geforkt von Mirrors/Paper
Add Fish (Hook) entity to PlayerFishEvent. Adds BUKKIT-1025
By: Andre LeBlanc <andre@norcode.com>
Dieser Commit ist enthalten in:
Ursprung
6831c464fd
Commit
dff43f16bb
@ -1,5 +1,6 @@
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package org.bukkit.event.player;
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import org.bukkit.entity.Fish;
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import org.bukkit.entity.Player;
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import org.bukkit.event.Cancellable;
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import org.bukkit.entity.Entity;
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@ -14,10 +15,24 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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private boolean cancel = false;
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private int exp;
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private final State state;
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private final Fish hookEntity;
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/**
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* @deprecated replaced by {@link #PlayerFishEvent(Player, Entity, Fish,
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* State)} to include the {@link Fish} hook entity.
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* @param player
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* @param entity
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* @param state
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*/
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@Deprecated
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public PlayerFishEvent(final Player player, final Entity entity, final State state) {
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this(player, entity, null, state);
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}
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public PlayerFishEvent(final Player player, final Entity entity, final Fish hookEntity, final State state) {
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super(player);
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this.entity = entity;
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this.hookEntity = hookEntity;
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this.state = state;
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}
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@ -30,6 +45,14 @@ public class PlayerFishEvent extends PlayerEvent implements Cancellable {
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return entity;
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}
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/**
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* Gets the fishing hook.
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* @return Fish the entity representing the fishing hook/bobber.
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*/
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public Fish getHook() {
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return hookEntity;
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}
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public boolean isCancelled() {
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return cancel;
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}
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