Commit graph

747 Commits

Autor SHA1 Nachricht Datum
Gerrygames
1de3f83083
Support hex colors in getLastColors (#3922) 2020-07-17 13:05:52 -04:00
Bartosz Stefańczyk
409b47742f
Fix Explosion location - Fixes #3574 (#3826) 2020-07-06 15:27:19 -04:00
Aikar
97f920bf19
Fix suggest-player-names-when-null-tab-completions - Fixes #3803
Seems changes upstream broke original implementation

moved check into method that actually does the injection
2020-07-05 03:12:46 -04:00
Aikar
166e52b574
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-05 03:07:02 -04:00
BillyGalbreath
5a17ba07bb
Implements #3761 - Add entity liquid API (#3762) 2020-07-05 03:00:09 -04:00
MiniDigger
40ace3f7b7
Allow delegation to vanilla chunk gen 2020-07-04 23:45:11 -04:00
BillyGalbreath
178a6e502d
Add PrepareResultEvent (#3776)
Adds a new event for all crafting stations that generate a result slot item

Anvil and Grindstone now extend this event
2020-07-04 23:36:46 -04:00
Jake Potrebic
b49104db64
add EntityTargetLivingEntityEvent for new 1.16 mobs (#3782) 2020-07-04 21:30:13 -04:00
BillyGalbreath
4faf9703be
Fix /plugins list not alphabetical to players (#3790) 2020-07-04 21:04:35 -04:00
MiniDigger
1eeb8ad14b
Support components in ItemMeta (#3513) 2020-07-02 11:53:21 -04:00
chickeneer
f32d7fb2d2
Add more material tags for 1.16 (#3750) 2020-07-01 23:02:07 -04:00
Aikar
0823d3fdce
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
1cb03826 SPIGOT-5900: Re-order Material enum entries to match Minecraft's order
fdd705db #507: Add hasDiscoveredRecipe() and getDiscoveredRecipes()

CraftBukkit Changes:
551e770f5 SPIGOT-5900: Add test for the order of Material enum entries
8297676c2 #682: Add hasDiscoveredRecipe() and getDiscoveredRecipes()
2020-07-01 19:41:58 -04:00
Aikar
ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00
MiniDigger
e928b165ce
[1.16] Fix MobGoals#getAllGoals not actually returning all goals (#3670) 2020-06-28 15:57:31 -04:00
Aikar
c0d07c1b67
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f009c3dd SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround
e677c370 Update ECJ version
5058a35d SPIGOT-5860: Item.setItemStack should be NotNull

CraftBukkit Changes:
d77f4d9b SPIGOT-5810, SPIGOT-5835: 'Better' handling of Player.isOnGround
53c95627 SPIGOT-5865: Piglin does not trigger EntityPickupItemEvent
2ab04d24 Update ECJ version
7884e079 SPIGOT-5868: Blocks do not tick in custom nether / end
2a848286 SPIGOT-5863: Don't check colour in scoreboard length validation
f2cbce30 SPIGOT-5866: Beehive unknown TargetReason

Spigot Changes:
ad703da0 SPIGOT-5870: /plugins "website" field shows "version"
1a27cfd8 #98: Improve output of /plugins command using text components
732d5bab Disable checkstyle in Spigot blocks
0199a9a6 #97: Add Memory Usage to Ticks Per Second Command.
33ea98fc SPIGOT-5858: NPE: Joining the server with an invalid dimension
2020-06-27 21:54:05 -04:00
Aikar
986ebc68fc
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
983305bb SPIGOT-5856: Soul Campfire BlockState cannot be cast to Campfire
2020-06-27 17:37:09 -04:00
MiniDigger
c63757c131
[WIP|1.16] Misc fixes (#3627) 2020-06-26 12:20:03 -04:00
MiniDigger
c3640b1dc0
[1.16] Make it run (#3626)
* She compiles!

Also readded the armorstand ticking patch, thanks cat

* Update mob goal api

* Misc fixes to make it run

drop per playing mob spawns for now
2020-06-26 05:04:38 -07:00
Aikar
6800c77f75
Current progress - Leaf, tag your it 2020-06-25 05:27:25 -04:00
Aikar
0ec07fc0ce
API update 2020-06-24 22:33:35 -04:00
Aikar
6c87b85dd1
1.16.1 prep 2020-06-24 22:00:02 -04:00
Aikar
a28f80090e
Initial prep for 1.16
Remove patcehs we know need to go
add comment on one im not sure should be dropped

go ahead and fix patched repos to turn off gpg signing, as this
helps rebase/apply --continue commands not suck.

