diff --git a/Spigot-API-Patches/0048-Provide-E-TE-Chunk-count-stat-methods.patch b/Spigot-API-Patches/0048-Provide-E-TE-Chunk-count-stat-methods.patch index c2ef93f93c..2976eb1bff 100644 --- a/Spigot-API-Patches/0048-Provide-E-TE-Chunk-count-stat-methods.patch +++ b/Spigot-API-Patches/0048-Provide-E-TE-Chunk-count-stat-methods.patch @@ -1,4 +1,4 @@ -From 604dc8e444593ab84281c94ca4eb334164c96ea8 Mon Sep 17 00:00:00 2001 +From 20f93fadc1651fc03cbd926370d79d191a3fe1f1 Mon Sep 17 00:00:00 2001 From: Aikar Date: Sat, 7 Jan 2017 15:23:03 -0500 Subject: [PATCH] Provide E/TE/Chunk count stat methods @@ -7,17 +7,32 @@ Provides counts without the ineffeciency of using .getEntities().size() which creates copy of the collections. diff --git a/src/main/java/org/bukkit/World.java b/src/main/java/org/bukkit/World.java -index 56f50296..63cdcdb8 100644 +index 56f50296..2b6136fd 100644 --- a/src/main/java/org/bukkit/World.java +++ b/src/main/java/org/bukkit/World.java -@@ -24,6 +24,13 @@ import org.bukkit.util.Vector; +@@ -24,6 +24,28 @@ import org.bukkit.util.Vector; */ public interface World extends PluginMessageRecipient, Metadatable { + // Paper start ++ /** ++ * @return The amount of Entities in this world ++ */ + int getEntityCount(); ++ ++ /** ++ * @return The amount of Tile Entities in this world ++ */ + int getTileEntityCount(); ++ ++ /** ++ * @return The amount of Tickable Tile Entities in this world ++ */ + int getTickableTileEntityCount(); ++ ++ /** ++ * @return The amount of Chunks in this world ++ */ + int getChunkCount(); + // Paper end + diff --git a/Spigot-Server-Patches/0203-Enforce-Sync-Chunk-Unloads.patch b/Spigot-Server-Patches/0203-Enforce-Sync-Chunk-Unloads.patch new file mode 100644 index 0000000000..a21a8c62b4 --- /dev/null +++ b/Spigot-Server-Patches/0203-Enforce-Sync-Chunk-Unloads.patch @@ -0,0 +1,31 @@ +From e8a422782bf1466348b1dcd40c75e8576b52c233 Mon Sep 17 00:00:00 2001 +From: Aikar +Date: Sat, 7 Jan 2017 16:06:44 -0500 +Subject: [PATCH] Enforce Sync Chunk Unloads + +Unloading Chunks async is extremely dangerous. This will force it to main +the same way we handle async chunk loads. + +diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +index 1c4040760..c678718b7 100644 +--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java ++++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java +@@ -235,6 +235,7 @@ public class CraftWorld implements World { + } + + private boolean unloadChunk0(int x, int z, boolean save) { ++ Boolean result = MCUtil.ensureMain("Unload Chunk", () -> { // Paper - Ensure never async + net.minecraft.server.Chunk chunk = world.getChunkProviderServer().getChunkIfLoaded(x, z); + if (chunk == null) { + return true; +@@ -242,6 +243,7 @@ public class CraftWorld implements World { + + // If chunk had previously been queued to save, must do save to avoid loss of that data + return world.getChunkProviderServer().unloadChunk(chunk, chunk.mustSave || save); ++ }); return result != null ? result : false; // Paper - Ensure never async + } + + public boolean regenerateChunk(int x, int z) { +-- +2.11.0 +