Fixed invisibility after cross-world teleportation

Dieser Commit ist enthalten in:
Dinnerbone 2011-02-06 14:03:28 +00:00
Ursprung 590b3874a8
Commit dcabbda57c
3 geänderte Dateien mit 24 neuen und 15 gelöschten Zeilen

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@ -5,7 +5,7 @@ public class InventoryPlayer implements IInventory {
public ItemStack[] a = new ItemStack[36];
public ItemStack[] b = new ItemStack[4];
public int c = 0;
private EntityHuman e;
public EntityHuman e; // Craftbukkit - public
private ItemStack f;
public boolean d = false;

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@ -33,7 +33,7 @@ public class NetServerHandler extends NetHandler implements ICommandListener {
public NetworkManager b;
public boolean c = false;
private MinecraftServer d;
private EntityPlayer e;
public EntityPlayer e; // Craftbukkit - public
private int f = 0;
private double g;
private double h;

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@ -116,28 +116,37 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
@Override
public void teleportTo(Location location) {
boolean worldChange = location.getWorld() != getWorld();
WorldServer oldWorld = ((CraftWorld)getWorld()).getHandle();
WorldServer newWorld = ((CraftWorld)location.getWorld()).getHandle();
ServerConfigurationManager manager = server.getHandle();
if (worldChange) {
if (oldWorld != newWorld) {
manager.c.k.a(entity);
manager.c.k.b(entity);
manager.d.b(entity);
entity.world.e(entity);
manager.b.remove(entity);
oldWorld.e(entity);
entity.world = ((CraftWorld)location.getWorld()).getHandle();
EntityPlayer newEntity = new EntityPlayer(manager.c, newWorld, entity.name, new ItemInWorldManager(newWorld));
entity.c = new ItemInWorldManager(((CraftWorld)location.getWorld()).getHandle());
entity.c.a = entity;
newEntity.id = entity.id;
newEntity.a = entity.a;
newEntity.health = entity.health;
newEntity.fireTicks = entity.fireTicks;
newWorld.A.d((int) location.getBlockX() >> 4, (int) location.getBlockZ() >> 4);
((WorldServer)entity.world).A.d((int) entity.locX >> 4, (int) entity.locZ >> 4);
}
newEntity.a.a(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
manager.d.a(newEntity);
newWorld.a(newEntity);
manager.b.add(newEntity);
newEntity.l();
entity.a.e = newEntity;
newEntity.inventory = entity.inventory;
newEntity.inventory.e = newEntity;
entity = newEntity;
} else {
entity.a.a(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
if (worldChange) {
manager.d.a(entity);
entity.world.a(entity);
}
}
}