Dinnerbone
80c2bc266a
Minimal diffs! Move methods for the new list-name away from nms
2011-10-03 00:37:44 +01:00
Dinnerbone
bf09121354
Attempt to fix any damage caused by misplaced tile entities
2011-10-03 00:14:06 +01:00
sunkid
199a5c2a77
Implemented PlayerChangedWorldEvent.
2011-10-01 15:38:25 -04:00
EvilSeph
d532136903
Fixed bed spawns for multiworld worlds. Thanks Meaglin!
2011-10-01 13:37:20 -04:00
EvilSeph
22baa13894
Painting improvements. Thanks CelticMinstrel!
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Implement get/setArt and facing direction for paintings; expanded painting break causes; added painting support to World.spawn
2011-10-01 13:37:03 -04:00
EvilSeph
d53a155e4c
Packet handling improvements.
2011-10-01 01:40:08 -04:00
Mike Primm
aa66851119
Correct biome data in ChunkSnapshot - wrong API used
2011-09-30 23:31:37 -04:00
EvilSeph
64322ed26b
Added SlimeSplit event. Thanks garbagemule!
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The SlimeSplit event is fired when a Slime attempts to split upon death.
The event may be cancelled, and the amount of smaller slimes may be
customized.
2011-09-30 19:50:19 -04:00
Tahg
b73d095a9f
revert change to make mobspawners drop a spawner of that type
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removed some debug code
fixed a 1.5 compatibility issue
2011-09-29 15:36:52 -04:00
Dinnerbone
935313dea7
Fixed players not receiving broadcasts (and other similar issues) after signing out and in rapidly
2011-09-27 23:14:53 +01:00
Tahg
95666779f8
added fallback code for invalid entities from mobspawners
2011-09-27 16:46:29 -04:00
sk89q
40c8cc0421
Fixed monsters being spawned even when one was faux sleeping. Thanks to EdGruberman.
2011-09-26 15:37:38 -07:00
sk89q
afd95b7e30
Added server list ping event.
2011-09-26 15:32:05 -07:00
sk89q
87494d46f8
Added Player.get/setListName to change the name of the player on the player list.
2011-09-26 15:10:35 -07:00
EvilSeph
484376bbac
Fixed saturation handling for FoodLevelChange event.
2011-09-26 14:33:37 -04:00
Tahg
31eef6e001
fixed build issues, code cleanup
2011-09-26 04:30:24 -04:00
Tahg
d226e551ae
data improvements
2011-09-26 03:07:46 -04:00
sk89q
b7c43fbff1
Boat get/set (double) occupied acceleration, (double) unoccupied deceleration, (boolean) work on land. Good values to maximize boat utility: 0.6 (fast accel.), 0.99 (no loss of boat), true/false, respectively.
2011-09-25 11:20:51 -07:00
Dinnerbone
8f8c62b71b
Ensure there's only one OfflinePlayer object per actual offline player
2011-09-25 04:21:35 +01:00
Dinnerbone
a1f8d3fd47
Changed max player count from 126 to 60 for ingame player list rendering fixes
2011-09-25 04:14:27 +01:00
Celtic Minstrel
aece687d01
Implementation of the Jukebox BlockState
2011-09-25 03:54:51 +01:00
Dinnerbone
6c6eef8759
Implemented get/setPickupDelay on Item entities, thanks robin0van0der0v
2011-09-25 03:40:28 +01:00
Dinnerbone
ceba082703
Implemented getOperators
2011-09-25 03:28:00 +01:00
Dinnerbone
cb49379b24
Adds a method that returns the File representation of the update folder. Thanks raphfrk
2011-09-25 02:22:06 +01:00
Wizjany
3c7a843944
Made grass throw a BlockSpread event when growing and a BlockFade event when receding.
2011-09-25 01:54:38 +01:00
Dinnerbone
79e7ae85dd
Swapped an =="" for "".equals in EntityHuman
2011-09-25 01:36:05 +01:00
Dinnerbone
fad2656c63
Implemented world.getSeaLevel, made getHeight load from world instead of hardcoded
2011-09-25 01:05:55 +01:00
Dinnerbone
1fbd439dc5
Implemented new createWorld method
2011-09-25 01:05:10 +01:00
Dinnerbone
44136f2e7d
Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender
2011-09-24 23:14:13 +01:00
Dinnerbone
0118a20d6a
Update to mcdev rename revision 01 for 1.8.1
2011-09-24 22:05:22 +01:00
Erik Broes
75ac4e00b2
Cancel bed return method if entity is ignoring sleep. Thanks to EdGruberman.
