Dinnerbone
09d90e639b
Implemented new ban and unban methods
2011-09-03 02:13:07 +01:00
Dinnerbone
598be22800
Implemented IP-banning methods
2011-09-03 01:59:28 +01:00
Dinnerbone
d69bbd38c2
Commands are now "bukkit.command.x" instead of "craftbukkit.command.x", added legacy perms for compat
2011-09-02 19:19:50 +01:00
Dinnerbone
f165d4082d
Refactored some code from nms to ob for minimal diffs
2011-08-29 16:09:13 +01:00
EvilSeph
1e8bbbfbd5
Fixed PlayerDropItem event cancelling.
2011-08-27 01:18:36 -04:00
EvilSeph
6f8d4c3a52
Fixed using custom PTAs for PlayerPortal event.
2011-08-27 01:16:53 -04:00
Tahg
6e4b12cdf1
safety check (and hopeful fix) for chunk saving
2011-08-19 23:17:48 -04:00
EvilSeph
8ea590bbcc
Revert "Implements interface for changing the view distance."
2011-08-15 14:27:02 -04:00
Andrew Ardill
12e377501e
Implements interface for changing the view distance.
...
Uses default view distance if player's view distance is not set
Throws an illegal argument exception if view distance is set too high
or too low.
Pushes notifications of server and world view distance changes to the player.
Move view distance functions from PlayerManger to WorldServer.
Set player minimum view distance to 1 for now.
Reset player's 'last known' position when recalculating visible chunks.
Use per-player view distance in chunk distance checks
2011-08-15 14:57:25 +10:00
Rigby
a6c03ded28
Movement handling cleanup.
2011-08-12 23:06:02 -04:00
EvilSeph
748a6288e4
Added API for manipulating map items. Thanks SpaceManiac, codename_B, sk89q and dested!
2011-08-12 23:06:02 -04:00
Dinnerbone
e6876a97da
Added permissions for each vanilla command - see http://wiki.bukkit.org/Vanilla_permissions . Removed op requirement for all server commands :o
2011-08-13 03:15:32 +01:00
EvilSeph
27f7a99512
Item drop handling changes.
2011-08-12 21:20:44 -04:00
EvilSeph
f795055012
Fixed a piston crash (AIOOBE).
2011-08-12 21:19:53 -04:00
Rigby
587b9662c9
More PlayerMove fixes.
...
Revert the 'from' location changes.
Only fire a PlayerMoveEvent if the movement is going to be processed.
Attempt to catch Teleporting within the event better.
Fixed issue where PlayerMove would not fire as often as expected. Thanks EvenPrime!
2011-08-08 21:54:42 -04:00
EvilSeph
28b3c9b0d7
Fixed new type reporting in BlockFade event for snow and ice. Thanks DiddiZ!
2011-08-08 16:01:35 -04:00
Dinnerbone
47453c6055
Extremely experimental fix to the tile-entity wipe, thanks to Wug
2011-08-08 18:30:57 +01:00
tahg
effc6c8559
Fix placement of scheduler tick
2011-08-07 00:45:56 -03:00
Rigby
bb89847632
Map handling improvements.
...
Fixed an NPE occurring under certain circumstances.
Made it possible for maps to exist without having to associate them with a world.
2011-08-05 16:02:02 -04:00
Rigby
ae43b837b0
Prevent Nether Portals from teleporting the player from Bukkit worlds to the Nether.
...
Plugins would need to provide a To Location for Nether Portals to work in Bukkit Worlds.
2011-08-05 16:01:27 -04:00
EvilSeph
a7f2798862
Made PlayerPortal event fire regardless of allow-nether setting.
2011-08-05 15:52:39 -04:00
Rigby
4117d6b65e
Implemented per world setting to keep the spawn in memory or not.
2011-08-05 15:52:38 -04:00
Rigby
6ae23e3f03
Chunk Compression on seperate thread. Thanks to Zeerix.
2011-08-03 20:55:44 -04:00
EvilSeph
85805e53a3
Added ServerCommandEvent. Thanks celticminstrel!
2011-08-03 12:10:09 -04:00
EvilSeph
817cd83f0b
Made PlayerAnimation cancellable. Thanks desmin88!
