geforkt von Mirrors/Paper
Update to Minecraft 1.11
By: md_5 <git@md-5.net>
Dieser Commit ist enthalten in:
Ursprung
06e0085b98
Commit
f1fb3d9462
@ -11,7 +11,7 @@
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<groupId>org.bukkit</groupId>
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<artifactId>bukkit</artifactId>
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<version>1.10.2-R0.1-SNAPSHOT</version>
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<version>1.11-R0.1-SNAPSHOT</version>
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<packaging>jar</packaging>
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<name>Bukkit</name>
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@ -80,7 +80,7 @@
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<dependency>
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<groupId>org.yaml</groupId>
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<artifactId>snakeyaml</artifactId>
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<version>1.15</version>
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<version>1.17</version>
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<scope>compile</scope>
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</dependency>
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<!-- testing -->
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@ -123,7 +123,7 @@
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<plugin>
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<groupId>org.codehaus.mojo</groupId>
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<artifactId>animal-sniffer-maven-plugin</artifactId>
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<version>1.14</version>
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<version>1.15</version>
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<executions>
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<execution>
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<phase>process-classes</phase>
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@ -143,7 +143,7 @@
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<plugin>
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<groupId>org.apache.maven.plugins</groupId>
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<artifactId>maven-shade-plugin</artifactId>
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<version>2.4.1</version>
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<version>2.4.3</version>
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<executions>
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<execution>
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<phase>package</phase>
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@ -697,25 +697,6 @@ public final class Bukkit {
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return server.isHardcore();
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}
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/**
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* Gets whether to use vanilla (false) or exact behaviour (true).
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*
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* <ul>
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* <li>Vanilla behaviour: check for collisions and move the player if
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* needed.
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* <li>Exact behaviour: spawn players exactly where they should be.
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* </ul>
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*
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* @return true if exact location locations are used for spawning, false
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* for vanilla collision detection or otherwise
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*
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* @deprecated non standard and unused feature.
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*/
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@Deprecated
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public static boolean useExactLoginLocation() {
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return server.useExactLoginLocation();
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}
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/**
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* Shutdowns the server, stopping everything.
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*/
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@ -90,20 +90,6 @@ public enum DyeColor {
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this.firework = firework;
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}
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/**
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* Gets the associated (wool) data value representing this color.
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*
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* @return A byte containing the (wool) data value of this color
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* @deprecated The name is misleading. It would imply {@link
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* Material#INK_SACK} but uses {@link Material#WOOL}
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* @see #getWoolData()
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* @see #getDyeData()
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*/
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@Deprecated
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public byte getData() {
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return getWoolData();
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}
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/**
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* Gets the associated wool data value representing this color.
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*
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@ -146,22 +132,6 @@ public enum DyeColor {
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return firework;
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}
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/**
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* Gets the DyeColor with the given (wool) data value.
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*
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* @param data (wool) data value to fetch
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* @return The {@link DyeColor} representing the given value, or null if
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* it doesn't exist
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* @deprecated The name is misleading. It would imply {@link
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* Material#INK_SACK} but uses {@link Material#WOOL}
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* @see #getByDyeData(byte)
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* @see #getByWoolData(byte)
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*/
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@Deprecated
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public static DyeColor getByData(final byte data) {
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return getByWoolData(data);
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}
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/**
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* Gets the DyeColor with the given wool data value.
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*
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@ -286,6 +286,23 @@ public enum Material {
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RED_NETHER_BRICK(215),
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BONE_BLOCK(216),
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STRUCTURE_VOID(217),
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OBSERVER(218),
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WHITE_SHULKER_BOX(219, 1),
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ORANGE_SHULKER_BOX(220, 1),
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MAGENTA_SHULKER_BOX(221, 1),
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LIGHT_BLUE_SHULKER_BOX(222, 1),
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YELLOW_SHULKER_BOX(223, 1),
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LIME_SHULKER_BOX(224, 1),
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PINK_SHULKER_BOX(225, 1),
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GRAY_SHULKER_BOX(226, 1),
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SILVER_SHULKER_BOX(227, 1),
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CYAN_SHULKER_BOX(228, 1),
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PURPLE_SHULKER_BOX(229, 1),
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BLUE_SHULKER_BOX(230, 1),
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BROWN_SHULKER_BOX(231, 1),
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GREEN_SHULKER_BOX(232, 1),
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RED_SHULKER_BOX(233, 1),
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BLACK_SHULKER_BOX(234, 1),
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STRUCTURE_BLOCK(255),
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// ----- Item Separator -----
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IRON_SPADE(256, 1, 250),
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@ -484,6 +501,8 @@ public enum Material {
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BOAT_JUNGLE(446, 1),
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BOAT_ACACIA(447, 1),
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BOAT_DARK_OAK(448, 1),
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TOTEM(449, 1),
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SHULKER_SHELL(450),
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GOLD_RECORD(2256, 1),
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GREEN_RECORD(2257, 1),
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RECORD_3(2258, 1),
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@ -735,8 +754,7 @@ public enum Material {
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}
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/**
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* Check if the material is a block and solid (cannot be passed through by
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* a player)
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* Check if the material is a block and solid (can be built upon)
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*
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* @return True if this material is a block and solid
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*/
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@ -909,6 +927,23 @@ public enum Material {
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case NETHER_WART_BLOCK:
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case RED_NETHER_BRICK:
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case BONE_BLOCK:
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case OBSERVER:
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case WHITE_SHULKER_BOX:
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case ORANGE_SHULKER_BOX:
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case MAGENTA_SHULKER_BOX:
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case LIGHT_BLUE_SHULKER_BOX:
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case YELLOW_SHULKER_BOX:
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case LIME_SHULKER_BOX:
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case PINK_SHULKER_BOX:
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case GRAY_SHULKER_BOX:
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case SILVER_SHULKER_BOX:
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case CYAN_SHULKER_BOX:
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case PURPLE_SHULKER_BOX:
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case BLUE_SHULKER_BOX:
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case BROWN_SHULKER_BOX:
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case GREEN_SHULKER_BOX:
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case RED_SHULKER_BOX:
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case BLACK_SHULKER_BOX:
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return true;
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default:
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return false;
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@ -50,7 +50,9 @@ public enum Particle {
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END_ROD,
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DAMAGE_INDICATOR,
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SWEEP_ATTACK,
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FALLING_DUST(MaterialData.class);
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FALLING_DUST(MaterialData.class),
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TOTEM,
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SPIT;
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private final Class<?> dataType;
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@ -569,23 +569,6 @@ public interface Server extends PluginMessageRecipient {
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*/
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public boolean isHardcore();
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/**
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* Gets whether to use vanilla (false) or exact behaviour (true).
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*
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* <ul>
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* <li>Vanilla behaviour: check for collisions and move the player if
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* needed.
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* <li>Exact behaviour: spawn players exactly where they should be.
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* </ul>
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*
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* @return true if exact location locations are used for spawning, false
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* for vanilla collision detection or otherwise
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*
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* @deprecated non standard and unused feature.
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*/
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@Deprecated
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public boolean useExactLoginLocation();
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/**
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* Shutdowns the server, stopping everything.
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*/
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@ -5,8 +5,8 @@ package org.bukkit;
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* <p>
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* WARNING: At any time, sounds may be added/removed from this Enum or even
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* MineCraft itself! There is no guarantee the sounds will play. There is no
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* guarantee values will not be removed from this Enum. As such, you should
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* not depend on the ordinal values of this class.
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* guarantee values will not be removed from this Enum. As such, you should not
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* depend on the ordinal values of this class.
