Mike Primm
82f2a2e773
World height related fixes - 128 -> 256. Addresses BUKKIT-889
2012-03-01 20:13:28 -05:00
Nathan Adams
f1f9802ded
Implemented new 1.2 entities - this fixes BUKKIT-872 and BUKKIT-885
2012-03-01 18:03:14 +00:00
Nathan Adams
eb934c760d
Made the auto-update-checker suggest channels to server administrators if they're upgrading past their preferred channel.
2012-03-01 16:04:18 +00:00
Nathan Adams
a5be079797
Fixed compile issues with StructureGrowDelegate not implementing the new isEmpty method
2012-03-01 15:38:34 +00:00
Nathan Adams
543c4879fe
Updated CraftBukkit to 1.2
2012-03-01 14:38:31 +00:00
Nathan Adams
a726f6de3e
Potentially fixed inventory issues. This (should) fix issue BUKKIT-860
2012-03-01 13:35:36 +00:00
EvilSeph
a53afd313e
We build for 1.5.
2012-03-01 04:48:04 -05:00
rmichela
1161de3f63
[Bleeding] Added Conversations API. Addresses BUKKIT-864
2012-03-01 04:33:59 -05:00
rmichela
818a61040e
[Bleeding] Added Help API. Addresses BUKKIT-863
2012-03-01 04:33:58 -05:00
Erik Broes
33ba9f0a2f
Updated to rename revision 02
2012-03-01 01:12:41 +00:00
Celtic Minstrel
8524ff8ef7
Fix for Java 1.5
2012-02-29 15:37:35 -05:00
Celtic Minstrel
0842bab48b
[Bleeding] Implementation of inventory framework. Addresses BUKKIT-856
...
See the corresponding Bukkit commit for details.
Implementation details:
- Any packets that include an itemstack will send air stacks as null; maybe this will even eliminate the client crash that occurs if the client receives an air stack
- Better handling of null itemstacks in general (ie less converting them to air stacks)
- Inventory.setContents() can now take an array smaller than the inventory without error
- Player.updateInventory() should now correctly update the result slot in a crafting inventory
Some small credit goes to Afforess (initial implementation of openInventory() methods) and Drakia (initial implementation of InventoryOpenEvent and InventoryCloseEvent).
2012-02-29 15:19:07 -05:00
Celtic Minstrel
d20091e64c
Implementation of richer playEffect methods. Addresses BUKKIT-857
2012-02-29 14:59:27 -05:00
ZNickq
bf01e93ab6
Added EntityTargetEvent for Experience Orbs, happens when it starts moving towards a human entity! Addresses BUKKIT-820
2012-02-29 14:45:18 -05:00
TomyLobo
53e4a034f4
Moved getVehicle, leaveVehicle and isInsideVehicle from CraftLivingEntity to CraftEntity. Addresses BUKKIT-811
2012-02-29 13:30:46 -05:00
rmichela
1394926e53
[Bleeding] Implement Metadata framework for Entities, Blocks, and Worlds
2012-02-29 19:21:25 +01:00
Wesley Wolfe
403f874784
[Bleeding] Fix generics. Addresses BUKKIT-844
2012-02-29 12:15:31 -05:00
Travis Watkins
257fd16242
Added plugin-profiling setting to bukkit.yml.
2012-02-29 10:00:49 -05:00
TomyLobo
92dfb2500b
Adjusted CraftBukkit to work with the entity event convenience patch in Bukkit. Addresses BUKKIT-809
2012-02-29 00:12:26 -05:00
TomyLobo
dcf016822d
Fixed sneaking eye height. Addresses BUKKIT-808
2012-02-27 20:16:25 -05:00
Olof Larsson
f70f99d1a0
Fixed CraftOfflinePlayer.getLastPlayed() returning the wrong result. Addresses BUKKIT-847
2012-02-27 20:16:11 -05:00
EdGruberman
397f25aa24
Added plugin loading log entry
2012-02-26 15:46:07 -05:00
Sam Wilson
cc2e721ffc
Implement PortalCreateEvent reason codes. Addresses BUKKIT-833
...
This commit modifies the construction of PortalCreateEvents to specify
a reason for the event. Reasons are either:
1. FIRE: the portal is being created because a player set fire to an
obsidian frame.