Go ahead and prep the pom file change
2020-06-24 04:41:14 -04:00
Aikar
ec9fa36908
1.15.2 - Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
149527f7 SPIGOT-5782: Set Arrow Launched From Crossbow

CraftBukkit Changes:
be6aaf04 SPIGOT-5782: Set Arrow Launched From Crossbow
833da9c4 SPIGOT-5799: InventoryCloseEvent fires after PlayerQuitEvent
26c0084f SPIGOT-5675, SPIGOT-5798, MC-149563: Fix tracking of entities across dimensions
7f3e7c3f SPIGOT-5797: Zombie(Villagers) Instant Convert based on their lifetime
2020-06-23 20:28:43 -04:00
Jan Tuck
70df8f2716
Add PrepareGrindstoneEvent 2020-06-23 05:06:48 -04:00
Aikar
24b2f54b7b
Fix Player skulls for offline mode servers
Always use online mode for them in Profile API calls

Adds new API to profile API to let you control online mode yourself

Fixes #3594
2020-06-23 04:53:02 -04:00
Aikar
ce270e1412
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b2f1908c SPIGOT-5783: Add helpful info to UnknownDependencyException
e4f46260 SPIGOT-2623: Add EntityEquipment methods to get/set ItemStacks by slot.
529a9a69 SPIGOT-5751: Clarify behaviour of block drop-related API methods

CraftBukkit Changes:
8ea9b138 Remove outdated build delay.
ffc2b251 Revert "#675: Fix redirected CommandNodes sometimes not being properly redirected"
cb701f6b #675: Fix redirected CommandNodes sometimes not being properly redirected
c9d7c16b SPIGOT-2623: Add EntityEquipment methods to get/set ItemStacks by slot.
fad2494a #673: Fix Craftworld#isChunkLoaded
8637ec00 SPIGOT-5751: Made breakNaturally and getDrops returns the correct item if no argument is given

Spigot Changes:
a99063f7 Rebuild patches

Fixes #3602
2020-06-23 04:40:03 -04:00
Josh Roy
e614299517
Add and implement PlayerRecipeBookClickEvent (#3351)
Co-authored-by: LordKorea <lk97798@posteo.net>
2020-06-22 23:33:08 -05:00
Nesaak
b6a25a5356
Expose getItemStack in Arrows 2020-06-20 16:34:06 -04:00
Mariell Hoversholm
29a96bc1c5
Add clear reputation API 2020-06-20 16:02:28 -04:00
Max Lee
c7e4c45f26
Add Inventory getHolder methods without creating new block snapshots (#3535) 2020-06-20 15:34:56 -04:00
Aikar
2c4499b71c
Show Plugins Event Listeners under Combined Total in Timings 2020-06-09 21:48:35 -04:00
oxygencraft
51f9edf22d
Change name and id to get from profile in AsyncPlayerPreLoginEvent (#3511)
Co-authored-by: Daniel Ennis <aikar@aikar.co>
2020-06-07 14:36:13 -04:00
Aikar
e470f1effe
Add more information to Timing Reports
Still needs front end changes to see it yet though.

1) Adds Game Rules per world
2) Adds View distances per world
3) Removes extra garbage on lambda task names
4) Adds more memory information such as native load
5) Adds load average for non crap operating systems.
6) Fixes online mode showing false when privacy=true
7) Adds Data packs loaded
2020-06-02 23:30:58 -04:00
Aikar
70ad51a80c
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

My recent work on serialization is now in CraftBukkit so was able to drop the patch and Paper
is now consistent with upstream.

Bukkit Changes:
e2699636 Move API notes to more obvious location

CraftBukkit Changes:
1b2830a3 SPIGOT-4441: Fix serializing Components to and from Legacy
2020-06-02 01:29:18 -04:00
Shane Freeder
d6eda567ff
Provide a useful PluginClassLoader#toString
There are several cases where the plugin classloader may be dumped to the logs,
however, this provides no indication of the owner of the classloader, making
these messages effectively useless, this patch rectifies this
2020-05-31 15:38:18 +01:00
Aikar
b6cf80ee66
Preload important classes such as Logger and JLine
This is for 2 reasons:
1) Ensuring our log4j is mostly loaded at OUR version.
   I've seen stack traces with line numbers that do not match our version. This means that some
   plugin has shaded in log4j and their loaded version is mixing with ours....
   So by at least trying to load a bunch of log4j classes before we load plugins, we can be
   more sure mixed versions are not loading.

