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7302 Commits

Autor SHA1 Nachricht Datum
Emily
10f09b938a
[ci skip] Readd "Use" Javadoc tab (#8162) 2022-07-20 18:16:13 +02:00
Jake Potrebic
b7faa655cb
Fix update future return type (#8120) 2022-07-18 23:06:59 -07:00
Space Walker
384d63918c
Fix missing redstone event call with Eigencraft redstone (#8148) 2022-07-18 13:46:52 +02:00
stonar96
90836d0da6
1.19 Anti-Xray cleanup (#8104) 2022-07-18 12:30:31 +02:00
Pedro
fdd910e0cf
Log IOException in plugin update (#7960) 2022-07-18 11:31:33 +02:00
Pedro
036a09c300
Fix spigot config not using commands.spam-exclusions (#8151) 2022-07-17 18:37:39 +02:00
Space Walker
cd215af6eb
Fix #8138 (#8139) 2022-07-13 23:20:26 +02:00
Noah van der Aa
e4f21e3178
Move old user conversion down slightly (fixes #8050) (#8052) 2022-07-12 22:13:27 +01:00
Jake Potrebic
b58063a949
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8124)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
607ce370 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
f14cea82 SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
8e43b278 PR-767: Add support checking/survivability methods for BlockData
b3dee151 SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies

CraftBukkit Changes:
9a8e08010 SPIGOT-7069: Material.BARREL has Directional data class, should also be Openable
26bd88ccd SPIGOT-7070: Material.SCULK_VEIN has Waterlogged data class, should also be MultipleFacing
7ba06e15b SPIGOT-7095: StructureGrowEvent doesn't fire for mangrove propagules growing to a tree
163e35c91 PR-1079: Add support checking/survivability methods for BlockData
4230f8f0e SPIGOT-7083: Add Boat.WoodenType, Boat.Status; deprecate TreeSpecies

Spigot Changes:
14a2382f Rebuild patches
2022-07-12 10:16:05 -07:00
Jason
e294802977
Refactor paper command (#8112)
* Refactor paper command

* Improve paper dumpitem output

* Register paper command permissions

Would be nice to add descriptions for these too, but that's an enhancement for another time

* Update MobcapsCommandTest fail message

* Notify on bad radius for fix light

* fixup rebase
2022-07-08 16:01:42 -07:00
Jason Penilla
5ffeb70186
Use getChunkForLighting instead of getChunkAtImmediately in fixlight to properly ignore imposter chunks
We need chunks to actually have their light status future done to relight them, an imposter with for example only the empty future complete but with a light status cannot be relit.

getChunkForLighting gives the desired behavior and is the method used by the light engine, so updating fixlight to use it as well fixes #8115
2022-07-08 15:27:37 -07:00
Robert Olaru
41238a4e24
[ci skip] Fixed typo in README (#8031) 2022-07-08 00:41:35 +01:00
Bjarne Koll
95ac8745f0
Add ZombieVillager conversion without entity event (#8111)
The ZombieVillager#setConversionTime API method internally calls
startConversion which always broadcasts the entity event responsible for
playing the respective sound at the beginning of a conversion.

This is not always wanted by developers when modifying already
converting zombies in particular.

This commit expands the ZombieVillager interface with another overload
of the setConversionTime method that also takes a simple toggle flag
indicating whether or not the entity event should be published to the
world.
2022-07-07 22:43:28 +01:00
Lulu13022002
c4782f50a3
Add xp orb spawn reason for frogs (#8045) 2022-07-07 22:38:12 +01:00
Jake Potrebic
6ea73e7d63
Fix Bee setFlower NPE (#8107) 2022-07-06 15:21:56 -07:00
Shane Freeder
a05e69b9fc
Add a bit of extra debugging to chat order/time errors
I do wanna add some leeway to the kick, if message was sent within 30-60
seconds of the last message, assume clock drift and just ignore the kick
(send a message? just silently ignore?), but, I'm not 100% on this one
2022-07-06 06:00:16 +01:00
Bjarne Koll
c879064bfe
Call EntityDropItemEvent for goats dropping horns (#8094) 2022-07-04 21:26:43 +02:00
Jake Potrebic
fbb11db9a5
Add missing EntityDropItemEvent calls (#5674) 2022-07-04 12:01:17 -07:00
Nassim Jahnke
385f313a8b
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#8092)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d41796de SPIGOT-7071: Add Player#stopSound(SoundCategory category)
61dae5b2 SPIGOT-7011, SPIGOT-7065: Overhaul of structures

CraftBukkit Changes:
991aeda12 SPIGOT-1729, SPIGOT-7090: Keep precision in teleportation between worlds
5c9a5f628 SPIGOT-7071: Add Player#stopSound(SoundCategory category)
68f888ded SPIGOT-7011, SPIGOT-7065: Overhaul of structures
0231a3746 Remove outdated build delay.

Spigot Changes:
475f6008 Rebuild patches
8ce1761f Rebuild patches
2022-07-04 16:38:06 +02:00
Noah van der Aa
1e5d1db2b7
Call StructureGrowEvent for mangrove propagule (#8023) 2022-07-04 15:20:43 +01:00
Spottedleaf
d86fde5523 Do not sync load chunk for dynamic game event listener registration
These can be called while an entity is being added to the world,
and if the entity is being added from a chunk load context the
sync load will block indefinitely (because the chunk load context
is for completing the chunk to FULL).

