Commit graph

122 Commits

Autor SHA1 Nachricht Datum
Wesley Wolfe
b00de5f176 Cleaned up CraftBukkit comments in NMS.
Added newlines at the end of files
Fixed improper line endings on some files
Matched start - end comments
Added some missing comments for diffs
Fixed syntax on some spots
Minimized some diff
Removed some no longer used files
Added comment on some required files with no changes
Fixed imports of items used once
Added imports for items used more than once
2012-07-23 23:55:31 -05:00
Jeff Wardian
ae94a3308d Preserve whitelist ordering. Addresses BUKKIT-1805 2012-06-14 23:33:13 -05:00
feildmaster
119b5d18a5 Load player data before calling PlayerLoginEvent. Fixes BUKKIT-1531 and Fixes BUKKIT-601. 2012-04-23 22:12:19 -05:00
Wesley Wolfe
6a79e506cf Implement new address to PlayerLoginEvent; Addresses BUKKIT-431 2012-04-03 21:07:15 -05:00
Dinnerbone (Laptop)
1fa4d8430e Updated version to 1.2.5-R0.1-SNAPSHOT 2012-03-30 23:33:51 +02:00
EvilSeph
ca8b9a0bb4 Removed temporary hackish fix for the entity interactivity issues, fixed properly in MC1.2.4. 2012-03-22 17:40:07 -04:00
Nathan Adams
9d09e7d016 Updated to Minecraft version 1.2.4. Updated version string to 1.2.4-R0.1. 2012-03-22 20:39:39 +00:00
SpaceManiac
a602d5c8c1 [Bleeding] Implemented getting the hostname a player used to log in. Addresses BUKKIT-984 2012-03-09 11:46:06 -05:00
EvilSeph
7a8ef4f6a4 Extremely hackish fix for the entity interactivity issue. Fixes BUKKIT-960 2012-03-07 23:51:55 -05:00
EvilSeph
b5af5adc7e Fixed the dreaded GSOD crash. Fixes BUKKIT-1040 2012-03-07 22:07:37 -05:00
Nathan Adams
543c4879fe Updated CraftBukkit to 1.2 2012-03-01 14:38:31 +00:00
Erik Broes
33ba9f0a2f Updated to rename revision 02 2012-03-01 01:12:41 +00:00
James Clarke
cd90cec48c Implemented TeleportCause enums. Addresses BUKKIT-265 2012-02-29 14:23:12 -05:00
Nathan Adams
236cfed616 Added a built-in update checker. See http://wiki.bukkit.org/Bukkit.yml#auto-updater for new bukkit.yml options. 2012-02-16 22:32:17 +00:00
Travis Watkins
37c8868532 [Bleeding] Implemented Vanish API.
Remove players that cannot see a player from their EntityTrackerEntry and only
send user list updates to players who can see the player they reference.
2012-02-03 03:34:03 -05:00
EvilSeph
8b5289d431 Fixed wrong game type being sent when a player is teleported across worlds. Fixes BUKKIT-510 2012-02-01 01:30:53 -05:00
EvilSeph
f1a35effb0 Added useExactLoginLocation(). Closes BUKKIT-145
useExactLoginLocation() looks for settings.use-exact-login-location within bukkit.yml.

If true, we will bypass Vanilla's behaviour of checking for collisions and moving the player if needed when they login.

