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208 Commits

Autor SHA1 Nachricht Datum
Jason Penilla
768befec89
Remove patch renaming scripts
These are pretty specific to tasks that kenny and I were doing when they were written, no need to keep them around when they aren't useful for others.
2024-04-25 10:53:29 -07:00
Nassim Jahnke
b03f255532
Finish moving patches back and improving compilable state 2024-01-25 12:10:23 +01:00
Nassim Jahnke
1831240d1c
[ci skip] Move chunk system patch back 2024-01-25 00:41:51 +01:00
Nassim Jahnke
a4a08b7342
[ci skip] Move chunk system patch a bit back 2024-01-24 17:14:57 +01:00
Nassim Jahnke
ad2cf68a7f
[ci skip] Move chunk system patch back a bit 2024-01-24 13:42:24 +01:00
Nassim Jahnke
51bef80755
[ci skip] Remove removed patches 2024-01-24 11:55:36 +01:00
Nassim Jahnke
e66037960b
[ci skip] Move some disruptive patches back 2024-01-23 15:57:42 +01:00
Nassim Jahnke
484d6bfb4e
[ci skip] Move some disruptive patches back 2024-01-23 12:47:01 +01:00
Nassim Jahnke
25013d9970
[ci skip] Move some disruptive patches back 2024-01-22 21:13:10 +01:00
Jake Potrebic
de04cbced5
Updated Upstream (Bukkit/CraftBukkit) (#10034)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f29cb801 Separate checkstyle-suppressions file is not required
86f99bbe SPIGOT-7540, PR-946: Add ServerTickManager API
d4119585 SPIGOT-6903, PR-945: Add BlockData#getMapColor
b7a2ed41 SPIGOT-7530, PR-947: Add Player#removeResourcePack
9dd56255 SPIGOT-7527, PR-944: Add WindCharge#explode()
994a6163 Attempt upgrade of resolver libraries

CraftBukkit Changes:
b3b43a6ad Add Checkstyle check for unused imports
13fb3358e SPIGOT-7544: Scoreboard#getEntries() doesn't get entries but class names
3dda99c06 SPIGOT-7540, PR-1312: Add ServerTickManager API
2ab4508c0 SPIGOT-6903, PR-1311: Add BlockData#getMapColor
1dbdbbed4 PR-1238: Remove unnecessary sign ticking
659728d2a MC-264285, SPIGOT-7439, PR-1237: Fix unbreakable flint and steel is completely consumed while igniting creeper
e37e29ce0 Increase outdated build delay
c00438b39 SPIGOT-7530, PR-1313: Add Player#removeResourcePack
492dd80ce SPIGOT-7527, PR-1310: Add WindCharge#explode()
e11fbb9d7 Upgrade MySQL driver
9f3a0bd2a Attempt upgrade of resolver libraries
60d16d7ca PR-1306: Centralize Bukkit and Minecraft entity conversion

Spigot Changes:
06d602e7 Rebuild patches
2023-12-16 18:09:28 -08:00
Jake Potrebic
52a60ad946
Updated Upstream (Bukkit/CraftBukkit) (#8172)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
23f557a0 SPIGOT-5380, SPIGOT-6958, PR-772: Add some missing entity API

CraftBukkit Changes:
fc3071161 SPIGOT-5380, SPIGOT-6958, PR-1085: Add some missing entity API
2022-07-22 11:18:00 -07:00
Jake Potrebic
1c5f8b0fce
Updated Upstream (Bukkit/CraftBukkit) (#7604)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
33a2b476 PR-734: Make PlayerInventory#getItem Nullable

CraftBukkit Changes:
953d3ddc SPIGOT-3034: PlayerKickEvent.setLeaveMessage(String) doesn't actually do anything
2c47af0c SPIGOT-6963: CraftMetaBlockState#getBlockState applied TileEntity ids without the minecraft namespace prefix.
2022-03-16 16:57:51 +01:00
Jason Penilla
a6a6a3db24
[ci skip] Revert change to apatch script 2021-12-21 19:58:24 -08:00
Noah van der Aa
ae6fec6d13
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#7116) 2021-12-20 22:46:51 +00:00
Jake Potrebic
a41444735a
[ci skip] adjust upstreamCommit script to not mention paper issues (#6956) 2021-12-04 01:20:19 +00:00
Jason Penilla
89860077fa
Clean cache on upstream update 2021-06-15 01:38:41 -07:00
Kyle Wood
c8ecb664c6
Remove now unnecessary scripts and update upstreamMerge.sh 2021-06-15 01:42:57 -05:00
MiniDigger
65dcb5348e hacked build changes, api applies cleanly 2021-06-11 08:29:15 +02:00
Professor Bloodstone
304a216ba5 [CI-SKIP] Ignore gitignore when adding files in automation
Continuation of #5387

Fixes #5456
2021-04-09 01:28:46 -05:00
Black Hole
e27f334bb2
[CI-SKIP] Fix makemcdevsrc.sh for nms relocations (#5389) 2021-03-21 04:07:14 +00:00
Mariell Hoversholm
fac9cc5d5c [CI-SKIP] Ignore .gitignore
A `.gitignore' will make packages such as
`net.minecraft.world.entity.ai.goal.**target**` be ignored. This causes
the entire patch to not apply, which is very suspicious. This commit
adds a `--force' parameter to the `git add' command we run, as per `man
git-add':

```
       -f, --force
           Allow adding otherwise ignored files.
```

The global configuration file was proven problematic, then fixed by
this by commit by Prof_Bloodstone#0123 and thekinrar#0001 on Discord
(`#paper-dev').