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*/
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public enum Sound {
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AMBIENT_CAVE,
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@ -94,6 +94,8 @@ public enum Sound {
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BLOCK_SAND_HIT,
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BLOCK_SAND_PLACE,
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BLOCK_SAND_STEP,
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BLOCK_SHULKER_BOX_CLOSE,
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BLOCK_SHULKER_BOX_OPEN,
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BLOCK_SLIME_BREAK,
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BLOCK_SLIME_FALL,
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BLOCK_SLIME_HIT,
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@ -182,6 +184,7 @@ public enum Sound {
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ENTITY_ELDER_GUARDIAN_CURSE,
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ENTITY_ELDER_GUARDIAN_DEATH,
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ENTITY_ELDER_GUARDIAN_DEATH_LAND,
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ENTITY_ELDER_GUARDIAN_FLOP,
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ENTITY_ELDER_GUARDIAN_HURT,
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ENTITY_ELDER_GUARDIAN_HURT_LAND,
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ENTITY_ENDERDRAGON_AMBIENT,
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@ -203,9 +206,16 @@ public enum Sound {
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ENTITY_ENDERMITE_HURT,
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ENTITY_ENDERMITE_STEP,
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ENTITY_ENDERPEARL_THROW,
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ENTITY_EVOCATION_FANGS_ATTACK,
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ENTITY_EVOCATION_ILLAGER_AMBIENT,
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ENTITY_EVOCATION_ILLAGER_CAST_SPELL,
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ENTITY_EVOCATION_ILLAGER_DEATH,
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ENTITY_EVOCATION_ILLAGER_HURT,
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ENTITY_EVOCATION_ILLAGER_PREPARE_ATTACK,
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ENTITY_EVOCATION_ILLAGER_PREPARE_SUMMON,
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ENTITY_EVOCATION_ILLAGER_PREPARE_WOLOLO,
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ENTITY_EXPERIENCE_BOTTLE_THROW,
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ENTITY_EXPERIENCE_ORB_PICKUP,
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ENTITY_EXPERIENCE_ORB_TOUCH,
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ENTITY_FIREWORK_BLAST,
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ENTITY_FIREWORK_BLAST_FAR,
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ENTITY_FIREWORK_LARGE_BLAST,
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@ -278,6 +288,15 @@ public enum Sound {
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ENTITY_LIGHTNING_IMPACT,
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ENTITY_LIGHTNING_THUNDER,
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ENTITY_LINGERINGPOTION_THROW,
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ENTITY_LLAMA_AMBIENT,
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ENTITY_LLAMA_ANGRY,
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ENTITY_LLAMA_CHEST,
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ENTITY_LLAMA_DEATH,
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ENTITY_LLAMA_EAT,
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ENTITY_LLAMA_HURT,
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ENTITY_LLAMA_SPIT,
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ENTITY_LLAMA_STEP,
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ENTITY_LLAMA_SWAG,
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ENTITY_MAGMACUBE_DEATH,
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ENTITY_MAGMACUBE_HURT,
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ENTITY_MAGMACUBE_JUMP,
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@ -286,6 +305,7 @@ public enum Sound {
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ENTITY_MINECART_RIDING,
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ENTITY_MOOSHROOM_SHEAR,
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ENTITY_MULE_AMBIENT,
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ENTITY_MULE_CHEST,
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ENTITY_MULE_DEATH,
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ENTITY_MULE_HURT,
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ENTITY_PAINTING_BREAK,
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@ -379,12 +399,19 @@ public enum Sound {
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ENTITY_STRAY_HURT,
|
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ENTITY_STRAY_STEP,
|
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ENTITY_TNT_PRIMED,
|
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ENTITY_VEX_AMBIENT,
|
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ENTITY_VEX_CHARGE,
|
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ENTITY_VEX_DEATH,
|
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ENTITY_VEX_HURT,
|
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ENTITY_VILLAGER_AMBIENT,
|
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ENTITY_VILLAGER_DEATH,
|
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ENTITY_VILLAGER_HURT,
|
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ENTITY_VILLAGER_NO,
|
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ENTITY_VILLAGER_TRADING,
|
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ENTITY_VILLAGER_YES,
|
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ENTITY_VINDICATION_ILLAGER_AMBIENT,
|
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ENTITY_VINDICATION_ILLAGER_DEATH,
|
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ENTITY_VINDICATION_ILLAGER_HURT,
|
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ENTITY_WITCH_AMBIENT,
|
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ENTITY_WITCH_DEATH,
|
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ENTITY_WITCH_DRINK,
|
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@ -432,10 +459,12 @@ public enum Sound {
|
||||
ENTITY_ZOMBIE_VILLAGER_STEP,
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ITEM_ARMOR_EQUIP_CHAIN,
|
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ITEM_ARMOR_EQUIP_DIAMOND,
|
||||
ITEM_ARMOR_EQUIP_ELYTRA,
|
||||
ITEM_ARMOR_EQUIP_GENERIC,
|
||||
ITEM_ARMOR_EQUIP_GOLD,
|
||||
ITEM_ARMOR_EQUIP_IRON,
|
||||
ITEM_ARMOR_EQUIP_LEATHER,
|
||||
ITEM_BOTTLE_EMPTY,
|
||||
ITEM_BOTTLE_FILL,
|
||||
ITEM_BOTTLE_FILL_DRAGONBREATH,
|
||||
ITEM_BUCKET_EMPTY,
|
||||
@ -450,6 +479,7 @@ public enum Sound {
|
||||
ITEM_SHIELD_BLOCK,
|
||||
ITEM_SHIELD_BREAK,
|
||||
ITEM_SHOVEL_FLATTEN,
|
||||
ITEM_TOTEM_USE,
|
||||
MUSIC_CREATIVE,
|
||||
MUSIC_CREDITS,
|
||||
MUSIC_DRAGON,
|
||||
|
@ -61,7 +61,8 @@ public enum Statistic {
|
||||
FURNACE_INTERACTION,
|
||||
CRAFTING_TABLE_INTERACTION,
|
||||
CHEST_OPENED,
|
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SLEEP_IN_BED;
|
||||
SLEEP_IN_BED,
|
||||
SHULKER_BOX_OPENED;
|
||||
|
||||
private final Type type;
|
||||
|
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|
8
paper-api/src/main/java/org/bukkit/block/ShulkerBox.java
Normale Datei
8
paper-api/src/main/java/org/bukkit/block/ShulkerBox.java
Normale Datei
@ -0,0 +1,8 @@
|
||||
package org.bukkit.block;
|
||||
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a ShulkerBox.
|
||||
*/
|
||||
public interface ShulkerBox extends BlockState, InventoryHolder, Lockable { }
|
@ -57,21 +57,6 @@ public abstract class Command {
|
||||
*/
|
||||
public abstract boolean execute(CommandSender sender, String commandLabel, String[] args);
|
||||
|
||||
/**
|
||||
* Executed on tab completion for this command, returning a list of
|
||||
* options the player can tab through.
|
||||
*
|
||||
* @deprecated This method is not supported and returns null
|
||||
* @param sender Source object which is executing this command
|
||||
* @param args All arguments passed to the command, split via ' '
|
||||
* @return a list of tab-completions for the specified arguments. This
|
||||
* will never be null. List may be immutable.
|
||||
*/
|
||||
@Deprecated
|
||||
public List<String> tabComplete(CommandSender sender, String[] args) {
|
||||
return null;
|
||||
}
|
||||
|
||||
/**
|
||||
* Executed on tab completion for this command, returning a list of
|
||||
* options the player can tab through.
|
||||
|
@ -1,16 +0,0 @@
|
||||
package org.bukkit.command;
|
||||
|
||||
import java.util.List;
|
||||
|
||||
/**
|
||||
* Represents a class which can handle command tab completion and commands
|
||||
*
|
||||
* @deprecated Remains for plugins that would have implemented it even without
|
||||
* functionality
|
||||
* @see TabExecutor
|
||||
*/
|
||||
@Deprecated
|
||||
public interface TabCommandExecutor extends CommandExecutor {
|
||||
public List<String> onTabComplete();
|
||||
|
||||
}
|
@ -60,6 +60,11 @@ public abstract class Enchantment {
|
||||
*/
|
||||
public static final Enchantment FROST_WALKER = new EnchantmentWrapper(9);
|
||||
|
||||
/**
|
||||
* Item cannot be removed
|
||||
*/
|
||||
public static final Enchantment BINDING_CURSE = new EnchantmentWrapper(10);
|
||||
|
||||
/**
|
||||
* Increases damage against all targets
|
||||
*/
|
||||
@ -146,6 +151,11 @@ public abstract class Enchantment {
|
||||
*/
|
||||
public static final Enchantment MENDING = new EnchantmentWrapper(70);
|
||||
|
||||
/**
|
||||
* Item disappears instead of dropping
|
||||
*/
|
||||
public static final Enchantment VANISHING_CURSE = new EnchantmentWrapper(71);
|
||||
|
||||
private static final Map<Integer, Enchantment> byId = new HashMap<Integer, Enchantment>();
|
||||
private static final Map<String, Enchantment> byName = new HashMap<String, Enchantment>();
|
||||
private static boolean acceptingNew = true;
|
||||
|
99
paper-api/src/main/java/org/bukkit/entity/AbstractHorse.java
Normale Datei
99
paper-api/src/main/java/org/bukkit/entity/AbstractHorse.java
Normale Datei
@ -0,0 +1,99 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a Horse-like creature.
|
||||
*/
|
||||
public interface AbstractHorse extends Animals, Vehicle, InventoryHolder, Tameable {
|
||||
|
||||
/**
|
||||
* Gets the horse's variant.
|
||||
* <p>
|
||||
* A horse's variant defines its physical appearance and capabilities.
|
||||
* Whether a horse is a regular horse, donkey, mule, or other kind of horse
|
||||
* is determined using the variant.
|
||||
*
|
||||
* @return a {@link Variant} representing the horse's variant
|
||||
* @deprecated different variants are different classes
|
||||
*/
|
||||
@Deprecated
|
||||
public Horse.Variant getVariant();
|
||||
|
||||
/**
|
||||
* @param variant
|
||||
* @deprecated you are required to spawn a different entity
|
||||
*/
|
||||
@Deprecated
|
||||
public void setVariant(Horse.Variant variant);
|
||||
|
||||
/**
|
||||
* Gets the domestication level of this horse.
|
||||
* <p>
|
||||
* A higher domestication level indicates that the horse is closer to
|
||||
* becoming tame. As the domestication level gets closer to the max
|
||||
* domestication level, the chance of the horse becoming tame increases.
|
||||
*
|
||||
* @return domestication level
|
||||
*/
|
||||
public int getDomestication();
|
||||
|
||||
/**
|
||||
* Sets the domestication level of this horse.
|
||||
* <p>
|
||||
* Setting the domestication level to a high value will increase the
|
||||
* horse's chances of becoming tame.
|
||||
* <p>
|
||||
* Domestication level must be greater than zero and no greater than
|
||||
* the max domestication level of the horse, determined with
|
||||
* {@link #getMaxDomestication()}
|
||||
*
|
||||
* @param level domestication level
|
||||
*/
|
||||
public void setDomestication(int level);
|
||||
|
||||
/**
|
||||
* Gets the maximum domestication level of this horse.
|
||||
* <p>
|
||||
* The higher this level is, the longer it will likely take
|
||||
* for the horse to be tamed.
|
||||
*
|
||||
* @return the max domestication level
|
||||
*/
|
||||
public int getMaxDomestication();
|
||||
|
||||
/**
|
||||
* Sets the maximum domestication level of this horse.
|
||||
* <p>
|
||||
* Setting a higher max domestication will increase the amount of
|
||||
* domesticating (feeding, riding, etc.) necessary in order to tame it,
|
||||
* while setting a lower max value will have the opposite effect.
|
||||
* <p>
|
||||
* Maximum domestication must be greater than zero.
|
||||
*
|
||||
* @param level the max domestication level
|
||||
*/
|
||||
public void setMaxDomestication(int level);
|
||||
|
||||
/**
|
||||
* Gets the jump strength of this horse.
