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SPIGOT-5689: Fireball.setDirection increases velocity too much

Dieser Commit ist enthalten in:
md_5 2020-04-23 08:33:33 +10:00
Ursprung 94cb030fb5
Commit e0cfb34742

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@ -61,9 +61,9 @@ public class CraftFireball extends AbstractProjectile implements Fireball {
double y = direction.getY(); double y = direction.getY();
double z = direction.getZ(); double z = direction.getZ();
double magnitude = (double) MathHelper.sqrt(x * x + y * y + z * z); double magnitude = (double) MathHelper.sqrt(x * x + y * y + z * z);
getHandle().dirX = x / magnitude; getHandle().dirX = x / magnitude * 0.1D;
getHandle().dirY = y / magnitude; getHandle().dirY = y / magnitude * 0.1D;
getHandle().dirZ = z / magnitude; getHandle().dirZ = z / magnitude * 0.1D;
} }
@Override @Override