If false, we will continue to follow Vanilla's behaviour and move players that 'collide' with objects when they login.
2012-01-29 12:33:05 -05:00
Erik Broes
61ec751ca1 Update for 1.1_01 renames.
We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Erik Broes
7219d4dd85 Updated to Minecraft 1.1 2012-01-12 23:10:13 +01:00
Erik Broes
7d0e739f96 Fix balance of CraftBukkit start/end. 2012-01-12 19:43:34 +01:00
Nathan Adams
897551e39e Update to mc-dev rename revision 01 2012-01-12 15:27:39 +00:00
Erik Broes
7f079a0cd6 Fix CraftBukkit comments. 2012-01-12 12:07:38 +01:00
Nathan Adams
d36ac82c83 Fixed NPE in ServerConfigurationManager when sometimes attempting to flee the End 2011-12-09 17:09:21 +00:00
Nathan Adams
1dbebb4593 Fixed exp resetting upon teleporting cross-world (fixes BUKKIT-46. Again.) 2011-12-04 12:16:15 +00:00
Nathan Adams
98e062f0cf Fixed a few player-respawn issues. This should resolve BUKKIT-28 (Dupe bug), BUKKIT-29 (Poisons lasting), and BUKKIT-46 (XP resetting) 2011-12-04 12:10:02 +00:00
Nathan Adams
6f79ca5c54 Don't disconnect a player if they're already disconnected (fixes BUKKIT-43) 2011-12-01 22:35:19 +00:00
Nathan Adams
4ce061ccbe Fixed Players from technically only dying once (thanks Qala) 2011-11-30 23:45:55 +00:00
Nathan Adams
8fbe78a2c3 Updated to use mc-dev rename revision 1 2011-11-30 21:46:19 +00:00
Nathan Adams
91b673e375 Ignore empty messages (not just null) for join and quit 2011-11-28 06:21:35 +00:00
Nathan Adams
b9aaf3977c Fixed NPE travelling to the nether from a custom world 2011-11-25 21:10:16 +00:00
Nathan Adams
197fdbd84c Nether portals should now only work in the default world 2011-11-25 20:54:29 +00:00
Nathan Adams
bb16e6c5c1 Fixed portal event reporting wrong from-world 2011-11-25 20:05:51 +00:00
Nathan Adams
47b4406b7e I've either fixed going to The End, or made it worse. I'm sure we'll find out soon! 2011-11-24 20:00:55 +00:00
Nathan Adams
c6beae8872 Fixed allow-nether being ignored 2011-11-24 18:48:01 +00:00
Erik Broes
345ea36c7b Update for 1.0.0 2011-11-20 00:01:33 -08:00
sunkid
3a224266c4 Fixed PlayerChangedWorld event.
Moved the call of PlayerChangedWorldEvent to more appropriate location
2011-10-03 00:28:47 -04:00
Dinnerbone
80c2bc266a Minimal diffs! Move methods for the new list-name away from nms 2011-10-03 00:37:44 +01:00
sunkid
199a5c2a77 Implemented PlayerChangedWorldEvent. 2011-10-01 15:38:25 -04:00
sk89q
87494d46f8 Added Player.get/setListName to change the name of the player on the player list. 2011-09-26 15:10:35 -07:00
Dinnerbone
ceba082703 Implemented getOperators 2011-09-25 03:28:00 +01:00
Dinnerbone
44136f2e7d Blocked access to ColouredConsoleSenders constructor, implemented getConsoleSender 2011-09-24 23:14:13 +01:00
Dinnerbone
0118a20d6a Update to mcdev rename revision 01 for 1.8.1 2011-09-24 22:05:22 +01:00
Dinnerbone
20ddc944bb Refactored a bunch of death code into the event factory 2011-09-21 15:41:24 +01:00
Erik Broes
9954a3d8b4 Missed closing the comment block -- doh 2011-09-18 14:26:26 +02:00
Erik Broes
a4355d4bd9 Remove pingpacket updating completely for now -- this needs a better fix, the default original implementation has a hug bug 2011-09-18 13:11:17 +02:00
Erik Broes
0ae6e11761 Fix silly infiniteloop in pingpacket 2011-09-17 14:35:48 +02:00
EvilSeph
392e2a4272 Implemented configurable ping packet limit. 2011-09-16 22:26:49 -04:00
Rigby
456ce51711 More latency handling fixes.
Fixed Clientside rendering issues of the PlayerInfo window if max players > 126.
Limited PlayerInfo packets to 126 at a time as it cannot render anymore than 126.
2011-09-16 06:02:06 -04:00
EvilSeph
85c0c1bb51 Fixed the client having an incorrect world seed on respawn/teleporting across worlds. 2011-09-16 05:19:07 -04:00
EvilSeph
f8d36cd09c Fixed food data not persisting appropriately. 2011-09-16 05:19:06 -04:00