2. DESTINATION: the portal is being created as a destination for an existing portal.
2012-02-26 15:20:09 -05:00
TomyLobo
f2d9d4174f
CraftSign changes. Addresses BUKKIT-824
...
- Removed the useless world field.
- Made it so changes to a CraftSign (which is a Block*State*) no longer reflect into the world without calling sign.update().
2012-02-26 12:15:00 -05:00
Wesley Wolfe
078e2511a5
[Bleeding] Override not applicable
2012-02-23 21:33:51 -05:00
Zeerix
7a49e29b55
[Bleeding] Undo changes to the tree WorldGenerators.
...
- All StructureGrowEvent handling for these is in BlockSapling now, using a BlockChangeDelegate to collect the data.
- Moved StructureGrowDelegate into a separate class
2012-02-23 18:27:23 -05:00
Feildmaster
796d4a8a74
[Bleeding] Fixed setTotalExp, any experience update bugs and removed Deprecated Methods. Fixes BUKKIT-798 and fixes BUKKIT-797
2012-02-23 18:27:22 -05:00
Feildmaster
d7f6d2d929
[Bleeding] Use player.getItemInHand(), instead of a new ItemStack. Addresses BUKKIT-767
2012-02-23 18:27:22 -05:00
aPunch
036b5c3956
[Bleeding] Added launchProjectile.
...
Use launchProjectile in place of individual throwSnowball, throwEgg, and shootArrow methods.
2012-02-23 15:07:41 -05:00
Celtic Minstrel
af51313ffb
[Bleeding] Added EntityType to replace CreatureType.
2012-02-22 22:06:29 -05:00
Feildmaster
7792156fb2
[Bleeding] Added BlockGrowEvent. Addresses BUKKIT-104
2012-02-22 21:46:45 -05:00
Celtic Minstrel
326091c130
[Bleeding] Recipe API improvements and fixes. Addresses BUKKIT-738 and BUKKIT-624
...
Add a recipe iterator to make it possible to retrieve and remove recipes (BUKKIT-738), and updated the recipe classes to not clip the data to 127 (BUKKIT-624)
2012-02-21 04:24:24 -05:00
Wesley Wolfe
39048be430
[Bleeding] Cleanup clone method.
2012-02-20 05:49:48 -05:00
Feildmaster
1922672f14
[Bleeding] Fire EntityDamageByEntityEvent for EnderCrystal. Fixes BUKKIT-776
2012-02-19 01:06:38 -05:00
Feildmaster
b06719dd03
[Bleeding] Moved projectile EntityDamageByEntityEvent's to event factory. Addresses BUKKIT-775
2012-02-19 01:05:11 -05:00
Mike Primm
5316c43a82
Add getEntitesByClass(Class<T>), getEntitiesByClasses(Class<?>...), deprecate getEntitiesByClass(Class<T>...)
2012-02-18 16:34:53 -05:00
Erik Broes
137880b727
Deprecation cleanup.
2012-02-18 13:06:12 -05:00
Nathan Adams
3b634b14f6
Fixed NPE when running a custom build of CraftBukkit. This fixes issue #BUKKIT-765
2012-02-18 14:06:21 +00:00
Nathan Adams
d057ee1e07
Don't print stacktraces on DLB fetching errors. And because I forgot last commit; this adds BUKKIT-760
2012-02-17 00:09:56 +00:00
Nathan Adams
236cfed616
Added a built-in update checker. See http://wiki.bukkit.org/Bukkit.yml#auto-updater for new bukkit.yml options.
2012-02-16 22:32:17 +00:00
Mushroom Hostage
7076ef9de6
Use createNMSItemStack on CraftingManager recipe registration. Fixes BUKKIT-602
2012-02-13 00:44:58 -05:00
fullwall
f52665348e
[Bleeding] Added Potions API. Fixes BUKKIT-389
2012-02-10 17:41:13 -05:00
EvilSeph
63b9ed9ab4
Added configurable animal and monster ticks per spawn setting.
2012-02-10 12:16:06 -05:00
Travis Watkins
7ff8c17568
[Bleeding] Make sure we don't keep stale references to vanished players.
2012-02-09 22:03:43 -05:00
EvilSeph
54e45b7d66
Prevent the Vanish API from sending unnecessary packets.