CI-SKIP: This does not apply to the CI, therefore it is not worthy of
its own build.
2021-03-19 18:36:06 +01:00
Mariell Hoversholm
700e9e6a56 rebase 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
cf4dc464a8 Revert de5f4e469...c270abe96 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
6870db6137 script & POM fix 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
743c6533c3 Replace ** with * (BSD/macOS) 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
376d7b0975 Don't remove the .java 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
fcb3fd42a7 Fix macOS/BSD support 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
8cfc052497 Link correctly 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
ba1031ca7c Rename work dir 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
1c03cf8987 It's mojang math, not minecraft math 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
39b1257716 Use revision file 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
956150da7f Welcome to 1.16.5-R0.2 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
f6d820f077 It compiles 2021-03-18 18:03:22 +01:00
jmp
b28d461145 Update scripts for NMS repackaging 2021-03-18 18:03:22 +01:00
Mariell Hoversholm
be7cde2c76
[CI-SKIP] Always check PATH for JDK (#5315) 2021-03-06 13:50:24 +00:00
Aikar
c83a661f6e
Optimize Dynamic#get Missing Keys
get was calling toString() on every NBT object that was ever asked for an optional
key from the object to build a string for the error text.

When done on large NBT objects, this was using a ton of computation time building the
JSON representation of the NBT object.

Now we will just skip the value when 99.9999% of the time the text is never even printed.
2020-12-21 11:03:36 -05:00
Shane Freeder
bfa122ae6a [CI-SKIP] Misc script changes (Closes #4346)
testserver - use printf instead of echo, as echo is apparently
              inconsistent across environments
requireDeps - change message slightly, maybe more useful to people?
2020-11-29 06:24:39 +00:00
l1ttleO
8535eca3bf
[CI-SKIP] Fix an error in commit message when updating upstream (#4796) 2020-11-23 08:47:27 -08:00
Jake Potrebic
e6d7bdca1d
[CI-SKIP] fixed sed -i for bsd sed (#4782) 2020-11-19 10:47:22 -05:00
Ben Kerllenevich
858a6e3320
[CI-SKIP] Add curl requirement for building paper. (#4768)
* Add curl to contributing.md

* change semicolons and periods

Co-authored-by: Mariell <proximyst@proximyst.com>
2020-11-15 16:42:05 -06:00
Aikar
e6faa36eb9
Cache DataFixerUpper Rewrite Rules on demand
Mojang precaches every single potential rewrite rule that could ever
exist on server startup. This includes rules from all the way back to versions from 6+ years ago.

This is the source of why the server hogs every CPU core at 100% every start.

For anyone who hard resets for updates or has force upgraded their entire world, this
results in completely wasted cpu cycles.

This massive CPU usage also delays server startup time.

We improve this by making "min version to precache" that defaults to a future version
so that no rewrite rules are precached.

someone who expects to be converting a lot chunks could theoretically set
-DPaper.minPrecachedDatafixVersion=<dataVersionConvertingFrom> as a startup
parameter and only build from that point on.

However this will likely never be needed as the server will still run
the same cache logic on demand when it's actually needed. The only
cost would be some delay on the FIRST chunk conversion, but paper already
runs chunk conversions on another thread so this will likely never be
a concern for TPS.

This patch will significantly reduce CPU use on startup, reduce memory usage,
and improve server startup time.
2020-09-12 17:56:00 -04:00
Shane Freeder
563f77ad23
install remapped server jar to paper package space
Spigot has been stripping the minecraft-server jar down in order to
reduce it's size, primarily by removing classes they don't use from
fastutil. as we use fastutil and offer it as API, this is useless
to us, and creates headaches when it breaks builds due to spigots
version of this being installed.
2020-09-01 23:20:58 +01:00
Daniel Ennis
c97ce029e9
1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason <jasonpenilla2@me.com>
Co-authored-by: kashike <kashike@vq.lc>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: KennyTV <kennytv@t-online.de>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:40:19 -04:00
blockparole
5aaf1c514a
prevent path space splitting in testServer.sh (#4007) 2020-07-27 23:05:37 -04:00
Aikar
fb772923d5
Improve Legacy Component serialization size
Don't constantly send format: false for all formatting options when parent already
has it false

Fixes #3680
2020-06-28 21:27:27 -04:00
kickash32
52f8503639 someone left this in? 2020-06-27 12:44:50 -04:00
Spottedleaf
c300745c8b even even even even more work 2020-06-25 16:38:24 -07:00
Aikar
6c87b85dd1
1.16.1 prep 2020-06-24 22:00:02 -04:00
Aikar
a28f80090e
Initial prep for 1.16
Remove patcehs we know need to go
add comment on one im not sure should be dropped

go ahead and fix patched repos to turn off gpg signing, as this
helps rebase/apply --continue commands not suck.

Go ahead and prep the pom file change
2020-06-24 04:41:14 -04:00
Aikar
b6cf80ee66
Preload important classes such as Logger and JLine
This is for 2 reasons:
1) Ensuring our log4j is mostly loaded at OUR version.
   I've seen stack traces with line numbers that do not match our version. This means that some
   plugin has shaded in log4j and their loaded version is mixing with ours....
   So by at least trying to load a bunch of log4j classes before we load plugins, we can be
   more sure mixed versions are not loading.

2) If the jar file is replaced while the server is runnimg class not found errors galore
   This will preloaod a bunch of classes commonly seen to error during shutdown due to this.

   The goal here is to help let the server shutdown gracefully as possible. Some plugins will
   still blow up here if they access a class that hadn't been loaded yet, but goal is to at least
   stop freezing the shutdown process as it does with JLine and Log4j errors requiring an external kill.

   Ideally you should not replace jars while the server is running, but it is something that happens in
   development for testing.

Updated test server to do a copy though to avoid this happening in Paper development.
2020-05-24 13:19:08 -04:00