SPIGOT-418: Ensure vehicle events are fired.

Dieser Commit ist enthalten in:
md_5 2015-01-16 14:48:42 +11:00
Ursprung e6f9fd4dc7
Commit faa27ed298

Datei anzeigen

@ -1,6 +1,6 @@
--- ../work/decompile-8eb82bde/net/minecraft/server/EntityLiving.java 2014-12-10 18:34:37.200492561 +0000 --- ../work/decompile-8eb82bde/net/minecraft/server/EntityLiving.java 2015-01-16 14:48:08.266797758 +1100
+++ src/main/java/net/minecraft/server/EntityLiving.java 2014-12-10 18:32:58.472493632 +0000 +++ src/main/java/net/minecraft/server/EntityLiving.java 2015-01-16 14:48:08.270797751 +1100
@@ -8,6 +8,15 @@ @@ -8,6 +8,18 @@
import java.util.Random; import java.util.Random;
import java.util.UUID; import java.util.UUID;
@ -8,15 +8,18 @@
+import java.util.ArrayList; +import java.util.ArrayList;
+import com.google.common.base.Function; +import com.google.common.base.Function;
+import org.bukkit.craftbukkit.event.CraftEventFactory; +import org.bukkit.craftbukkit.event.CraftEventFactory;
+import org.bukkit.entity.LivingEntity;
+import org.bukkit.entity.Vehicle;
+import org.bukkit.event.entity.EntityDamageEvent; +import org.bukkit.event.entity.EntityDamageEvent;
+import org.bukkit.event.entity.EntityDamageEvent.DamageModifier; +import org.bukkit.event.entity.EntityDamageEvent.DamageModifier;
+import org.bukkit.event.entity.EntityRegainHealthEvent; +import org.bukkit.event.entity.EntityRegainHealthEvent;
+import org.bukkit.event.vehicle.VehicleExitEvent;
+// CraftBukkit end +// CraftBukkit end
+ +
public abstract class EntityLiving extends Entity { public abstract class EntityLiving extends Entity {
private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D"); private static final UUID a = UUID.fromString("662A6B8D-DA3E-4C1C-8813-96EA6097278D");
@@ -67,6 +76,11 @@ @@ -67,6 +79,11 @@
private float bk; private float bk;
private int bl; private int bl;
private float bm; private float bm;
@ -28,7 +31,7 @@
public void G() { public void G() {
this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE); this.damageEntity(DamageSource.OUT_OF_WORLD, Float.MAX_VALUE);
@@ -75,7 +89,8 @@ @@ -75,7 +92,8 @@
public EntityLiving(World world) { public EntityLiving(World world) {
super(world); super(world);
this.aW(); this.aW();
@ -38,7 +41,7 @@
this.k = true; this.k = true;
this.aF = (float) ((Math.random() + 1.0D) * 0.009999999776482582D); this.aF = (float) ((Math.random() + 1.0D) * 0.009999999776482582D);
this.setPosition(this.locX, this.locY, this.locZ); this.setPosition(this.locX, this.locY, this.locZ);
@@ -116,8 +131,14 @@ @@ -116,8 +134,14 @@
} }
int i = (int) (150.0D * d1); int i = (int) (150.0D * d1);
@ -55,7 +58,7 @@
} }
} }
@@ -174,7 +195,11 @@ @@ -174,7 +198,11 @@
this.mount((Entity) null); this.mount((Entity) null);
} }
} else { } else {
@ -68,7 +71,7 @@
} }
if (this.isAlive() && this.U()) { if (this.isAlive() && this.U()) {
@@ -220,6 +245,18 @@ @@ -220,6 +248,18 @@
this.lastPitch = this.pitch; this.lastPitch = this.pitch;
this.world.methodProfiler.b(); this.world.methodProfiler.b();
} }
@ -87,7 +90,7 @@
public boolean isBaby() { public boolean isBaby() {
return false; return false;
@@ -227,19 +264,18 @@ @@ -227,19 +267,18 @@
protected void aY() { protected void aY() {
++this.deathTicks; ++this.deathTicks;
@ -116,7 +119,7 @@
this.die(); this.die();
@@ -375,6 +411,17 @@ @@ -375,6 +414,17 @@
} }
} }
} }
@ -134,7 +137,7 @@
if (nbttagcompound.hasKeyOfType("HealF", 99)) { if (nbttagcompound.hasKeyOfType("HealF", 99)) {
this.setHealth(nbttagcompound.getFloat("HealF")); this.setHealth(nbttagcompound.getFloat("HealF"));
@@ -486,7 +533,8 @@ @@ -486,7 +536,8 @@
} }
public boolean hasEffect(int i) { public boolean hasEffect(int i) {
@ -144,7 +147,7 @@
} }
public boolean hasEffect(MobEffectList mobeffectlist) { public boolean hasEffect(MobEffectList mobeffectlist) {
@@ -560,20 +608,52 @@ @@ -560,20 +611,52 @@
} }
@ -198,7 +201,7 @@
this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth()))); this.datawatcher.watch(6, Float.valueOf(MathHelper.a(f, 0.0F, this.getMaxHealth())));
} }
@@ -589,7 +669,8 @@ @@ -589,7 +672,8 @@
} else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) { } else if (damagesource.o() && this.hasEffect(MobEffectList.FIRE_RESISTANCE)) {