2012-02-03 05:12:54 -05:00
Travis Watkins
37c8868532
[Bleeding] Implemented Vanish API.
...
Remove players that cannot see a player from their EntityTrackerEntry and only
send user list updates to players who can see the player they reference.
2012-02-03 03:34:03 -05:00
EvilSeph
028cbb8fe9
Removed MONSTER CreatureType.
2012-02-03 02:42:40 -05:00
Eric Stokes
3a419481ea
Added 'generate-structure' setting support and WorldCreator property.
...
Fixes BUKKIT-655 and BUKKIT-592
2012-01-29 13:07:44 -05:00
EvilSeph
f1a35effb0
Added useExactLoginLocation(). Closes BUKKIT-145
...
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml.
If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login.
If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
2012-01-29 12:33:05 -05:00
Erik Broes
3173b68bbe
Filter null/AIR from items dropped on death. Fixes: BUKKIT-653
2012-01-29 13:37:32 +01:00
EvilSeph
bb730f0ee7
Cleanup.
2012-01-27 18:23:58 -05:00
Sam Wilson
e92bdab57a
Fixed CraftLivingEntity.damage when the entity is an EntityComplex.
...
Fixes BUKKIT-589: if you call damage on an instance of EnderDragon, no damage
is done.
Reason for bug: damage calls Entity.damageEntity. But EntityComplex
overrides damageEntity to do nothing.
Fix: CraftComplexLiving should call EntityComplex.e instead of
Entity.damageEntity. e is the method that actually does damage to an
instance of EntityComplex.
2012-01-24 04:10:47 -05:00
Zeerix
872dad5540
[Bleeding] Implemented PotionSplashEvent. Closes BUKKIT-307
2012-01-24 02:12:41 -05:00
EvilSeph
4f02563c63
Reverted changes to getItem(). Will be reimplemented after RB.
2012-01-20 14:52:32 -05:00
EvilSeph
1bbeec1f75
Accounted for NMS getItem() returning null in recent commit.
2012-01-20 11:46:24 -05:00
EvilSeph
76d7a1ce1d
Properly handle null and air items. Fixes BUKKIT-435 and BUKKIT-550
...
We'll probably want to implement an ItemStack.EMPTY and return that
instead of NULL in the near future.
2012-01-20 05:40:10 -05:00
Tahg
4b0f819af2
Updated timing code for new event system
2012-01-19 18:50:39 -05:00
Nathan Adams
28fcbec3b1
Prevent re-use of internal world dimension IDs. This fixes BUKKIT-448. Thanks to snowleo for the PR.
2012-01-19 16:10:52 +00:00
Nathan Adams
b0f29b1755
Throw PlayerLevelChangeEvent and PlayerExpChangeEvent events. Thanks to feildmaster for the PR.
2012-01-19 16:07:18 +00:00
Nathan Adams
1f1c9c0d4b
Correctly take in ChatColor length when limiting player list size. This should fix BUKKIT-571
2012-01-19 15:10:00 +00:00
Erik Broes
112e0816b9
Actually close the inventory on a *cross*-world teleport.
2012-01-17 22:50:18 +01:00
Erik Broes
f5f268f939
Implement Player.setBedSpawnLocation(Location). Thanks md_5
2012-01-17 22:35:31 +01:00
Mike Primm
b22e727cda
[Bleeding] Make BaseBiome to Biome mapping faster, detect missing mapping in future updates
2012-01-17 19:51:33 +01:00
Zeerix
bcf6440bc4
[Bleeding] Implement EntityShootBowEvent. Thanks Zeerix.
2012-01-17 19:51:06 +01:00
Erik Broes
edbb7358fc
[Bleeding] Implementation of the brewing stand.
2012-01-17 19:50:29 +01:00
Erik Broes
1d4a9e1df5
[Bleeding] Make sure to close any open inventory windows before teleporting. Thanks md_5.