|
||||
* <p>
|
||||
* Jump strength defines how high the horse can jump. A higher jump strength
|
||||
* increases how high a jump will go.
|
||||
*
|
||||
* @return the horse's jump strength
|
||||
*/
|
||||
public double getJumpStrength();
|
||||
|
||||
/**
|
||||
* Sets the jump strength of this horse.
|
||||
* <p>
|
||||
* A higher jump strength increases how high a jump will go.
|
||||
* Setting a jump strength to 0 will result in no jump.
|
||||
* You cannot set a jump strength to a value below 0 or
|
||||
* above 2.
|
||||
*
|
||||
* @param strength jump strength for this horse
|
||||
*/
|
||||
public void setJumpStrength(double strength);
|
||||
}
|
22
paper-api/src/main/java/org/bukkit/entity/ChestedHorse.java
Normale Datei
22
paper-api/src/main/java/org/bukkit/entity/ChestedHorse.java
Normale Datei
@ -0,0 +1,22 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents Horse-like creatures which can carry an inventory.
|
||||
*/
|
||||
public interface ChestedHorse extends AbstractHorse {
|
||||
|
||||
/**
|
||||
* Gets whether the horse has a chest equipped.
|
||||
*
|
||||
* @return true if the horse has chest storage
|
||||
*/
|
||||
public boolean isCarryingChest();
|
||||
|
||||
/**
|
||||
* Sets whether the horse has a chest equipped. Removing a chest will also
|
||||
* clear the chest's inventory.
|
||||
*
|
||||
* @param chest true if the horse should have a chest
|
||||
*/
|
||||
public void setCarryingChest(boolean chest);
|
||||
}
|
6
paper-api/src/main/java/org/bukkit/entity/Donkey.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/Donkey.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a Donkey - variant of {@link ChestedHorse}.
|
||||
*/
|
||||
public interface Donkey extends ChestedHorse { }
|
6
paper-api/src/main/java/org/bukkit/entity/ElderGuardian.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/ElderGuardian.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents an ElderGuardian - variant of {@link Guardian}.
|
||||
*/
|
||||
public interface ElderGuardian extends Guardian { }
|
@ -24,172 +24,225 @@ public enum EntityType {
|
||||
* Spawn with {@link World#dropItem(Location, ItemStack)} or {@link
|
||||
* World#dropItemNaturally(Location, ItemStack)}
|
||||
*/
|
||||
DROPPED_ITEM("Item", Item.class, 1, false),
|
||||
DROPPED_ITEM("item", Item.class, 1, false),
|
||||
/**
|
||||
* An experience orb.
|
||||
*/
|
||||
EXPERIENCE_ORB("XPOrb", ExperienceOrb.class, 2),
|
||||
EXPERIENCE_ORB("xp_orb", ExperienceOrb.class, 2),
|
||||
/**
|
||||
* @see AreaEffectCloud
|
||||
*/
|
||||
AREA_EFFECT_CLOUD("area_effect_cloud", AreaEffectCloud.class, 3),
|
||||
/**
|
||||
* @see ElderGuardian
|
||||
*/
|
||||
ELDER_GUARDIAN("elder_guardian", ElderGuardian.class, 4),
|
||||
/**
|
||||
* @see WitherSkull
|
||||
*/
|
||||
WITHER_SKELETON("wither_skeleton", WitherSkeleton.class, 5),
|
||||
/**
|
||||
* @See Stray
|
||||
*/
|
||||
STRAY("stray", Stray.class, 6),
|
||||
/**
|
||||
* A flying chicken egg.
|
||||
*/
|
||||
EGG("egg", Egg.class, 7),
|
||||
/**
|
||||
* A leash attached to a fencepost.
|
||||
*/
|
||||
LEASH_HITCH("LeashKnot", LeashHitch.class, 8),
|
||||
LEASH_HITCH("leash_knot", LeashHitch.class, 8),
|
||||
/**
|
||||
* A painting on a wall.
|
||||
*/
|
||||
PAINTING("Painting", Painting.class, 9),
|
||||
PAINTING("painting", Painting.class, 9),
|
||||
/**
|
||||
* An arrow projectile; may get stuck in the ground.
|
||||
*/
|
||||
ARROW("Arrow", Arrow.class, 10),
|
||||
ARROW("arrow", Arrow.class, 10),
|
||||
/**
|
||||
* A flying snowball.
|
||||
*/
|
||||
SNOWBALL("Snowball", Snowball.class, 11),
|
||||
SNOWBALL("snowball", Snowball.class, 11),
|
||||
/**
|
||||
* A flying large fireball, as thrown by a Ghast for example.
|
||||
*/
|
||||
FIREBALL("Fireball", LargeFireball.class, 12),
|
||||
FIREBALL("fireball", LargeFireball.class, 12),
|
||||
/**
|
||||
* A flying small fireball, such as thrown by a Blaze or player.
|
||||
*/
|
||||
SMALL_FIREBALL("SmallFireball", SmallFireball.class, 13),
|
||||
SMALL_FIREBALL("small_fireball", SmallFireball.class, 13),
|
||||
/**
|
||||
* A flying ender pearl.
|
||||
*/
|
||||
ENDER_PEARL("ThrownEnderpearl", EnderPearl.class, 14),
|
||||
ENDER_PEARL("ender_pearl", EnderPearl.class, 14),
|
||||
/**
|
||||
* An ender eye signal.
|
||||
*/
|
||||
ENDER_SIGNAL("EyeOfEnderSignal", EnderSignal.class, 15),
|
||||
ENDER_SIGNAL("eye_of_ender_signal", EnderSignal.class, 15),
|
||||
/**
|
||||
* A flying splash potion.
|
||||
*/
|
||||
SPLASH_POTION("potion", SplashPotion.class, 16, false),
|
||||
/**
|
||||
* A flying experience bottle.
|
||||
*/
|
||||
THROWN_EXP_BOTTLE("ThrownExpBottle", ThrownExpBottle.class, 17),
|
||||
THROWN_EXP_BOTTLE("xp_bottle", ThrownExpBottle.class, 17),
|
||||
/**
|
||||
* An item frame on a wall.
|
||||
*/
|
||||
ITEM_FRAME("ItemFrame", ItemFrame.class, 18),
|
||||
ITEM_FRAME("item_frame", ItemFrame.class, 18),
|
||||
/**
|
||||
* A flying wither skull projectile.
|
||||
*/
|
||||
WITHER_SKULL("WitherSkull", WitherSkull.class, 19),
|
||||
WITHER_SKULL("wither_skull", WitherSkull.class, 19),
|
||||
/**
|
||||
* Primed TNT that is about to explode.
|
||||
*/
|
||||
PRIMED_TNT("PrimedTnt", TNTPrimed.class, 20),
|
||||
PRIMED_TNT("tnt", TNTPrimed.class, 20),
|
||||
/**
|
||||
* A block that is going to or is about to fall.
|
||||
*/
|
||||
FALLING_BLOCK("FallingSand", FallingBlock.class, 21, false),
|
||||
FALLING_BLOCK("falling_block", FallingBlock.class, 21, false),
|
||||
/**
|
||||
* Internal representation of a Firework once it has been launched.
|
||||
*/
|
||||
FIREWORK("FireworksRocketEntity", Firework.class, 22, false),
|
||||
FIREWORK("fireworks_rocket", Firework.class, 22, false),
|
||||
/**
|
||||
* Like {@link #ARROW} but tipped with a specific potion which is applied on contact.
|
||||
* @see Husk
|
||||
*/
|
||||
TIPPED_ARROW("TippedArrow", TippedArrow.class, 23),
|
||||
HUSK("husk", Husk.class, 23),
|
||||
/**
|
||||
* Like {@link #TIPPED_ARROW} but causes the {@link PotionEffectType#GLOWING} effect on all team members.
|
||||
*/
|
||||
SPECTRAL_ARROW("SpectralArrow", SpectralArrow.class, 24),
|
||||
SPECTRAL_ARROW("spectral_arrow", SpectralArrow.class, 24),
|
||||
/**
|
||||
* Bullet fired by {@link #SHULKER}.
|
||||
*/
|
||||
SHULKER_BULLET("ShulkerBullet", ShulkerBullet.class, 25),
|
||||
SHULKER_BULLET("shulker_bullet", ShulkerBullet.class, 25),
|
||||
/**
|
||||
* Like {@link #FIREBALL} but with added effects.
|
||||
*/
|
||||
DRAGON_FIREBALL("DragonFireball", DragonFireball.class, 26),
|
||||
DRAGON_FIREBALL("dragon_fireball", DragonFireball.class, 26),
|
||||
/**
|
||||
* @see ZombieVillager
|
||||
*/
|
||||
ZOMBIE_VILLAGER("zombie_villager", ZombieVillager.class, 27),
|
||||
/**
|
||||
* @see SkeletonHorse
|
||||
*/
|
||||
SKELETON_HORSE("skeleton_horse", SkeletonHorse.class, 28),
|
||||
/**
|
||||
* @see ZombieHorse
|
||||
*/
|
||||
ZOMBIE_HORSE("zombie_horse", ZombieHorse.class, 29),
|
||||
/**
|
||||
* Mechanical entity with an inventory for placing weapons / armor into.