return false; return false;
} else { } else {
@ -208,7 +211,7 @@
this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this); this.getEquipment(4).damage((int) (f * 4.0F + this.random.nextFloat() * f * 2.0F), this);
f *= 0.75F; f *= 0.75F;
} }
@@ -602,16 +683,34 @@ @@ -602,16 +686,34 @@
return false; return false;
} }
@ -245,7 +248,7 @@
this.au = 0.0F; this.au = 0.0F;
Entity entity = damagesource.getEntity(); Entity entity = damagesource.getEntity();
@@ -717,11 +816,19 @@ @@ -717,11 +819,19 @@
} }
if (this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) { if (this.aZ() && this.world.getGameRules().getBoolean("doMobLoot")) {
@ -266,7 +269,7 @@
} }
} }
@@ -781,8 +888,13 @@ @@ -781,8 +891,13 @@
int i = MathHelper.f((f - 3.0F - f2) * f1); int i = MathHelper.f((f - 3.0F - f2) * f1);
if (i > 0) { if (i > 0) {
@ -281,7 +284,7 @@
int j = MathHelper.floor(this.locX); int j = MathHelper.floor(this.locX);
int k = MathHelper.floor(this.locY - 0.20000000298023224D); int k = MathHelper.floor(this.locY - 0.20000000298023224D);
int l = MathHelper.floor(this.locZ); int l = MathHelper.floor(this.locZ);
@@ -826,7 +938,7 @@ @@ -826,7 +941,7 @@
int i = 25 - this.bq(); int i = 25 - this.bq();
float f1 = f * (float) i; float f1 = f * (float) i;
@ -290,7 +293,7 @@
f = f1 / 25.0F; f = f1 / 25.0F;
} }
@@ -840,8 +952,9 @@ @@ -840,8 +955,9 @@
int i; int i;
int j; int j;
float f1; float f1;
@ -302,7 +305,7 @@
i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5; i = (this.getEffect(MobEffectList.RESISTANCE).getAmplifier() + 1) * 5;
j = 25 - i; j = 25 - i;
f1 = f * (float) j; f1 = f * (float) j;
@@ -867,22 +980,117 @@ @@ -867,22 +983,117 @@
} }
} }
@ -381,16 +384,16 @@
+ } + }
+ }; + };
+ float absorptionModifier = absorption.apply((double) f).floatValue(); + float absorptionModifier = absorption.apply((double) f).floatValue();
+
- f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
- this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
+ EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption); + EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
+ if (event.isCancelled()) { + if (event.isCancelled()) {
+ return false; + return false;
+ } + }
+ +
+ f = (float) event.getFinalDamage(); + f = (float) event.getFinalDamage();
+
- f = Math.max(f - this.getAbsorptionHearts(), 0.0F);
- this.setAbsorptionHearts(this.getAbsorptionHearts() - (f1 - f));
+ // Apply damage to helmet + // Apply damage to helmet
+ if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) { + if ((damagesource == DamageSource.ANVIL || damagesource == DamageSource.FALLING_BLOCK) && this.getEquipment(4) != null) {
+ this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this); + this.getEquipment(4).damage((int) (event.getDamage() * 4.0F + this.random.nextFloat() * event.getDamage() * 2.0F), this);
@ -426,7 +429,7 @@
} }
public CombatTracker br() { public CombatTracker br() {
@@ -1236,7 +1444,8 @@ @@ -1236,7 +1447,8 @@
if (f > 0.0025000002F) { if (f > 0.0025000002F) {
f3 = 1.0F; f3 = 1.0F;
f2 = (float) Math.sqrt((double) f) * 3.0F; f2 = (float) Math.sqrt((double) f) * 3.0F;
@ -436,7 +439,7 @@
} }
if (this.ax > 0.0F) { if (this.ax > 0.0F) {
@@ -1400,6 +1609,13 @@ @@ -1400,6 +1612,13 @@
if (list != null && !list.isEmpty()) { if (list != null && !list.isEmpty()) {
for (int i = 0; i < list.size(); ++i) { for (int i = 0; i < list.size(); ++i) {
Entity entity = (Entity) list.get(i); Entity entity = (Entity) list.get(i);
@ -450,3 +453,22 @@
if (entity.ae()) { if (entity.ae()) {
this.s(entity); this.s(entity);
@@ -1415,6 +1634,18 @@
public void mount(Entity entity) {
if (this.vehicle != null && entity == null) {
+ // CraftBukkit start
+ Entity originalVehicle = this.vehicle;
+ if ((this.bukkitEntity instanceof LivingEntity) && (this.vehicle.getBukkitEntity() instanceof Vehicle)) {
+ VehicleExitEvent event = new VehicleExitEvent((Vehicle) this.vehicle.getBukkitEntity(), (LivingEntity) this.bukkitEntity);
+ getBukkitEntity().getServer().getPluginManager().callEvent(event);
+
+ if (event.isCancelled() || vehicle != originalVehicle) {
+ return;
+ }
+ }
+ // CraftBukkit end
+
if (!this.world.isStatic) {
this.q(this.vehicle);
}