2011-08-03 12:10:08 -04:00
sunkid
7d4ec8b183
Retiring EntityDamageByProjectileEvent in favor of EntityDamageEvent.
2011-07-28 01:51:09 -04:00
EvilSeph
e2e4d7f4ca
Added PlayerVelocityEvent. Thanks Evenprime!
2011-07-28 01:17:31 -04:00
EvilSeph
57e0a106fe
Fixed BlockPlace event for doublesteps. Thanks DiddiZ!
2011-07-28 01:05:07 -04:00
EvilSeph
a8df829a8b
Made /kill trigger a damage event. Thanks hollic!
2011-07-28 00:58:50 -04:00
EvilSeph
226318d8af
Removed deprecated methods.
...
getNote() that returns a byte has been replaced by getRawNote().
teleportTo(Location) has been replaced by teleport(location).
teleportTo(Entity) has been replaced by teleport(Entity).
SnowForm event has been replaced by BlockForm event.
2011-07-27 23:25:21 -04:00
EvilSeph
4fdc225528
Fixed crash caused by Jukeboxes under certain circumstances.
2011-07-27 13:04:34 -04:00
EvilSeph
f4a789b48a
Fixed NPE in BlockFurnace.
2011-07-22 23:04:57 -04:00
EvilSeph
a5f85b6f1a
Fixed map render distance when view-distance < 7.
2011-07-22 01:25:07 -04:00
EvilSeph
97a6534ee6
Fixed maps crashing/disconnecting the client under certain circumstances.
2011-07-21 22:35:58 -04:00
Dinnerbone
5d2a195835
Implemented new permission system
2011-07-17 17:19:41 +01:00
Erik Broes
f7712eb20c
Deprecated Block.getFace(Face) and Block.getFace(Face,int); use getRelative()
2011-07-17 18:14:45 +02:00
Erik Broes
f3a86eaaca
Implemented BLOCK_PISTON_CONTRACT/EXPAND
2011-07-17 18:14:45 +02:00
EvilSeph
0bd535e054
Made fire spread trigger BlockSpreadEvent. Thanks N3X15!
2011-07-14 23:26:01 -04:00
sunkid
30a382a6dc
Made ProjectileHitEvent fire instantly when projectiles don't hit entities.
2011-07-14 22:37:31 -04:00
EvilSeph
958acee5af
Use ColouredConsoleSender to send chat to console. Thanks TheDgtl!
2011-07-14 15:45:24 -04:00
Celtic Minstrel
cc94325b28
Implemented pig zombie get/set anger functions.
2011-07-14 14:58:12 -04:00
EvilSeph
c9979169b9
Possibly fixed crashes caused by tile entities under certain circumstances again.
2011-07-13 21:27:42 -04:00
Dinnerbone
3d28c67c08
Implemented helper methods + new biome methods
2011-07-13 10:44:03 +01:00
Warren Loo
eb19e4e8dc
Fixed uuid code that was prematurely pushed.
2011-07-13 02:19:56 -04:00
Warren Loo
a9cdc36f2c
Possibly fixed crashes caused by tile entities under certain circumstances.
2011-07-13 00:31:05 -04:00
Tahg
d0f904fc50
uuid changes
2011-07-13 00:06:07 -04:00
stevenh
83fd8fad69
Added command line logging configuration which enables log file:
...
* Size limiting (--log-limit <size in bytes>)
* Rotation (--log-count <count of files>)
* Custom naming (--log-pattern <filename pattern>)
* Append (--log-append <true|false>)
Note: This is done via command line and not bukkit-settings as that would require lots of refactoring of both core server and CraftBukkit due to the current initialisation ordering and depenencies.
All settings default to that of the standard server
2011-07-10 18:28:57 +01:00
Dinnerbone
2f218ba6b1
Update for 1.7.3
2011-07-08 13:25:53 +01:00
Dinnerbone
cc635ed51c
Try find conflicting UIDs
2011-07-07 20:49:13 +01:00
Dinnerbone
0993e6cbd1
Okay, back to arbitrary offsets!
2011-07-07 20:29:57 +01:00