2011-09-23 21:05:23 +02:00
Erik Broes
a2957c7b8f
Stop sending multiple time packets to each client
2011-09-23 20:20:18 +02:00
EvilSeph
e08535d688
Fixed FoodLevelChange event adding too much to the food level.
2011-09-22 15:53:39 -04:00
EvilSeph
a7717d4d79
Added RegainReason.SATIATED.
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This reason is used when a player regains health from generating due to their hunger being satisfied.
2011-09-22 01:36:31 -04:00
EvilSeph
aa0739d90a
Added FoodLevelChange event.
2011-09-21 22:13:54 -04:00
EvilSeph
8d5a8667de
Made death message handling check for 'null' to disable death messages, along with an empty string.
2011-09-21 18:02:59 -04:00
EvilSeph
217b414118
Added EntityDamageEvent for caused by starving.
2011-09-21 17:11:06 -04:00
Rigby
e6e9cec1e9
Added PlayerToggleSprint event and sprinting related API.
2011-09-21 16:25:26 -04:00
Rigby
1da2d1f5b6
Implements the ability to customise and remove Player death messages.
2011-09-21 16:55:27 +01:00
Dinnerbone
59908c43c9
Ok, this'll have to do for exp orbs.
2011-09-21 16:28:46 +01:00
Dinnerbone
02f6e99d9e
Let's swap that around. More results!
2011-09-21 16:12:11 +01:00
Dinnerbone
5a8ec0cb9d
This should reduce the amount of exp-orbs quite a bunch
2011-09-21 16:07:19 +01:00
Dinnerbone
20ddc944bb
Refactored a bunch of death code into the event factory
2011-09-21 15:41:24 +01:00
Tahg
751ab82be0
stopgap build - mostly stable
2011-09-21 08:38:41 -04:00
Tahg
f6ab0f8611
more chest checks
2011-09-21 05:01:44 -04:00
Tahg
75e18f304a
better chest fix
2011-09-21 04:26:05 -04:00
Tahg
d06d111b94
fix for stair data
2011-09-21 01:40:18 -04:00
EvilSeph
905b977670
Added getBedSpawnLocation to CraftPlayer. Thanks fernferret!
2011-09-20 23:44:44 -04:00
EvilSeph
3f04f04be6
Added/updated EntityDeathEvents to reflect changes to the Vanilla spec.
2011-09-20 23:44:44 -04:00
EvilSeph
0a52c7f334
Made health regeneration only occur if difficulty is set to 0 (Peaceful).
2011-09-20 23:44:43 -04:00
Dinnerbone
e4d58faf5b
Fixed NPE when players are killed by (for example) dispensers
2011-09-21 00:50:35 +01:00
Dinnerbone
a0216584b0
Return OfflinePlayer for offline wolf tamers. Thanks robinjam
2011-09-20 19:10:06 +01:00
Dinnerbone
2d1d86b77e
Fixed endermen not loading carried-data properly
2011-09-20 18:52:37 +01:00
Wizjany
2ae6b431b3
Added event for endermen picking up and placing blocks and methods to get/set what an enderman is holding.
2011-09-20 18:49:47 +01:00
EvilSeph
167febd8e6
Fixed allow-animals not applying to chunk generation.
...
Moved the legitimacy checking into World.addEntity for better organisation and to better account for future methods being added that control whether or not an entity should spawn.
2011-09-20 01:20:05 -04:00
Dinnerbone
d01a3acd82
Added missing //cb comments from dfa9c9bccb7feac44824c146d2dc11874b50b19d
2011-09-19 22:06:38 +01:00
Dinnerbone
5b68bae02e
Fixed NPE when people experience the chest crash
2011-09-19 21:58:47 +01:00
Dinnerbone
914a8a0c04
Nullchex!
2011-09-19 14:26:46 +01:00
Erik Broes
9954a3d8b4
Missed closing the comment block -- doh
2011-09-18 14:26:26 +02:00
Erik Broes
a4355d4bd9
Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug
2011-09-18 13:11:17 +02:00
sunkid
af6ba0f026
implementation of PlayerGameModeChangeEvent call
2011-09-18 11:19:08 +02:00
Dinnerbone
65052c8a59
Workaround for crash when chests mix up with furnaces - need to investigate cause
2011-09-18 11:19:03 +02:00
Mike Primm
3f4ee9ab56
Added support back in for biome temperature and rainfall in snapshots.
