEvent
8c51673e7 SPIGOT-5731: PortalCreateEvent#getEntity returns null for nether portals ignited by flint and steel
d53d0d0b1 PR-1456: Fix inverted logic in CraftCrafterView#setSlotDisabled
682a678c8 SPIGOT-7850: Add API for Bogged shear state
fccf5243a SPIGOT-7837: Support data pack banner patterns
9c3bd4390 PR-1431: Add API for InventoryView derivatives
0cc6acbc4 SPIGOT-7849: Fix FoodComponent serialize with "using-converts-to" using null
2c5474952 Don't rely on tags for CraftItemMetas
20d107e46 SPIGOT-7846: Fix ItemMeta for hanging signs
76f59e315 Remove redundant clone in Dropper InventoryMoveItemEvent
e61a53d25 SPIGOT-7817: Call InventoryMoveItemEvent for Crafters
894682e2d SPIGOT-7839: Remove redundant Java version checks
2c12b2187 SPIGOT-7809: Add ShieldMeta and fix setting shield base colours

Spigot Changes:
fb8fb722 Rebuild patches
34bd42b7 SPIGOT-7835: Fix issue with custom hopper settings
2024-08-09 22:05:50 +02:00
Nassim Jahnke
4e6a2a13a3
Check for block type in SculkSensorBlock#canActivate 2024-08-07 14:34:12 +02:00
metabrix
7e44684a1f
Fix wrong assumption about locale being null in the login phase (#11204)
Fixes #11203
2024-08-05 21:02:19 +02:00
Nassim Jahnke
5a5c3a4a24
Remove chunk unload trace debug
The issue the patch was initially added for has already been fixed and filling stacktraces can be expensive
2024-08-05 19:57:34 +02:00
Spottedleaf
df3b6544f7 ConcurrentUtil: Fix concurrent long map resize chain pull function
The function assumed that the current resize chain pointed to
the previous table, when in fact it pointed to the current table.

The function is supposed to restore the resize chain to the previous
table, previous increment, and previous index + new increment.
2024-08-01 16:55:33 -07:00
Spottedleaf
0a1be9ae87 Make loadChunksForMoveAsync use new chunk system load calls
This is to allow the call to work properly when on Folia,
as Folia does not have a main thread.
2024-07-30 19:50:14 -07:00
Jason Penilla
58c7ea3193
Preserve command node when re-registering modern commands through old API (#11184)
* Preserve command node when re-registering modern commands through old API

* make fix more targeted

mainly because it didn't work for vanilla commands :)
2024-07-30 11:42:55 -07:00
Jason Penilla
67d414a927
Allow plugin aliases to override vanilla commands (#11186)
fixes #11035
2024-07-30 11:28:05 -07:00
Spottedleaf
227544cfc7 Move TickThread changes from Moonrise patch to MCUtils
The common changes from Moonrise should be entirely in MCUtils
2024-07-30 05:32:20 -07:00
Shane Freeder
100d75a11c
Don't entirely die just because a plugin jar was bad 2024-07-29 16:54:46 +01:00
Shane Freeder
438863c4c5
Shutdown L4J cordially if the server stops before it's even started (#11172)
primarily, this allows us to ensure that appenders are flushed, console, log files
before the JVM exits to avoid issues such as error messages disappearing
2024-07-29 16:10:53 +01:00
Spottedleaf
0246a9da86 Add mob bucket items to item id to entity map in DataConverter
Mojang missed these in their mapping. Since the entity data
is used when spawning the bucketed mob, we need to have these
inside the id map to ensure that the entity data is converted
correctly if the entity id is missing.
2024-07-28 17:40:59 -07:00
Spottedleaf
3234b20ee4 Do not allow chunk unloading outside of the regular tick loop
Allowing chunk loading to occur at any point via purgeUnload()
introduces possible undesirable behavior to occur recursively
inside the chunk system.
2024-07-28 16:18:25 -07:00
Spottedleaf
50bdfc3e2c Null check tracker in Entity#resendPossiblyDesyncedEntityData
Accidentally dropped this check last commit. It is possible
that this is called while the entity is not tracked.
2024-07-28 15:49:38 -07:00
Spottedleaf
f774787a39 Copy missed changes to chunk system from Folia 2024-07-28 15:34:07 -07:00
Spottedleaf
694b120d0b Remove Entity tracker field
Now the only tracker field is from the entity tracker
optimisations.
2024-07-28 15:28:52 -07:00
Jake Potrebic
f82bea6940
Add argument for FinePosition to brig API (#11094) 2024-07-28 11:23:18 -07:00
powercas_gamer
dcbd99de4a
Fix Owen's typos (#11179) 2024-07-28 10:58:57 -07:00
Tamion
66165f712a
Fix PickupStatus getting reset (#11154) 2024-07-27 16:37:51 +02:00
Newwind
645a677122
Make max interaction range configurable (#11164)
The server validates incoming interaction packets by ensuring the player
sending them is inside their interaction range. For this, the server adds
a magic value, by default 1.0, to the original interaction range to
account for latency issues.