2012-01-17 19:49:52 +01:00
Zeerix
1d04305cea
[Bleeding] Added event calls for healing and harming by potions
2012-01-17 19:49:11 +01:00
Zeerix
2cc70bb055
[Bleeding] Implemented Block.breakNaturally and Block.getDrops
2012-01-17 19:48:44 +01:00
Mike Primm
fb1cfea89e
[Bleeding] Implemented Block.getLightFromSky() and Block.getLightFromBlocks()
2012-01-17 19:45:23 +01:00
Mike Primm
f7585e552d
[Bleeding] Implemented World.getEntitiesByClass(Class<T>... classes)
2012-01-17 19:44:35 +01:00
Erik Broes
29096577b6
[Bleeding] Implement animal breeding API changes.
2012-01-17 19:44:11 +01:00
Nathan Adams
d3b4375d31
Fixed LongHashset incorrectly using read lock for popAll, and made it use write lock. This fixes BUKKIT-509
2012-01-15 18:49:16 +00:00
Nathan Adams
95a72d1c59
Implemented World.getWorldType
2012-01-15 17:44:15 +00:00
Nathan Adams
65f30fd99d
Dragons now throw events when creating portals
2012-01-15 12:01:11 +00:00
Nathan Adams
a753ee587d
Implemented allowFlight methods. Thanks to Qala for the PR.
2012-01-15 10:56:09 +00:00
Erik Broes
6d49b11338
Made World.playEffect a bit more efficient. Thanks mintplant for the PR.
2012-01-15 11:42:40 +01:00
Erik Broes
9c1534336c
Fix broadcasting to people without permission. Fixes BUKKIT-464. Thanks grandwazir for the PR.
2012-01-15 11:32:00 +01:00
Erik Broes
d7cec38c38
Adding the option to suppress overload warnings as a bukkit.yml option. Thanks oloflarsson for the PR.
2012-01-15 11:11:41 +01:00
Erik Broes
a4ce846d07
Fix formatting.
2012-01-15 10:54:57 +01:00
Nathan Adams
2ab160e484
Implemented new PlayerDeathEvent methods for exp setting
2012-01-14 18:08:27 +00:00
Nathan Adams
548ccabe2f
Fixed .createWorld not respecting container folder 100%. Thanks to plleg for the PR.
2012-01-14 17:50:31 +00:00
Nathan Adams
366d310186
Added .equals and .hashcode to CraftBlockState
2012-01-14 17:47:15 +00:00
Nathan Adams
657f458ba7
Player.setPlayerListName no longer counts colors towards the 16-char limit. Thanks to an (unfortunately old) PR by ZachBora.
2012-01-14 17:42:18 +00:00
Nathan Adams
d73c29aad7
Implemented entity.playEffect. Thanks to main--
2012-01-14 17:36:47 +00:00
Feildmaster
6cc56b8c2c
Added ItemDespawnEvent
2012-01-14 17:03:38 +00:00
Nathan Adams
52c526f313
Small optimization in EntityPlayer by caching the hashcode. Thanks to a very old PR by Belphemur. In addition, changed and slightly improved the hashcode formula for entities
2012-01-14 15:01:44 +00:00
Nathan Adams
77a12d4dce
Correct casting for creature target typechecking
2012-01-14 14:49:41 +00:00
Nathan Adams
e6bb19f63a
Fixed any chance of creatures .getTarget throwing a class cast exception - thanks to an old PR by garbagemule!
2012-01-14 14:45:56 +00:00
Nathan Adams
d5438c30b9
Fixed block.getBiome returning null in new 1.1 biomes. This fixes BUKKIT-496
2012-01-14 13:14:14 +00:00
Nathan Adams
3ee8a2372c
Additional commit to fix #BUKKIT-24
2012-01-14 12:46:23 +00:00
Nathan Adams
9ac06e7720
Fixed informing players of supported Plugin Channels
2012-01-14 01:46:22 +00:00
md-5
4dc2065f54
Undo commit cc60920 to allow for proper integration with the new Bukkit enum values
2012-01-14 11:14:43 +11:00
Nathan Adams
b4f215e913
Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
2012-01-13 08:53:39 +00:00
md-5
d8052a63ed
Fix NPE involving WorldTypes when using CraftServer.createWorld(WorldCreator creator)
2012-01-13 07:33:57 +01:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Nathan Adams
897551e39e
Update to mc-dev rename revision 01
2012-01-12 15:27:39 +00:00
Andrew Ardill
483a619e8a
FIX: CraftServer.getOfflinePlayers was not converting set->array well.
...
An incorrect method was being used to convert from Set<OfflinePlayer>
to OfflinePlayer[].
