Create a symlink on not-windows to current minecraft decompile dir

This is useful for project developers switching back and forth between
1.12.2 and 1.13 so we can have our IDE automatically use the
current version we are working on for included mc-dev files.
Dieser Commit ist enthalten in:
Aikar 2018-07-21 08:09:40 -04:00
Ursprung a081172687
Commit fa8406dab4
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GPG-Schlüssel-ID: 401ADFC9891FAAFE

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@ -6,9 +6,9 @@ PS1="$"
basedir="$(cd "$1" && pwd -P)"
workdir="$basedir/work"
minecraftversion=$(cat "$workdir/BuildData/info.json" | grep minecraftVersion | cut -d '"' -f 4)
windows="$([[ "$OSTYPE" == "cygwin" || "$OSTYPE" == "msys" ]] && echo "true" || echo "false")"
decompiledir="$workdir/Minecraft/$minecraftversion"
classdir="$decompiledir/classes"
echo "Extracting NMS classes..."
if [ ! -d "$classdir" ]; then
mkdir -p "$classdir"
@ -30,4 +30,13 @@ if [ ! -d "$decompiledir/net/minecraft/server" ]; then
exit 1
fi
fi
# set a symlink to current
currentlink="$workdir/Minecraft/current"
if ([ ! -e "$currentlink" ] || [ -L "$currentlink" ]) && [ "$windows" == "false" ]; then
echo "Pointing $currentlink to $minecraftversion"
rm -rf "$currentlink"
ln -sfn "$minecraftversion" "$currentlink"
fi
)