Nathan Adams
0a2a38c25b
Added NBTTagCompound.java for diff visiblity
2012-01-14 12:27:38 +00:00
Nathan Adams
9ac06e7720
Fixed informing players of supported Plugin Channels
2012-01-14 01:46:22 +00:00
Tahg
24fe96ada8
Add fix for new login protocol
2012-01-13 10:20:30 -05:00
Nathan Adams
b4f215e913
Implemented new Plugin Message API - see http://dinnerbone.com/blog/2012/01/13/minecraft-plugin-channels-messaging/
2012-01-13 08:53:39 +00:00
Nathan Adams
8aaa528763
Fixed version in startup message
2012-01-12 22:33:31 +00:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Erik Broes
7d0e739f96
Fix balance of CraftBukkit start/end.
2012-01-12 19:43:34 +01:00
Nathan Adams
897551e39e
Update to mc-dev rename revision 01
2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6
Fix CraftBukkit comments.
2012-01-12 12:07:38 +01:00
EvilSeph
42e473783e
Fixed our handling of network packets.
2012-01-10 23:21:38 -05:00
EvilSeph
194f54a90e
Revert "Improved our handling of player interactions."
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This reverts commit b4d325e0efe44bc74e69371fb11e7c3e1124b2a3.
2012-01-10 22:19:23 -05:00
EvilSeph
bff4d0f696
Improved our handling of player interactions.
2012-01-10 01:17:19 -05:00
Andrew Ardill
67dbe71bd9
Fix calling CombustEvent caused by enchantment
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The CombustEvent created when an Entity attacks with a fire enchanted weapon
was never raised through the plugin manager. Thanks for pointing it out
EdGruberman!
2012-01-09 10:46:07 +11:00
EvilSeph
93aed40c4f
Fixed filled bottles not appearing in inventory. Fixes BUKKIT-325. Thanks
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md-5!
2012-01-07 22:06:41 -05:00
EvilSeph
13470ccf79
Inform the client when break events are cancelled. Thanks mrapple!
2012-01-07 20:26:23 -05:00
EvilSeph
86fef037e0
Fixed NPE in World. Fixes BUKKIT-306. Thanks Evenprime!
2012-01-07 19:12:38 -05:00
Tahg
b74a69041e
Fix door physics and revert to pre 1.0 behavior
2012-01-07 18:38:05 -05:00
Erik Broes
bcdad9f837
Fix snowball not recognizing int damage values properly from Craftbukkit -- Thanks Sleaker
2011-12-29 20:15:06 +01:00
EvilSeph
8b735bf47a
Made startup completion time actually be reported in seconds. Again.
2011-12-27 20:10:49 -05:00
EvilSeph
8b21a0eeef
Disconnected means disconnected.
2011-12-27 19:57:54 -05:00
sunkid
066a95769c
fixed double firing of EntityDamageByEntityEvent
2011-12-27 20:21:28 +01:00
sunkid
5adcf526ab
moved firing of ProjectileHitEvent for mojang projectiles
2011-12-27 19:33:28 +01:00
Tahg
81c751a8a3
Fix for water and lava removal in creative mode BUKKIT-362
2011-12-20 21:20:43 -05:00
Tahg
474b7838a6
Fix for big trees not growing BUKKIT-304 and BUKKIT-365 (thanks M D)
2011-12-20 18:02:39 -05:00
Tahg
299a0d0919
Fixed signs being editable after placement. Fix for BUKKIT-364
2011-12-20 18:02:39 -05:00
Nathan Adams
972b2087f2
Fixed bonemeal not being consumed on failed growth attempts. This fixes BUKKIT-337. Thanks to md-5 for the pull request!
2011-12-19 16:41:55 +00:00
Nathan Adams
bea7b1373e
Fixed vanilla->bukkit world migration for The End. This fixes BUKKIT-326. Thanks to chewi for the pull request!
2011-12-19 16:26:11 +00:00
Andrew Ardill
b0ab686964
Avoid some avoidable calls, clean PluginManager accessors
2011-12-19 18:32:35 +11:00
Sam Wilson
a7744ac751
Prevent VehicleEnterEvent being sent when player exits vehicle.
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Fix for BUKKIT-223.
Issue BUKKIT-223: When a player exits a minecart or boat, both a
VehicleExitEvent and a VehicleEnterEvent are fired. Only the
VehicleExitEvent should fire.