|
||||
*/
|
||||
ARMOR_STAND("ArmorStand", ArmorStand.class, 30),
|
||||
ARMOR_STAND("armor_stand", ArmorStand.class, 30),
|
||||
/**
|
||||
* @see Donkey
|
||||
*/
|
||||
DONKEY("donkey", Donkey.class, 31),
|
||||
/**
|
||||
* @see Mule
|
||||
*/
|
||||
MULE("mule", Mule.class, 32),
|
||||
/**
|
||||
* @see EvokerFangs
|
||||
*/
|
||||
EVOKER_FANGS("evocation_fangs", EvokerFangs.class, 33),
|
||||
/**
|
||||
* @see Evoker
|
||||
*/
|
||||
EVOKER("evocation_illager", Evoker.class, 34),
|
||||
/**
|
||||
* @see Vex
|
||||
*/
|
||||
VEX("vex", Vex.class, 35),
|
||||
/**
|
||||
* @see Vindicator
|
||||
*/
|
||||
VINDICATOR("vindication_illager", Vindicator.class, 36),
|
||||
/**
|
||||
* @see CommandMinecart
|
||||
*/
|
||||
MINECART_COMMAND("MinecartCommandBlock", CommandMinecart.class, 40),
|
||||
MINECART_COMMAND("commandblock_minecart", CommandMinecart.class, 40),
|
||||
/**
|
||||
* A placed boat.
|
||||
*/
|
||||
BOAT("Boat", Boat.class, 41),
|
||||
BOAT("boat", Boat.class, 41),
|
||||
/**
|
||||
* @see RideableMinecart
|
||||
*/
|
||||
MINECART("MinecartRideable", RideableMinecart.class, 42),
|
||||
MINECART("minecart", RideableMinecart.class, 42),
|
||||
/**
|
||||
* @see StorageMinecart
|
||||
*/
|
||||
MINECART_CHEST("MinecartChest", StorageMinecart.class, 43),
|
||||
MINECART_CHEST("chest_minecart", StorageMinecart.class, 43),
|
||||
/**
|
||||
* @see PoweredMinecart
|
||||
*/
|
||||
MINECART_FURNACE("MinecartFurnace", PoweredMinecart.class, 44),
|
||||
MINECART_FURNACE("chest_minecart", PoweredMinecart.class, 44),
|
||||
/**
|
||||
* @see ExplosiveMinecart
|
||||
*/
|
||||
MINECART_TNT("MinecartTNT", ExplosiveMinecart.class, 45),
|
||||
MINECART_TNT("tnt_minecart", ExplosiveMinecart.class, 45),
|
||||
/**
|
||||
* @see HopperMinecart
|
||||
*/
|
||||
MINECART_HOPPER("MinecartHopper", HopperMinecart.class, 46),
|
||||
MINECART_HOPPER("hopper_minecart", HopperMinecart.class, 46),
|
||||
/**
|
||||
* @see SpawnerMinecart
|
||||
*/
|
||||
MINECART_MOB_SPAWNER("MinecartMobSpawner", SpawnerMinecart.class, 47),
|
||||
CREEPER("Creeper", Creeper.class, 50),
|
||||
SKELETON("Skeleton", Skeleton.class, 51),
|
||||
SPIDER("Spider", Spider.class, 52),
|
||||
GIANT("Giant", Giant.class, 53),
|
||||
ZOMBIE("Zombie", Zombie.class, 54),
|
||||
SLIME("Slime", Slime.class, 55),
|
||||
GHAST("Ghast", Ghast.class, 56),
|
||||
PIG_ZOMBIE("PigZombie", PigZombie.class, 57),
|
||||
ENDERMAN("Enderman", Enderman.class, 58),
|
||||
CAVE_SPIDER("CaveSpider", CaveSpider.class, 59),
|
||||
SILVERFISH("Silverfish", Silverfish.class, 60),
|
||||
BLAZE("Blaze", Blaze.class, 61),
|
||||
MAGMA_CUBE("LavaSlime", MagmaCube.class, 62),
|
||||
ENDER_DRAGON("EnderDragon", EnderDragon.class, 63),
|
||||
WITHER("WitherBoss", Wither.class, 64),
|
||||
BAT("Bat", Bat.class, 65),
|
||||
WITCH("Witch", Witch.class, 66),
|
||||
ENDERMITE("Endermite", Endermite.class, 67),
|
||||
GUARDIAN("Guardian", Guardian.class, 68),
|
||||
SHULKER("Shulker", Shulker.class, 69),
|
||||
PIG("Pig", Pig.class, 90),
|
||||
SHEEP("Sheep", Sheep.class, 91),
|
||||
COW("Cow", Cow.class, 92),
|
||||
CHICKEN("Chicken", Chicken.class, 93),
|
||||
SQUID("Squid", Squid.class, 94),
|
||||
WOLF("Wolf", Wolf.class, 95),
|
||||
MUSHROOM_COW("MushroomCow", MushroomCow.class, 96),
|
||||
SNOWMAN("SnowMan", Snowman.class, 97),
|
||||
OCELOT("Ozelot", Ocelot.class, 98),
|
||||
IRON_GOLEM("VillagerGolem", IronGolem.class, 99),
|
||||
HORSE("EntityHorse", Horse.class, 100),
|
||||
RABBIT("Rabbit", Rabbit.class, 101),
|
||||
POLAR_BEAR("PolarBear", PolarBear.class, 102),
|
||||
VILLAGER("Villager", Villager.class, 120),
|
||||
ENDER_CRYSTAL("EnderCrystal", EnderCrystal.class, 200),
|
||||
MINECART_MOB_SPAWNER("spawner_minecart", SpawnerMinecart.class, 47),
|
||||
CREEPER("creeper", Creeper.class, 50),
|
||||
SKELETON("skeleton", Skeleton.class, 51),
|
||||
SPIDER("spider", Spider.class, 52),
|
||||
GIANT("giant", Giant.class, 53),
|
||||
ZOMBIE("zombie", Zombie.class, 54),
|
||||
SLIME("slime", Slime.class, 55),
|
||||
GHAST("ghast", Ghast.class, 56),
|
||||
PIG_ZOMBIE("zombie_pigman", PigZombie.class, 57),
|
||||
ENDERMAN("enderman", Enderman.class, 58),
|
||||
CAVE_SPIDER("cave_spider", CaveSpider.class, 59),
|
||||
SILVERFISH("silverfish", Silverfish.class, 60),
|
||||
BLAZE("blaze", Blaze.class, 61),
|
||||
MAGMA_CUBE("magma_cube", MagmaCube.class, 62),
|
||||
ENDER_DRAGON("ender_dragon", EnderDragon.class, 63),
|
||||
WITHER("wither", Wither.class, 64),
|
||||
BAT("bat", Bat.class, 65),
|
||||
WITCH("witch", Witch.class, 66),
|
||||
ENDERMITE("endermite", Endermite.class, 67),
|
||||
GUARDIAN("guardian", Guardian.class, 68),
|
||||
SHULKER("shulker", Shulker.class, 69),
|
||||
PIG("pig", Pig.class, 90),
|
||||
SHEEP("sheep", Sheep.class, 91),
|
||||
COW("cow", Cow.class, 92),
|
||||
CHICKEN("chicken", Chicken.class, 93),
|
||||
SQUID("squid", Squid.class, 94),
|
||||
WOLF("wolf", Wolf.class, 95),
|
||||
MUSHROOM_COW("mooshroom", MushroomCow.class, 96),
|
||||
SNOWMAN("snowman", Snowman.class, 97),
|
||||
OCELOT("ocelot", Ocelot.class, 98),
|
||||
IRON_GOLEM("villager_golem", IronGolem.class, 99),
|
||||
HORSE("horse", Horse.class, 100),
|
||||
RABBIT("rabbit", Rabbit.class, 101),
|
||||
POLAR_BEAR("polar_bear", PolarBear.class, 102),
|
||||
LLAMA("llama", Llama.class, 103),
|
||||
LLAMA_SPIT("llama_spit", LlamaSpit.class, 104),
|
||||
VILLAGER("villager", Villager.class, 120),
|
||||
ENDER_CRYSTAL("ender_crystal", EnderCrystal.class, 200),
|
||||
// These don't have an entity ID in nms.EntityTypes.
|
||||
/**
|
||||
* A flying splash potion
|
||||
*/
|
||||
SPLASH_POTION(null, SplashPotion.class, -1, false),
|
||||
/**
|
||||
* A flying lingering potion
|
||||
*/
|
||||
LINGERING_POTION(null, LingeringPotion.class, -1, false),
|
||||
AREA_EFFECT_CLOUD(null, AreaEffectCloud.class, -1),
|
||||
/**
|
||||
* A flying chicken egg.
|
||||
*/
|
||||
EGG(null, Egg.class, -1, false),
|
||||
/**
|
||||
* A fishing line and bobber.
|
||||
*/
|
||||
FISHING_HOOK(null, Fish.class, -1, false),
|
||||
FISHING_HOOK(null, FishHook.class, -1, false),
|
||||
/**
|
||||
* A bolt of lightning.
|
||||
* <p>
|
||||
@ -199,6 +252,11 @@ public enum EntityType {
|
||||
WEATHER(null, Weather.class, -1, false),
|
||||
PLAYER(null, Player.class, -1, false),
|
||||
COMPLEX_PART(null, ComplexEntityPart.class, -1, false),
|
||||
/**
|
||||
* Like {@link #ARROW} but tipped with a specific potion which is applied on
|
||||
* contact.
|
||||
*/
|
||||
TIPPED_ARROW("TippedArrow", TippedArrow.class, -1),
|
||||
/**
|
||||
* An unknown entity without an Entity Class
|
||||
*/
|
||||
|
6
paper-api/src/main/java/org/bukkit/entity/Evoker.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/Evoker.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents an Evoker.
|
||||
*/
|
||||
public interface Evoker extends Monster { }
|
6
paper-api/src/main/java/org/bukkit/entity/EvokerFangs.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/EvokerFangs.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents Evoker Fangs.
|
||||
*/
|
||||
public interface EvokerFangs extends Entity { }
|
@ -1,9 +0,0 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a falling block.
|
||||
*
|
||||
* @deprecated See {@link FallingBlock}
|
||||
*/
|
||||
@Deprecated
|
||||
public interface FallingSand extends FallingBlock {}
|
@ -6,16 +6,14 @@ public interface Guardian extends Monster {
|
||||
* Check if the Guardian is an elder Guardian
|
||||
*
|
||||
* @return true if the Guardian is an Elder Guardian, false if not
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @deprecated should check if instance of {@link ElderGuardian}.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean isElder();
|
||||
|
||||
/**
|
||||
* Set the Guardian to an elder Guardian or not
|
||||
*
|
||||
* @param shouldBeElder True if this Guardian should be a elder Guardian, false if not
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @param shouldBeElder
|
||||
* @deprecated Must spawn a new {@link ElderGuardian}.
|
||||
*/
|
||||
@Deprecated
|
||||
public void setElder(boolean shouldBeElder);
|
||||
|
@ -1,18 +1,16 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
import org.bukkit.inventory.HorseInventory;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
|
||||
/**
|
||||
* Represents a Horse.