Relates to BUKIT-404
2012-01-02 10:25:43 +11:00
Andrew Ardill
60a2d12250
CraftItemStack: Make sure this.item is not null when cloning.
...
Fixes BUKKIT-424
2011-12-29 22:44:58 +11:00
Andrew Ardill
fb8a45b648
Teach CraftServer.getOfflinePlayers to also give all online players.
...
This method is most useful when it gives all the players who have ever
logged on to the server. Previously, it was not distinguishing between
players who had previously logged on, and were currently logged in,
and those who had previously looged on and were not currently logged in.
A distinction was made, however, between those currently logged in,
but who had not logged in previously.
This commit ensures that all players who have ever logged in (and are
listed as either logged in, or they have a player .dat file) will be
returned by the mentioned method.
Fixes BUKKIT-404
2011-12-27 16:48:09 +11:00
Erik Broes
834c420257
Update for cleanup in Bukkit
2011-12-25 15:35:12 +01:00
Nathan Adams
246d07482b
Fixed world.getHighestBlockYAt(x,z) returning 0 for existing but not loaded chunks. This fixes BUKKIT-327. Thanks for dredhorse for the pull request!
2011-12-19 16:30:26 +00:00
Nathan Adams
3648fb571d
Make rcon .sendMessage each write on a new line. This fixes BUKKIT-353. Thanks to ks07 for the pull req.
2011-12-19 16:22:59 +00:00
Andrew Ardill
1c6adc1587
Fix error when cloning enchanted ItemStacks.
...
The existing method for cloning a Bukkit ItemStack fails to correctly copy
the underlying enchantments. Fix this by overriding .clone() in
CraftItemStack, cloning the underlying nms ItemStack correctly.
Fixes BUKKIT-360
2011-12-20 00:30:54 +11:00
Nathan Adams
52faa415ef
Fixed clients not seeing EXP update immediately after using .setTotalExp and level methods
2011-12-12 19:44:57 +00:00
Nathan Adams
b653ce3c1c
Implemented (offline)player date methods
2011-12-12 17:39:52 +00:00
Nathan Adams
91ff0b059d
Made OfflinePlayer and Player share the same .equals and .hashcode
2011-12-12 15:34:49 +00:00
Andrew Ardill
82965eb10f
Stop converting ItemStack to nms ItemStack by hand
...
This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.
Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d7d48d8229
Teach CraftWorld.spawn how to spawn a Giant
...
Fixes BUKKIT-235
2011-12-12 14:36:13 +11:00
Nathan Adams
b2af70e5c7
Implemented getKiller in LivingEntity
2011-12-11 16:05:27 +00:00
EvilSeph
32a913a222
Linked thundering and storming.
2011-12-10 12:20:24 -05:00
Erik Broes
f7649724fe
Implemented CraftServer.getAllowEnd(). Thanks codename-B!
2011-12-09 18:55:36 +01:00
Nathan Adams
5e43c61fad
Implemented onStructureGrow event, thanks to md-5.
2011-12-09 16:11:56 +00:00
Andrew Ardill
a25151306c
Fix NPE as described in BUKKIT-245. Thanks snowleo
2011-12-08 10:26:39 +11:00
Andrew Ardill
b08b85bd26
Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
...
We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).
The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.
Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00
Andrew Ardill
4e318dd1c8
Implement new interface ConsoleCommandSender.
...
Also use abstracted ServerCommandSender to reduce complexity! Yay!
2011-12-07 17:46:30 +11:00
Andrew Ardill
93a4a9ba8c
Teach MinecraftServer how to handle Remote Console commands.
...
This fixes BUKKIT-220. Thanks for the help bawoodruff!