Reason for bug: This occurs because the VehicleEnterEvent is fired in
EntityBoat.b and EntityMinecart.b *any* time a player right-clicks on
a vehicle, whether the right-click is to enter the vehicle or exit it.
Fix: By moving the creation of VehicleEnterEvents from EntityBoat.b
and EntityMinecart.b to Entity.setPassengerOf, we can create either a
VehicleEnterEvent or a VehicleExitEvent, depending on whether the
player is entering or exiting a vehicle.
2011-12-19 18:22:38 +11:00
Nathan Adams
e1586e017a
... Fixed dispensers again!
2011-12-12 21:49:35 +00:00
Nathan Adams
5412d6f5a8
Fixed crash with dispensers dispensing dispensables
2011-12-12 21:23:46 +00:00
EvilSeph
bd181fa04e
The dead are not meant to walk. Fixes BUKKIT-95. Thanks Evenprime!
2011-12-12 12:50:10 -05:00
Nathan Adams
b653ce3c1c
Implemented (offline)player date methods
2011-12-12 17:39:52 +00:00
Andrew Ardill
82965eb10f
Stop converting ItemStack to nms ItemStack by hand
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This should fix many issues with enchantments being lost, as the method used takes care of enchantments.
Additionally, use the new nms ItemStack constructor in places where appropriate.
Fixes (at least part of) BUKKIT-7. Need to identify any further places to fix.
2011-12-13 01:46:55 +11:00
Andrew Ardill
d34e289434
Teach nms ItemStack constructor how to take enchantments
2011-12-13 01:45:58 +11:00
EvilSeph
14754c71a2
Added missing CraftBukkit comments in previous commit.
2011-12-12 03:16:50 -05:00
EvilSeph
322330e942
Fixed players not receiving movement packets after trying to leave The End. Fixes BUKKIT-289.
2011-12-12 02:55:20 -05:00
Nathan Adams
b2af70e5c7
Implemented getKiller in LivingEntity
2011-12-11 16:05:27 +00:00
Nathan Adams
1fc8092ea6
Fixed corrupt mob spawners crashing on load - this fixes BUKKIT-69, BUKKIT-144
2011-12-11 15:59:55 +00:00
EvilSeph
88d1512507
Fixed issues with Ender Pearls. This fixes BUKKIT-248 and BUKKIT-264.
2011-12-11 02:13:48 -05:00
Tahg
77c07095bd
removed changes to MobSpawner behavior
2011-12-10 17:07:32 -05:00
EvilSeph
de1a32bb16
Fixed spiders not respecting the EntityDeathEvent. This fixes BUKKIT-275.
2011-12-10 15:59:07 -05:00
EvilSeph
ec59dd9173
Fixed issues in our handling of The End as per BUKKIT-11.
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This also addresses BUKKIT-27.
2011-12-10 15:15:27 -05:00
EvilSeph
84a19565d4
Fixed (Bukkit multiworld) maps as described in BUKKIT-142.
2011-12-10 15:15:26 -05:00
Erik Broes
f7649724fe
Implemented CraftServer.getAllowEnd(). Thanks codename-B!
2011-12-09 18:55:36 +01:00
Nathan Adams
d36ac82c83
Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End
2011-12-09 17:09:21 +00:00
Nathan Adams
5e43c61fad
Implemented onStructureGrow event, thanks to md-5.
2011-12-09 16:11:56 +00:00
Nathan Adams
076460b419
Added ItemDye and WorldGenHugeMushroom for diff visibility
2011-12-09 16:01:37 +00:00
Andrew Ardill
d75d1660b3
Make EntityEnderDragon call the ExplosionEventi
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Rather than just creating the event and not worrying any further about it.
Thanks for the heads up snowleo!
2011-12-08 10:30:20 +11:00
Andrew Ardill
b08b85bd26
Teach EnderDragon how to throw EntityExplosionEvents when it breaks blocks
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We also teach CraftWorld how to explode an event, taken from
Explosion.a(boolean) (the code that breaks blocks and drops them on the ground).
The EnderDragon has a flag that slows it down when it hits unbreakable blocks:
Obsidian, White Stone or Bedrock. It might be useful to extend the event so that
plugins can set this.
Letting the API set the default yield for an explosion event has been
deprecated, so we now set the default yield using the appropriate constructor.
2011-12-08 00:31:21 +11:00