This value however may be too low in high latency environments.
The patch exposes a new configuration option to configure said value.
2024-07-27 14:18:16 +02:00
Shane Freeder
e1462a9253
Bump MCUtils#asyncExecutor core size
Long ago we discovered that the default thread pools would not increase
the number of threads running the pool until queue addition failed.
Bumping the core size mitigates an issue with spark-paper, and in general,
keeping async threads around generally beats having to spin new ones
everytime we want to execute a periodic async task.
2024-07-26 13:43:48 +01:00
Lulu13022002
5a5035be96
Fix a couple of ItemMeta related NPEs (#11149) 2024-07-23 10:11:00 +02:00
Lulu13022002
73a863b337
Fix horse inventories indices (#11139) 2024-07-22 15:17:25 +02:00
Tamion
aa36ae6576
Fix EntityUnleashEvent cancellation on distance cause (#11131) 2024-07-21 12:33:37 +02:00
Riley Park
3a47518b4b
Deprecate more Timings things for removal (#11126) 2024-07-20 19:40:41 -07:00
Riley Park
7e91a2c3ab Update the bundled spark version 2024-07-20 13:56:37 -07:00
Riley Park
9aea24002a Properly lookup plugin classes when looked up by spark
fixes #11124
2024-07-20 13:00:29 -07:00
Riley Park
aa3b356834
Improve server startup logging (#11110)
* Improve server startup logging

* Add plugin info at startup

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-07-20 10:36:52 -07:00
Riley Park
5fee9c62da Move configuration option to a system property 2024-07-20 10:14:55 -07:00
Riley Park
681c01336b
Bundle spark (#11093) 2024-07-20 09:35:39 -07:00
Jason Penilla
f1f01a1622
Adjust done message again (#11118)
what paper now shows as level loading time is the time displayed by vanilla or spigot in the 'done' message

the time in the done message is now the actual time since the servers Main class was initialized
2024-07-19 12:36:09 -07:00
Bjarne Koll
968bdeb46f
Make CraftComplexRecipe extend CraftingRecipe (#11114) 2024-07-19 19:29:31 +02:00
Nassim Jahnke
e71c1df54c
Call PlayerChunkUnloadEvent 2024-07-19 13:50:38 +02:00
Nassim Jahnke
7ea403902b
Fixup startup time log message 2024-07-19 13:38:43 +02:00
Nassim Jahnke
75af62b298
Split rewriting flag into paper.disableOldApiSupport and paper.disablePluginRemapping (#11108) 2024-07-19 13:08:08 +02:00
Bjarne Koll
2a39276794
Add CrafterCraftEvent (#11082)
Ports the proposed CrafterCraftEvent proposed in an
open upstream PR.