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
*/
|
||||
@Deprecated
|
||||
public interface Horse extends Animals, Vehicle, InventoryHolder, Tameable {
|
||||
public interface Horse extends AbstractHorse {
|
||||
|
||||
/**
|
||||
* Represents the different types of horses that may exist.
|
||||
* @deprecated different variants are differing classes
|
||||
*/
|
||||
@Deprecated
|
||||
public enum Variant {
|
||||
/**
|
||||
* A normal horse
|
||||
@ -34,6 +32,10 @@ public interface Horse extends Animals, Vehicle, InventoryHolder, Tameable {
|
||||
* A skeleton horse
|
||||
*/
|
||||
SKELETON_HORSE,
|
||||
/**
|
||||
* Not really a horse :)
|
||||
*/
|
||||
LLAMA
|
||||
;
|
||||
}
|
||||
|
||||
@ -99,37 +101,6 @@ public interface Horse extends Animals, Vehicle, InventoryHolder, Tameable {
|
||||
;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the horse's variant.
|
||||
* <p>
|
||||
* A horse's variant defines its physical appearance and capabilities.
|
||||
* Whether a horse is a regular horse, donkey, mule, or other kind of
|
||||
* horse is determined using the variant.
|
||||
*
|
||||
* @return a {@link Variant} representing the horse's variant
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
*/
|
||||
@Deprecated
|
||||
public Variant getVariant();
|
||||
|
||||
/**
|
||||
* Sets the horse's variant.
|
||||
* <p>
|
||||
* A horse's variant defines its physical appearance and capabilities.
|
||||
* Whether a horse is a regular horse, donkey, mule, or other kind of
|
||||
* horse can be set using the variant.
|
||||
* <p>
|
||||
* Setting a horse's variant does not change its attributes such as
|
||||
* its owner and its tamed status, but changing a mule or donkey
|
||||
* with a chest to another variant which does not support a chest
|
||||
* will remove the chest and its contents.
|
||||
*
|
||||
* @param variant a {@link Variant} for this horse
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
*/
|
||||
@Deprecated
|
||||
public void setVariant(Variant variant);
|
||||
|
||||
/**
|
||||
* Gets the horse's color.
|
||||
* <p>
|
||||
@ -173,90 +144,19 @@ public interface Horse extends Animals, Vehicle, InventoryHolder, Tameable {
|
||||
public void setStyle(Style style);
|
||||
|
||||
/**
|
||||
* Gets whether the horse has a chest equipped.
|
||||
*
|
||||
* @return true if the horse has chest storage
|
||||
* @return
|
||||
* @deprecated see {@link ChestedHorse}
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean isCarryingChest();
|
||||
|
||||
/**
|
||||
* Sets whether the horse has a chest equipped.
|
||||
* Removing a chest will also clear the chest's inventory.
|
||||
*
|
||||
* @param chest true if the horse should have a chest
|
||||
* @param chest
|
||||
* @deprecated see {@link ChestedHorse}
|
||||
*/
|
||||
@Deprecated
|
||||
public void setCarryingChest(boolean chest);
|
||||
|
||||
/**
|
||||
* Gets the domestication level of this horse.
|
||||
* <p>
|
||||
* A higher domestication level indicates that the horse is closer to
|
||||
* becoming tame. As the domestication level gets closer to the max
|
||||
* domestication level, the chance of the horse becoming tame increases.
|
||||
*
|
||||
* @return domestication level
|
||||
*/
|
||||
public int getDomestication();
|
||||
|
||||
/**
|
||||
* Sets the domestication level of this horse.
|
||||
* <p>
|
||||
* Setting the domestication level to a high value will increase the
|
||||
* horse's chances of becoming tame.
|
||||
* <p>
|
||||
* Domestication level must be greater than zero and no greater than
|
||||
* the max domestication level of the horse, determined with
|
||||
* {@link #getMaxDomestication()}
|
||||
*
|
||||
* @param level domestication level
|
||||
*/
|
||||
public void setDomestication(int level);
|
||||
|
||||
/**
|
||||
* Gets the maximum domestication level of this horse.
|
||||
* <p>
|
||||
* The higher this level is, the longer it will likely take
|
||||
* for the horse to be tamed.
|
||||
*
|
||||
* @return the max domestication level
|
||||
*/
|
||||
public int getMaxDomestication();
|
||||
|
||||
/**
|
||||
* Sets the maximum domestication level of this horse.
|
||||
* <p>
|
||||
* Setting a higher max domestication will increase the amount of
|
||||
* domesticating (feeding, riding, etc.) necessary in order to tame it,
|
||||
* while setting a lower max value will have the opposite effect.
|
||||
* <p>
|
||||
* Maximum domestication must be greater than zero.
|
||||
*
|
||||
* @param level the max domestication level
|
||||
*/
|
||||
public void setMaxDomestication(int level);
|
||||
|
||||
/**
|
||||
* Gets the jump strength of this horse.
|
||||
* <p>
|
||||
* Jump strength defines how high the horse can jump. A higher jump strength
|
||||
* increases how high a jump will go.
|
||||
*
|
||||
* @return the horse's jump strength
|
||||
*/
|
||||
public double getJumpStrength();
|
||||
|
||||
/**
|
||||
* Sets the jump strength of this horse.
|
||||
* <p>
|
||||
* A higher jump strength increases how high a jump will go.
|
||||
* Setting a jump strength to 0 will result in no jump.
|
||||
* You cannot set a jump strength to a value below 0 or
|
||||
* above 2.
|
||||
*
|
||||
* @param strength jump strength for this horse
|
||||
*/
|
||||
public void setJumpStrength(double strength);
|
||||
|
||||
@Override
|
||||
public HorseInventory getInventory();
|
||||
}
|
||||
|
6
paper-api/src/main/java/org/bukkit/entity/Husk.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/Husk.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a Husk - variant of {@link Zombie}.
|
||||
*/
|
||||
public interface Husk extends Zombie { }
|
49
paper-api/src/main/java/org/bukkit/entity/Llama.java
Normale Datei
49
paper-api/src/main/java/org/bukkit/entity/Llama.java
Normale Datei
@ -0,0 +1,49 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
import org.bukkit.inventory.LlamaInventory;
|
||||
|
||||
/**
|
||||
* Represents a Llama.
|
||||
*/
|
||||
public interface Llama extends ChestedHorse {
|
||||
|
||||
/**
|
||||
* Represents the base color that the llama has.
|
||||
*/
|
||||
public enum Color {
|
||||
|
||||
/**
|
||||
* A cream-colored llama.
|
||||
*/
|
||||
CREAMY,
|
||||
/**
|
||||
* A white llama.
|
||||
*/
|
||||
WHITE,
|
||||
/**
|
||||
* A brown llama.
|
||||
*/
|
||||
BROWN,
|
||||
/**
|
||||
* A gray llama.
|
||||
*/
|
||||
GRAY;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the llamas's color.
|
||||
*
|
||||
* @return a {@link Color} representing the llama's color
|
||||
*/
|
||||
public Color getColor();
|
||||
|
||||
/**
|
||||
* Sets the llama's color.
|
||||
*
|
||||
* @param color a {@link Color} for this llama
|
||||
*/
|
||||
public void setColor(Color color);
|
||||
|
||||
@Override
|
||||
public LlamaInventory getInventory();
|
||||
}
|
6
paper-api/src/main/java/org/bukkit/entity/LlamaSpit.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/LlamaSpit.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents Llama spit.
|
||||
*/
|
||||
public interface LlamaSpit extends Projectile { }
|
6
paper-api/src/main/java/org/bukkit/entity/Mule.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/Mule.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a Mule - variant of {@link ChestedHorse}.
|
||||
*/
|
||||
public interface Mule extends ChestedHorse { }
|
@ -1,9 +0,0 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* @deprecated This class has been moved into a sub package; {@link
|
||||
* org.bukkit.entity.minecart.PoweredMinecart} should be used instead.
|
||||
* @see org.bukkit.entity.minecart.PoweredMinecart
|
||||
*/
|
||||
@Deprecated
|
||||
public interface PoweredMinecart extends org.bukkit.entity.minecart.PoweredMinecart {}
|
@ -9,23 +9,21 @@ public interface Skeleton extends Monster {
|
||||
* Gets the current type of this skeleton.
|
||||
*
|
||||
* @return Current type
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @deprecated should check what class instance this is
|
||||
*/
|
||||
@Deprecated
|
||||
public SkeletonType getSkeletonType();
|
||||
|
||||
/**
|
||||
* Sets the new type of this skeleton.
|
||||
*
|
||||
* @param type New type
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @deprecated Must spawn a new subtype variant
|
||||
*/
|
||||
@Deprecated
|
||||
public void setSkeletonType(SkeletonType type);
|
||||
|
||||
/*
|
||||
* Represents the various different Skeleton types.
|
||||
* @deprecated classes are different types
|
||||
*/
|
||||
@Deprecated
|
||||
public enum SkeletonType {
|
||||
|
||||
/**
|
||||
|
6
paper-api/src/main/java/org/bukkit/entity/SkeletonHorse.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/SkeletonHorse.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a SkeletonHorse - variant of {@link AbstractHorse}.