2) If the jar file is replaced while the server is runnimg class not found errors galore
   This will preloaod a bunch of classes commonly seen to error during shutdown due to this.

   The goal here is to help let the server shutdown gracefully as possible. Some plugins will
   still blow up here if they access a class that hadn't been loaded yet, but goal is to at least
   stop freezing the shutdown process as it does with JLine and Log4j errors requiring an external kill.

   Ideally you should not replace jars while the server is running, but it is something that happens in
   development for testing.

Updated test server to do a copy though to avoid this happening in Paper development.
2020-05-24 13:19:08 -04:00
Aikar
edd6b6a2ba
Protect the visible chunk map from plugins touching it, trim Timing Errors
Blow up if a plugin tries to mutate visibleChunks directly and prevent them
from doing so.

Also provide a safe get call if any plugins directly call get on it so
that it uses the special logic to check pending.

Also restores ABI for the visibleChunks field back to what it was too.

Additionally, remove the stack trace from Timings Stack Corruption for any
error thrown on Minecraft Timings, and tell them to get the error ABOVE this
instead, so people stop giving us useless error reports.

Also fixes a memory leak when the source map down sizes but dest map didn't,
which resulted in lingering references to old chunk holders.

Fixes #3414
2020-05-22 00:39:16 -04:00
Aikar
9254a80a1b
Fix race condition reintroduced in Prioritize class loader patch 2020-05-18 01:18:44 -04:00
Mariell Hoversholm
6f196fe701
Add Raw Byte ItemStack Serialization
Serializes using NBT which is safer for server data migrations than bukkits format.
2020-05-17 00:52:24 -04:00
Mariell Hoversholm
9f8ae5cb61
Prioritise own classes where possible
This adds the server property `Paper.DisableClassPrioritization` to disable
prioritization of own classes for plugins' classloaders.

This value is by default not present, and this will therefore break any
plugins which abuse behaviour related to not using their own classes
while still loading their own. This is often an issue with failing to
relocate or shade properly, such as when shading plugin APIs like Vault.

A plugin's classloader will first look in the same jar as it is loading
in for a requested class, then load it. It does not re-use other
plugins' classes if it has the chance to avoid doing so.

If a class is not found in the same jar as it is loading for and it does
find it elsewhere, it will still choose the class elsewhere. This is
intended behaviour, as it will only prioritise classes it has in its own
jar, no other plugins' classes will be prioritised in any other order
than the one they were registered in.

The patch in general terms just loads the class in the plugin's jar
before it starts looking elsewhere for it.
2020-05-16 23:33:47 -04:00
Max Lee
16bd420db5
Add missing mob goals for API (#3367) 2020-05-16 23:19:24 -04:00
MiniDigger
52564b1f89
Expand Pathfinding API with more options 2020-05-16 23:02:48 -04:00
Josh Roy
7befec4420
Potential bed api (#3339) 2020-05-11 00:19:04 -04:00
Aikar
e5f6489602
Add Urgent API for Async Chunks API and use it for Async Teleport
This also cleans up the implementation of Async Chunks to get rid of most
Consumer callbacks and instead return futures.

This lets us propogate errors correctly up the future chain
(barring one isn't lost even deeper in the chain...)

So exceptions can now bubble to plugins using getChunkAtAsync
2020-05-10 00:57:03 -04:00
Aikar
b3f0527ac4
Add Spawn Entity SpawnReason API
So you can specify why an entity is spawning, ie NATURAL
2020-05-09 13:18:20 -04:00
Aikar
36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00
Aikar
5ca5f131bb
Rebuild all patches using the new rebuild pattern 2020-05-06 05:48:49 -04:00
Mariell Hoversholm
1ccff6fabb
Add villager reputation API 2020-05-06 05:48:06 -04:00
Spottedleaf
878c66f116
No-Tick view distance implementation - Closes #3196
Implements world view distance getters/setters

Per-Player is absent due to difficulty of maintaining
the diff required to make it happen.
2020-05-06 03:50:52 -04:00
Spottedleaf
b4e629a283
Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking.

This also ports a few utility changes from Tuinity
2020-05-06 03:47:24 -04:00