See: https://hub.spigotmc.org/stash/projects/SPIGOT/repos/bukkit/pull-requests/1044
2024-07-19 11:21:26 +02:00
Jason Penilla
d08e8d1afa
Add total time to done message (#11109)
* Add total time to done message

Previously it would only show the world load time which is misleading

* Add comments
2024-07-18 15:33:14 -07:00
Nassim Jahnke
a8db527449
Even more cleanup of mcutil patch 2024-07-18 18:15:13 +02:00
granny
3c8a7fe1a4
Re-add missing chunk event calls (#11104) 2024-07-18 13:34:34 +02:00
Nassim Jahnke
dd11ef8441
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#11102)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
3a3bea52 SPIGOT-7829: Increase maximum outgoing plugin message size to match Vanilla intention
5cd1c8cb SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
a8e278f0 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
53729d12 Remove spurious ApiStatus.Internal annotation
b9f57486 SPIGOT-7799, PR-1039: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
7983b966 PR-1029: Trial changing a small number of inner enums to classes/interfaces to better support custom values

CraftBukkit Changes:
403accd56 SPIGOT-7831: Add CreatureSpawnEvent.SpawnReason#POTION_EFFECT
812761660 Increase outdated build delay
bed1e3ff6 SPIGOT-7827: Sync EntityPortalEvent with PlayerPortalEvent since non-players can now create portals
2444c8b23 SPIGOT-7823: Suspicious sand and gravel material are not marked as having gravity correctly
aceddcd0b SPIGOT-7820: Enum changes - duplicate method name
a0d2d6a84 SPIGOT-7813: Material#isInteractable() always returns false
8fd64b091 SPIGOT-7806: Handle both loot and inventory item drop behaviour in PlayerDeathEvent
a4ee40b74 SPIGOT-7799, PR-1436: Expose explosion world interaction in EntityExplodeEvent and BlockExplodeEvent
082aa51c5 PR-1424: Trial changing a small number of inner enums to classes/interfaces to better support custom values
66e78a96b SPIGOT-7815: Consider EntityDamageEvent status for Wolf armor damage

Spigot Changes:
5bbef5ad SPIGOT-7834: Modify max value for generic.max_absorption
2024-07-18 10:13:20 +02:00
Jake Potrebic
44c3dd0d4c
fix exact choice shapeless recipes (#10973) 2024-07-17 12:48:31 -07:00
Spottedleaf
2df5bba16a Log throwable when failing to save chunk/poi/entity data 2024-07-17 11:48:24 -07:00
Spottedleaf
b653276565 Finish chunk tick iteration optimisation port from Moonrise 2024-07-17 11:34:26 -07:00
Spottedleaf
4efd24b336 Remove unused chunk system hooks in MCUtils 2024-07-17 11:08:28 -07:00
Spottedleaf
00b949f1bb Remove Moonrise utils to MCUtils, remove duplicated/unused utils 2024-07-17 10:28:32 -07:00
Spottedleaf
967f98aa81 Optimise chunk tick checking during chunk tick
We don't need to check for this with the chunk system, as
ticking chunks are actually guaranteed to ticking. Additionally,
ticking chunks may only become non-ticking during the chunk holder
manager tick - which will not happen during chunk ticking.
2024-07-17 07:43:49 -07:00
Spottedleaf
05ed6a6ff5 Fix priority scheduling logic
This resolves sync loads not being properly prioritised.
2024-07-17 07:39:30 -07:00
Riley Park
ceeb8c14ee
Disable timings by default (#11095) 2024-07-16 17:33:40 -07:00
Jake Potrebic
506f1651e5
Don't store removed components in multiple places (#11091) 2024-07-16 16:39:57 -07:00
Jake Potrebic
a6ceda12c5
distinguish between null and empty map in API (#10829) 2024-07-16 11:36:07 -07:00
Tamion
ef96a69e84
Fire EntityChangeBlockEvent for weaving potion effect (#11087) 2024-07-16 10:15:18 +02:00
Jakub Zacek
2cd8c461af
Add OMINOUS_ITEM_SPAWNER SpawnReason (#10897) 2024-07-15 17:35:51 -04:00
Spottedleaf
b57b24d549 Do not try to stop main thread during watchdog shutdown
In Java 21, Thread#stop is no longer implemented and wiill throw
an exception when called. As a result, we simply cannot halt
the main thread during shutdown anymore.
2024-07-15 12:46:23 -07:00
Spottedleaf
9fd77108e3 Apply automatic regionfile header recalculation patch 2024-07-15 12:20:47 -07:00
Spottedleaf
77fcb29607 Apply incremental player/level saving patch 2024-07-15 11:57:56 -07:00
Spottedleaf
3b45454190 Port random ticking optimisation from Moonrise 2024-07-15 11:13:08 -07:00
Spottedleaf
8b23018575 Avoid collision shapes outside world border in findFreePosition
This is to correctly adhere to Vanilla behavior.
2024-07-15 09:56:17 -07:00
Lulu13022002
aa929d6666
Call PlayerLaunchProjectileEvent for wind charge (#10911) 2024-07-15 17:07:07 +02:00
Jake Potrebic
05e5865da3
Add ItemType#getItemRarity (#11049) 2024-07-15 16:38:20 +02:00
powercas_gamer
b4f04ff4b3
Add Plugin#getDataPath (#11080) 2024-07-15 14:07:17 +02:00
Tamion
8b35adca88
Fix HelpCommand searching (#11066)
Prevent a IOB exception when querying topic
suggestions on query string `/`.