2011-09-17 17:12:44 -04:00
Tahg
5534efd66f
painting fix
2011-09-17 16:47:33 -04:00
Dinnerbone
f5957c1831
Invalid position errors for chunks now display what world they're for
2011-09-17 14:53:14 +01:00
Erik Broes
0ae6e11761
Fix silly infiniteloop in pingpacket
2011-09-17 14:35:48 +02:00
EvilSeph
e83a197567
Removed extra addEntity call in SpawnerCreature.
2011-09-17 02:26:40 -04:00
EvilSeph
392e2a4272
Implemented configurable ping packet limit.
2011-09-16 22:26:49 -04:00
EvilSeph
096672b3c1
Added toString overrides to new Craft entities.
2011-09-16 22:26:11 -04:00
EvilSeph
820c51ab97
Added new entity mappings to CreatureSpawnEvent factory.
2011-09-16 20:10:49 -04:00
Tahg
fb26465c58
passive fix for chests (add an active fix later)
2011-09-16 16:25:16 -04:00
Dinnerbone
bd93cd7182
Fixed not being able to move properly around doors or trapdoors
2011-09-16 21:08:47 +01:00
Dinnerbone
900c541246
Bunchafixes which may or may not have any end result
2011-09-16 20:10:11 +01:00
Dinnerbone
94d1338feb
Fix for doors breaking themselves in certain situations
2011-09-16 13:57:05 +01:00
EvilSeph
88e57fbf2d
Fixed bow drawback not affecting arrow damage.
2011-09-16 07:11:48 -04:00
Rigby
456ce51711
More latency handling fixes.
...
Fixed Clientside rendering issues of the PlayerInfo window if max players > 126.
Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126.
2011-09-16 06:02:06 -04:00
EvilSeph
76493f9c76
Fixed fall distance accumulating while being in Creative mode.
2011-09-16 05:48:05 -04:00
EvilSeph
72e5ea6cc3
Fixed NPE when a client queries a server that is unable to handle it.
2011-09-16 05:32:25 -04:00
EvilSeph
85c0c1bb51
Fixed the client having an incorrect world seed on respawn/teleporting across worlds.
2011-09-16 05:19:07 -04:00
EvilSeph
f8d36cd09c
Fixed food data not persisting appropriately.
2011-09-16 05:19:06 -04:00
EvilSeph
e85c99289c
Fixed latency update issues.
2011-09-16 05:19:06 -04:00
Dinnerbone
2995a08324
Removed some unneeded code, possibly fixed animal spawning
2011-09-15 22:29:15 +01:00
Dinnerbone
35defecc41
Fixed a couple of minor obf translations
2011-09-15 20:19:14 +01:00
sunkid
cdbd318bb5
Fixed missing PlayerInteractEvent call in creative mode
2011-09-15 19:24:23 +01:00
Dinnerbone
9252230e3a
Update for Minecraft 1.8.1
2011-09-15 18:01:13 +01:00
Dinnerbone
2b5a61f03d
Rename revision 2
2011-09-15 17:39:17 +01:00
EvilSeph
3c5632de31
Fixed Creative not having infinite items.
2011-09-15 04:23:14 -04:00
Dinnerbone
53b32f43cc
Fixed minecarts forgetting their purpose in life
2011-09-15 06:33:57 +01:00
Dinnerbone
965b185c5c
Setting exp shouldn't add, it should set
2011-09-15 06:27:55 +01:00
Dinnerbone
8b08696177
Implemented food methods + fixed dying resetting food
2011-09-15 06:24:45 +01:00
Dinnerbone
7eff773769
Fixed spawning the new entities
2011-09-15 05:53:19 +01:00
Dinnerbone
548ecfdec8
Implemented Exp Orb methods
2011-09-15 05:48:31 +01:00
Dinnerbone
fce1a61254
Fixed logging in to the wrong game mode
2011-09-15 05:38:49 +01:00
Dinnerbone
706f0da595
Fix for ItemDoor crash
2011-09-15 05:23:17 +01:00
Dinnerbone
1c95476a00
Implemented player experience methods
2011-09-15 05:13:10 +01:00
Dinnerbone
ca57a1a1af
1.8 rename fixes
2011-09-15 04:44:32 +01:00
EvilSeph
6e44626d0a
Fixed item drop protection.
2011-09-14 22:29:26 -04:00
EvilSeph
d71e83d8d2
Possible fix for flying.
2011-09-14 22:12:32 -04:00
Dinnerbone
ca4810e8d4
Implemented new entities
2011-09-15 02:33:50 +01:00
Dinnerbone
a9b3a90dc9
Implemented gamemode methods
2011-09-15 02:22:20 +01:00