|
||||
*/
|
||||
public interface SkeletonHorse extends AbstractHorse { }
|
@ -1,9 +0,0 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* @deprecated This class has been moved into a sub package; {@link
|
||||
* org.bukkit.entity.minecart.StorageMinecart} should be used instead.
|
||||
* @see org.bukkit.entity.minecart.StorageMinecart
|
||||
*/
|
||||
@Deprecated
|
||||
public interface StorageMinecart extends org.bukkit.entity.minecart.StorageMinecart {}
|
6
paper-api/src/main/java/org/bukkit/entity/Stray.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/Stray.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a Stray - variant of {@link Skeleton}.
|
||||
*/
|
||||
public interface Stray extends Skeleton { }
|
6
paper-api/src/main/java/org/bukkit/entity/Vex.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/Vex.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a Vex.
|
||||
*/
|
||||
public interface Vex extends Monster { }
|
6
paper-api/src/main/java/org/bukkit/entity/Vindicator.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/Vindicator.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a Vindicator.
|
||||
*/
|
||||
public interface Vindicator extends Monster { }
|
6
paper-api/src/main/java/org/bukkit/entity/WitherSkeleton.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/WitherSkeleton.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a WitherSkeleton - variant of {@link Skeleton}.
|
||||
*/
|
||||
public interface WitherSkeleton extends Skeleton { }
|
@ -23,35 +23,28 @@ public interface Zombie extends Monster {
|
||||
* Gets whether the zombie is a villager
|
||||
*
|
||||
* @return Whether the zombie is a villager
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @deprecated check if instanceof {@link ZombieVillager}.
|
||||
*/
|
||||
@Deprecated
|
||||
public boolean isVillager();
|
||||
|
||||
/**
|
||||
* Sets whether the zombie is a villager
|
||||
*
|
||||
* @param flag Whether the zombie is a villager
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @param flag
|
||||
* @deprecated must spawn {@link ZombieVillager}.
|
||||
*/
|
||||
@Deprecated
|
||||
public void setVillager(boolean flag);
|
||||
|
||||
/**
|
||||
* Sets whether the zombie is a villager
|
||||
*
|
||||
* @param profession the profession of the villager or null to clear
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @param profession
|
||||
* @see ZombieVillager#getVillagerProfession()
|
||||
*/
|
||||
@Deprecated
|
||||
public void setVillagerProfession(Villager.Profession profession);
|
||||
|
||||
/**
|
||||
* Returns the villager profession of the zombie if the
|
||||
* zombie is a villager
|
||||
*
|
||||
* @return the profession or null
|
||||
* @deprecated Entity subtypes will be separate entities in a future Minecraft release
|
||||
* @return
|
||||
* @see ZombieVillager#getVillagerProfession()
|
||||
*/
|
||||
@Deprecated
|
||||
public Villager.Profession getVillagerProfession();
|
||||
|
6
paper-api/src/main/java/org/bukkit/entity/ZombieHorse.java
Normale Datei
6
paper-api/src/main/java/org/bukkit/entity/ZombieHorse.java
Normale Datei
@ -0,0 +1,6 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a ZombieHorse - variant of {@link AbstractHorse}.
|
||||
*/
|
||||
public interface ZombieHorse extends AbstractHorse { }
|
19
paper-api/src/main/java/org/bukkit/entity/ZombieVillager.java
Normale Datei
19
paper-api/src/main/java/org/bukkit/entity/ZombieVillager.java
Normale Datei
@ -0,0 +1,19 @@
|
||||
package org.bukkit.entity;
|
||||
|
||||
/**
|
||||
* Represents a {@link Zombie} which was once a {@link Villager}.
|
||||
*/
|
||||
public interface ZombieVillager extends Zombie {
|
||||
|
||||
/**
|
||||
* Sets the villager profession of this zombie.
|
||||
*/
|
||||
public void setVillagerProfession(Villager.Profession profession);
|
||||
|
||||
/**
|
||||
* Returns the villager profession of this zombie.
|
||||
*
|
||||
* @return the profession or null
|
||||
*/
|
||||
public Villager.Profession getVillagerProfession();
|
||||
}
|
@ -19,11 +19,6 @@ public class BlockIgniteEvent extends BlockEvent implements Cancellable {
|
||||
private final Block ignitingBlock;
|
||||
private boolean cancel;
|
||||
|
||||
@Deprecated
|
||||
public BlockIgniteEvent(final Block theBlock, final IgniteCause cause, final Player thePlayer) {
|
||||
this(theBlock, cause, (Entity) thePlayer);
|
||||
}
|
||||
|
||||
public BlockIgniteEvent(final Block theBlock, final IgniteCause cause, final Entity ignitingEntity) {
|
||||
this(theBlock, cause, ignitingEntity, null);
|
||||
}
|
||||
|
@ -96,13 +96,6 @@ public class CreatureSpawnEvent extends EntityEvent implements Cancellable {
|
||||
* When a creature spawns because of a lightning strike
|
||||
*/
|
||||
LIGHTNING,
|
||||
/**
|
||||
* When a creature is spawned by a player that is sleeping
|
||||
*
|
||||
* @deprecated No longer used
|
||||
*/
|
||||
@Deprecated
|
||||
BED,
|
||||
/**
|
||||
* When a snowman is spawned by being built
|
||||
*/
|
||||
|
@ -3,7 +3,6 @@ package org.bukkit.event.entity;
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.block.Block;
|
||||
import org.bukkit.entity.Entity;
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
@ -17,19 +16,6 @@ public class EntityChangeBlockEvent extends EntityEvent implements Cancellable {
|
||||
private final Material to;
|
||||
private final byte data;
|
||||
|
||||
/**
|
||||
*
|
||||
* @param what the LivingEntity causing the change
|
||||
* @param block the block (before the change)
|
||||
* @param to the future material being changed to
|
||||
* @deprecated Provided as a backward compatibility before the data byte
|
||||
* was provided, and type increased to all entities
|
||||
*/
|
||||
@Deprecated
|
||||
public EntityChangeBlockEvent(final LivingEntity what, final Block block, final Material to) {
|
||||
this (what, block, to, (byte) 0);
|
||||
}
|
||||
|
||||
/**
|
||||
*
|
||||
* @param what the Entity causing the change
|
||||
|
@ -12,11 +12,6 @@ import org.bukkit.entity.Entity;
|
||||
public class EntityDamageByBlockEvent extends EntityDamageEvent {
|
||||
private final Block damager;
|
||||
|
||||
@Deprecated
|
||||
public EntityDamageByBlockEvent(final Block damager, final Entity damagee, final DamageCause cause, final int damage) {
|
||||
this(damager, damagee, cause, (double) damage);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public EntityDamageByBlockEvent(final Block damager, final Entity damagee, final DamageCause cause, final double damage) {
|
||||
super(damagee, cause, damage);
|
||||
|
@ -11,11 +11,6 @@ import org.bukkit.entity.Entity;
|
||||
public class EntityDamageByEntityEvent extends EntityDamageEvent {
|
||||
private final Entity damager;
|
||||
|
||||
@Deprecated
|
||||
public EntityDamageByEntityEvent(final Entity damager, final Entity damagee, final DamageCause cause, final int damage) {
|
||||
this(damager, damagee, cause, (double) damage);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public EntityDamageByEntityEvent(final Entity damager, final Entity damagee, final DamageCause cause, final double damage) {
|
||||
super(damagee, cause, damage);
|
||||
|
@ -28,11 +28,6 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
|
||||
private boolean cancelled;
|
||||
private final DamageCause cause;
|
||||
|
||||
@Deprecated
|
||||
public EntityDamageEvent(final Entity damagee, final DamageCause cause, final int damage) {
|
||||
this(damagee, cause, (double) damage);
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public EntityDamageEvent(final Entity damagee, final DamageCause cause, final double damage) {
|
||||
this(damagee, cause, new EnumMap<DamageModifier, Double>(ImmutableMap.of(DamageModifier.BASE, damage)), new EnumMap<DamageModifier, Function<? super Double, Double>>(ImmutableMap.of(DamageModifier.BASE, ZERO)));
|
||||
@ -431,6 +426,13 @@ public class EntityDamageEvent extends EntityEvent implements Cancellable {
|
||||
* <p>
|
||||
* Damage: 1
|
||||
*/
|
||||
HOT_FLOOR
|
||||
HOT_FLOOR,
|
||||
/**
|
||||
* Damage caused when an entity is colliding with too many entities due
|
||||
* to the maxEntityCramming game rule.
|
||||
* <p>
|
||||
* Damage: 6
|
||||
*/
|
||||
CRAMMING
|
||||
}
|
||||
}
|
||||
|
@ -14,11 +14,6 @@ public class EntityRegainHealthEvent extends EntityEvent implements Cancellable
|
||||
private double amount;
|
||||
private final RegainReason regainReason;
|
||||
|
||||
@Deprecated
|
||||
public EntityRegainHealthEvent(final Entity entity, final int amount, final RegainReason regainReason) {
|
||||
this(entity, (double) amount, regainReason);
|
||||
}
|
||||
|
||||
public EntityRegainHealthEvent(final Entity entity, final double amount, final RegainReason regainReason) {
|
||||
super(entity);
|
||||
this.amount = amount;
|
||||
|
@ -0,0 +1,45 @@
|
||||
package org.bukkit.event.entity;
|
||||
|
||||
import org.bukkit.entity.LivingEntity;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
|
||||
/**
|
||||
* Called when an entity dies and may have the opportunity to be resurrected.
|
||||
* Will be called in a cancelled state if the entity does not have a totem
|
||||
* equipped.