Additionally hide help topics indices if no topics
are visible to the player requesting them.
2024-07-15 12:42:10 +02:00
Malfrador
9fd5b3cfbd
Add AttributeModifier constructor without EquipmentSlotGroup (#11079) 2024-07-15 12:31:41 +02:00
Lulu13022002
99ae7bbc97
Don't require author and title to be set on signed book meta (#11068) 2024-07-14 15:33:52 +02:00
Nassim Jahnke
34a2917dcc
Add default canUse and permission methods to BasicCommand (#11047) 2024-07-14 14:04:38 +02:00
Nassim Jahnke
1595e4afc0
Make watchdog thread extend TickThread again 2024-07-14 13:59:18 +02:00
Spottedleaf
2288e13816 Update last chunk position in findSupportingBlock
Fixes fetching chunks needlessly multiple times.

Thanks Lulu13022002 for pointing this out
2024-07-13 11:44:52 -07:00
Bjarne Koll
5a503d7db4
Bulk bugfixes for itemstack damage API (#11063)
A general set of bugfixes for itemstack damage related logic.

1. Prevent NPE when calling deprecated ItemStack#getMaxItemUseDuration()
2. Do not apply enchantments when damaging items via API
3. Do not error when passing a null equipment slot to hurtAndBreak
4. Correctly call PlayerItemBreakEvent
2024-07-12 20:47:08 +02:00
Nassim Jahnke
ffe31a1cd0
Readd async saveddata io 2024-07-12 17:58:54 +02:00
Bjarne Koll
70ff1ec079
Only skip damage tick if damage is unmodified zero (#11058)
Only skip the damage tick logic on player entities if the original
damage was zero and was not modified by plugins down the line.

This way all the following three scenarios trigger the damage tick

  a) vanilla damage was 0, plugin set it to non zero
  b) vanilla damage was non zero, plugin did not modify it
  c) vanilla damage was non zero, plugin set it to zero.

Regarding case c, the argument here is that EntityDamageEvent#setDamage
should not modify the damage tick logic.
2024-07-12 09:47:50 +02:00
Nassim Jahnke
2773dc4847
Add light block to indestructible block list 2024-07-12 09:24:50 +02:00
Shane Freeder
c6e9579688
Fix explosions calculation getting stuck (#11061)
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev>
2024-07-12 09:16:03 +02:00
Spottedleaf
0e02aa5b8e Port watchdog detail patch 2024-07-11 12:28:27 -07:00
Spottedleaf
1d0fcb5aaf Port lag compensation patch 2024-07-11 12:22:59 -07:00
Spottedleaf
821081d646 Drop unapplied patches
1012-Use-distance-map-to-optimise-entity-tracker.patch:
1025-Collision-optimisations.patch:
1034-Actually-optimise-explosions.patch:
1039-Send-full-pos-packets-for-hard-colliding-entities.patch:
Implemented in Moonrise patch

1037-Distance-manager-tick-timings.patch:
Not needed

0668-Implement-regenerateChunk.patch:
API does not appear to be used, and it is a real pain to
implement this properly. The old patch did not handle
populators correctly, for example.
2024-07-11 12:13:41 -07:00
Spottedleaf
90ae1dc573 Port collision optimisation patch from Moonrise
Drop random ticking optimisation for now
2024-07-11 12:09:15 -07:00