diff --git a/Spigot-Server-Patches/use-CB-BlockState-implementations-for-captured-block.patch b/Spigot-Server-Patches/use-CB-BlockState-implementations-for-captured-block.patch new file mode 100644 index 0000000000..c196c55629 --- /dev/null +++ b/Spigot-Server-Patches/use-CB-BlockState-implementations-for-captured-block.patch @@ -0,0 +1,34 @@ +From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001 +From: Shane Freeder +Date: Thu, 16 Nov 2017 12:12:41 +0000 +Subject: [PATCH] use CB BlockState implementations for captured blocks + +When modifying the world, CB will store a copy of the affected +blocks in order to restore their state in the case that the event +is cancelled. This change only modifies the collection of blocks +in the world by normal means, e.g. not during tree population, +as the potentially marginal overheads would serve no advantage. + +CB was using a CraftBlockState for all blocks, which causes issues +should any block that uses information beyond a data ID would suffer +from missing information, e.g. Skulls. + +By using CBs CraftBlock#getState(), we will maintain a proper copy of +the blockstate that will be valid for restoration, as opposed to dropping +information on restoration when the event is cancelled. + +diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java +index f9c5da59f..072b1201f 100644 +--- a/src/main/java/net/minecraft/server/World.java ++++ b/src/main/java/net/minecraft/server/World.java +@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess { + // CraftBukkit start - capture blockstates + BlockState blockstate = null; + if (this.captureBlockStates) { +- blockstate = org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(this, blockposition.getX(), blockposition.getY(), blockposition.getZ(), i); ++ //blockstate = org.bukkit.craftbukkit.block.CraftBlockState.getBlockState(this, blockposition.getX(), blockposition.getY(), blockposition.getZ(), i); // Paper ++ blockstate = world.getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()).getState(); // Paper - use CB getState to get a suitable snapshot + this.capturedBlockStates.add(blockstate); + } + // CraftBukkit end +-- \ No newline at end of file