This does raise questions about the current system for these
dynamic registrations, as it looks like there is _zero_ logic
to account for the case where the chunk is _not_ currently loaded
and then later loaded.
2022-07-03 22:42:58 -07:00
Spottedleaf
41647af74c Do not use worldgen executor for api profile completions
We cannot put blocking network I/O onto the worldgen threads,
this will crash the server if it stalls
2022-07-03 14:55:56 -07:00
u9g
ed79fc947a
Add Player#getFishHook (#7988) 2022-07-03 12:24:29 -07:00
pop4959
9d0650ed60
Don't print component in resource pack rejection message (#8084) 2022-07-02 11:19:53 +02:00
Noah van der Aa
c029645443
Don't allow world unloading while ticking worlds (fixes #8080) (#8081) 2022-07-01 18:14:50 +02:00
Space Walker
a22eb678af
update eigencraft patch (#8076) 2022-06-30 09:20:40 +02:00
Riley Park
281834752c
[ci skip] fix team name in codeowners 2022-06-29 20:10:55 -07:00
Jason
1bd678c494
[ci skip] Scan built jars for bad method usages (#8051) 2022-06-27 15:41:59 -07:00
Jason Penilla
0d79b867e5
Update paperweight to 1.3.8 2022-06-27 15:27:36 -07:00
Jake Potrebic
37afe987d9
Fix CCE for SplashPotion and LingeringPotion spawning (#7758) 2022-06-25 14:21:47 -07:00
Owen
11bd74bc56
Use safe method for handling Files#createDirectories (#7997) 2022-06-25 22:40:28 +02:00
Jake Potrebic
e7036bb2d7
Updated Upstream (Bukkit/CraftBukkit) (#8042)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
d5a777e7 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN

CraftBukkit Changes:
82f757467 SPIGOT-7078: Add EntityPotionEffectEvent.Cause#WARDEN
c924fa531 SPIGOT-7072: Call events for stepping on sculk sensors and sculk shriekers
2022-06-25 13:26:00 -07:00
Noah van der Aa
04d080ed82
[ci skip] Fix tiny mistake in adventure javadocs (#8046) 2022-06-24 17:39:44 +01:00
Owen
5593f4edd3
Cleanup LivingEntity Hand Raised/Item Use API (#7995) 2022-06-24 10:04:02 +02:00
Space Walker
bdb6816960
Update Alternate Current to v1.4.0 (#8028) 2022-06-24 09:58:59 +02:00
Jake Potrebic
e52499e41d
Fix Player#loadData and Player#saveData javadocs (#8039) 2022-06-22 20:46:13 -07:00
Shane Freeder
147a2b7f54
Parse MOTD as legacy sectioned string (Fixes #8036)
This is not ideal but this is how MOTDs have been parsed for years,
ensure that this is performed for all things getting the MOTD from
the server
2022-06-22 09:15:20 +01:00
Jake Potrebic
4c9317c9fb
Use non-deprecated super ctor in PaperServerListPingEventImpl (#8029) 2022-06-21 17:54:52 +02:00
Nassim Jahnke
fb2c24b36d
Updated Upstream (Bukkit/CraftBukkit) (#8015)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
05ae036c PR-746: Add option to use cached map color palette
57849c1b PR-759: Add preview chat option in ServerListPingEvent
0169e65d PR-758: Add missing server properties methods from 1.19

CraftBukkit Changes:
622dbe6c2 SPIGOT-7068: SKULK and SKULK_VEIN BlockSpreadEvents Still do not reference the correct source (SKULK_CATALYST)
6c61b73f3 PR-1052: Add option to use cached map color palette
c882f38ea SPIGOT-7066: Fix custom END worlds not generating DragonBattle
6866aab59 SPIGOT-2420: Can't set exp drops for EnderDragon death
9dcd46530 PR-1067: Add preview chat option in ServerListPingEvent
36c2681af PR-1066: Add missing server properties methods from 1.19
031eaadd0 Increase outdated build delay
8fda4b12f SPIGOT-7060: SCULK and SCULK_VEIN BlockSpreadEvents do not reference the correct source
2022-06-20 19:12:05 +02:00
Shane Freeder
ed9cf5ca08
Fix missing null check in ChunkGenerator#findNearestMapStructure 2022-06-20 15:01:29 +01:00
Spottedleaf
9797f081c2 Sync Starlight SaveUtil with 1.1.1
Code isn't used, but still should be synced
2022-06-18 14:48:08 -07:00
Jake Potrebic
b0eb4e0c74
Fix number parsing (#8013) 2022-06-17 11:28:18 -07:00
Shane Freeder
7688112546
[ci skip] restore jd.io 2022-06-17 18:28:43 +01:00
Shane Freeder
b77fe3a42b
Temp: Disable javadoc.io for now 2022-06-17 08:26:11 +01:00
Jake Potrebic
e269a0a00b
Fix incorrect random nextLong to nextInt (#8009) 2022-06-17 09:00:17 +02:00
Shane Freeder
81f2eece54
[ci skip] rebuild patches 2022-06-17 06:10:23 +01:00
Jake Potrebic
d1b1c6ffd9
Add missing deprecation to AdvancementDisplayType (#7876) 2022-06-16 15:19:47 -07:00
Jake Potrebic
dd613194ed
Couple fixes for command blocks (#8004) 2022-06-16 15:03:02 -07:00
Owen
f428887cc1
Prevent empty items from being added to world (#7998)
The previous solution caused a bunch of bandaid fixes inorder to resolve edge cases where minecraft/the api might spawn items that are air.
Just simply prevent them from being added to the world instead.
2022-06-16 22:31:23 +01:00
Jake Potrebic
0ae78d381a
Fix advancement saving before reloads (#8003) 2022-06-16 21:59:53 +01:00