2011-12-07 17:45:50 +11:00
Tahg
e4a839cbbc
Fix for entity spawning and some code cleanup
2011-12-06 19:21:10 -05:00
Tahg
bc8f02788f
Performance update to remove several very high counts of temp object creation
2011-12-06 08:52:45 -05:00
Tahg
eead44a692
fix NPE issue with CB inventory
2011-12-06 08:48:45 -05:00
Andrew Ardill
b1a3aa602a
Clean-up some events to maintain general style
2011-12-05 19:23:40 +11:00
Nathan Adams
8363eadcab
CraftInventory.remove shouldn't care about amount (BUKKIT-138)
2011-12-05 01:51:33 +00:00
Nathan Adams
dbd3ff71fc
Implemented server.getOfflinePlayers
2011-12-04 17:57:00 +00:00
Nathan Adams
c6d182286c
Fixed some various CraftInventory bugs related to dropping Enchantments
2011-12-04 13:22:50 +00:00
Nathan Adams
1185ca75fc
Fixed player teleporting not working with a certain method. This fixes BUKKIT-198
2011-12-04 13:22:31 +00:00
Nathan Adams
55a532c251
Indicate when a teleport event was triggered by ender pearls or unknown internal teleports
2011-12-04 11:04:14 +00:00
Andrew Ardill
c298c104ea
Remove unused import
2011-12-02 21:38:50 +11:00
Nathan Adams
6ea3cec762
Made world.spawnCreature just delegate to world.spawn. This fixes BUKKIT-57
2011-12-01 21:50:23 +00:00
Erik Broes
da6b412fd2
Fix CraftBlock toString.
2011-12-01 21:03:23 +01:00
Nathan Adams
d02a2eb49d
Fixed rare NPEs with CraftItemStack. This fixes BUKKIT-51
2011-12-01 05:21:03 +00:00
Nathan Adams
a513406005
Fixed exp methods returning wrong values
2011-11-30 22:31:03 +00:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
8665161eaa
Fixed multiworld loading of some worlds, yay for 1 letter fixes :D
2011-11-30 21:48:16 +01:00
Andrew Ardill
c6af919114
Fix CraftEnderCrystal so that it implements EnderCrystal, not EnderSignal.
...
Thanks zhuowei!
2011-11-30 09:21:54 +11:00
Andrew Ardill
2759809ecb
Fix Craft Entity constructors and toStrings.
...
Also, standardise getHandle and clean up in general.
getHandle is now using the 'entity' member variable instead of
super.getHandle, as this reduces the number of chained calls needed.
2011-11-29 21:22:35 +11:00
Andrew Ardill
0c88f05c0d
Fix CraftVillager constructor to only take an EntityVillager
2011-11-29 09:46:20 +11:00
Andrew Ardill
89338db181
BUKKIT-57 Fix using Bukkit interface instead of nmc Entity for type check.
...
Thanks nidefawl!
2011-11-29 09:42:09 +11:00
Nathan Adams
fe3756f7a0
Fixed Enchantments being lost on inventory.setItem
2011-11-28 05:17:05 +00:00
Nathan Adams
99771b7b72
Fixed magma slimes from being nonspawnable
2011-11-28 05:08:28 +00:00
Andrew Ardill
4b87704c5a
Add new Entity types to CreatureSpawnEvent
2011-11-28 11:21:43 +11:00
Andrew Ardill
c0073e466d
Add CraftMagmaCube
2011-11-28 11:17:04 +11:00
Nathan Adams
8d49f500ec
Fixed NPE in CraftPlayer.getBedSpawnLocation
2011-11-27 04:09:34 +00:00
Nathan Adams
402e3c26e1
Clone item enchantments unchecked
2011-11-27 03:58:43 +00:00
Nathan Adams
894ab9f949
Fixed issue with enchantments reseting under certain conditions
2011-11-27 02:45:34 +00:00
Nathan Adams
eb7bd5f23b
Implemented Enchantment API
2011-11-27 01:37:00 +00:00
Nathan Adams
ef75a286ac
Implemented world.getWorldFolder
2011-11-25 03:47:12 +00:00
Nathan Adams
20a0b0a9be
Changed Entity.isDead to be aware of health for living entities
2011-11-25 00:32:44 +00:00
Nathan Adams
e31cedf583
Fixed NPE in player inventory + don't ignore the cancel state of world unloads
2011-11-24 20:27:16 +00:00
Nathan Adams
a7664a104f
Implemented new age methods in animals, and made spawned animals via eggs properly age back to children
2011-11-24 20:16:43 +00:00
Nathan Adams
47b4406b7e
I've either fixed going to The End, or made it worse. I'm sure we'll find out soon!
2011-11-24 20:00:55 +00:00
Nathan Adams
61edd36378
Made BlockStates inform playes upon update
2011-11-24 18:48:23 +00:00