13
0
geforkt von Mirrors/Paper

Check shooter in configurable projectile relative velocity patch

Dieser Commit ist enthalten in:
Nassim Jahnke 2024-08-10 11:55:08 +02:00
Ursprung bc48955246
Commit f117e53094

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@ -29,11 +29,18 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java --- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java +++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -0,0 +0,0 @@ public abstract class Projectile extends Entity implements TraceableEntity { @@ -0,0 +0,0 @@ public abstract class Projectile extends Entity implements TraceableEntity {
this.shoot((double) f5, (double) f6, (double) f7, speed, divergence); this.shoot((double) f5, (double) f6, (double) f7, speed, divergence);
Vec3 vec3d = shooter.getKnownMovement(); Vec3 vec3d = shooter.getKnownMovement();
-
- this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); + // Paper start - allow disabling relative velocity
+ if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z)); // Paper - allow disabling relative velocity + if (vec3d.lengthSqr() > 4D * 4D) {
+ vec3d = vec3d.normalize().scale(2D);
+ }
+ if (!shooter.level().paperConfig().misc.disableRelativeProjectileVelocity) {
this.setDeltaMovement(this.getDeltaMovement().add(vec3d.x, shooter.onGround() ? 0.0D : vec3d.y, vec3d.z));
+ }
+ // Paper end - allow disabling relative velocity
} }
// CraftBukkit start - call projectile hit event // CraftBukkit start - call projectile hit event