geforkt von Mirrors/Paper
Restore configurable connection throttle.
Dieser Commit ist enthalten in:
Ursprung
e156354a60
Commit
dcf83bc1b5
@ -22,7 +22,9 @@ public class DedicatedServerConnectionThread extends Thread {
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private final InetAddress g;
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private final int h;
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public DedicatedServerConnectionThread(ServerConnection serverconnection, InetAddress inetaddress, int i) {
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long connectionThrottle; // CraftBukkit
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public DedicatedServerConnectionThread(ServerConnection serverconnection, InetAddress inetaddress, int i) throws IOException { // CraftBukkit - added throws
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super("Listen thread");
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this.f = serverconnection;
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this.g = inetaddress;
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@ -62,8 +64,17 @@ public class DedicatedServerConnectionThread extends Thread {
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long i = System.currentTimeMillis();
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HashMap hashmap = this.c;
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// CraftBukkit start
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if (((MinecraftServer) this.f.d()).server == null) {
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socket.close();
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continue;
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}
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connectionThrottle = ((MinecraftServer) this.f.d()).server.getConnectionThrottle();
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// CraftBukkit end
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synchronized (this.c) {
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if (this.c.containsKey(inetaddress) && !b(inetaddress) && i - ((Long) this.c.get(inetaddress)).longValue() < 4000L) {
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if (this.c.containsKey(inetaddress) && !b(inetaddress) && i - ((Long) this.c.get(inetaddress)).longValue() < connectionThrottle) {
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this.c.put(inetaddress, Long.valueOf(i));
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socket.close();
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continue;
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