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28 Commits

Autor SHA1 Nachricht Datum
Erik Broes
04be2b9b31 Generic cleanup/reformat. 2011-02-02 00:39:08 +01:00
Erik Broes
001a45804e Clean vehicle code. 2011-02-02 00:29:37 +01:00
Dinnerbone
743ff05b2e Added setItemStack(ItemStack stack) to CraftItemDrop 2011-02-01 10:43:16 +00:00
Dinnerbone
7369ef7300 Implemented getRemainingAir/setRemainingAir/getMaximumAir/setMaximumAir on LivingEntity 2011-01-31 01:23:10 +00:00
Dinnerbone
1c9e7f9aee toString! 2011-01-30 22:02:23 +00:00
Erik Broes
da00e2e3a9 Fixed rogue chmods 2011-01-30 20:18:15 +01:00
Erik Broes
b2a0c5a2ae Reworked getEntity; Hi instanceof, bay 16 classes 2011-01-30 16:15:24 +01:00
Erik Broes
df69047324 Port to new mc-dev format. 2011-01-30 13:24:39 +01:00
stevenh
d92376e106 Merge branch 'master' of github.com:Bukkit/CraftBukkit 2011-01-29 21:04:16 +00:00
stevenh
4301a76b31 Updated commands to use CommandSender instead of Player 2011-01-29 21:04:02 +00:00
Dinnerbone
c2d9af58fe Implemented player.performCommand(String) 2011-01-28 09:15:32 +00:00
Andrew Ardill
a809e4e6e3 removed all instances of new CraftEntity* where appropriate.
Entity.getBukkitEntity() is now used instead.
2011-01-23 23:23:13 +11:00
sk89q
d98c8e2100 Revert "Entity's bukkitEntity field now holds a CraftEntity by default."
This reverts commit 7a64e864fc481f001812d78cc4d767872c458706.
2011-01-21 18:35:32 -08:00
sk89q
3931be421e Entity's bukkitEntity field now holds a CraftEntity by default. 2011-01-21 16:21:19 -08:00
sk89q
0357c8f936 Added compass setting methods. 2011-01-20 02:10:32 -08:00
Dinnerbone
46e1b54a74 Fixed blockcache being inaccurate 2011-01-20 00:17:44 +00:00
speakeasy
e93061be48 Fix up NPE's in EntityMinecart/CraftVehicle and removed a little un-needed code in EntityArrow 2011-01-20 05:52:36 +08:00
Tahg
c20a40a581 fixed health 2011-01-17 16:45:20 -05:00
Andrew Ardill
431f2f62cf New Entity Classes implementing the new Bukkit interfaces. 2011-01-18 00:13:33 +08:00
Andrew Ardill
5f2c8108b7 Updates to all Entities to use getBukkitEntity() any time an event is
raised.
Similar update to CraftVehicle and CraftLivingEntity
2011-01-18 00:13:32 +08:00
Erik Broes
0c492912de Updated CraftHumanEntity to refresh the inventory on death, should fix odd behavior around that. 2011-01-17 01:55:18 +01:00
Andrew Ardill
ceaf94d5bb Implementation of the EntityDamage*Events.
Many files were added to enable the correct hooking of these events, and a new
event EntityDamageByProjectileEvent. EntityDamageByProjectileEvent adds the
ability to get the projectile entity (such as an egg) and also set if the
projectile 'bounces'. Only two projectiles currently respond to bouncing, Arrow
and Fish - were if the fish bounces it means the fish is not hooked. Bouncing
is independent of any damage caused via the event. In addition, the changes to
EntityDamageEvent that enable setting post-event damage were implemented in all
hooks.

Finally, a bug in CraftArrow was fixed, where the constructor was not declared public.
2011-01-16 14:14:30 +01:00
sk89q
5d93ab3e54 Added item-in-hand related API. 2011-01-15 19:33:28 -08:00
sk89q
5dafc601db Moved org.bukkit.Vector to org.bukkit.util. 2011-01-15 13:44:22 -08:00
Dinnerbone
7877229881 Missed an Entity 2011-01-15 21:31:59 +00:00
Dinnerbone
2fe673741c All inventory stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.inventory 2011-01-15 21:29:17 +00:00
Dinnerbone
6b9ad41a05 All inventory stuff in org.bukkit moved to org.bukkit.inventory 2011-01-15 21:27:29 +00:00
Dinnerbone
9150e8d85d All entity stuff in org.bukkit.craftbukkit moved to org.bukkit.craftbukkit.entity 2011-01-15 21:24:07 +00:00