|
||||
*/
|
||||
public class EntityResurrectEvent extends EntityEvent implements Cancellable {
|
||||
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
//
|
||||
private boolean cancelled;
|
||||
|
||||
public EntityResurrectEvent(LivingEntity what) {
|
||||
super(what);
|
||||
}
|
||||
|
||||
@Override
|
||||
public LivingEntity getEntity() {
|
||||
return (LivingEntity) entity;
|
||||
}
|
||||
|
||||
@Override
|
||||
public boolean isCancelled() {
|
||||
return cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setCancelled(boolean cancelled) {
|
||||
this.cancelled = cancelled;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
}
|
@ -1,8 +1,8 @@
|
||||
package org.bukkit.event.entity;
|
||||
|
||||
import org.bukkit.entity.Horse;
|
||||
import org.bukkit.event.Cancellable;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.entity.AbstractHorse;
|
||||
|
||||
/**
|
||||
* Called when a horse jumps.
|
||||
@ -12,7 +12,7 @@ public class HorseJumpEvent extends EntityEvent implements Cancellable {
|
||||
private boolean cancelled;
|
||||
private float power;
|
||||
|
||||
public HorseJumpEvent(final Horse horse, final float power) {
|
||||
public HorseJumpEvent(final AbstractHorse horse, final float power) {
|
||||
super(horse);
|
||||
this.power = power;
|
||||
}
|
||||
@ -30,8 +30,8 @@ public class HorseJumpEvent extends EntityEvent implements Cancellable {
|
||||
}
|
||||
|
||||
@Override
|
||||
public Horse getEntity() {
|
||||
return (Horse) entity;
|
||||
public AbstractHorse getEntity() {
|
||||
return (AbstractHorse) entity;
|
||||
}
|
||||
|
||||
/**
|
||||
@ -47,7 +47,7 @@ public class HorseJumpEvent extends EntityEvent implements Cancellable {
|
||||
* Power does not affect how high the horse is capable of jumping, only
|
||||
* how much of its jumping capability will be used in this jump. To set
|
||||
* the horse's overall jump strength, see {@link
|
||||
* Horse#setJumpStrength(double)}.
|
||||
* AbstractHorse#setJumpStrength(double)}.
|
||||
*
|
||||
* @return jump strength
|
||||
*/
|
||||
|
@ -11,11 +11,6 @@ import org.bukkit.inventory.Recipe;
|
||||
public class CraftItemEvent extends InventoryClickEvent {
|
||||
private Recipe recipe;
|
||||
|
||||
@Deprecated
|
||||
public CraftItemEvent(Recipe recipe, InventoryView what, SlotType type, int slot, boolean right, boolean shift) {
|
||||
this(recipe, what, type, slot, right ? (shift ? ClickType.SHIFT_RIGHT : ClickType.RIGHT) : (shift ? ClickType.SHIFT_LEFT : ClickType.LEFT), InventoryAction.PICKUP_ALL);
|
||||
}
|
||||
|
||||
public CraftItemEvent(Recipe recipe, InventoryView what, SlotType type, int slot, ClickType click, InventoryAction action) {
|
||||
super(what, type, slot, click, action);
|
||||
this.recipe = recipe;
|
||||
|
@ -53,11 +53,6 @@ public class InventoryClickEvent extends InventoryInteractEvent {
|
||||
private ItemStack current = null;
|
||||
private int hotbarKey = -1;
|
||||
|
||||
@Deprecated
|
||||
public InventoryClickEvent(InventoryView view, SlotType type, int slot, boolean right, boolean shift) {
|
||||
this(view, type, slot, right ? (shift ? ClickType.SHIFT_RIGHT : ClickType.RIGHT) : (shift ? ClickType.SHIFT_LEFT : ClickType.LEFT), InventoryAction.SWAP_WITH_CURSOR);
|
||||
}
|
||||
|
||||
public InventoryClickEvent(InventoryView view, SlotType type, int slot, ClickType click, InventoryAction action) {
|
||||
super(view);
|
||||
this.slot_type = type;
|
||||
|
@ -49,7 +49,6 @@ public class PlayerCommandPreprocessEvent extends PlayerEvent implements Cancell
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
private boolean cancel = false;
|
||||
private String message;
|
||||
private String format = "<%1$s> %2$s";
|
||||
private final Set<Player> recipients;
|
||||
|
||||
public PlayerCommandPreprocessEvent(final Player player, final String message) {
|
||||
@ -110,38 +109,6 @@ public class PlayerCommandPreprocessEvent extends PlayerEvent implements Cancell
|
||||
this.player = player;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the format to use to display this chat message
|
||||
*
|
||||
* @deprecated This method is provided for backward compatibility with no
|
||||
* guarantee to the use of the format.
|
||||
* @return String.Format compatible format string
|
||||
*/
|
||||
@Deprecated
|
||||
public String getFormat() {
|
||||
return format;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the format to use to display this chat message
|
||||
*
|
||||
* @deprecated This method is provided for backward compatibility with no
|
||||
* guarantee to the effect of modifying the format.
|
||||
* @param format String.Format compatible format string
|
||||
*/
|
||||
@Deprecated
|
||||
public void setFormat(final String format) {
|
||||
// Oh for a better way to do this!
|
||||
try {
|
||||
String.format(format, player, message);
|
||||
} catch (RuntimeException ex) {
|
||||
ex.fillInStackTrace();
|
||||
throw ex;
|
||||
}
|
||||
|
||||
this.format = format;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets a set of recipients that this chat message will be displayed to.
|
||||
* <p>
|
||||
|
@ -17,18 +17,6 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
|
||||
private final State state;
|
||||
private final Fish hookEntity;
|
||||
|
||||
/**
|
||||
* @deprecated replaced by {@link #PlayerFishEvent(Player, Entity, Fish,
|
||||
* State)} to include the {@link Fish} hook entity.
|
||||
* @param player the player fishing
|
||||
* @param entity the caught entity
|
||||
* @param state the state of fishing
|
||||
*/
|
||||
@Deprecated
|
||||
public PlayerFishEvent(final Player player, final Entity entity, final State state) {
|
||||
this(player, entity, null, state);
|
||||
}
|
||||
|
||||
public PlayerFishEvent(final Player player, final Entity entity, final Fish hookEntity, final State state) {
|
||||
super(player);
|
||||
this.entity = entity;
|
||||
|
@ -1,44 +0,0 @@
|
||||
package org.bukkit.event.player;
|
||||
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.HandlerList;
|
||||
import org.bukkit.event.inventory.InventoryClickEvent;
|
||||
import org.bukkit.event.inventory.InventoryOpenEvent;
|
||||
import org.bukkit.inventory.Inventory;
|
||||
|
||||
/**
|
||||
* Represents a player related inventory event; note that this event never
|
||||
* actually did anything
|
||||
*
|
||||
* @deprecated Use {@link InventoryClickEvent} or {@link InventoryOpenEvent}
|
||||
* instead, or one of the other inventory events in {@link
|
||||
* org.bukkit.event.inventory}.
|
||||
*/
|
||||
@Deprecated
|
||||
public class PlayerInventoryEvent extends PlayerEvent {
|
||||
private static final HandlerList handlers = new HandlerList();
|
||||
protected Inventory inventory;
|
||||
|
||||
public PlayerInventoryEvent(final Player player, final Inventory inventory) {
|
||||
super(player);
|
||||
this.inventory = inventory;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the Inventory involved in this event
|
||||
*
|
||||
* @return Inventory
|
||||
*/
|
||||
public Inventory getInventory() {
|
||||
return inventory;
|
||||
}
|
||||
|
||||
@Override
|
||||
public HandlerList getHandlers() {
|
||||
return handlers;
|
||||
}
|
||||
|
||||
public static HandlerList getHandlerList() {
|
||||
return handlers;
|
||||
}
|
||||
}
|
@ -15,25 +15,6 @@ public class PlayerLoginEvent extends PlayerEvent {
|
||||
private Result result = Result.ALLOWED;
|
||||
private String message = "";
|
||||
|
||||
/**
|
||||
* @deprecated Address should be provided in other constructor
|
||||
* @param player The {@link Player} for this event
|
||||
*/
|
||||
@Deprecated
|
||||
public PlayerLoginEvent(final Player player) {
|
||||
this(player, "", null);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated Address should be provided in other constructor
|
||||
* @param player The {@link Player} for this event
|
||||
* @param hostname The hostname that was used to connect to the server
|
||||
*/
|
||||
@Deprecated
|
||||
public PlayerLoginEvent(final Player player, final String hostname) {
|
||||
this(player, hostname, null);
|
||||
}
|
||||
|
||||
/**
|
||||
* This constructor defaults message to an empty string, and result to
|
||||
* ALLOWED
|
||||
@ -49,18 +30,6 @@ public class PlayerLoginEvent extends PlayerEvent {
|
||||
this.address = address;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated Address and hostname should be provided in other
|
||||
* constructor
|
||||
* @param player The {@link Player} for this event
|
||||
* @param result The result status for this event
|
||||
* @param message The message to be displayed if result denies login
|
||||
*/
|
||||
@Deprecated
|
||||
public PlayerLoginEvent(final Player player, final Result result, final String message) {
|
||||
this(player, "", null, result, message);
|
||||
}
|
||||
|
||||
/**
|
||||
* This constructor pre-configures the event with a result and message
|
||||
*
|
||||
|
23
paper-api/src/main/java/org/bukkit/inventory/LlamaInventory.java
Normale Datei
23
paper-api/src/main/java/org/bukkit/inventory/LlamaInventory.java
Normale Datei
@ -0,0 +1,23 @@
|
||||
package org.bukkit.inventory;
|
||||
|
||||
import org.bukkit.entity.Llama;
|
||||
|
||||
/**
|
||||
* An interface to the inventory of a {@link Llama}.
|
||||
*/
|
||||
public interface LlamaInventory extends Inventory {
|
||||
|
||||
/*
|
||||
* Gets the item in the llama's decor slot.
|
||||
*
|
||||
* @return the decor item
|
||||
*/
|
||||
ItemStack getDecor();
|
||||
|
||||
/**
|
||||
* Sets the item in the llama's decor slot.
|
||||
*
|
||||
* @param stack the new item
|
||||
*/
|
||||
void setDecor(ItemStack stack);
|
||||
}
|
@ -19,5 +19,29 @@ public interface MapMeta extends ItemMeta {
|
||||
*/
|
||||
void setScaling(boolean value);
|
||||
|
||||
/**
|
||||
* Checks for existence of a location name.
|
||||
*
|
||||
* @return true if this has a location name
|
||||
*/
|
||||
boolean hasLocationName();
|
||||
|
||||
/**
|
||||
* Gets the location name that is set.
|
||||
* <p>
|
||||
* Plugins should check that hasLocationName() returns <code>true</code>
|
||||
* before calling this method.
|
||||
*
|
||||
* @return the location name that is set
|
||||
*/
|
||||
String getLocationName();
|
||||
|
||||
/**
|
||||
* Sets the location name.
|
||||
*
|
||||
* @param name the name to set
|
||||
*/
|
||||
void setLocationName(String name);
|
||||
|
||||
MapMeta clone();
|
||||
}
|
||||
|
@ -154,4 +154,19 @@ public interface MapView {
|
||||
*/
|
||||
public boolean removeRenderer(MapRenderer renderer);
|
||||
|
||||
/**
|
||||
* Whether the map will show a smaller position cursor (true), or no
|
||||
* position cursor (false) when cursor is outside of map's range.
|
||||
*
|
||||
* @return unlimited tracking state
|
||||
*/
|
||||
boolean isUnlimitedTracking();
|
||||
|
||||
/**
|
||||
* Whether the map will show a smaller position cursor (true), or no
|
||||
* position cursor (false) when cursor is outside of map's range.
|
||||
*
|
||||
* @param unlimited tracking state
|
||||
*/
|
||||
void setUnlimitedTracking(boolean unlimited);
|
||||
}
|
||||
|
@ -67,27 +67,6 @@ public abstract class JavaPlugin extends PluginBase {
|
||||
((PluginClassLoader) classLoader).initialize(this);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated This method is intended for unit testing purposes when the
|
||||
* other {@linkplain #JavaPlugin(JavaPluginLoader,
|
||||
* PluginDescriptionFile, File, File) constructor} cannot be used.
|
||||
* <p>
|
||||
* Its existence may be temporary.
|
||||
* @param loader the plugin loader
|
||||
* @param server the server instance
|
||||
* @param description the plugin's description
|
||||
* @param dataFolder the plugin's data folder
|
||||
* @param file the location of the plugin
|
||||
*/
|
||||
@Deprecated
|
||||
protected JavaPlugin(final PluginLoader loader, final Server server, final PluginDescriptionFile description, final File dataFolder, final File file) {
|
||||
final ClassLoader classLoader = this.getClass().getClassLoader();
|
||||
if (classLoader instanceof PluginClassLoader) {
|
||||
throw new IllegalStateException("Cannot use initialization constructor at runtime");
|
||||
}
|
||||
init(loader, server, description, dataFolder, file, classLoader);
|
||||
}
|
||||
|
||||
protected JavaPlugin(final JavaPluginLoader loader, final PluginDescriptionFile description, final File dataFolder, final File file) {
|
||||
final ClassLoader classLoader = this.getClass().getClassLoader();
|
||||
if (classLoader instanceof PluginClassLoader) {
|
||||
@ -296,23 +275,6 @@ public abstract class JavaPlugin extends PluginBase {
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* @param loader the plugin loader
|
||||
* @param server the server instance
|
||||
* @param description the plugin's description
|
||||
* @param dataFolder the plugin's data folder
|
||||
* @param file the location of the plugin
|
||||
* @param classLoader the class loader
|
||||
* @deprecated This method is legacy and will be removed - it must be
|
||||
* replaced by the specially provided constructor(s).
|
||||
*/
|
||||
@Deprecated
|
||||
protected final void initialize(PluginLoader loader, Server server, PluginDescriptionFile description, File dataFolder, File file, ClassLoader classLoader) {
|
||||
if (server.getWarningState() == WarningState.OFF) {
|
||||
return;
|
||||
}
|
||||
getLogger().log(Level.WARNING, getClass().getName() + " is already initialized", server.getWarningState() == WarningState.DEFAULT ? null : new AuthorNagException("Explicit initialization"));
|
||||
}
|
||||
|
||||
final void init(PluginLoader loader, Server server, PluginDescriptionFile description, File dataFolder, File file, ClassLoader classLoader) {
|
||||
this.loader = loader;
|
||||
@ -361,18 +323,6 @@ public abstract class JavaPlugin extends PluginBase {
|
||||
return input;
|
||||
}
|
||||
|
||||
/**
|
||||
* Gets the initialization status of this plugin
|
||||
*
|
||||
* @return true if this plugin is initialized, otherwise false
|
||||
* @deprecated This method cannot return false, as {@link
|
||||
* JavaPlugin} is now initialized in the constructor.
|
||||
*/
|
||||
@Deprecated
|
||||
public final boolean isInitialized() {
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* {@inheritDoc}
|
||||
*/
|
||||
|
@ -33,33 +33,6 @@ public class Potion {
|
||||
this.type = type;
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated In favour of {@link #Potion(PotionType, int)}
|
||||
*/
|
||||
@Deprecated
|
||||
public Potion(PotionType type, Tier tier) {
|
||||
this(type, tier == Tier.TWO ? 2 : 1);
|
||||
Validate.notNull(type, "Type cannot be null");
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated In favour of {@link #Potion(PotionType, int, boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
public Potion(PotionType type, Tier tier, boolean splash) {
|
||||
this(type, tier == Tier.TWO ? 2 : 1, splash);
|
||||
}
|
||||
|
||||
/**
|
||||
* @deprecated In favour of {@link #Potion(PotionType, int, boolean,
|
||||
* boolean)}
|
||||
*/
|
||||
@Deprecated
|
||||
public Potion(PotionType type, Tier tier, boolean splash, boolean extended) {
|
||||
this(type, tier, splash);
|
||||
this.extended = extended;
|
||||
}
|
||||
|
||||
/**
|
||||
* Create a new potion of the given type and level.
|
||||
*
|
||||
@ -192,17 +165,6 @@ public class Potion {
|
||||
return level;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the {@link Tier} of this potion.
|
||||
*
|
||||
* @return The tier of this potion
|
||||
* @deprecated
|
||||
*/
|
||||
@Deprecated
|
||||
public Tier getTier() {
|
||||
return level == 2 ? Tier.TWO : Tier.ONE;
|
||||
}
|
||||
|
||||
/**
|
||||
* Returns the {@link PotionType} of this potion.
|
||||
*
|
||||
@ -261,18 +223,6 @@ public class Potion {
|
||||
splash = isSplash;
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the {@link Tier} of this potion.
|
||||
*
|
||||
* @param tier The new tier of this potion
|
||||
* @deprecated In favour of {@link #setLevel(int)}
|
||||
*/
|
||||
@Deprecated
|
||||
public void setTier(Tier tier) {
|
||||
Validate.notNull(tier, "tier cannot be null");
|
||||
this.level = (tier == Tier.TWO ? 2 : 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* Sets the {@link PotionType} of this potion.
|
||||
*
|
||||
@ -326,30 +276,6 @@ public class Potion {
|
||||
return itemStack;
|
||||
}
|
||||
|
||||
@Deprecated
|
||||
public enum Tier {
|
||||
ONE(0),
|
||||
TWO(0x20);
|
||||
|
||||
private int damageBit;
|
||||
|
||||
Tier(int bit) {
|
||||
damageBit = bit;
|
||||
}
|
||||
|
||||
public int getDamageBit() {
|
||||
return damageBit;
|
||||
}
|
||||
|
||||
public static Tier getByDamageBit(int damageBit) {
|
||||
for (Tier tier : Tier.values()) {
|
||||
if (tier.damageBit == damageBit)
|
||||
return tier;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
}
|
||||
|
||||
private static PotionBrewer brewer;
|
||||
|
||||
private static final int EXTENDED_BIT = 0x40;
|
||||
|
@ -1,26 +0,0 @@
|
||||
package org.bukkit.util;
|
||||
|
||||
import java.lang.reflect.Array;
|
||||
|
||||
/**
|
||||
* @deprecated Bukkit targets Java 1.6. This class will be removed in a
|
||||
* subsequent release.
|
||||
*/
|
||||
@Deprecated
|
||||
public class Java15Compat {
|
||||
@SuppressWarnings("unchecked")
|
||||
public static <T> T[] Arrays_copyOfRange(T[] original, int start, int end) {
|
||||
if (original.length >= start && 0 <= start) {
|
||||
if (start <= end) {
|
||||
int length = end - start;
|
||||
int copyLength = Math.min(length, original.length - start);
|
||||
T[] copy = (T[]) Array.newInstance(original.getClass().getComponentType(), length);
|
||||
|
||||
System.arraycopy(original, start, copy, 0, copyLength);
|
||||
return copy;
|
||||
}
|
||||
throw new IllegalArgumentException();
|
||||
}
|
||||
throw new ArrayIndexOutOfBoundsException();
|
||||
}
|
||||
}
|
@ -32,9 +32,9 @@ public class DyeColorTest {
|
||||
@Test
|
||||
@SuppressWarnings("deprecation")
|
||||
public void getByData() {
|
||||
byte data = dye.getData();
|
||||
byte data = dye.getWoolData();
|
||||
|
||||
DyeColor byData = DyeColor.getByData(data);
|
||||
DyeColor byData = DyeColor.getByWoolData(data);
|
||||
assertThat(byData, is(dye));
|
||||
}
|
||||
|
||||
|
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